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Route/Path Planning Using A Star and UCS

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Referensi

 Materi kuliah IF3170 Inteligensi Buatan Teknik Informatika ITB,

Course Website:

http://kuliah.itb.ac.id  STEI Teknik Informatika  IF3170

 Stuart J Russell & Peter Norvig, Artificial Intelligence: A

Modern Approach, 3rd Edition, Prentice-Hall International, Inc, 2010, Textbook

Site: http://aima.cs.berkeley.edu/ (2nd edition)

 Free online course materials | MIT OpenCourseWare Website:

Site: http://ocw.mit.edu/courses/electrical-engineering-and-computer-science/

 Lecture Notes in Informed Heuristic Search, ICS 271 Fall 2008,

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Route

Planning

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Search

Source: Russell’s book

S: set of cities i.s: A (Arad)

g.s: B (Bucharest) Goal test: s = B ?

Path cost: time ~ distance

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Uninformed Search

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Breadth-First Search (BFS)

Path: AS F B, Path-cost = 450

A

Treat agenda as a queue (FIFO)

Simpul-E Simpul Hidup

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Depth-First Search (DFS)

Path: AZ O S F B Path-cost = 607

A

Treat agenda as a stack (LIFO)

Simpul-E Simpul Hidup

A ZA,SA,TA

ZA OAZ, SA,TA OAZ SAZO,SA,TA

SAZO FAZOS, RAZOS,SA,TA FAZOS BAZOSF, RAZOS,SA,TA BAZOSF Solusi ketemu

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IDS

Depth=0: A: cutoff

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Uniform Cost Search (UCS)

 BFS & IDS find path with fewest steps

 If steps ≠ cost, this is not relevant (to optimal

solution)

 How can we find the shortest path (measured by sum of distances along path)?

O

Simpul-E Simpul Hidup

A ZA-75, TA-118, SA-140

ZA-75 TA-118, SA-140,OAZ-146

TA-118 SA-140,OAZ-146,LAT-229

SA-140 OAZ-146,RAS-220, LAT-229,F

AS-239,OAS-291

OAZ-146 RAS-220, LAT-229, FAS-239,OAS-291

RAS-220 LAT-229, FAS-239,OAS-291,P

ASR-317,DASR-340,CASR-366

LAT-229 FAS-239,OAS-291,MATL-299,P

ASR-317,DASR-340,CASR-366

FAS-239 OAS-291,MATL-299, PASR-317,D

ASR-340,CASR-366,BASF-450

OAS-291 MATL-299, PASR-317,DASR-340,C

ASR-366,BASF-450

MATL-299 PASR-317,DASR-340,DATLM-364,C

ASR-366,BASF-450

PASR-317 DASR-340,DATLM-364,CASR-366,

BASRP-418,CASRP-455, BASF-450 DASR-340 DATLM-364,CASR-366,BASRP-418,

CASRP-455, BASF-450

DATLM-364 CASR-366,BASRP-418, CASRP-455, BASF-450

CASR-366 BASRP-418, CASRP-455, BASF-450

B Solusi ketemu Path: ASRPB

Path-cost = 418

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Greedy Best-First Search

Idea: use an evaluation function f(n) for each node

f(n) = h(n) estimates of cost from n to goal

 e.g., hSLD(n) = straight-line distance from n to Bucharest

 Greedy best-first search expands the node that appears to be closest to goal

 Romania with step costs in km

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Greedy best-first search example

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Greedy best-first search example

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Problems with Greedy Best First Search

Not complete

 Get Stuck with Local Minima/ Plateu

 Irrevocable (not able to be reversed/ changed)

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Heuristic Search

Heuristic estimates value of a node

 promise of a node

 difficulty of solving the subproblem

quality of solution represented by nodethe amount of information gained

 f(n)- heuristic evaluation function.

depends on n, goal, search so far, domain

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A* Search

Idea: avoid expanding paths that are already expensive

Evaluation function f(n) = g(n) + h(n)

g(n) = cost so far to reach n

h(n) = estimated cost from n to goal

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A

*

search example

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A

*

search example

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A

*

search example

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A* Special

 Goal: find a minimum sum-cost path

 Notation:

 c(n,n’) - cost of arc (n,n’)

 g(n) = cost of current path from start to node n in the search tree.

 h(n) = estimate of the cheapest cost of a path from n to a goal.

 Special evaluation function: f = g+h

f(n) estimates the cheapest cost solution path that goes

through n.

 h*(n) is the true cheapest cost from n to a goal.

 g*(n) is the true shortest path from the start s, to n.

 If the heuristic function, h always underestimate the true cost (h(n) is smaller than h*(n)), then A* is guaranteed to find an optimal solution  admissible; and also has to be consistent

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Properties of A*

Complete? Yes, unless there are infinitely many nodes with

f ≤ f(G)

 Time? Exponential: O(bm)

 Space? Keep all the nodes in memory: O(bm)

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Branch-and-Bound vs A*

As in A*, look for a bound which is guaranteed lower

than the true cost

 Search the branching tree in any way you like

e.g. depth first (no guarantee), best first

 Cut off search if cost + bound > best solution found

 If heuristic is cost + bound, search = best first

 then BnB = A*

Bounds often much more sophisticated

e.g. using mathematical programming optimisations

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Admissible heuristics

A heuristic h(n) is admissible if for every node n,

h(n) ≤ h*(n), where h*(n) is the true cost to reach the goal state from n.

An admissible heuristic never overestimates the cost

to reach the goal, i.e., it is optimistic

Example: hSLD(n) (never overestimates the actual road

distance)

Theorem: If h(n) is admissible, A* using TREE-SEARCH is optimal

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IF2211/NUM/29Mar2016

Admissibility

 What must be true about h for A* to find optimal path?

 A* finds optimal path if h is admissable; h is admissible when it never

overestimates.

 In this example, h is not admissible.

 In route finding problems, straight-line distance to goal is admissible heuristic.

g(X)+h(X)=2+100=102 G(Y)+h(Y)=73+1=74

Optimal path is not found!

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Contoh Soal UAS Sem 2 2014/2015

Dalam permainan video game, adakalanya entitas

bergerak dalam video game perlu berpindah dari satu

posisi ke posisi lain. Seringkali proses perpindahan perlu mengutamakan jalur terdekat atau biaya minimal karena berhubungan dengan poin yang diperoleh. Gambar di bawah ini menunjukkan contoh jalur yang mungkin

dilewati oleh entitas bergerak dalam suatu video game. Suatu entitas akan berpindah dari posisi titik A menuju ke posisi titik F. Jika diperlukan informasi heuristik, nilai heuristik dari suatu simpul adalah banyaknya busur

minimal yang menghubungkan titik tersebut ke titik

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Contoh Soal UAS Sem 2 2014/2015 (2)

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 Pencarian solusi dengan:

a. UCS

b. Greedy Best First

c. A Star

Untuk masing-masing pendekatan tuliskan:

- Formula

- Iterasi

- Simpul ekspan

- Simpul hidup & nilai f(n)

Urut abjad, simpul ekspan tidak

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Solusi:

Jawaban:

Iterasi

UCS Greedy Best First Search A Star Formula: f(n) = g(n) Formula: f(n) = h(n) Formula: f(n) = g(n) + h(n) Simpul - Ekspan Simpu lHidup Simpul–Ekspan Simpul Hidup Simpul - Ekspan Simpul Hidup

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IF2211/NUM/29Mar2016

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6 Feba

Solusi sudah ditemukan

Hasil

Jalur: A-B-E-F Jalur: A-E-F Jalur: A-B-E-F

Jarak: 5 Jarak: 7 Jarak: 5

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