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Adventurer’s Vault™ (Arms and Equipment for All Classes)

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Academic year: 2023

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All Wizards characters, character names, and their distinctive likenesses are the property of Wizards of the Coast, Inc. 2 A rogue who masters this weapon can treat it as a dagger for the purposes of the Rogue Weapon Talent class feature. A rogue skilled in the kukri can handle it like a dagger for the purposes of the Rogue Weapon Talent feature.

Light Pick of War: This smaller version of the pick of war is suitable as a hand weapon. A rogue skilled with the dagger may treat it as a dagger for the purpose of the Rogue Weapon Talent class feature. The first box given in the damage column of the table for a dual weapon is for the main (or main) edge of the weapon; The second damage diet is for the secondary (or out of use) end.

MOUNTS

MOUNTSMOUNTS

  • 4) Dex 13 (+1) Wis 11 (+0) Con 18 (+4) Int 2 (—4) Cha 8 (—1)
  • 6) Dex 19 (+6) Wis 12 (+3) Con 14 (+4) Int 1 (—3) Cha 7 (+0)
  • 6) Dex 15 (+4) Wis 10 (+2) Con 20 (+7) Int 2 (–2) Cha 9 (+1)
  • 10) Dex 18 (+9) Wis 13 (+6) Con 23 (+11) Int 2 (+1) Cha 7 (+3)
  • 8) Dex 16 (+6) Wis 11 (+3) Con 19 (+7) Int 2 (—1) Cha 8 (+2)
  • 12) Dex 24 (+14) Wis 14 (+9) Con 19 (+11) Int 2 (+3) Cha 9 (+6)
  • 8) Dex 21 (+9) Wis 11 (+4) Con 16 (+7) Int 2 (+0) Cha 7 (+2)
  • 14) Dex 18 (+10) Wis 13 (+7) Con 23 (+12) Int 2 (+2) Cha 10 (+6)

When a giant lizard rider makes a flash attack on a target, the lizard can make a claw attack against the same target. A seahorse rider deals an additional 1d10 damage when attacking after a seahorse attack. While in water, the rider also gains a +2 bonus on attack rolls against creatures without swim speed.

While in water, the seahorse gains a +2 bonus to attack rolls against creatures without swimming speed. These items enhance a mount's abilities in combat, usually by increasing its speed, increasing its defenses, or allowing the mount to avoid certain terrain features. Unlike heavy armor, heavy barding does not negate a horse's Dexterity or Intelligence bonus to AC.

VEHICLES

VEHICLESVEHICLES

  • Per 24-hour Speed Per Hour Day Day
  • Space 2 squares by 2 squares Cost 840 gp AC 4; Fortitude 12, Refl ex 4
  • Space 1 square Cost 520 gp AC 5; Fortitude 10, Refl ex 5
  • Space 2 squares by 2 squares Cost 3,400 gp AC 4; Fortitude 12, Refl ex 4

A vehicle needs a driver or a pilot - a character or creature that spends actions to control the vehicle. If no character has taken control of the vehicle by the end of the deliverer's next turn, then the vehicle acts at the end of the launch order according to its out-of-control rules. Moving a vehicle does not provoke random attacks against the vehicle or creatures occupying it.

The driver or pilot must use special actions to steer, move or stop the vehicle if they do not want the vehicle to go out of control. Creatures in the vehicle (and those in the vehicle or object it hits) take half damage. Attacks of Opportunity: Vehicle movement does not provoke attacks of opportunity against the vehicle or creatures on it.

GETTING THERE IS HALF THE FUN

ALCHEMY

ALCHEMYALCHEMY

Alchemical formulas are like rituals; they are usually written in a book or scroll. Alchemical formulas have a creation cost and time that the character creating an alchemical item must spend. The components used in alchemical formulas are the same as those used for rituals (PH 300).

Blinding bomb 120 Arcana, Thievery Bloodstinger poison 120 Nature, Thievery Clearsense powder 80 Heal, Nature Clearwater solution 100 Arcana, Nature,. Jolt flask 800 Arcana, chalk Thievery Lockbust 160 Arcana, Thievery Salve of slipperiness 375 Nature, Thievery Slow-step oil 120 Arcana, Nature,. Some alchemy items can be modified to change some aspect of the item's function, such as changing the item that is normally thrown into ammunition.

Alchemical Silver

Alchemist’s Acid

Alchemist’s Fire

Alchemist’s Frost

Antivenom

Beastbane

Blastpatch

Blinding Bomb

Bloodstinger Poison

Clearsense Powder

Clearwater Solution

Dragonfire Tar

Ghoststrike Oil

Goodnight Tincture

Herbal Poultice

Jolt Flask

Lockbust Chalk

Salve of Slipperiness

Slow-Step Oil

Smokestick

Sovereign Glue

Tanglefoot Bag

Thunderstone

Tracking Dust

Universal Solvent

Foot Slot Items: When movement or not is critical, the solution can be as simple as changing shoes.

ARMOR

Addergrease Armor

Agile Armor

Aqueous Armor

Armor of Attraction

Armor of Cleansing

Armor of Durability

Armor of Exploits

Armor of Negation

Armor of Night

Armor of Resistance

Armor of Sacrifice

Armor of Starlight

Assassinbane Armor

Beastlord Armor

Bestial Armor

Bloodfire Armor

Bloodiron Armor

Bloodtheft Armor

Bolstering Armor

Bonegrim Armor

Breaching Armor

Briartwine Armor

Champion’s Armor

Chaos Weave Armor

Coral Armor

Crystal Armor

Darkforged Armor

Deflection Armor

Displacer Armor

Dragonscale Armor, Black

Dragonscale Armor, Blue

Dragonscale Armor, Green

Dragonscale Armor, Red

Dragonscale Armor, White

Elukian Clay Armor

Feymind Armor

Flickersight Armor

Frostburn Armor

Frozen Armor

Giantdodger Armor

Heartening Armor

Illithid Robes

Immunizing Armor

Imposter’s Armor

Irrefutable Armor

Laughing Death Armor

Lifegiving Armor

Loamweave Armor

Martyr’s Armor

Meliorating Armor

Mirrorsheen Coat

Mithral Armor

Pelaurum Armor

Prismatic Robe

Rat Form Armor

Reflexive Armor

Reinforcing Armor

Repulsion Armor

Righteous Armor

Robe of Bloodwalking

Robe of Contingency

Robe of Defying Flames

Robe of Defying Frost

Robe of Defying Storms

Robe of Eyes

Robe of Forbearance

Robe of Quills

Robe of Sapping

Robe of Scintillation

Robe of Stars

Robe of the Archfiend

Salubrious Armor

Screaming Armor

Serpentskin Armor

Shared Suffering Armor

Shimmering Armor

Shocking Armor

Skeletal Armor

Skybound Armor

Slick Armor

Snakefang Armor

Solar Armor

Soulwarding Armor

Spiritlink Armor

Stalker’s Armor

Stoneborn Armor

Stoneskin Robes

Stormlord Armor

Summoned Armor

Surge Armor

Survivor’s Armor

Tactician’s Armor

Thunderhead Armor

Vaporform Armor

Versatile Armor

Verve Armor

Veteran’s Armor

Voidcrystal Armor

Warsheath Armor

Whiteflame Armor

Wildleaf Armor

Zealot’s Armor

WEAPONS

Acidic Weapon

Adamantine Weapon

Assassin’s Weapon

Avandra’s Whisper

Battering Weapon

Battlecrazed Weapon

Battlemaster’s Weapon

Bilethorn Weapon

Blackshroud Weapon

Blacksmelt Weapon

Blade of Bahamut

Blade of Night

Bloodclaw Weapon

Bloodiron Weapon

Bloodthirsty Weapon

Brilliant Energy Weapon

Bronzewood Weapon

Chaos Weave Weapon

Cloaked Weapon

Cold Iron Weapon

Communal Weapon

Controlling Weapon

Crusader’s Weapon

Cunning Weapon

Deathstalker Weapon

Decerebrating Weapon

Defensive Weapon

Demonbane Weapon

Desiccating Weapon

Determined Weapon

Distance Weapon

Dread Weapon

Dynamic Weapon

Earthbreaker Weapon

Elukian Clay Weapon

Farslayer Weapon

Feyslaughter Weapon

Flanking Weapon

Flesh Seeker

Footpad’s Friend

Gambler’s Weapon

Ghost Chain Weapon

Graceful Weapon

Grasping Weapon

Healing Weapon

Holy Healer’s Weapon

Impaling Weapon

Inescapable Weapon

Inspiring Weapon

Jagged Weapon

Jarring Weapon

Legendary Weapon

Luckblade

Lucklender

Lullaby Weapon

Mace of Healing

Mage’s Weapon

Mauling Weapon

Medic’s Weapon

Mindiron Weapon

Moradin’s Weapon

Necrotic Weapon

Oathblade

Opportunistic Weapon

Overreaching Weapon

Pact Hammer

Pact Sword

Paired Weapon

Paralyzing Weapon

Parrying Weapon

Piercing Weapon

Pinning Weapon

Point Blank Weapon

Poisoned Weapon

Predatory Weapon

Prime Shot Weapon

Quick Weapon

Radiant Weapon

Reckless Weapon

Rending Weapon

Reproachful Weapon

Retribution Weapon

Ricochet Weapon

Righteous Weapon

Sacrificial Weapon

Scalebane Weapon

Shadow Spike

Shapechanger’s Sorrow

Skewering Weapon

Skyrender Weapon

Sniper’s Weapon

Splitting Weapon

Staggering Weapon

Stormbolt Weapon

Stout Weapon

Strongheart Weapon

Subtle Weapon

Sunblade

Swiftshot Weapon

Tenacious Weapon

Thieving Weapon

Thoughtstealer Weapon

Thunderbolt Weapon

Thundergod Weapon

Tigerclaw Gauntlets

Transference Weapon

Transposing Weapon

Trespasser’s Bane Weapon

Tyrant’s Weapon

Vampiric Weapon

Vanguard Weapon

Vengeful Weapon

Voidcrystal Weapon

Waterbane Weapon

Withering Weapon

Wounding Weapon

HOLY SYMBOLS

HOLY SYMBOLSHOLY SYMBOLS

Black Feather of the Raven Queen

Cog of Erathis

Dragonscale of Bahamut

Eye of Ioun

Fist of Kord

Mask of Melora

Moon Disk of Sehanine

Moradin’s Indestructible Anvil

Star of Corellon

Stone of Avandra

Sun Disk of Pelor

Symbol of Astral Might

Symbol of Brilliance

Symbol of Censure

Symbol of Confrontation

Symbol of Damnation

Symbol of Dedication

Symbol of Dire Fate

Symbol of Divine Reach

Symbol of Divinity

Symbol of Freedom

Symbol of Good Fortune

Symbol of Lifebonding

Symbol of Mortality

Symbol of Penitence

Symbol of Perseverance

Symbol of Radiant Vengeance

Symbol of Renewal

Symbol of Reproach

Symbol of Resilience

Symbol of Revivification

Symbol of Sacrifice

Symbol of Shielding

Symbol of Sustenance

Symbol of the Warpriest

Symbol of Vengeance

ORBS

ORBSORBS

Orb of Arcane Generosity

Orb of Augmented Stasis

Orb of Coercive Dementia

Orb of Crimson Commitment

Orb of Crystalline Terror

Orb of Debilitating Languor

Orb of Draconic Majesty

Orb of Far Seeing

Orb of Fickle Fate

Orb of Harmonic Agony

Orb of Impenetrable Escape

Orb of Indefatigable Concentration

Orb of Inescapable Consequences

Orb of Insurmountable Force

Orb of Judicious Conjuration

Orb of Karmic Resonance

Orb of Mental Dominion

Orb of Mighty Retort

Orb of Revenant Magic

Orb of Spatial Contortion

Orb of Sudden Insanity

Orb of Sweet Sanctuary

Orb of the Usurper

Orb of Ultimate Imposition

Orb of Unintended Solitude

Orb of Unlucky Exchanges

Orb of Weakness Intensified

RODS

RODSRODS

Adamantine Rod

Bloodcurse Rod

Bloodiron Rod

Feyrod

Hellrod

Lifesapper Rod

Mercurial Rod

Quickcurse Rod

Rod of Blasting

Rod of Brutality

Rod of Cursed Honor

Rod of Feythorns

Rod of Malign Conveyance

Rod of Mindbending

Rod of Starlight

Rod of the Bloodthorn

Rod of the Churning Inferno

Rod of the Dragonborn

Rod of the Feywild

Rod of the Hidden Star

Rod of the Infernal

Rod of the Shadow Walker

Rod of the Sorrowsworn

Rod of the Star Spawn

Rod of Vulnerability

Star Rod

Vicious Rod

STAFFS

STAFFSSTAFFS

Architect’s Staff

Defensive Staff

Destiny Staff

Earthroot Staff

Feyswarm Staff

Mnemonic Staff

Quickening Staff

Reliable Staff

Staff of Acid and Flame

Staff of Corrosion

Staff of Elemental Prowess

Staff of Gathering

Staff of Light

Staff of Missile Mastery

Staff of Ruin

Staff of Searing Death

Staff of the Iron Tower

Staff of the Serpent

Staff of Spectral Hands

Staff of Transposition

Staff of Ultimate Defense

Staff of Unparalleled Vision

Striking Staff

Utility Staff

WANDS

WANDSWANDS

Assured Wand of Frostburn

Assured Wand of Howl of Doom

Flame Wand

Hellfire Wand

Master’s Wand of Cloud of Daggers

Master’s Wand of Dire Radiance

Master’s Wand of Eldritch Blast

Master’s Wand of Eyebite

Master’s Wand of Hellish Rebuke

Master’s Wand of Magic Missile

Master’s Wand of Ray of Frost

Master’s Wand of Scorching Burst

Master’s Wand of Thunderwave

Precise Wand of Color Spray

Thunder Wand

Wand of Cold

Wand of Erupting Flame

Wand of Psychic Ravaging

Wand of Radiance

Wand of Swarming Force

ARMS SLOT ITEMS

ARMS SLOT ITEMSAMS SLOT ITEMSS SLOT TS

Angelsteel Shield

Battleforged Shield

Bloodguard Shield

Bloodshored Shield

Bloodsoaked Bracers

Bloodsoaked Shield

Bloodthirst Bracers

Bracers of Archery

Bracers of Bold Maneuvering

Bracers of Infinite Blades

Bracers of Iron Arcana

Bracers of Mental Might

Bracers of Rejuvenation

Bracers of Respite

Bracers of Tactical Blows

Bracers of Wound Closure

Breach Bracers

Cold Iron Bracers

Cold Iron Shield

Counterstrike Guards

Couters of Second Chances

Darkleaf Shield

Diamond Bracers

Direbeast Shield

Feyleaf Vambraces

Flame Bracers

Flamedrinker Shield

Flaring Shield

Floating Shield

Healer’s Shield

Hypnotic Shield

Iron Armbands of Power

Jousting Shield

Manticore Shield

Mindiron Vambraces

Mithral Shield

Mountain Shield

Pelaurum Shield

Quickhit Bracers

Rapidstrike Bracers

Razor Bracers

Razor Shield

Recoil Shield

Reflective Shield

Ricochet Shield

Shadowflow Shield

Shield of Blocking

Shield of Eyes

Shield of the Guardian

Shimmerlight Shield

Skull Bracers

Spellshield

Stonewall Shield

Storm Shield

Tauran Shield

Throwing Shield

Trauma Bracers

Trollhide Bracers

Warlock’s Bracers

Wyrmguard Shield

COMPANION SLOT ITEMS

PANION SLOT ITEMSCOMPANION SLOT ITEMSION SLOT ITEMS

Companion’s Defender

Friend’s Gift

Guardian’s Collar

COMPANION AND MOUNT SLOT ITEMS

Recalling Harness

Sigil of Companionship

Transposition Harness

MOUNT SLOT ITEMS

MOUNT SLOT ITEMSMOUNT SLOT TNT SLOT ITEMSS

Bridle of Rapid Action

Ghost Bridle

Horseshoes of Speed

Impenetrable Barding

Martyr’s Saddle

Mirrored Caparison

Saddle of Strength

Saddle of the Nightmare

Saddle of the Shark

Skystrider Horseshoes

Steadfast Saddle

Zephyr Horseshoes

FEET SLOT ITEMS

FEET SLOT ITEMSFET SLOT ITEMST LOT TS

Airstriders

Anklets of Opportunity

Assassin’s Slippers

Assault Boots

Backtrack Bindings

Boots of Adept Charging

Boots of Dancing

Boots of Eagerness

Boots of Equilibrium

Boots of Free Movement

Boots of Furious Speed

Boots of Many Tracks

Boots of Quickness

Boots of Sand and Sea

Boots of Speed

Boots of Stealth

Boots of Swimming

Boots of Teleportation

Boots of the Fencing Master

Boots of Withdrawal

Branchrunners

Butterfly Sandals

Cat Tabi

Defiant Boots

Dimensional Stride Boots

Dragonborn Greaves

Dwarfstride Boots

Dwarven Boots

Earthreaver Stompers

Earthstriders

Feyleaf Sandals

Feystep Lacings

Fireburst Boots

Flanker’s Boots

Floorfighter Straps

Goblin Stompers

Jester Shoes

Lightstep Slippers

Oceanstrider Boots

Phantom Chaussures

Quickling Boots

Rushing Cleats

Sandals of Arcane Transposition

Sandals of Avandra

Sandals of Precise Stepping

Shadowsteppers

Skygliders

Steadfast Boots

Surefoot Boots

Thornwalker Slippers

Tumbler’s Shoes

Wallwalkers

Wildrunners

Zephyr Boots

HANDS SLOT ITEMS

HANDS SLOT ITEMSHANDS SLOT TEMSDS SLOT ITEMS

Antipathy Gloves

Breaching Gauntlets

Burning Gauntlets

Cat Paws

Caustic Gauntlets

Climbing Claws

Dwarven Throwers

Flaying Gloves

Frost Gauntlets

Target is slowed (save ends), extra 3 cold damage (4 after milestone)

Gauntlets of Blinding Strikes

Gauntlets of Brilliance

Giant Gloves

Gloves of Accuracy

Gloves of Agility

Gloves of Camaraderie

Gloves of Dimensional Repulsion

Gloves of Eldritch Admixture

Gloves of Missile Deflection

Gloves of Storing

Gloves of the Bounty Hunter

Gloves of the Healer

Gloves of Transference

Greatreach Gauntlets

Green Thumbs

Hedge Wizard’s Gloves

Holy Gauntlets

Knifethrower’s Gloves

Lancing Gloves

Lightning Reflex Gloves

Longshot Gloves

Luckbender Gloves

Parry Gauntlets

Spell Anchors

Storm Gauntlets

Strikebacks

Sure Shot Gloves

Vampiric Gauntlets

Venom Gloves

Wrestler’s Gloves

HEAD SLOT ITEMS

HEAD SLOT ITEMSH AD SLOT T EAD SLOT ITEMSS

Arcanist’s Glasses

Blasting Circlet

Bronze Serpent

Cap of Water Breathing

Carcanet of Psychic Schism

Casque of Tactics

Circlet of Indomitability

Circlet of Mental Onslaught

Circlet of Rapid Casting

Circlet of Second Chances

Clockwork Cowl

Coif of Focus

Coif of Mindiron

Crown of Doors

Crown of Eyes

Crown of Infernal Legacy

Crown of Leaves

Crown of Nature’s Rebellion

Crown of the World Tree

Cynic’s Goggles

Dread Helm

Eagle Eye Goggles

Eye of Awareness

Eye of Deception

Eye of Discernment

Eye of the Basilisk

Eye of the Earthmother

Factotum Helm

Gem of Colloquy

Goggles of Aura Sight

Goggles of the Bone Collector

Goggles of the Hawk

Grimlock Helm

Hat of Disguise

Headband of Insight

Headband of Intellect

Headband of Perception

Headband of Psychic Attack

Helm of Hidden Horrors

Helm of Opportunity

Helm of Swift Punishment

Helm of the Flamewarped

Helm of the Stubborn Mind

Helm of Vigilant Awareness

Hunter’s Headband

Inquisitor’s Helm

Ioun Stone of Perfect Language

Ioun Stone of Regeneration

Ioun Stone of Steadfastness

Ioun Stone of Sustenance

Laurel Circlet

Mask of Slithering

Mask of Terror

Phrenic Crown

Phylactery of Divinity

Quickening Diadem

Reading Spectacles

Skull Mask

Stag Helm

Starlight Goggles

Telepathy Circlet

Trickster’s Mask

NECK SLOT ITEMS

NECK SLOT ITEMSNE CK SLOT ITEMSSLOT ITS

Absence Amulet

Abyssal Adornment

Amulet of Aranea

Amulet of Attenuation

Amulet of Bodily Sanctity

Amulet of Elusive Prey

Amulet of Inner Voice

Amulet of Material Darkness

Amulet of Mental Resolve

Amulet of Physical Resolve

Amulet of Resolution

Amulet of the Unbroken

Brooch of No Regrets

Brooch of Shielding

Brooch of Vitality

Cape of the Mountebank

Chamber Cloak

Choker of Eloquence

Clasp of Noble Sacrifice

Cloak of Arachnida

Cloak of Autumn’s Child

Cloak of Displacement

Cloak of Distortion

Cloak of Elemental Evolution

Cloak of the Cautious

Cloak of the Chirurgeon

Cloak of the Phoenix

Cloak of the Walking Wounded

Collar of Recovery

Death-Defying Cloak

Evil Eye Fetish

Fireflower Pendant

Flamewrath Cape

Gloaming Shroud

Gorget of Reciprocity

Healer’s Brooch

Liar’s Trinket

Life Charm

Medallion of Death Deferred

Moonlight Lavaliere

Necklace of Fireballs

Ornament of Alertness

Peacemaker’s Periapt

Periapt of Recovery

Resilience Amulet

Star of the Astral Sea

Steadfast Amulet

Talisman of Repulsion

Tattered Cloak

Torc of Power Preservation

Wyrmtouched Amulet

RINGS

RINGSRINGS

Amethyst Band of Invisible Eyes

Banquet Ring

Blink Ring

Bone Ring of Better Fortune

Bone Ring of Preservation

Chameleon Ring

Cherished Ring

Cognizance Ring

Face-Stealing Ring

Gargoyle Ring

Luminary Ring

Magician’s Ring

Nullifying Ring

Opal Ring of Remembrance

Premonition Ring

Ring of Adaptation

Ring of Aquatic Ability

Ring of Arcane Information

Ring of Brotherhood

Ring of Calling

Ring of Dread

Ring of Feather Fall

Ring of Fey Travel

Ring of Fireblazing

Ring of Forgetful Touch

Ring of Heroic Insight

Ring of Perfect Grip

Ring of Personal Gravity

Ring of Ramming

Ring of Retreat

Ring of Shadow Guard

Ring of Shadow Travel

Ring of Spell Storing

Ring of Spell Storing, Greater

Ring of Tenacious Will

Ring of the Dragonborn Emperor

Ring of the Phoenix

Ring of the Protector

Ring of the Spectral Hand

Ring of Vigilant Defense

Ritualist’s Ring

Shadow Band

Sorrowsworn Ring

Star Ruby Ring

War Ring

WAIST SLOT ITEMS

WAIST SLOT ITEMSWA ST LOT TST SLOT ITEMSS

Backbone Belt

Baldric of Tactical Positioning

Baldric of Valor

Barbed Baldric

Belt of Blood

Belt of Endurance

Belt of Fitness

Belt of Recovery

Belt of Resilience

Belt of the Brawler

Belt of Vim

Belt of Vitality

Centering Cincture

Cincture of the Dragon Spirit

Cincture of Vivacity

Cingulum of Combat Rushing

Contortionist’s Cord

Cord of Divine Favor

Cord of Foresight

Girdle of the Dragon

Girdle of the Oxen

Girdle of the Umber Hulk

Goliath’s Belt

Healer’s Sash

Muleback Harness

Reality Cord

Reinforcing Belt

Rogue’s Belt

Rope of Slave Fighting

Sash of Ensnarement

Shielding Girdle

Stalwart Belt

Survivor’s Belt

Swimtide Harness

Totemic Belt

Vengeance Sash

Viper Belt

WONDROUS ITEMS

WONDROUS ITEMSWOND OUS T MSDROUS ITEMS

Bottled Smoke

Bowl of Purity

Bridle of Conjuration

Charm of Abundant Action

Chime of Awakening

Chime of Opening

Chime of Warding

Crystal Ball of Spying

Darkskull

Deadblast Bone

Death Rattle

Diamond Scabbard

Drum of Panic

Dust of Arcane Insight

Dust of Banishment

Dust of Creation

Dust of Disenchantment

Earthbind Lodestone

Enchanted Reins

Endless Canteen

Endless Quiver

Enshrouding Candle

Eternal Chalk

Exodus Knife

Fan of the Four Winds

Floating Lantern

Flying Hook

Foe Stone

Fragrance of Authority

Gem of Auditory Recollection

Golden Spade

Harmonious Harp

Horn of Blasting

Horn of Summons

Horn of Undead Enmity

Hunter’s Flint

Immovable Shaft

Instant Campsite

Invulnerable Case

Jar of Steam

Lamp of Discerning

Lantern of Revelation

Lens of Discernment

Lens of Reading

Map of Orienteering

Mirror of Opposition

Mummified Hand

Phantom Soldier

Polyglot Gem

Pouch of Frozen Passage

Pouch of Platinum

Pouches of Shared Acquisition

Power Jewel

Restful Bedroll

Ruby Scabbard

Sail of Winds

Salve of Power

Sapphire Scabbard

Scabbard of Sacred Might

Shroud of Protection

Shroud of Revival

Silent Tool

Skeleton Key

Solitaire (Aquamarine)

Solitaire (Cerulean)

Solitaire (Cinnabar)

Solitaire (Citrine)

Solitaire (Violet)

Spymaster’s Quill

Stylus of the Translator

Talisman of Fortune

Unfettered Thieves’ Tools

Watchful Ruby Eye

A battle standard's magic allows it to be inserted into any solid surface that isn't difficult terrain, even rocky ground or a stone floor. You and your allies can deploy any number of battle standards at once, and any number of battle standards can be placed in a square, even if the standards do not occupy a square.

Battle Standard of Honor

Battle Standard of Might

Battle Standard of Shadow

Battle Standard of Tactics

Battle Standard of the Fiery Legion

Battle Standard of Healing

Battle Standard of the Stalwart

Battle Standard of the Vanguard

Bloodstone Spider

10) Dex 18 (+9) Wis 15 (+7) Con 18 (+9) Int 1 (+0) Cha 10 (+5)

Ebony Fly

6) Dex 17 (+7) Wis 12 (+5) Con 16 (+7) Int 2 (+0) Cha 6 (+2)

Golden Lion

10) Dex 20 (+11) Wis 17 (+9) Con 17 (+9) Int 2 (+2) Cha 10 (+6)

Ivory Goat of Travail

8) Dex 14 (+7) Wis 13 (+6) Con 19 (+9) Int 2 (+1) Cha 10 (+5)

Jade Macetail

10) Dex 16 (+7) Wis 14 (+6) Con 18 (+8) Int 2 (+0) Cha 6 (+2)

Marble Elephant

12) Dex 13 (+6) Wis 16 (+8) Con 21 (+10) Int 2 (+1) Cha 9 (+4)

Obsidian Steed

Onyx Dog

Pearl Sea Horse

8) Dex 15 (+6) Wis 10 (+4) Con 20 (+9) Int 2 (+0) Cha 9 (+3)

Bag of Tricks, Gray

Bag of Tricks, Rust

13) Dex 14 (+11) Wis 10 (+9) Con 14 (+11) Int 2 (+5) Cha 10 (+9)

Bag of Tricks, Vermilion

20) Dex 18 (+18) Wis 10 (+14) Con 18 (+18) Int 2 (+10) Cha 12 (+15)

CONSUMABLES

CONSUMABLESCONSUMABLES

Cryptspawn Potion

Deathspawn Potion

Elixir of Accuracy

Elixir of Aptitude

Elixir of Dragon Breath

Elixir of Flying

Elixir of Fortitude

Elixir of Invisibility

Elixir of Reflexes

Elixir of Speed

Elixir of Will

Fire Beetle Potion

Gravespawn Potion

Kruthik Potion

Potion of Clarity

Potion of Lifeshield

Potion of Mimicry

Potion of Regeneration

Potion of Resistance

Potion of Spirit

Potion of Stormshield

Potion of Vigor

Spider Potion

Augmenting Whetstone

Caustic Whetstone

Frozen Whetstone

Tempest Whetstone

Whetstone of Combustion

Whetstone of Venom

Astral Mead

Feybread Biscuit

Gem of Valor

Glowstone

Life Shroud

Nail of Sealing

Oil of Flesh Returned

Stonemeal Biscuit

Unguent of Blindsight

Unguent of Darkvision

Vision Sand

Black Cave Pearl

Black Dragon Bile

Brightleaf

Creeping Gatevine

Dark Clover

Desert Rose

Dread Nightshade

Flame Rose

Fundamental Ice

Glassteel Shard

Mind Dust

Terror Ichor

The PCs' enchanted weapons, armor, and tools tell the story of how far they've come, the challenges they've faced, and, most importantly, that they survived those challenges and lived to brag about them. However, as characters level up, they may accumulate a surplus of magical items that become less and less relevant, less useful, and less distinctive. Excess items can be sold or disenchanted easily enough, but a player may want an item their character earns at first level to stay with them for their entire career.

Another might want to change or increase an existing item's power rather than claim a brand new item and ditch the old one. Another character might desire an item with a special history, or one that offers a built-in roleplaying hook. The rules in this chapter allow DMs and players to place and use magic items with greater ease—using them not just as treasure and tools, but as memorable elements of the game world.

UNIQUE ITEMS

UNIQUE ITEMS NIQUE ITEMSUNIQUE ITEMSNIQUE ITEMS

Magic is a strange and wonderful force, and the mysterious energy available in the world can change the people and objects it touches. The weapon can scream curses at its wielder's enemies during the first round of battle. A quirk may include a minor negative flaw, but it should never hinder or affect the item's usefulness, especially in combat.

Spending item levels as treasure (discussed later in this chapter) is one way to give the PCs some influence over the magic they carry. Another way is to create oddities not as a reflection of an item's history, but as an example of a PC's influence. This is especially appropriate when a player chooses to use. an item as an RPG hook, rewarding player and character alike for interacting with the game world in a meaningful way.

Such character-inspired items can even be reused in a new campaign after epic characters have passed into myth and immortality. When new PCs discover these legendary relics, the players whose characters were the item's original owners can have the satisfaction of seeing their roleplaying efforts live on. An item with an alignment can impose a minor penalty or disadvantage on a wearer of another alignment.

A magical weapon or tool may retain a portion of its full enhancement bonus, or a magical item's powers may fail at a critical moment. In the most extreme cases, an item may simply not work in the hands of a differently aligned character. Alignment incompatibilities should never be allowed to become a permanent barrier to a character's ability to use a magic item.

See Level Scaling below for suggestions on how to withhold a magical item's powers in a more balanced way.) Characters should always be given the opportunity to earn an item's full power.

ITEM LEVEL

The value of an item's enhancement bonus increase is equal to the difference in cost between the lower-level form and the higher-level form of the item. This value must be subtracted primarily from the magical items given out during an adventure, with only a small portion coming from gold or other monetary treasures. For example, a PC with +1 delver armor may want to increase the effectiveness of that armor rather than seeking out another set of more powerful armor.

According to the table, that PC must be at a level suitable for using 6th-level items before such an increase can occur. The item level can therefore replace a 7th-level item normally placed as treasure (see Treasure Packages in Chapter 7 of the Dungeon Master's Guide), with the additional 120 gp taken from monetary treasure. Similarly, the increase in the armor's enhancement bonus can partially take the place of an 8th-level treasure (worth 3,400 gp), with the difference (680 gp) being made up by a 3rd-level magic item provided to the party used.

If a magic item increases its power through level scaling or granting item levels as treasure, the nature of this increase must be related to an empowering event. The transition points where new item powers are revealed should be triumphant moments for the wielder and the party as a whole—. Such events should let players and characters know that something about the affected item has changed.

A being from another plane might arrive to reward the PCs for service, imbuing the item in question with newfound power. Perhaps the death of a powerful enemy imbues the party with supernatural energy that fuses into the weapon that defeated the enemy. An eldrew font uncovered at the climax of an adventure can imbue a single item with greater power.

Be that as it may, the effect of raising the level of a magical item should be both impressive and obvious.

ENCHANTING ITEMS

Magic

Likewise, the properties and powers of magic items cannot be stacked, so a character cannot imbue a suit of clay armor with the property and power of sunleaf armor as well. The holy symbol taken from a fallen enemy has incredible power, but the party's cleric of Pelor does not like to clutch a symbol of Vecna ​​while praying. The Magic Transfer Ritual helps you customize magic items by moving spells from one magic item to another.

With great care and concentration, you carefully remove magical power from one item to imbue it into another. The receiving item must occupy the same magic item slot (head, waist, armor, and so on) and be of the same type (staff, pole, weapon, and so on) as the original item. The enchantment to be moved must be valid for the receiving item, so you can't transfer ranged weapon properties to melee weapons, fabric-only armor properties to chain mail, and so on.

You can transfer an enchantment to an item that already contains a lower-level enchantment, but the receiving item's previous enchantment is lost. For example, the enhancement bonus and power of a suit of leather +1 (5th level) can be placed on a suit of cursed scale +1 (3rd level), but the existing power of scale armor lose by doing so.

Magic Items Items

Referensi

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