FOKUS
PROFESI
Atwi Suparman
Disampaikan dalam Workshop Penyusunan Kurikulum Teknologi Pendidikan
I. Mari Kita Menyimak
Kembali Definisi
1. Instructional technology is
the design and
use
of messages
which control the
learning process. (1963).
(Commissions esthablized by The Depratement of Audiovisual Instruction - USA)
Message Design
Perkembangan Definisi Teknologi
Instruksional
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2.
Instructional technology means
the media
born
of the communication revolutions
which can be used for instructional
purposes alongside the teacher, textbook,
and blackboard. (1970)
(Commissions on Instructional Technology, first definition).
Instructional Media
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3.
Instructional technology is a
systematic way of
designing, carrying out, and evaluating the
whole process of
learning and teaching
in
terms of specific objectives, based on research
on human learning and communication, and
employing a combination of human and non
human resources to bring about more efective
instruction. (1970)
(Commissions on Instructional Technology, second definition)
System Approach for Effective Instruction
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4.
Educational technology is a
complex,
integrated
process
involving
people,
procedures, ideas, devices, and organization,
for
analyzing problems
and devising,
implementating, evaluating, and
managing
solutions to those problems,
involved in all
aspects of human learning. (AECT 1977)
ET for Solving Educational Problems
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5.
Instructional technology is the
theory and
practice
of
design,
development,
utilization, management, and evaluation of
processes and resources for learning.
(AECT, 1994) Five Domains of IT
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Lima Kawasan Teknologi
Pembelajaran
Design
Development
Utilization (Implementation,
Diffusions of Innovation).
Management (Resource Manag
and Development Manag).
Evaluation
6. Educational technology is the study and
ethical practice of
facilitating learning
and
improving performance
by creating, using,
and managing appropriate technological
processes and resources.
(AECT, 2008) Elements of IT
Instructional & Non Instructional Solution
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Elements of The
Definition
Januszweski, Alan and Molenda, Michael.
(2008). Educational Technology: A
Definition with Complementary. New York:
Taylor & Francis Group. (pp. 1-13, 50-77,
81-105, 175-191)
A Visual summary of key elements of the current definition (AECT, 2008) p. 5
Information gathering in analysis beyond the
traditional conceptions of research. It is intended to include quantitative & qualitative research as well as other forms of disciplined inquiry such as theorizing, philosophical analysis, historical
investigations, development projects, fault analyses, system analyses, evaluations.
To prove that media and technology are
effective tools for instruction
To examine the appropriate applications of
processes and technologies to the improvement of learning.
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The ethical use of media and on respect for
intelectual property
In maintaining a high level of professional
conduct
Commitment to the individidual
(protection of rights of access to materials and efforts to protect the health and
safety of professionals;
Commitment to society
Commitment to the profession
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Helping people to learn
Productive, active use, or
deep
learning
(learning that is based on rich experience and
that can be applied in real world contexts)
Learning is controlled and owned by learners
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Changes in capabilities that carry over into real world application
To improve the performance of individual learners, of teacher and designer, and of organizations.
Please note that this chapter is not about
performance improvment as it is concieved in
business management theory or the field of Human Performance Technology (HPT). In those venues,
people view performance improvement as a process of using all available means to solve performance problems in organization. (p.49)
Konsep performance improvement dalam HPT lebih luas dari konsep improving performance dalam
Teknologi Pendidikan.
Molenda, Michael and Pershing, James A in Januszweski,
Alan and Molenda, Michael (2008). Educational Technology: A Definition with Complementary. New York: Taylor &
Francis Group. (p.49)
Strategic Planning
Cause Analysis – deficiencies in :
Analysis Design
Developme nt Production
Evaluation & Revision Change
Reward structures
Feedback to workers
Working tools
Physical environment
Organizational change
Job redesign
Knowledge management system
Informal learning (from
experiences)
Performance support (job aids,
manual)
Non Instructional Solutions/
Interventions
(Apart of Human Performance Technology Not Instructional Technology)
There are no processes or resources to
use or manage unless someone first creat
them.
The activities and theories related to the whole complex process involved in
creating instructional materials, learning environments, and larger
teaching-learning systems
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It refers to the theories and practices related to bring learners into contact with
learning conditions and resources
It refers to the theories and practices related to bring learners into contact with
learning conditions and resources
Selection of appropriate processes and resources.
Selection of appropriate processes and resources.
The learner’s encouter with the learning
resources takes place within some environment following some procedures, often under the guidance of an instructor, the planning in conduct
of which can fit under the label of utilization The learner’s encouter with the learning
resources takes place within some environment following some procedures, often under the guidance of an instructor, the planning in conduct
of which can fit under the label of utilization
Diffusion process
Educational technology program management
activities tend to
directed to one of four
objects
: managing projects, managing
resources, managing performance of people, or
managing programs.
Managing projects is a well-understood
management function within the field of
educational technology. The projects in
question typically entail
the design and
development of instructional materials and
systems
.
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Managing resources :
Multiple tasks related to instructional
information to ensure that a
collection of
learning resources
is developed,
maintained, and made available as
needed.
Multiple tasks related to a combination of
medium and method
of usage that is
employed to present instructional
information to a learner.
How the information for learning is
stored, transfered, or processed.
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Managing the performance of people.
Personnel management includes
ensuring that there are enough people
with the right skills to do the work at
the right time and for the lowest cost
with the necessary resources
Every facet of an organization in terms
of quality is intendeed
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Managing program
Programs are mission driven, have
greater duration, and usually
contain multiple projects
Marketing
Managing change
Program evaluation
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Suitability
for
and
compatibility with
their intended purposes.
The
simplest
and most
benign (ramah)
solutions to a problem
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The use of processes
that have some
claim of worthy results, based on
research or at least reflective
development.
The use of resources,
hardware and
software
entailed in teaching.
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A series of activities directed toward a
specified result
Educational technologist often employ
specialized
process
to design, develop,
and produce learning resources
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People, tools, technologies, and
materials
designed to help learners
Including high-tech ICT systems
,
community resources, digital media,
analog/traditional media
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7. The field of instructional design and technology (also known as instructional technology) encompasses the analysis of learning and performance problems, and the design, development, implementation, evaluation and management of instructional and non-instructional processes and resources
intended to improve learning and performance in a variety of setting, particulary educational institutions and the workplace.
(Reiser, Robert A. and Dempsey, Jhon V. Trends and Issues In Instructional Design and Technology, (third edition). New York: Pearson. 2012. p. 5)
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Definisi Lain
(Tidak Resmi)
1. KKNI (Kerangka Kualifikasi
Nasional Indonesia) dalam
Peraturan Presiden Republik
Indonesia No. 8 tahun 2012.
2. AECT Standard yang berlaku
secara Internasional
Kurikulum Teknologi
Pendidikan di Indonesia
GATS & AFTA, UU SISDIKNAS, REGIONAL CONVENTIONS KESIAPAN INDONESIA
MENERIMA INFLUX TENAGA KERJA ASING DALAM BERBAGAI JENJANG PEKERJAAN DI INDUSTRI/
PERUSAHAAN
REKOGNISI KUALIFIKASI SDM INDONESIA
MENINGKATKAN REKOGNISI danPENYETARAAN KUALIFIKASI DI DALAM & LUAR NEGERI
1
Kerangka Kualifikasi Nasional Indonesia (KKNI),
adalah penjenjangan capaian pembelajaran yang menyetarakan, keluaran bidang pendidikan formal, nonformal, dan informal, atau pengalaman kerja dalam rangka pengakuan kompetensi kerja sesuai dengan struktur pekerjaan di berbagai sektor
Jenjang kualifikasi adalah tingkat capaian
pembelajaran yang disepakati secara nasional, disusun berdasarkan ukuran hasil pendidikan dan/ atau pelatihan yang diperoleh melalui pendidikan formal, nonformal, informal, atau pengalaman kerja KKNI merupakan perwujudan mutu dan jati diri
Bangsa Indonesia terkait dengan sistem
pendidikan dan pelatihan nasional yang dimiliki Indonesia
KKNI terdiri dari 9 (sembilan) jenjang kualifikasi,
dimulai dari Kualifikasi – 1 sebagai kualifikasi terendah dan Kualifikasi – 9 sebagai kualifikasi tertinggi
KKNI
KUALIFIKASI MANUSIA INDONESIA
Sekolah Menengah Umum
Peraturan Presiden
Republik Indonesia Nomor.8
Tahun 2012 tentang
Kerangka Kualifikasi
Nasional Indonesia
LEVEL 6
(Sarjana S1 dan
D4)
• Mampu mengaplikasikan bidang keahliannya dan
memanfaatkan ilmu pengetahuan, teknologi, dan/atau seni pada bidangnya dalam penyelesaian masalah serta mampu beradaptasi pada situasi yang dihadapi
• Menguasai konsep teoritis bidang pengetahuan tertentu
secara umum dan konsep teoritis bagian khusus dalam bidang pengetahuan tersebut secara mendalam, serta mampu meformulasikan penyelesaian masalah
prosedural
• Mampu mengambil keputusan yang tepat berdasarkan
analisis informasi dan data, dan mampu memberikan
petunjuk dalam memilih berbagai alternatif solusi secara mandiri dan kelompok
• Bertanggung jawab pada pekerjaan sendiri dan dapat
LEVEL 7
(PENDIDIKAN
PROFESI )
• Mampu merencanakan dan mengelola sumberdaya di
bawah tanggung jawabnya, dan mengevaluasi secara komprehensif kerjanya dengan memanfaatkan ilmu pengetahuan, teknologi, dan/atau seni untuk
menghasilkan langkah-langkah pengembangan strategis organisasi.
• Mampu memecahkan permasalahan ilmu
pengetahuan, teknologi, dan/atau seni di dalam bidang keilmuannya melalui pendekatan
monodisipliner.
• Mampu melakukan riset dan mengambil keputusan
strategis dengan akuntabilitas dan tanggung jawab penuh atas semua aspek yang berada di bawah
LEVEL 8
(MAGISTER &
SPESIALIS)
• Mampu mengembangkan pengetahuan, teknologi, dan/atau seni di dalam bidang keilmuannya atau praktek profesionalnya melalui riset, hingga
menghasilkan karya inovatif dan teruji.
• Mampu memecahkan permasalahan ilmu
pengetahuan, teknologi, dan/atau seni di dalam bidang keilmuannya melalui pendekatan inter atau
multidisipliner.
• Mampu mengelola riset dan pengembangan yang
bermanfaat bagi masyarakat dan keilmuan, serta mampu mendapat pengakuan nasional dan
LEVEL 9
(DOKTOR)
• Mampu mengembangkan pengetahuan, teknologi,
dan/ atau seni baru di dalam bidang keilmuannya atau praktek profesionalnya melalui riset, hingga
menghasilkan karya kreatif, original, dan teruji.
• Mampu memecahkan permasalahan ilmu
pengetahuan, teknologi, dan/atau seni di dalam bidang keilmuannya melalui pendekatan inter, multi, dan
transdisipliner.
• Mampu mengelola, memimpin, dan mengembangkan
riset dan pengembangan yang bermanfaat bagi ilmu pengetahuan dan kemaslahatan umat manusia, serta mampu mendapat pengakuan nasional dan
SETIAP PROGRAM STUDI
HARUS MERUMUSKAN
KOMPETENSI
(LEARNING OUTCOMES)
LULUSANNYA
KKNI
Candidates demonstrate the
knowledge necessary to create,
use, assess, and manage
theoretical and practical
applications of educational
technologies and processes.
AECT Standard 1 - Content
Knowledge
AECT Standards, 2012
Version
Indicators:
Creating - Candidates demonstrate the
ability to create instructional materials and
learning environments using a variety of
systems approaches. (p. 81)
Using - Candidates demonstrate the ability
to select and use technological resources
and processes to support student learning
and to enhance their pedagogy. (p. 141)
Assessing/Evaluating - Candidates demonstrate
the ability to assess and evaluate the effective integration of appropriate technologies and
instructional materials.
Managing - Candidates demonstrate the ability
to effectively manage people, processes,
physical infrastructures, and financial resources to achieve predetermined goals. (p. 178)
Ethics - Candidates demonstrate the
contemporary professional ethics of the field as defined and developed by the Association for
Educational Communications and Technology. (p. 284)
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Candidates develop as reflective
practitioners able to demonstrate
effective implementation of
educational technologies and
processes based on contemporary
content and pedagogy.
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Indicators:
Creating - Candidates apply content pedagogy
to create appropriate applications of processes and technologies to improve learning and
performance outcomes. (p. 1)
Using - Candidates implement appropriate
educational technologies and processes based on appropriate content pedagogy. (p. 141)
Assessing/Evaluating - Candidates demonstrate
an inquiry process that assesses the adequacy of learning and evaluates the instruction and
implementation of educational technologies and processes (p. 116-117) grounded in reflective
practice.
Managing - Candidates manage
appropriate technological processes and
resources to provide supportive learning
communities, create flexible and diverse
learning environments, and develop and
demonstrate appropriate content
pedagogy. (p. 175-193)
Ethics - Candidates design and select
media, technology, and processes that
emphasize the diversity of our society as a
multicultural community. (p. 296)
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Candidates facilitate learning (p. 41)
by creating, using, evaluating, and
managing effective learning
environments. (p. 1)
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AECT Standard 3
Indicators:
Creating - Candidates create instructional design
products based on learning principles and research-based best practices. (pp. 8, 243-245, 246)
Using - Candidates make professionally sound
decisions in selecting appropriate processes and
resources to provide optimal conditions for learning (pp. 122, 169) based on principles, theories, and
effective practices. (pp. 8-9, 168-169, 246)
Assessing/Evaluating - Candidates use multiple
assessment strategies (p. 53) to collect data for informing decisions to improve instructional
practice, learner outcomes, and the learning environment. (pp. 5-6)
Managing - Candidates establish mechanisms (p.
190) for maintaining the technology infrastructure (p. 234) to improve learning and performance. (p. 238)
Ethics - Candidates foster a learning environment
in which ethics guide practice that promotes
health, safety, best practice (p. 246), and respect for copyright, Fair Use, and appropriate open
access to resources. (p. 3)
Diversity of Learners - Candidates foster a learning
community that empowers learners with diverse backgrounds, characteristics, and abilities. (p. 10)
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Candidates design, develop, implement,
and evaluate technology-rich learning
environments within a supportive
community of practice.
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AECT Standard 4
Indicators:
Collaborative Practice - Candidates collaborate
with their peers and subject matter experts to analyze learners, develop and design
instruction, and evaluate its impact on learners.
Leadership - Candidates lead their peers in
designing and implementing technology-supported learning.
Reflection on Practice - Candidates analyze
and interpret data and artifacts and reflect on the effectiveness of the design, development and implementation of technology-supported instruction and learning to enhance their
Assessing/Evaluating - Candidates design
and implement assessment and
evaluation plans that align with learning
goals and instructional activities.
Ethics - Candidates demonstrate ethical
behavior within the applicable cultural
context during all aspects of their work
and with respect for the diversity of
learners in each setting.
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Candidates explore, evaluate, synthesize,
and apply methods of inquiry to enhance
learning (p. 4) and improve performance
(pp. 6-7).
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Indicators:
Theoretical Foundations - Candidates
demonstrate foundational knowledge of
the contribution of research to the past
and current theory of educational
communications and technology. (p. 242)
Method - Candidates apply research
methodologies to solve problems and
enhance practice. (p. 243)
Assessing/Evaluating - Candidates apply
formal inquiry strategies in assessing and
evaluating processes and resources for
learning and performance. (p. 203)
Ethics - Candidates conduct research and
practice using accepted professional (p.
296) and institutional (p. 297) guidelines
and procedures.
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Standard 1 Content Knowledge
Standard 2 Content Pedagogy
Standard 3 Learning Environments
Standard 4 Professional Knowledge & Skills
Standard 5 Research
Diversity of
Learners X
Collaborative
Practice X
Leadership X
Reflection on
Practice X
Theoretical
Foundations X
Method X
Tips dalam Pengembangan Kurikulum
TP
1. Mengacu pada kompetensi lulusan yang diharapkan (nasional dan internasional)
2. Menggunakan sumber daya (SDM dan sarana-prasarana) terbaik yang dimiliki atau dapat disediakan oleh lembaga pendidikan
penyelenggara.
3. Menentukan daftar mata kuliah dengan
mengacu pada kawasan teknologi pendidikan yang diturunkan dari definisi TP terbaru.
4. Merancang strategi pembelajaran yang
memfasilitasi interaksi pembelajaran secara intensif.
5. Menetukan penilaian hasil belajar yang valid, reliable, dan usable untuk mengukur