Email : dahlan.unimal@gmail.com Homepage : http://www.dahlan.web.id
Artikel Asli dari : Made Sondra
Buku Referensi :
1. Pengantar Aplikasi Komputer Teori dan Praktika, Dr. Azhar Susanto, MBus,Ak., Edisi 2, Lingga Jaya, Bandung
2. Using Information Technology, Pengenalan Praktis Dunia Komputer dan Komunikasi; Williams / Sawyer, Edisi 7, Komputer dan Komunikasi; Williams / Sawyer, Edisi 7, ANDI Yogyakarta
3. Mengenal Komputer dan Perangkatnya, Firman Sujadi,ST.
dan Nursanti Riandini,ST., Shakti Adiluhung & Bee Media
Indonesia, Bandung
PENILAIAN :
• Kehadiran : 10 %
• Kuis / Latihan : 10 %
• Tugas-tugas : 15 %
• UTS : 25 %
• UAS : 40 %
TOTAL : 100 %
Bahwa Keahlian Komputer merupakan
standar keahlian minimal yang harus
dimiliki untuk meningkatkan
dimiliki untuk meningkatkan
produktivitas dan daya saing di pasar
tenaga kerja dalam masyarakat
informasi & komunikasi.
1. Pendidikan 2. Kedokteran 3. Perancangan 4. Perindustrian 4. Perindustrian 5. Kemiliteran
6. Meningkatkan kesempatan kerja 7. Meningkatkan Produktifitas
8. Meningkatkan Kemampuan Manusia 9. Hiburan (RCTI, SCTV, TPI, dll)
10. Bisnis
INPUT DEVICE
OUTPUT DEVICE Processor
Control Unit ALU
CPU
OUTPUT
A computer is an electronic machine that can be programmed to accept data (input), process it into useful information (output), and store it in a storage media for future use
ROM RAM
MEMORI
INPUT
PROCESS
1. Komputer Pribadi (Micro Computer) 2. Komputer Mini (Mini Computer/WS) 3. Komputer Utama (Mainframe)
4. Komputer Super (Super Computer)
5. Komputer Server
• The most common for home users , computers that can fit on a desktop or in one's briefcase.
• Can perform all of its input, processing, output and storage activities by itself.
(1)Microcomputers / PC
i. Mini – tower ii. Desktop
Types of PC
Mobile Computer
(2) Mini Computer (Workstation)
•Powerful desktop computers
•Used by engineers and scientists for engineering applications,
software development, application that require a high amount of computing power require a high amount of computing power
Workstation – Sun Ultra450
(3)Mainframes
•Process data at very high speed
•less expensive than Supercomputer
•used for processing large amount of data
•user work with terminal e.g Maybank Mainframe
(4) Supercomputers
•The mightiest computer
•The most expensive.
•process billions of instructions in a second
•used by some exclusive group only
•user work with terminal e.g Maybank Mainframe
•designed to support a computer network that allows you to share files, application software, hardware, such as printers and other network
resources.
•Mainframes, personal computers can be used as a server.
•Server computers usually have following characteristics:
(5)Servers
•Server computers usually have following characteristics:
•Designed to be connected to one or more networks
•The most powerful CPUs available
•Multiple CPUs to share the processing tasks
•Large memory and disk storage
•High-speed communications capabilities
Sistem Komputer Sistem Komputer
• A computer system is made on hardware and software
Notes:
Notes:
software
• Software controls the computers and makes it do useful work
• Hardware refers to the physical components that make up the
computer
Komponen Utama Komputer
1. Perangkat Keras (Hardware):
• Input (Keyboard, Mouse)
• Processing (CPU)
• Storage (Memory, Hard disk)
• Storage (Memory, Hard disk)
• Output (Monitor, Printer)
• Communication (Modem)
2. Software (Perangkat Lunak)
• System S/W (Operating System)
• Interpreter dan Compiler
• Application Software
3. Manusia (Brainware)
• Prosedur
1. Input
2. Processing
3. Storage
KeyboardHardware Hardware
3. Storage 4. Output
5. Communications
MouseHardware Hardware
1. Input
2. Processing 3. Storage
3. Storage 4. Output
5. Communications
Case or system cabinet
Hardware Hardware
1. Input
2. Processing 3. Storage
3. Storage 4. Output
5. Communications
Processor chip
Hardware Hardware
1. Input
2. Processing 3. Storage
3. Storage 4. Output
5. Communications
Memory chipsHardware Hardware
1. Input
2. Processing 3. Storage
3. Storage 4. Output
5. Communications
Motherboard
Hardware Hardware
1. Input
2. Processing 3. Storage
Primary storage (memory) - RAM Computer circuitry that
temporarily holds data waiting to be processed
3. Storage
4. Output
5. Communications
Secondary storage (storage) - ROM
The area in the computer where data or information is held
permanently
Hardware Hardware
1. Input
2. Processing 3. Storage 3. Storage 4. Output
5. Communications
Hardware Hardware
1. Input
2. Processing 3. Storage 3. Storage 4. Output
5. Communications
Hardware Hardware
1. Input
2. Processing 3. Storage 3. Storage
4. Output
5. Communications
CD Drive
Hardware Hardware
1. Input
2. Processing 3. Storage
3. Storage 4. Output
5. Communications
Hardware Hardware
1. Input
2. Processing 3. Storage
3. Storage 4. Output
5. Communications
Speakers
Hardware Hardware
1. Input
2. Processing 3. Storage
3. Storage 4. Output
5. Communications
Hardware Hardware
1. Input
2. Processing 3. Storage
3. Storage 4. Output
5. Communications
Monitor
Hardware Hardware
1. Input
2. Processing 3. Storage
3. Storage 4. Output
5. Communications
Printer
Hardware Hardware
1. Input
2. Processing 3. Storage
3. Storage 4. Output
5. Communications
Software Software
System Software System Software
“Software that enables the application software to interact with the
computer and helps the computer manage its internal and external resources”
WINDOWS LINUX
Software Software
Interpreter & Compiler Software Interpreter & Compiler Software
“Software that has been create a particular
program/ application for
program/ application for
users – to perform useful
work on specific tasks or
to provide entertainment”
Software Software
Application Software Application Software
“Software that has been
developed to solve a
particular problem for
particular problem for
users – to perform useful
work on specific tasks or
to provide entertainment”
Types of Users
v
Individuals who uses the
product after it has been fully developed and marketed.
End Users
By : Made Sondra
Small Business Users
v
Small companies
Mobile Users
v
Traveling people
Generasi Komputer
1. 1
stGeneration (1951-1958) : Vacuum Tube 2. 2
ndGeneration (1959-1964) : Transistor 2. 2 Generation (1959-1964) : Transistor 3. 3
rdGeneration (1965-1971) : IC
4. 4
thGeneration (1971-Skrg) : Microprocessor
5. 5
thGeneration (Skrg-Yad) : AI
1
stGeneration (1951 - 1958) : Vacuum Tubes
Memory was made up of hundreds of vacuum tubes or sometimes magnetic drum
Gave off so much heat that Gave off so much heat that even if they were cooled by gigantic air conditioners.
Input and output media were punched cards and magnetic tapes
IBM Punched Card (input)
Magnetic Tapes (output)
Vacuum Tubes (memory)
UNIVAC ENIAC
•an electronic switch that alternately allow or disallow electronic signal to pass, replaces vacuum tubes
•These transistors were made of solid material, some of which is silicon, therefore they were very cheap to produce
•Much smaller than vacuum tubes, draw less power, and generate
2
ndGeneration (1959 - 1964) : Transistor
•Much smaller than vacuum tubes, draw less power, and generate less heat, conduct electricity faster.
Minicomputer
An electronic circuit that packages transistors and other electronic components into one small silicon chip called semiconductor.
The number of transistors that is placed on a single chip has increased, shrinking both the size and cost of computers.
3rd Generation (1965 - 1971) : Integrated Circuit
Keyboards and monitors were used.
Magnetic disks were used widely as secondary storage
Minicomputer
•A silicon chip on which transistors are integrated onto it.
•Microprocessor can do all the processing of a full- scale computer – smaller in size , faster in speed.
4
thGeneration (1971-Present) : Microprocessor
•These circuit integrations are known as Large-scale integrated (LSI) and Very Large-scale integrated (VLSI) circuits
Microprocessors led to the invention of personal computers.
Artificial Intelligence (AI)
concerns with making computers behave and think like humans.
5
thGeneration (Present & Beyond) : Artificial Intelligence
By : Made Sondra
The branch of computer science that deal with writing computer programs that can solve problems creatively
AI studies include robotics, expert systems, games, etc..
Arah Perkembangan Komputer
• ↓↓↓↓ size
– Everything has become smaller
• ↑↑↑↑ power
– Miniaturization allowed computer makers to cram more power into their machines, providing faster processing speeds and more data storage capacity .
• ↓↓↓↓ expensive
– The price of the hardware is getting cheaper
Why are COMPUTERS so Useful?
• Storage
• Reliability
• Speed
• Accuracy
• Communication
Process in which two or more computers transfers data, instructions, and information
Communication
Communication
Communication Communication
What is needed for successful communications?
Sending
device — initiates instruction to
Receiving device — accepts Communications
channel — media instruction to
transmit data, instructions, or
information
device — accepts transmission of data,
instructions, or information channel — media
on which data, instructions, or information travel
Communication Device Communication Device
Communication Communication
Sending Device Receiving Device
Communication Device Communication channels
Networks Networks
Network is a collection of
computers and devices connected by
connected by communication channels
To facilitate
communications, share hardware, data and
information,
software, etc
Networks Networks
TYPES OF NETWORKS:
• LOCAL AREA NETWORK (LAN)
• METROPOLITAN AREA NETWORK (MAN)
• METROPOLITAN AREA NETWORK (MAN)
• WIDE AREA NETWORK (WAN)
1. Local Area Network (LAN)
• Privately owned communication network
• Home, school computer laboratory or office building
Type of Networks
Type of Networks
Type of Networks Type of Networks
2. Metropolitan Area Network (MAN)
• Network that covers geographical area geographical area
• Connects LANs in city
or state
Type of Networks Type of Networks
3. Wide Area Network (WAN)
• Network that covers large geographical
communications satellite
large geographical area - country.
• Consists of 2 or more LANs/MANs
• Internet is world’s
largest WAN
• Internet is worldwide collection of networks that links millions of computers together
• allows all of the computers to communicate with one another
Internet Internet
one another
Information
Shopping
Meeting people
Entertainment
Internet
Internet
Internet Internet
ISP
THE
home user
THE
INTERNET