• Tidak ada hasil yang ditemukan

The Legend Of Mount Santubong Using 2D Animation.

N/A
N/A
Protected

Academic year: 2017

Membagikan "The Legend Of Mount Santubong Using 2D Animation."

Copied!
24
0
0

Teks penuh

Loading

Referensi

Dokumen terkait

This project show the concept of using face recognition technology in order to develop a system of an initiation sequence in a specific application with its own limitations,

If you do a search online there are tons of places offering you their own take on improving your chances of a lottery win, these range from the unrealistic to the believable, but

So, the researcher is able to present this Final Project entitled “The Effectiveness of Using Webtoon to Develop Students Speaking Performance on Recount Text ”

1.4 The Objective of Study The objectives of this research is to investigate the effect of the using whiteboard animation on students’ reading comprehension of narrative text in tenth

This study aims to develop animation media to foster students' problem-solving abilities, test the feasibility of animated media products based on Project Based Learning to foster

were helpful for my academic writing • Knowing marks motivated students to do better • Motivation to do better • Monitor own progress • Use of rubric helped to understand

When students learn actively, the learning outcomes of students will increase.Munandar, 2023 Giving Question Learning by applying the giving question method aims to train students to

The pre-test was given before giving the students a treatment by using that Digital video games for knowing students’ vocabulary ability while the post-test was given after treatment,