Kinematics in Two
Dimensions
Vector Description of Motion
• Position
• Velocity
• Acceleration
ˆ ˆ
( ) t = x t ( ) + y t ( )
r G i j
( ) ˆ ( ) ˆ ˆ ˆ
( ) dx t dy t
x( )
y( )
t v t v t
dt dt
= + ≡ +
v G i j i j
( ) ˆ ( ) ˆ ˆ ˆ
( ) dv t
xdv t
y x( )
y( )
t a t a t
dt dt
= + ≡ +
a G i j i j
Projectile Motion
• Ignore air resistance
• Gravitational Force Law
• Newton’s Second Law
total
y in y
F = m a
total
x in x
F = m a
grav
= − m
gravg ˆ
F G j
Equations of Motion
• y-component:
• x-component:
• Principle of Equivalence:
• Components of Acceleration:
grav in y
m g m a
− =
0 = m a
in xgrav in
m = m
a
y= − g a
x= 0
9.8
2g = m s −
−Kinematic Equations:
• Acceleration y- component:
• Velocity y-component:
• Position y- component:
a
y= − g
2
0 ,0
( ) 1
y
2
y t = y + v t − gt
( )
,0y y
v t = v − gt
Kinematic Equations:
• Acceleration x-component:
• Velocity x-component:
• Position x-component:
x
0 a =
0 ,0
( )
xx t = x + v t
( )
,0x x
v t = v
Initial Conditions
• Initial position
• depends on choice of origin
0 0
ˆ
0ˆ
r G = x i y j +
Initial Conditions
• Initial velocity
• with components:
• initial speed is the magnitude of the initial velocity
• with direction
0
( ) t = v
x o,ˆ + v
y o,ˆ
v G i j
,0 0
cos
0v
x= v θ
,0 0
sin
0v
y= v θ
2 2 1/ 2
0
(
x,0 y,0)
v = v + v
1 ,0 0
,0
tan (
y)
x
v
θ =
−v
Orbit equation
2 ,0 2
,0 ,0
( ) 1 ( ) ( )
2
y
x x
g v
y t x t x t
v v
= − +
0
0
x = y
0= 0
tan (
1dy ) θ =
−dx
with
slope of the curve vs.
at any point
determines the direction of the velocity
( )
y t x t ( )
Derivation
• equation for a parabola
( )
x,0x t = v t
,0
( )
x
t x t
= v
2 ,0
( ) 1
y
2
y t = v t − gt
,0 2
2
,0 ,0
( ) ( ) 1 ( )
2
y
x x
v g
y t x t x t
v v
= −
Experiment 2: Projectile Motion
• Initial Velocity
• Gravitational Constant
( )
2
0 2
0 0
( )
2 cos tan ( ) ( ) v gx t
x t y t
θ θ
= −
( )
( )
2 0 2
0 0
2
2 cos tan ( ) ( )
( )
g v x t y t
x t θ θ
= −
Experiment 2: Projectile Motion
Experiment 2: Projectile Motion
Reminder on projectile motion
Horizontal motion (x) has no acceleration.
Vertical motion (y) has acceleration –g.
Horizontal and vertical motion may be treated separately and the results combined to find, for example, the
trajectory or path.
Use the kinematic equations for x and y motion:
Experimental setup
Coordinate system
Impact point:
¾ Height: h
¾ Horizontal displacement:
r
With chosen coordinate system:
¾ Height: y=-h
¾ Horizontal displacement:
x=r
Solve above equation for g:
Theta θ>0: upward Theta θ<0: downward
Experimental setup
Set up for upward launch The output end with photogate
Connect voltage probe from 750 interface to red & black terminals.
Connect 12VAC supply to the apparatus; the LED should light up.
Velocity measurement
The photogate produces a pulse when the ball interrupts a beam of light to a phototransistor; the more light is blocked, the greater the pulse amplitude. If you look carefully at the output pulse, it looks approximately like this:
Rise & fall time: δt Flat top lasting: ∆t
To analyze the experiment we need to understand why the pulse has this shape!
δt is time the ball partly blocks the beam ∆t is time it completely blocks the beam
∆T
tA t1 tB tC t2 tD
Velocity measurement
Rise & fall time: δt=d/v
Flat top lasting: ∆t=(D-d/v) Therefore: v=D/(δt+∆t)
Determine (δt+∆t) from Full Width at Half Maximum
(FWHM)!
∆T=D/v
tA t1 tB tC t2 tD