0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
0
1
2
3
4
5
6
7
7
6
5
4
3
2
1
0
0
1
2
4
3
5
6
7
7
6
5
3
4
2
1
0
DAMATH
MANUAL
Basically the rules in playing the Filipino
checkerboard game called “dama” will be
used with some modifications in
integrating Mathematics and Science as
follows:
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Set the
starting
positions of
the chips.
Integer
DAMATH
-11
-3
-1
-1
-11
-3
0
4
8
0
4
8
-7
-9
2
-5
6
10
10
6
-5
-9
-7
2
BACK
NEXT
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Set the
starting
positions of
the chips.
Rational
DAMATH
-11/10
-3
/10
-1
/10
-1
/10
-11/10
-3
/10
0
4/10
8/10
0
4/10
8/10
-7
/10
-9
/10
2/10
-5
/10
6/10
10/10
10/10
6/10
-5
/10
-9
/10
-7
/10
2/10
BACK
NEXT
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Set the
starting
positions of
the chips.
Radical
DAMATH
-121√18
-25√18
-49√8
16√32
-81√32
-9√2
-√8
36√32
100√2
64√2
144√8
4√18
-121√18
-25√18
-49√8
16√32
-81√32
-9√2
-√8
36√32
100√2
64√2
144√8
4√18
BACK
NEXT
0
1
2
3
4
5
6
7
7
6
5
4
3
2
1
0
0
1
2
4
3
5
6
7
7
6
5
3
4
2
1
0
Set the
starting
positions of
the chips.
Polynomial
DAMATH
-55x
-15x
-21xy
210y
-45y
-3x
2y
-xy
228y
66x
2y
36x
2y
78xy
26x
-55x
-15x
-21xy
210y
-45y
-3x
2y
-xy
228y
66x
2y
36x
2y
78xy
26x
BACK
NEXT
After the starting positions of the chips
have been set, the first player is
determined by drawing lots. The first
player will occupy the side of the
DAMATH board where (0, 0) is located.
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
A chip is
allowed to
move
diagonally
forward only
to an adjoining
vacant square.
BLUE
(0, 3)
RED
(3, 4)
RED
(7, 4)
BLUE
(4, 3)
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
A chip has to
take the
opponent’s
chip
diagonally
forward or
backward,
thus, pass is
not allowed.
Mathematical operations
(+, -, x, ÷) will be used
depending on the vacant
square’s operation
symbol where the Taker
chip lands by jumping
over the Taken chip (the
latter chip has to be
removed from the board
after performing the
indicated mathematical
operation and recording
the same in the
scoresheet).
BLUE
(2, 3)
RED
(3, 4)
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE x RED
A chip has to
take the
opponent’s
chip
diagonally
forward or
backward,
thus, pass is
not allowed.
Mathematical operations
(+, -, x, ÷) will be used
depending on the vacant
square’s operation
symbol where the Taker
chip lands by jumping
over the Taken chip (the
latter chip has to be
removed from the board
after performing the
indicated mathematical
operation and recording
the same in the
scoresheet).
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
RED - BLUE
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
RED ÷ BLUE
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
RED ÷ BLUE
BLUE
(6, 3)
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
RED - BLUE
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE
(6, 3)
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
RED ÷ BLUE
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
In taking a chip
or more than
one chip, the
Taker chip is
always the
addend,
minuend,
multiplicand, or
dividend as the
case may be.
BLUE - RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
In taking a chip
or more than
one chip, the
Taker chip is
always the
addend,
minuend,
multiplicand, or
dividend as the
case may be.
BLUE + RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
In taking a chip
or more than
one chip, the
Taker chip is
always the
addend,
minuend,
multiplicand, or
dividend as the
case may be.
BLUE + RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
In taking a chip
or more than
one chip, the
Taker chip is
always the
addend,
minuend,
multiplicand, or
dividend as the
case may be.
BLUE + RED
BLUE - RED
BLUE ÷ RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
In taking a chip
or more than
one chip, the
Dama Rules on
“dama”, mayor
dalawa or tatlo,
mayor tatlo over
dalawa, mayor
dama, and
mayor dalawa
or tatlo over
dama prevail.
BLUE + RED
Mayor DALAWA
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
In taking a chip
or more than
one chip, the
Dama Rule on
“dama”, mayor
dalawa or tatlo,
mayor tatlo over
dalawa, mayor
dama, and
mayor dalawa or
tatlo over dama
prevail.
BLUE x RED
BLUE + RED
Mayor DALAWA
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Mayor TATLO
BLUE + RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE x RED
Mayor TATLO
BLUE + RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE + RED
BLUE x RED
Mayor TATLO
BLUE + RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Mayor TATLO
Over
DALAWA
BLUE + RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE x RED
Mayor TATLO
Over
DALAWA
BLUE + RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE x RED
Mayor TATLO
Over
DALAWA
BLUE + RED
BLUE + RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Mayor DAMA
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Mayor Dama
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE DAMA ÷ RED
Mayor Dama
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Mayor Dalawa
Over
DAMA
BLUE x RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE + RED
Mayor Dalawa
Over
DAMA
BLUE x RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Mayor Tatlo
Over
DAMA
BLUE + RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE x RED
Mayor Tatlo
Over
DAMA
BLUE + RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE + RED
Mayor Tatlo
Over
DAMA
BLUE + RED
BLUE x RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Mayor Tatlo
Over
DAMA taking
Dalawa
BLUE + RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Mayor Tatlo
Over
DAMA taking
Dalawa
BLUE + RED
BLUE x RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Mayor Tatlo
Over
DAMA taking
Dalawa
BLUE + RED
BLUE x RED
BLUE + RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
When two dama
chips will take
same number of
chips, it’s up for
the player to
decide which to
move.
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE DAMA ÷ RED
When two dama
chips will take
same number of
chips, it’s up for
the player to
decide which to
move.
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE DAMA x RED
When two dama
chips will take
same number of
chips, it’s up for
the player to
decide which to
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE DAMA + RED
BLUE DAMA x RED
When two dama
chips will take
same number of
chips, it’s up for
the player to
decide which to
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Mayor Tatlo
Over
Dalawa
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Mayor Tatlo
Over
Dalawa
BLUE DAMA + RED
BLUE DAMA x RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Mayor Tatlo
Over
Dalawa
BLUE DAMA + RED
BLUE DAMA x RED
BLUE DAMA + RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
A chip is
declared as
“dama” upon
reaching
terminally on
the following
designated
squares.
For BLUE
chips:
(0, 7), (2, 7),
(4, 7), (6, 7)
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
A chip is
declared as
“dama” upon
reaching
terminally on
the following
designated
squares.
For RED chips:
(1, 0), (3, 0),
(5, 0), (7, 0)
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
A chip is declared
as “dama” upon
reaching
terminally on the
following
designated
squares.
For BLUE chips:
(0, 7), (2, 7),
(4, 7), (6, 7)
For RED chips:
(1, 0), (3, 0),
(5, 0), (7, 0)
BLUE ÷ RED
RED + BLUE
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
A chip is declared
as “dama” upon
reaching
terminally on the
following
designated
squares.
For BLUE chips:
(0, 7), (2, 7),
(4, 7), (6, 7)
For RED chips:
(1, 0), (3, 0),
(5, 0), (7, 0)
BLUE ÷ RED
RED + BLUE
RED - BLUE
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Situations
where a chip is
not declared
as “dama”
BLUE - RED
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Situations
where a chip is
not declared
as “dama”
BLUE - RED
BLUE + RED
RED x BLUE
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Situations
where a chip is
not declared
as “dama”
BLUE - RED
BLUE + RED
RED x BLUE
RED ÷ BLUE
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
RED - BLUE
Situations
where a chip is
not declared
as “dama”
BLUE - RED
BLUE + RED
RED x BLUE
RED ÷ BLUE
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
A dama chip is
allowed to move to
any unoccupied
square along its
diagonal path.
However, it can
only pass through
its diagonal path
once and could no
longer return to its
original position
when taking chips.
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
It can take a
chip or more
than one chip
.
BLUE DAMA x RED
A dama chip is
allowed to move
to any
unoccupied
square along its
diagonal path.
However, it can
only pass
through its
diagonal path
once and could
no longer return
to its original
position when
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE DAMA x RED
BLUE DAMA x RED
It can take a
chip or more
than one chip
.
A dama chip is
allowed to move
to any
unoccupied
square along its
diagonal path.
However, it can
only pass
through its
diagonal path
once and could
no longer return
to its original
position when
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE DAMA x RED
BLUE DAMA x RED
BLUE DAMA ÷ RED
or
BLUE DAMA + RED
It can take a
chip or more
than one chip
.
A dama chip is
allowed to move
to any
unoccupied
square along its
diagonal path.
However, it can
only pass
through its
diagonal path
once and could
no longer return
to its original
position when
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE DAMA x RED
It can take a
chip or more
than one chip
.
A dama chip is
allowed to move
to any
unoccupied
square along its
diagonal path.
However, it can
only pass
through its
diagonal path
once and could
no longer return
to its original
position when
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE DAMA ÷ RED
It can take a
chip or more
than one chip
.
A dama chip is
allowed to move
to any
unoccupied
square along its
diagonal path.
However, it can
only pass
through its
diagonal path
once and could
no longer return
to its original
position when
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
BLUE DAMA X RED
It can take a
chip or more
than one chip
.
A dama chip is
allowed to move
to any
unoccupied
square along its
diagonal path.
However, it can
only pass
through its
diagonal path
once and could
no longer return
to its original
position when
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Moreover, a
dama’s score
is doubled in
taking a chip
or chips.
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Moreover, a
dama’s score
is doubled in
taking a chip
or chips.
2(BLUE DAMA x RED)
2(BLUE DAMA x RED)
or
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Dama’s score
is quadrupled
if it takes the
opponent’s
dama chip.
4(BLUE DAMA x
RED DAMA)
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Similarly, an
ordinary chip’s
score is
doubled if it
takes a dama
chip.
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Similarly, an
ordinary chip’s
score is
doubled if it
takes a dama
chip.
2(RED + BLUE DAMA)
RED x BLUE
WRITING
ENTRIES IN
THE
SCORESHEET
Player A
Player B
Move
Score
Total
Move
Score
Total
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
-9
-11
-3
-1
-1
-11
-3
0
4
8
0
4
8
Integer
DAMATH
-7
2
-5
6
10
10
6
-5
-9
-7
2
Integer DAMATH Scoresheet
Player BLUE
Name:__Ramon________________________________ School:_________________________________ Grade/Year:_____________________________Player RED
Name:__Lapus________________________________ School:_________________________________ Grade/Year:_____________________________Move Score Total Move Score Total
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
Integer
DAMATH
-1
-9
-11
-3
-1
-11
-3
0
4
8
0
4
8
-7
2
-5
6
10
10
6
-5
-9
-7
2
Player BLUE
Name:__________________________________ School:_________________________________ Grade/Year:_____________________________Player RED
Name:__________________________________ School:_________________________________ Grade/Year:_____________________________Move Score Total Move Score Total
-9
(0, 3)
-1
(1, 4)
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
-1
-9
Integer
DAMATH
-11
-3
-1
-11
-3
0
4
8
0
4
8
-7
2
-5
6
10
10
6
-5
-9
-7
2
Player BLUE
Name:__________________________________ School:_________________________________ Grade/Year:_____________________________Player RED
Name:__________________________________ School:_________________________________ Grade/Year:_____________________________Move Score Total Move Score Total
-9
(0, 3)
-1
(1, 4)
-9 + (-1)
-10
-10
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
-9
10
-11
-3
-1
-11
-3
0
4
8
0
4
8
-7
2
-5
6
10
6
-5
-9
-7
2
Integer
DAMATH
Player BLUE
Name:__________________________________ School:_________________________________ Grade/Year:_____________________________Player RED
Name:__________________________________ School:_________________________________ Grade/Year:_____________________________Move Score Total Move Score Total
-9
(0, 3)
-1
(1, 4)
-9 + (-1)
-10
-10
10 + (-9)
1
1
0
1
2
3
4
5
6
7
0
1
2
3
4
5
6
7
0
1
2
4
3
5
6
7
0
1
2
4
3
5
6
7
-9
-1
-11
-3
-11
-3
0
4
8
0
4
8
-7
2
-5
10
6
-5
-7
2
Integer
DAMATH
Player BLUE
Name:__________________________________ School:_________________________________ Grade/Year:_____________________________Player RED
Name:__________________________________ School:_________________________________ Grade/Year:_____________________________Move Score Total Move Score Total