18 hasil pencarian dengan kata kunci: 'the application of augmented reality on the introduction of culture on the java island'
Disimpulkan telah menghasilkan sebuah aplikasi pengenalan kebudayaan adat di pulau Jawa berbasis augmented reality dan aplikasi pengenalan kebudayaan adat di pulau Jawa berbasis
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Research on the Application of Augmented Reality Technology in the Transformation and Development of Cultural and Creative Industries ABSTRACT INTRODUCTION: In this paper, China
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Peta elektronik keanekaragaman adat di Pulau Sumatera merupakan suatu media yang berfungsi sebagai alat peraga untuk mengenalkan unsur-unsur kebudayaan kepada
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The purpose of this research is to produce an application for the introduction of medical devices based on Android and apply the Marker Based Tracking method in Augmented Reality
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RESULT AND DISCUSSION Results The Effect of Augmented Reality on Learning Motivation A summary of the results of the ANCOVA test on the effect of augmented reality on student
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Conclusion Based on the results of research at the functional development stage of the digital learning application system for learning 3D graphic design based on Augmented Reality,
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Display animation before using the Augmented Reality application a, Display after using the Augmented Reality application b The characteristics of viruses are that they have
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As Delivered - 18 May 2017 o First, as a follow-up to the adopted Guidelines for Hotline Communications among Senior Officials of the Ministries of Foreign Affairs of ASEAN
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We have developed a mobile augmented reality application in Unity 2018.3.14f1 for android devices that consists of the culture and history of the Pathok Negoro Mosques.. We
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System Implementation Results The following is the interface of the application for the introduction of endemic flora and fauna of Indonesia based on Virtual Reality, see Figure 3..
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Based on consideration of the inequality of population distribution between the island of Java, Indonesia's population policy focused on the equal distribution of
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ABSTRAK APLIKASI PEMBELAJARAN TEKNIK DASAR FUTSAL MENGGUNAKAN AUGMENTED REALITY BERBASIS ANDROID Learning Application of Futsal Basic Technique using Augmented Reality Based on
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ASEAN Senior Officials Meeting on Youth (SOMY), and other relevant ASEAN Sectoral Ministerial Bodies to take necessary efforts to implement the ASEAN Youth
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be utilized with the marker, web camera as the display device and a personal computer. for
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After being tested and tried, the results show that the application of science learning media with augmented reality on animal metamorphosis material can run well and smoothly so that
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MSMEs Impact from COVID 19 decreased sales capital difficulties Hampered distribution raw material difficulties Hampered production Closed business Laid off employees decrease in
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Keywords: Augmented reality; Virtual reality; Information Communication Technology; Internet of things; Smart Campus; Smart University 1.0 INTRODUCTION The Industry 4.0 and the
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