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GALAXY INTERNATIONAL INTERDISCIPLINARY RESEARCH JOURNAL (GIIRJ) ISSN (E): 2347-6915 Vol. 11, Issue 05, May (2023)

280 USING NEW APPROACHES TO TEACHING PROGRAMMING LANGUAGES IN

SECONDARY SCHOOLS U. Jumankuziev

Kokand State Pedagogical Institute Teacher of the Department of Informatics

ANNOTATION

This article discusses the need for new approaches to teaching programming languages in secondary schools. It highlights the shortcomings of traditional teaching methods and explores five effective approaches that have emerged in recent years: visual programming, gamification, project-based learning, collaborative learning, and personalized learning. The article argues that these approaches make programming more accessible and engaging for students and help them develop important skills for the modern workplace. Overall, this article provides valuable insights for educators looking to improve their teaching of programming languages in secondary schools.

Key words: Programming languages, Collaborative learning, approaches, assignments.

Programming languages have become an essential skill in the modern world, and it is crucial for students to learn these languages from an early age. However, traditional teaching methods have failed to keep up with the rapidly evolving field of programming. In recent years, new approaches to teaching programming languages have emerged, which have proven to be effective in making programming more accessible and engaging for students.

One of the most significant changes in teaching programming languages is the shift from a text- based approach to a visual approach. Visual programming languages such as Scratch and Blockly use blocks of code that can be dragged and dropped to create programs. This approach makes it easier for students to understand the logic behind programming and allows them to create complex programs without having to memorize complex syntax.

Another approach that has gained popularity is gamification. Gamification involves using game-like elements such as points, badges, and rewards to motivate students to learn programming. This approach not only makes learning more fun but also encourages students to explore programming concepts on their own.

Project-based learning is another approach that has been successful in teaching programming languages. In this approach, students work on real-world projects, such as creating a website or designing a mobile app. This approach not only teaches students programming concepts but also helps them develop problem-solving skills and encourages creativity.

Collaborative learning is another approach that has been successful in teaching programming languages. In this approach, students work together in groups to solve programming problems.

This approach not only helps students learn from each other but also teaches them important teamwork skills that are essential in the modern workplace.

Finally, personalized learning is an approach that has gained popularity in recent years. This approach involves tailoring the learning experience to the individual needs of each student.

Personalized learning can be achieved through the use of adaptive learning technologies that adjust the difficulty level of programming exercises based on the student's progress.

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GALAXY INTERNATIONAL INTERDISCIPLINARY RESEARCH JOURNAL (GIIRJ) ISSN (E): 2347-6915 Vol. 11, Issue 05, May (2023)

281 In conclusion, teaching programming languages in secondary schools requires new approaches that are relevant to the modern world. The visual approach, gamification, project-based learning, collaborative learning, and personalized learning are all effective approaches that have proven to be successful in teaching programming languages. By adopting these approaches, educators can ensure that students are equipped with the skills they need to succeed in the modern world.

As the world becomes increasingly digital, the demand for programming skills continues to rise.

Whether it's for software development, web development, or data analysis, programming languages have become an essential tool for businesses and individuals alike. However, many people find learning programming languages to be a daunting task. Traditional teaching methods can be dry and uninspiring, making it difficult for learners to engage with the material.

Fortunately, there are new approaches to teaching programming languages that are more effective and engaging.

One of the most promising new approaches to teaching programming languages is gamification.

Gamification involves using game design elements in non-game contexts to motivate and engage learners. In the context of programming, this might involve creating challenges or puzzles that require learners to write code to solve them. By turning learning into a game, learners are more likely to stay engaged and motivated.

Another effective approach is project-based learning. Project-based learning involves giving learners a real-world problem to solve using programming skills. For example, learners might be asked to create a website or an app that solves a particular problem. This approach not only teaches programming skills but also helps learners develop problem-solving and critical thinking skills.

Another promising approach is personalized learning. Personalized learning involves tailoring instruction to meet the individual needs of each learner. This might involve using adaptive learning software that adjusts the difficulty of lessons based on the learner's progress, or it might involve giving learners choices about what they want to learn and how they want to learn it. By personalizing instruction, learners are more likely to stay engaged and motivated.

Finally, collaborative learning is another effective approach to teaching programming languages. Collaborative learning involves learners working together in groups to solve problems or complete projects. This approach not only helps learners develop their programming skills but also helps them develop communication and teamwork skills, which are essential in the workplace.

In addition to these approaches, there are also new technologies that are making it easier to teach programming languages. For example, virtual and augmented reality can be used to create immersive learning experiences that allow learners to practice programming skills in a realistic environment. Machine learning algorithms can also be used to provide personalized feedback to learners, helping them identify areas where they need to improve.

Overall, there are many new approaches to teaching programming languages that are more effective and engaging than traditional methods. By using gamification, project-based learning, personalized learning, collaborative learning, and new technologies, educators can help learners develop the programming skills they need to succeed in the digital age. As the demand

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GALAXY INTERNATIONAL INTERDISCIPLINARY RESEARCH JOURNAL (GIIRJ) ISSN (E): 2347-6915 Vol. 11, Issue 05, May (2023)

282 for programming skills continues to rise, it's essential that we find new and innovative ways to teach these skills effectively.

LIST OF USED LITERATURE

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2. Shukhratovich, Shirinov Feruzjon. "The Field of Computer Graphics and Its Importance, Role and Place in The Information Society." Texas Journal of Multidisciplinary Studies 4 (2022): 86-88.

3. Жуманкузиев, Уктамжон, and Уткир Йулдошев. "Подходы обучения языкам программирования в общеобразовательных школах." Общество и инновации2.5/S (2021):

344-350.

4. O‘Ktam, O., Li Jumanqo‘Ziyev, and Islоmbek To‘Lqinjon O‘G‘Li. "MAKTAB O

‘QUVCHILARINING AXBOROT MADANIYATINI SHAKLLANTIRISHNING ASOSIY QONUNLARI VA TAMOYILLARI." Academic research in educational sciences 2.CSPI conference 1 (2021): 1073-1077.

5. Raximjonovna, Fayziyeva Maxbuba. "DEVELOPMENT TENDENCIES AND CLASSIFICATION OF PROGRAMMING LANGUAGES TEACHED IN HIGH SCHOOLS." Galaxy International Interdisciplinary Research Journal 10.12 (2022): 185-189.

6. Jumanqo‘ziyev O‘ktamjon O‘tkirjon o‘g‘li. “PRINCIPLES OF DETERMINING THE NECESSITY AND ESSENCE OF TEACHING PROGRAMMING LANGUAGES TO SCHOOLCHILDREN IN THE FIELD OF INFORMATICS AND INFORMATION TECHNOLOGIES”. E Conference Zone, Dec. 2022, pp. 1-5,

7. Jumanqo‘ziyev O‘ktamjon O‘tkirjon o‘g‘li. “METHODOLOGY OF ORGANIZATION AND TRAINING OF PROGRAMMING FUNDAMENTALS CLASSES FOR SCHOOLCHILDREN”.

Conferencea, Nov. 2022, pp. 91-93,

8. Raximjonovna, Fayziyeva Maxbuba. "DEVELOPMENT TENDENCIES AND CLASSIFICATION OF PROGRAMMING LANGUAGES TEACHED IN HIGH SCHOOLS."

Galaxy International Interdisciplinary Research Journal 10.12 (2022): 185-189.

9. Jumakuziyevich, Yuldoshev Utkir. "Pedagogy Methodology As The Basis For The Formation Of Teacher Methodological Culture." Journal of Positive School Psychology 6.11 (2022): 2019-2022.

10. Juraev, M. M. (2022). Prospects for the development of professional training of students of professional educational institutions using electronic educational resources in the environment of digital transformation. Academicia Globe: Inderscience Research, 3(10), 158- 162.

11. Juraev, M. M. (2022). Prospects for the development of professional training of students of professional educational institutions using electronic educational resources in the environment of digital transformation. Academicia Globe: Inderscience Research, 3(10), 158- 162.

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GALAXY INTERNATIONAL INTERDISCIPLINARY RESEARCH JOURNAL (GIIRJ) ISSN (E): 2347-6915 Vol. 11, Issue 05, May (2023)

283 12. Juraev, M. M. (2022). The value of open mass competitions in the process of digitalization of extracurricular activities of schoolchildren. Web of Scientist: International Scientific Research Journal, 3(10), 338-344.

13. Jo‘rayev, M. (2022). Professional ta’lim jarayonida fanlararo uzvilik va uzliksizlikni ta’minlash o‘quvchilari kasbiy tayyorgarligining muhim omili sifatida. Zamonaviy dunyoda amaliy fanlar: Muammolar va yechimlar, 1(29), 43-46.

14. Juraev, M. M. (2022). Methodological foundations for improving the content of training future ict teachers in the conditions of digital transformation of education.

15. D. X. Makhkamova. “THE ADVANTAGES OF USING THE POSSIBILITIES OF INFOGRAPHICS IN THE WORK OF FUTURE INFORMATICS AND INFORMATION TECHNOLOGY TEACHERS”. Open Access Repository, vol. 9, no. 3, Mar. 2023, pp. 291-8, doi:10.17605/OSF.IO/K4UWE.

16. I. M. Rasulov, D. X. Makhkamova, and N. O. Nishanbekov. “THE CONCEPT OF MEDIA

COMPETENCE OF THE FUTURE INFORMATICS TEACHER AND THE

METHODOLOGICAL FOUNDATIONS OF ITS DEVELOPMENT”. Conferencea, Apr. 2023, pp. 12-17,

17. D. X. Makhkamova. “METHODOLOGY OF FORMATION OF FREELANCING SKILLS OF FUTURE TEACHERS OF INFORMATICS AND INFORMATION TECHNOLOGIES THROUGH THE SUBJECT OF INFORMATICS AND DIGITAL TECHNOLOGIES”.

Conferencea, Mar. 2023, pp. 55-64,

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