To better understand concussion in an often under-recruited population of female high school soccer players, we quantitatively and qualitatively investigated the nature of force loading during soccer kicking. Data were collected by the Oxford High School Women's Varsity Soccer Team using the xPatch from X2 Biosystems, which measures the magnitude and direction of loading with six linear and rotational degrees of freedom using a 3-axis gyroscope and a 3-axis high-G accelerometer. Species Impact Data headers were analyzed to determine if there was a correlation between header types (passing, shooting, clearance) and force load.
In addition, shape and force load data were compared for heads performed while resting and heads performed while moving. The individual player analysis included positional differentiation (defender, midfielder, forward) to assess whether correlations could be made regarding form/force load and player position. The overall objective was to provide a prescriptive analysis and form recommendation regarding the loading force of soccer headers with minimal training burden and maximum player benefit.
This study serves as a broad overview of the different header types and the relationships between these header types, player profiles, and header impact profiles.
INTRODUCTION
In order to create a comprehensive protocol for both the evaluation of suspected concussion players and concussion prevention, further understanding of the relationship between head impacts in sports and concussion is needed. The need for further research, particularly regarding form, is further substantiated by a study of 7 men's and women's teams in the ACC over two seasons, which showed that intentional head movement was never recorded as a mechanism of injury [3]. A study by Boden et al. emphasizes the need for research focused on direction design that leads to recommendations in favor of a purposeful and correct direction to consequently reduce the incidence of injuries.
The purpose of this study is to quantitatively and qualitatively investigate the nature of force loading during heading a soccer ball in order to provide prescriptive, analytical recommendations of technique to reduce the harmful immediate and cumulative effects of heading.
LITERATURE REVIEW
The reduction in injury risk while wearing current headgear is noted to be minimal. A high-speed camera was used to record the speed of the ball before and after impact. It's also important to note that fouls were called in only 15.2% of concussion cases.
It is the hyperextension speed of the trunk that puts more impact force on the ball, leading to more ball speed after impact. Electroencephalography (EEG) was used to examine the condition of all 106 soccer players in the study. The external force is transferred to the interior of the model skull using the aforementioned Finite Element Method (FEM) and quantified by displacements, strains or stresses, while still considering the relevant elements and properties [17].
In the left impact profile, the player leads with his head and takes the majority of the impacts on his frontal leg, which can increase the risk of injury. A notable difference is seen in the impact profile, where the frequency of high-magnitude impacts has decreased and the location of the impacts has largely shifted to the right peripheral cranial bones.
METHODOLOGY
In a partnership established through the Heads in the Game summer program, X2 Biosystems allowed the use of patented technology in this study. The XPatch is a wearable sensor that contains a gyroscope to calculate three-degree-of-freedom rotational forces, a high-G 3-axis accelerometer to calculate three-degree translational forces. The remaining two sessions were live data collection where players were fitted with the xPatch prior to a scheduled game.
In all sessions, the xPatch was worn behind the participant's right ear, secured with an adhesive bandage. After each participant was fitted with the chip, they were randomly separated into two groups of seven. Two cameras were placed at the intersection of the out of bounds line and the 15 yard mark.
Players perform a series of headers as if passing, clearing and shooting from standing and running positions. 15 headers per player were taken from 5, 10 and 20 yards (5 headers/distance/player) while standing. 10 headers per player (5/distance/player) were performed from 5 and 10 yards while standing.
They were placed 10 meters away from the goal and attempted to 'place' the football in a desired location, such as the bottom or top corner, with both force behind the ball and accuracy. In the final part of the staged measuring session, the players each performed 5 running headers from 10 meters away, in both passing and shooting directions. About an hour before the start of the game at 5:00 PM CST, 13 players were equipped (player 2 absent) with the xPatch.
Permission was sought from the opposing team and the refereeing staff prior to the start of the game to allow the Oxford High School players to wear the xPatch. Each measured impact through xPatch calculates xSposure value, Peak Linear Acceleration at the Center of Gravity (PLA), Peak Rotational Acceleration at the Center of Gravity (PRA), Peak Rotational Velocity (PRV), Impact Duration, Generalized Acceleration Model for Brain Injury Threshold (GAMBIT), Gadd Severity Index (GSI) and Head Injury Criterion (HIC). This was done by matching the header type and distance at a specific time, as seen on video of the staged measurement session, with the impact profile associated with that specific time recorded by the xPatch device.
RESULTS
Comparative maximum and minimum values: peak linear and rotational acceleration, peak rotational velocity and duration of impact vs. comparative data tables Considering player impact profiles of greater than 10g, 15g, 20g PLA for all data collection sessions.
DISCUSSION
The two youngest players may have recorded two of the highest g-force values due to the fact that they may not have been as physically developed as the older players on the team [8]. Likewise, player 12 recorded the highest average PLA and PRA for the stationary 20m pass head in addition to recording the maximum average PRV for the 20m stationary pass head. Player 13, like player 1, recorded the lowest mean PLA, PRA, PRV and duration for the 5-meter stationary cleaning head.
There appears to be a relative correlation between minimum average values of PLA, PRA, PRV and duration for players considered to have "excellent" heading skills. In fact, player 14's values (PLA, PRA, PRV, duration) for the 5-yard stationary passing header were all at least 42% higher than the next highest size header type values. The xSposure scores should only be considered for the incremental measurement day (data collection session 1) when analyzing inter-player values because this was the only day where the players each performed the same number of headers.
Comparing a player's head proficiency and xSposure score shows that the four players with "excellent" head shape had 4 of the 5 lowest xSposure scores and all below 155. There does not appear to be a direct correlation between the number of strokes taken and the score xSposure for a day of incremental data collection. The five players with the least recorded impacts had the five lowest xSposure scores, while three of the five players (1,6,12) with the most recorded impacts had three of the 5 highest xSposure scores.
Impact locations are of particular interest when viewed in light of the findings of Ponce et al, who concluded that the forehead or frontal area of the cranium is the best place, in terms of safety, to drive the ball [16] . The study points out the potential error in analyzing force impacts digitally from simulation due to the variability of real head types. The study also notes that the parietal area is the worst part of the cranium to hit the ball with.
Some player heading attempts may have been filtered out of the data as “clack” effects. This could be a source of error in the study as some players who attempted headers may have registered as clack and not registered. A new study evaluating the accuracy of the xPatch measurement algorithm with respect to football heads may be useful for future work, but is not within the scope of this study.