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(PTSB) 03 - Sintak

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Nguyễn Gia Hào

Academic year: 2023

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(1)

PERENCANAAN TEKNOLOGI

& SISTEM BANGUNAN

(PTSB) 03

(2)

No architecture

without light!

(3)

What is Light ?

§  electromagnetic radiation which is travelling in space

§  when enters our eyes, it creates sensation of ʻvisionʼ

§  a perceived phenomenon & depends on the sensitivity of eye

(4)

Electromagnetic Spectrum

•  wave length 380nm - 800 nm , known as Light

•  indicated by Violet to Red

(5)

FISIOLOGIS PSIKOLOGIS

(6)

Daylight architecture

§  Depends on conditions in the various climatic zones of the globe.

§  To render spatial bodies three- dimensional. An excellent

means for controlling our

perception on a psychological level.

(7)

Transparent – Enclosure Bauhaus Dessau – Seminar room Swiss

(8)

Static – Active Energiezentrum Berlin – Wohnungsbau Österreich

(9)

Light in smoke

(10)

Realistic – Mystic (right) Don Bosco, Brasilia, Brasil 1960

(11)

Light and Shadow - Monastery Santa Maria do Bouro, Portugal

(12)

Cold – warm Kunsthaus Bregenz - Künstlerkolonie Worpswede

(13)

Direct and indirect light

Porto University – Museum Renzo Piano

(14)

Filtered light Facade with Paraffin, Wohnhaus Schweiz, A: Schwarz

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Artificial lighting

§  Confined by the inadequate luminous power provided by the light sources available.

§  Give impacts to environment directly

§  Fire à Prismatic/lens à Gas à Electric

(16)

Electromagnetic Spectrum

•  wave length 380nm - 800 nm , known as Light

•  indicated by Violet to Red

(17)

Spectral Intensity distribution

(18)

• Lighting Level

• Luminance Distribution

• Freedom from Disturbing Glare

• Spatial Distribution of Light

• Light Color and Color Rendering

Principal Lighting Criteria

(19)

Quantities Symbol Unit Unit symbol Luminous intensity I Candela,

candlepower cd

Luminous flux Φ Lumen

(=Watt) lm

Illuminance E Lux

(=W/m²) lx

Luminance L cd/m² Cd/m²

Photometric Quantities  

 

(20)

(E)

(L) (I)

(Φ)

Cd lumen (=Watt)

(21)

(E)

(L) (I)

(Φ)

Lux (=W/m²) Cd/m²

(22)

Requirements   Illuminance  (lx)   Examples  

Low   20  -­‐  70   Circula0on,  stairs  

Moderate   120  -­‐  185   Entrance,  restaurant  

Medium   250  -­‐  375   General  task  

High   500  -­‐  750   Reading,  wri0ng  

Very  high   >  1000   Precision  task  

(23)

PERCEPTION (Lighting Distribution)

(24)

© copyright 2008  

Dynamic  Ligh0ng  

 

Contact  with  the  outside  world  

People  like  the  dynamics  of  day  light   Privacy  and  flexibility  

Different  people  have  different  preferences  in   ligh0ng.  So,  flexibility  in  light  level  and  color.  

Comfort  

Ligh0ng  that  makes  you  feel  at  ease.  

Emo@on  

People  like  surprising  light  effects.  It   s0mulates,  ac0vates,  and  mo0vates..  

PERTEMUAN  22:  SISTEM  PENCAHAYAAN  (2)  

(25)

Direct – general lighting

(26)

Direct – indirect lighting

(27)

Indirect – general lighting

(28)

Direct – task lighting

(29)

No direct

´glare´

Visual Quality

Glare is caused by brightness of any objects within the visual field which is brighter than the adaptation level of eye

(30)

CRI (Ra)

describes lighting quality using scale (0 – 100)

Ra < 20 Ra > 80

(31)

© copyright 2008  

LIGHTING  SYSTEM  

PERTEMUAN  22:  SISTEM  PENCAHAYAAN  (2)  

(32)

© copyright 2008  

LIGHT Generation

PERTEMUAN  22:  SISTEM  PENCAHAYAAN  (2)  

(33)

© copyright 2008  

PERTEMUAN  22:  SISTEM  PENCAHAYAAN  (2)  

(34)

500  

300  

200  

(1)  ROOM  INDEXS  

THE LUMEN METHOD

(35)

© copyright 2009 MKP LIGHTING Moediartianto, ST, MSc © copyright 2008   Moediar0anto,  ST,  MSc  

(2)  DESIGN  FACTORS  

THE LUMEN METHOD

(36)

(2)  DESIGN  FACTORS  

0.58 – 0.55

x 0.2 = 0.012 3 – 2.5

THE LUMEN METHOD

(37)

(3)  LUMEN  

THE LUMEN METHOD

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