The Ambivalence of Electronic Games to Character and English
Performance
by Mazda Simatupang
Submission date: 12-Jun-2019 02:07PM (UTC+0700) Submission ID: 1142846683
File name: ull_Paper_Masda_The_ambivalence_of _English_Electronic_Games.docx (47.02K) Word count: 4752
Character count: 25413
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ORIGINALITY REPORT
PRIMARY SOURCES
Submitted to Universiti Teknologi Petronas
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www.lisavandenberg.com
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Submitted to Regent's College
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Submitted to Southern New Hampshire University - Distance Education
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Submitted to University of Sussex
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digitalcommons.csumb.edu
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Submitted to De La Salle University - Manila
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archive.org
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cocukvebilisim.com
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Submitted to Coventry University
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Hasan, Youssef, Laurent Bègue, Michael Scharkow, and Brad J. Bushman. "The more you play, the more aggressive you become: A long-term experimental study of cumulative violent video game effects on hostile
expectations and aggressive behavior", Journal of Experimental Social Psychology, 2013.
Publicat ion
M.O. Thirunarayanan, Manuel Vilchez, Liala Abreu, Cyntianna Ledesma, Sandra Lopez. "A survey of video game players in a public, urban research university", Educational Media
International, 2010
Publicat ion
stars.library.ucf.edu
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Submitted to Malay College Kuala Kangsar
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Submitted to AUT University
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