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Chaos, Solitons and Fractals
NonlinearScience, andNonequilibrium andComplexPhenomena journalhomepage:www.elsevier.com/locate/chaos
Frontiers
Promoting knowledge sharing in the workplace: Punishment v. reward
Zaisheng Zhang
a, Fang Song
a,∗, Zongbin Song
baCollege of Management and Economics, Tianjin University, 92, Weijin Road, Nankai District, Tianjin, PR China
bChina Satellite Navigation and Communications Co. Ltd., Shenyang, PR China
a rt i c l e i n f o
Article history:
Received 23 February 2019 Revised 25 September 2019 Accepted 8 November 2019 Available online xxx Keywords:
Knowledge sharing Punishment Reward
Public goods game Simulation
a b s t r a c t
Previousstudieshavenotedthatbothpunishmentandrewardcanimproveknowledgesharingtosome extent;however,whichonebetterpromotesknowledgesharingremainsdebatable.Furthermore,ithas yettobethoroughlyinvestigatedwhetherahigherfineorahigherbonusprecipitatesbetterknowledge sharingperformance.Here,weanalyzeknowledgesharingbehaviorbyintroducingfourmodelsofthe publicgoodsgame(PGG)withthefollowingincentivemechanisms:noincentive,areward,apunishment, andamixofrewardandpunishment,todeterminewhichmechanismbestpromotesknowledgesharing intheworkplace.Eachmodelisthenusedtosimultaneouslyconsiderdifficultpressuresandcoworkers’
attitudesinaworkenvironment.AsimulationwasconductedusingtheJavaprogramminglanguage,the resultsofwhichrevealedthefollowing:(1)Bothpunishmentandrewardcanpromoteknowledgesharing behavior,butpunishmentismoreeffectivethanrewardforsustainingknowledgecontribution.Contrary towhatwasexpected,themixedmechanismisnotasefficientaspunishmentorrewardinfacilitating knowledgesharing.(2)Theamountofthefine/bonusisnonlinearlyrelatedtothequalityoftheknowl- edgeshared.Thus, wesuggest thatthe moderate fine/bonusis asatisfactorychoicefor organizations topromoteknowledgesharing.(3)Peerpressure,timepressure,andcoworkers’attitudesallcontribute cruciallytotheequilibriumofthePGG.(4)Itiseasiertoimproveandmaintainknowledgecontribution whenthefacilitatinginfluences,e.g.peerpressure,fromtheworkenvironmentarestrongerthanthein- hibitingones,e.g.timepressure.Ourresearchnotonlypromotesanunderstandingoftheinfluencesof incentivemechanismsandtheeffectsofpressuresandteamatmospheresonknowledgesharing,butalso providespracticalimplicationsfororganizationsandleaders.
© 2019ElsevierLtd.Allrightsreserved.
1. Introduction
Knowledge sharing refers to theprovision oftaskinformation andknow-howtohelpothersandcollaboratewithotherstosolve problems,developnewideas,orimplementpoliciesorprocedures [1].Knowledgesharinghasreceived considerableattention[2],as it is vital to the development of an organization’s competitive advantage. Additionally, knowledge sharing is integral to knowl- edgemanagement [3].However,sharingpersonalknowledge with coworkersdoesnotcomenaturallytomostindividuals[4];knowl- edgecanbeconsidered asanindividual’sintellectualproperty,an intangible private asset, and power. Accordingly, individuals tend tohoardratherthanshareknowledge,astheknowledgecontribu- tors may fear that diminishing their internal competition makes them expendable, and thus puts their job at risk [5–11]. Schol- arshaveconductedresearchofknowledgesharingintwoprimary ways. The first involves identifying important factors that affect
∗ Corresponding author.
E-mail address: [email protected] (F. Song).
knowledgesharingbehavior.Theseinclude(a)thepropertiesofthe environment,includingmacro-levelandmicro-levelenvironmental factors,(b)thepropertiesofmanagement andmanagerialactions, (c)thepropertiesoftheindividuals,and(d)thepropertiesofthe knowledge itself [12]. In real life, decision-making is influenced by externalenvironmental conditionsandan individual’sabilities basedonboundedrationality[13].Therefore,theindividual’swill- ingnesstoshareknowledgeisinevitablyaffectedbytheorganiza- tionalenvironment. Contemporary employeesare facing multiple pressuresfromtheorganizationalenvironment,suchastimepres- sureandpeerpressure;theyarebusierthaneverandrequiremore cooperationthaneverbefore.Somescholarshaveanalyzedthein- fluence of time pressure and peer pressure on knowledge shar- ing;however,thesehaveallcomprisedempiricalresearch.Thatis, there isno study regardingthose pressures and their relation to knowledgesharinginvolvingthepublicgoodsgame(PGG)method andsimulation. The second approach to investigations of knowl- edgesharinginvolvesprovidingeffectiveincentivesforknowledge sharing.Asmanyresearchershavesuggested,itisdifficulttoform cooperativerelationshipsinthesystemwheneveryonemakesde- https://doi.org/10.1016/j.chaos.2019.109518
0960-0779/© 2019 Elsevier Ltd. All rights reserved.
cisionsinpursuitofmaximizing theirown payoffs[14].However, both punishment andreward can improve knowledge sharing to some extent; but which one encourages better knowledge shar- ing is debatable. Furthermore, a research gap remains regarding whetherahigherfineorahigherbonusleadstobetterknowledge sharingperformance.Here,we analyzeknowledge sharingbehav- ior by introducing four models of the PGG followed by four in- centivemechanisms: noincentive,a reward,a punishment,anda mixedrewardandpunishment.Eachmodelisthenusedtosimul- taneously consider difficultpressures andcoworkers’ attitudes in aworkenvironment.WithJavaprogramminglanguagesimulation, the following issues are investigated: (1) Punishment or reward, which on is better in promoting knowledge sharing? What hap- pens ifwe adopt the mixedincentive mechanism? (2) Does the higherfineorhigherbonusbetterencourageefficiencyinfacilitat- ingknowledgecontribution?(3)Howdotimepressure,peerpres- sure,andcoworkers’attitudesinfluenceknowledgesharing?
1.1.PGGandknowledgesharing
While previous worksregarding knowledgesharing have con- tributedtoanimprovedunderstandingofknowledgesharing,most havebeenempirical.Thus,thesestudiesinvolveseverallimitations, suchastheuseofvariablesbasedonaquestionnairecompletedby asinglesourceatonetimeperiod[1].Alternatively,somescholars haveinvestigated knowledge sharing from the perspective ofso- cial dilemmas existing in realistic organizations. The frameworks presented in these studies, borrowed from sociological research on cooperation,inform thesocio-psychological processes govern- ing exchangesamong employees.Cabrera & Cabrera suggest that sharedknowledgebecomesapublicgoodfromwhichinterdepen- dentmembersofanorganization canbenefitdirectly,whetheror notthey havecontributed; thismaylead toopportunistic behav- ior andfree riding [15]. Additionally, personal behaviors are pri- marilymotivated by self-interest, froman economic perspective;
peoplethereforetendtodotheirbesttomaximizeindividualutil- ity[10,11]. Thisimpliesthat knowledgesharing isaphenomenon withthepotential to evoke feelingsofconflict ofinterest among theindividuals involved[16,17]. As a resultof this, free riding is oftenthe personal strategy that yields thebest outcome forem- ployees. Accordingly, such free riding resulting from maximizing one’s own utility creates a public goods social dilemma, i.e. sit- uations arise in which individuals’ rational actions performed in anattempttomaximizetheirpersonalbenefitsdamagethecollec- tive[18,19].Evolutionarygametheoryhasbecomeoneofthemost prevalent methods to solve social dilemma situations [20], vari- ousapproachesforpromotingcooperationhavebeendiscussedin- cludingcoevolution[21,22],reputation-based popularity[23],and independentnetworks[24].Meanwhile, PGGalso provides area- sonable explanation for group interactions among multiple play- ers[25].TheknowledgesharingdilemmawiththePGGmodelre- quiresfurther investigation; thus far, this applicationof the PGG model has attracted a reasonable degree of supporting evidence fromotherdisciplineswhichstudyhumansocialbehavior[15]. 1.2.Incentivemechanismsandknowledgesharing
Promotingknowledgesharingisadifficulttaskashoardingand guardedly considering knowledge are natural human tendencies [26].Consequently,thewillingnessofanindividualtoshareisone ofthecentralbarrierstoknowledgesharing[27].Researchthrough the lens of providing effective incentives for knowledge sharing hasthusattracted considerableattention. Theirresultsshow that knowledgesharingcannot be forcedormandatedbutcanbe en- couraged and facilitated [28,29], as knowledge sharing is most likely to occur when employees perceive that incentives exceed
costs[30].Negativeincentive,orpunishmentisusedtoreducethe free-rider’s payoff, andpositive incentive, or reward, can be uti- lizedtoincreasethecontributor’swelfare[31].Confrontationwith thethreatofpunishmentorthepromiseofrewardcaneffectively induceindividualstocontribute inthePGG,butconsiderationsof whichismoreeffectivehavehistoricallyreturneddifferentresults.
Some researchersbelieve thatpunishment istraditionallyconsid- eredtobemoresuccessfulthanrewardsinceitcan haveastabi- lizingeffectoncooperation[32,33];however,anotherstudyshows thatcostlypunishmentissurprisinglyineffectiveinpromotingco- operation[34].Other scholarssuggest thatrewardis preferredas themaincatalystbehindcollaborativeefforts,arewardhasseveral advantagesoverpunishment[35–37].Furthermore,thereisstill a research gap in this area: does a higher fine or a higher bonus instigate higher knowledge contribution? Inspired by these past worksandcontinuingquestions,wecomparetheknowledgeshar- ingbehaviorbyintroducingfourmodelsofthePGGfollowedbyno incentive,a reward,apunishment,andamixedincentivemecha- nisms.Then,withaJavaprogramminglanguagesimulation,wein- vestigatetheeffectsoffinesandbonusesonknowledgesharingas wellastherelationshipbetweenthefrequencyofpunishmentand knowledgesharing.
1.3. Timepressure,peerpressure,andknowledgesharing
Timepressureoccurswhentheenvironmentcreatesa percep- tion of limited time to complete a task, resulting in feelings of stressandtheneedtocopewiththelimitedtimeconstraint[38]. Today,timeisascarceresourceintheworkplace,andeachactivity requiressomeamountoftime[39].Accordingly,employeesareun- likelytoengageinsharingiftheyarefullyutilizedbytheirregular tasksatwork.Significantly,employees’responsestotimepressure reducetheamountoftrustandqualityofcommunicationhadbe- tweeneachother[40,41],whichcanaffectanindividual’sattitude towardknowledge sharing [16,42,43]. Resultingly, thesharing be- haviorbecomesdiscontinued [8,12]. Inaddition totime pressure, peer pressure contributes to the extent to which knowledge is shared.Peerpressurecanbedefinedaspressurefrompeerstodo somethingortokeepfromdoingsomethingelse,nomatterifone personally wantstodo itornot [44]; theexistence ofpeerpres- sureleadsto the beliefthat the peergroup demands conformity toits norms [45]. Thenotion thatpeerpressure canbe an effec- tivemotivatorisnotnew[46].Itplaysacriticalrole inpromoting biologicalcooperationandisofteninvokedtoexplainwhygroup- based incentives are surprisingly successfuldespite the incentive to freeride [47].Furthermore,knowledge sharing occursthrough peerinteraction [48].Employees maychoose toshare knowledge asa waytohelp develop personal relationshipswithpeers orto simplymanage theirimpression onothers[1].Prior researchalso showsthat perceivedcoworkersupporthasastrongpositiverela- tionshipwithknowledgesharing[49].Therefore,peerpressureina publicinstitutionresultsinahigherpropensityofknowledgeshar- ingamongcolleaguesandpeers[50].Thesestudiesinformthere- lationshipsbetweenvarious pressuresandknowledgesharing be- havior; however,they are all empirical investigations.As there is currentlynostudyregardingtherelationshipsbetweenworkpres- suresandknowledgesharingthatutilizesthemethodsofthePGG andan ensuing simulation,we aim to providesuch through this work.
Theremainderofthispaperisorganizedasfollows.Thespatial PGGmodels areelaboratedupon inSection 2.The corresponding simulationresultsareprovidedinSection3.Lastly,conclusionsare giveninSection4.
Pleasecitethisarticleas:Z.Zhang,F.SongandZ.Song,Promotingknowledge sharingintheworkplace:Punishmentv.reward,Chaos,
2. Models
Spatial PGG models are presented to analyze the knowledge sharingbehaviorbyintroducingfourmodelsfollowedbynoincen- tive, areward,apunishment,andamixedincentivemechanisms, respectively. Each modelis then usedto simultaneously consider difficultpressuresandcoworkers’attitudesinaworkenvironment.
Forthesefourmodels, allassumptions andwhole framesarethe same;theonlydifferenceisthepayoff.
AllofthePGGmodelsarerunwithalargenetworksizetoob- tain stableresults; inourmodels, PGGisstagedonnetworksin- cluding 1000 players, wherein each person has a different num- berofneighbors(
κ
).Thatis,eachplayerparticipatesinκ
+1PGG groups, where one group is centered on themselvesand otherκ
groupsfocusontheirneighbors.Theper capitanumberofneigh- borsisavn,whichissetasavn=36;thelargestnumberofneigh- bors is 100. The neighbors are created randomly, which means some playershavemanyneighborswhileothershavefew.Thisis acceptable as long asa player has one neighbor inthe network, whichisinlinewithreality.
There are threetypesof playerin ourmodels,denoted asCA, CT, andHO: CA isa knowledge contributorwith an altruistic in- tention, CT is a knowledge contributor, andHO is a player who chooses tohoardknowledge.Fortheconvenienceofpresentation, each typeofplayer, CA,CT,andHO,is settoaccountforadiffer- ent proportionofthe total numberofpeople, represented as
ρ
1,ρ
2,andρ
3,respectively. It isassumed that theCA player always choosesthesharingstrategy,becausepeoplewithaltruisticinten- tions aretypicallyenthusiastictohelpothers.Additionally,theCA player getsalong withothersinpleasant, satisfyingrelationships, inwhichknowledge sharingisdirectlyengaged [51].The original value ofρ
1 isdefinedasρ
1>0,asthisconformsbettertoreality [52].Initially,all theplayersaredistributedrandomlyonthenet- work.ForplayerswhoarenotaCA,theyarerandomlyassignedto be a contributorora free-rider, withtheequal probability.Addi- tionally,ρ
1+ρ
2=ρ
3=50%issetasthestartingvalues,suchthat halfoftheplayerschoosethesharingstrategywhiletheotherhalf choosehoardingintheinitialstate.ThisalsomeansthatCAplay- ersarederived fromCTs,i.e., alloftheCAsare CTs,butnotall of theCTsareCAs.2.1. Model1:noincentivemechanism
Players choose to shareor to hoard knowledge both simulta- neously and independently. Each individual contributes one unit (C=1) to the public pool if the player adopts the strategy of knowledge sharing; conversely,a free-riderindividual contributes nothing,butexploitsfromthepublicpooliftheindividualchooses to hoard. The sumof contributions within a group is multiplied by a synergy factor (r>1), such that the value of r needs to be lessthan thenumberof playersinthegroup to ensurethe exis- tenceofthesocial dilemma[35–53].Next,thetotalcontributions isdistributedamongall groupmembers equally,such thatevery- oneinthegroupcanenjoythepublicgoodsfairly.I.e.,afree-rider canalsobenefitfrompublicgoodswithoutcontribution.Thus,the payoff obtainedbyeachplayercanbecalculatedasfollows:
π
i=j∈i
r
m∈jCm
kj+1 −Ci
(1)
InFormula(1),playersarenumberedbyparameteri,where
π
irepresentsthepayoff ofplayeri.idenotesthesetofPGGgroups inwhichplayeriparticipates,andgroupjisoneofthesetsofi. kjdenotesthenumberofneighborstoplayeriingroupj;misone elementofgroupj,correspondingly; Cm indicatesthecontribution ofone player ingroupj; Ciindicates the contributionsofplayer i (Ci=0ifplayeriisafree-rider,Ci=1ifaknowledgecontributor).
Inreallife,playersmakedecisionswithinagivenworkenviron- ment.Accordingly,propensitiesofknowledge sharingare affected bythesituationinanorganization.Inourmodels,parameterE is used to representthe propensity of knowledge sharing for each player,whereinEisrelatedtoseveralworkconditions:timepres- sure, peer pressure, andcoworkers’ attitudes towards knowledge sharing.Onlyafewpreviousstudieshaveconsideredtheroleofin- dividualpersonalityordispositioninknowledgesharing[51],even thoughit hasbeenconfirmedthat an individual’sdispositionhas a significant impact on work attitudes and behaviors [54,55]. To accountfor individualpersonality anddisposition,inour models, Na isdefinedasthenumberoftheplayerswhoexhibitopenness, agreeableness, and conscientiousness as personality traits. These relatepositivelytohigherworkgroupandindividual attitudesto- wardsknowledge sharing[51,56,57]. Nb isdefinedasthenumber oftheplayerswho havegreater self-interest,whichrelates nega- tivelytotheindividual’sattitudetowardsknowledgesharing[58]. ThepercentageratiosforNaandNbamongall theplayersare ∅a
and∅b, respectively. Additionally,Pa andPb denote the influence coefficientsofNaandNb,respectively,whicheitherfacilitateorin- hibitknowledgesharing.Accordingly,thepropensityofknowledge sharingissummedasfollows:
E
(
t+1)
=E(
t)
+Pp−Pt+NaPa−NbPb (2) wherePp andPt denotepeerpressureandtime pressure,respec- tively. NaPa and NbPb are the positive and negative influences of coworkers’ attitudes towards knowledge sharing, respectively.Lastly,t represents thetime step. Since theentireevolution pro- cessis a dynamicrepeat-play, E changes with time. In the real- worldsystem,peoplecannot beexpectedtosharetheir ideasand insights simply because itis the right thing to do[59]; e.g., po- tentialknowledgecontributorsmayrefrainfroma knowledgeex- changeiftheyfeeltheycanbetterbenefitbyhoardingratherthan by sharing[26].Therefore, Tr 1 is usedas athreshold, indicating thecriticalvalue at whichtheplayer wouldlike toshare knowl- edge withothers. When E>Tr, the player makes the decision to shareknowledge, otherwise,theplayer isconsidered tobeprofit- driven.Consequently,the playerpursues themaximizedprofitby imitatinga neighbor.For example,player i chooses toupdate its strategySibylearningthestrategySjfromtheneighborj,whois chosenrandomly, witha probabilitygivenby thefollowingFermi rule[60]:
W
Si←Sj
= 1
1+exp
πi−πjμ
(3)where
μ
characterizes the bounded rationality or uncertainty of the player during the course of making the decision.μ
→0 (μ
→∞) denotes thecompletely deterministic (random)learning.Here,
μ
=0.1issetasinRef.[60].Additionally,π
i−π
jrepresents the difference of payoffs between player i and player j. Notably, thesetwoplayersacquirepayoffsinthesameway.2.2.Model2:rewardmechanism
Rewardsmayvaryandcanbeusedatalllevelsofhumanorga- nizationstoenhancecooperation,fromgiftgivingtoteamworkre- warding,andfromcommunitytointernationalorganizations[31]. Accordingly,inModel2,asumofbonusesisofferedtotheplayer
1For each type of the players, the initial values of T rare set as this: for player CA , we assume his propensity E > T r, since he seeks cooperation rather than competi- tion [61] ; for player CT , we let his propensity E = T r, as cooperative behavior always emerges in PGG although defection is an optimal strategy [62] ; and for player HO , we set his propensity E < T r, given free riding is the personal strategy that yields the best outcome for employee [19] .
whentheplayersharesknowledgewithothersforacertainnum- beroftimes.
δ
1denotesthebonusandτ
1indicatesthecumulative timesforwhichknowledge sharingoccurred. Thus,thepayoff ob- tainedbyeachplayeriscalculatedasfollows:π
i=j∈i
r
m∈jCm
kj+1 −Ci
+
δ
1 (4)2.3.Model3:punishmentmechanism
InModel3,costisaddedby givingthe playerapenalty when theplayerhoardsknowledgeforacertainnumberoftimes,asthe player mayinstead choose a cooperative strategy to avoidlosing profit.
δ
2 denotesthe fineandτ
2 indicates the cumulative times forwhich knowledgehoarding occurred. Consequently,thepayoff obtainedbyeachplayerissummedasfollows:π
i=j∈i
r
m∈jCm
kj+1 −Ci
−
δ
2 (5)2.4.Model4:mixedmechanism
In Model 4, both reward and punishment mechanisms are adopted simultaneously by following the same rules of Model 2 andModel 3. Inthis case, the payoff obtained by each player is calculatedasfollows:
π
i=j∈i
r
m∈jCm
kj+1 −Ci
+
δ
1−δ
2 (6)3. Simulationresultsanddiscussions
Javaprogramminglanguagewasusedtosimulatetheevolution processes of knowledge sharing. All simulations were conducted onanetworkwithN=1000andavn=36.Toensurethereliabil- ityoftheevolutionary results,alarge numberofsimulations are conducted.Each datapoint isobtained by averaging20 indepen- dentrunswith10,000timesteps foreach.Arepresentativeindex tocharacterize the knowledge sharingbehavior is thefraction of knowledgecontributors(
θ
),definedastheratiooftheknowledgecontributorstothetotalnumberofplayers.Initially,
θ
=0.5.3.1.Incentivemechanisms
Inthissection,punishment,reward,andmixedincentivemech- anismsare compared to identifywhether reward or punishment better facilitates knowledge sharing. Additionally, simultaneously adoptingrewardandpunishmentmechanisms,inthemixedmech- anism, is considered. The simulation results regarding incentive mechanismsarespecificallyexhibitedasfollows.
Fig.1aimstocharacterizethedynamicalevolutionaryprocesses ofthefractionofknowledgecontributors(
θ
) forfourtypesofin-centivemechanisms: no incentive (y1), reward (y2), punishment (y3) andmixedmechanism(y4). Fig.1(a)showstheresultsofy1, y2,y3,andFig.1(b)showstheresultsofy1,y2,y3,y4.InFig.1(a), y2andy3arebothhigherthany1,buttheeffectofy3ismoresig- nificantthanthatofy2.Accordingly,eitherrewardorpunishment canpromoteknowledgesharingbehavior,butknowledgecontribu- tionincreasesmorenoticeablywithpunishmentratherthanwith reward.Meanwhile, in Fig.1(b), thegreen curve (y4) is between theblackcurve (y1)andthered curve(y2).Thus,
θ
ishardlyim-provedinthemixedmechanism.Inotherwords,themixedmech- anismisnotagoodchoicetopromoteknowledgesharing.Imple- mentingone incentivemechanismcan betterpromoteknowledge sharingthanimplementingboth.Furthermore,punishmentismore
effective thanreward in sustainingknowledge sharing. Thisphe- nomenonmaybeexplainedbytheprospecttheory[63],i.e.,losses cause a greater emotional impact on an individual than does an equivalentamountofgain.
Since the punishmentmechanism facilitates better knowledge sharingthandoestherewardmechanism,thepunishmentmecha- nismwasinvestigatedmoredeeply.Regarding theeffectofafine on knowledge sharing, we considered: does a higher fine facili- tate a higherknowledge contribution? Additionally,the influence of the frequency of punishment on knowledge sharing was also investigated. During the simulation processes, different punish- mentpatternswereimplementedbyadjustingtwoaspects:chang- ing the amount of fines (
δ
2) and altering the cumulative times (τ
2) a player chooses the hoarding strategy. This means a player would getthe fineδ
2 when the player withholdsknowledge forτ
2 rounds. Fig. 2indicates the differentresults ofthe fractionof knowledgecontributors(θ
)fordifferentfines(Fig.2(a))anddiffer-entcumulativetimes(Fig.2(b)).
Accordingly,severalconclusionsaredrawnfromFig.2:(1)Pun- ishmentcan significantlypromoteknowledgesharingbehavior. In Fig.2(a),
θ
improvesnoticeablyafterthefineischangedfrom0to10,50,200,and300.(2)Ahigherfinedoesnot necessarilyyield a better result. Thatis, theamount ofthe fine is nonlinearlyre- latedtothequalityoftheknowledgeshared.AsFig.2(a)shows,
θ
reachesa maximumvalue when thefine is50; then,it doesnot increasefurther butremains roughlyatthesamevalue whenthe fineishigherthan50.Thus,withinacertainrange,
θ
improvesasthefineincreases.Itiseasytomakeupfortheplayer’slossbybe- comingafree-riderwhenthefineissmall.Thus,thepayoff-driven playerwouldliketoobtainmorebenefitfromchoosingthehoard- ing strategyeven whendoing sorequirespaying asmallpenalty.
However,thesituationchangesasthefinereachesacertainlevel.
When the fine exceeds the benefit from being a free-rider, the player altersthe strategy takento avoid thebig fine,and conse- quently,theknowledgecontributionimproves.Nevertheless,
θ
hasamaximumvalue whenthefine increases.Thus, amoderatefine issuggestedasthesatisfactorychoicetopromoteknowledgeshar- ingwiththepunishmentmechanism. (3)
θ
attains ahigherequi-libriumstatewhenthefrequencyofpenaltyishigher.Fig.2(b)il- lustrates the different results of
θ
for four values ofτ
2:τ
2=1, 2, 3, and 5, respectively. The lower value ofτ
2 represents the higherfrequencyoffining.Itisshownthatθ
achievesthehighestequilibriumstatuswhen
τ
2=1(blackcurve).Basedon theabove conclusions, thesatisfactorysolutionto facilitateknowledgeshar- ingwiththepunishmentmechanismistosetahighfrequencyof punishment with a moderate fine. Nonetheless, punishment is a kindofnegativeincentivemechanismthatmaycausedissatisfac- tionamongemployees.Thus,organizationsshouldsetanappropri- ate frequencyof punishment(τ
2) accordingto their realistic cir- cumstances.Next,therewardmechanismisconsideredasitignitescoopera- tiveness[64].Particularly, weinvestigatedwhetherabiggerbonus maycontributetoabetterknowledgecontribution.Thesimulation resultsregardingrewardmechanismsareexhibitedasfollows.
Fig.3depictsthedifferentresultsofthefractionofknowledge contributors (
θ
) fordifferent bonuses.Generally, thechange ofθ
is not particularly significant when the bonus is adjusted. How- ever,a moderate bonus can promotecontribution betterthan ei- therahighorlowbonus.Wecomparethevaluesof
θ
underthreebonuses(Fig.3(a)and(b)):the bonusequals 10(blackcurve),50 (red curve), and100 (blue curve).Herein,
θ
reaches the highestequilibriumstatewhenthebonus is50.Thelow bonusisnotat- tractiveenoughforafree-ridertotransformintoaknowledgecon- tributor.Understandably, theprofit-drivenplayerwouldchooseto hoardknowledgesincethebenefitfrombeingafree-riderishigher thanthesmallreward.Similarly,afree-riderconvertstoaknowl- Pleasecitethisarticleas:Z.Zhang,F.SongandZ.Song,Promotingknowledge sharingintheworkplace:Punishmentv.reward,Chaos,
Fig. 1. Time evolution of the fraction of knowledge contributors θ for different incentive mechanisms. The y 1, y 2, y 3, y 4 graphs represent Model 1, Model 2, Model 3, and Model 4, respectively. Models 1–4 represent four types of incentive mechanisms, respectively: no incentive, reward, punishment, and mixed mechanism. (a) Shows the results of y 1, y 2, y 3; (b) shows the results of y 1, y 2, y 3, y 4. Other parameter settings are as follows: T r= 25 , r = 1 . 8 , ρ1 = 0 . 1 , ρ2 = 0 . 4 , ρ3= 0 . 5 , ∅ a= ∅ b= 0 . 5 , P a= P b= 0 . 002 , P p= P t = 0 . 5 , δ1= 50 , τ1 = 1 , δ2 = 50 , τ2= 1 .
Fig. 2. Time evolution of the fraction of knowledge contributors θfor different fines (a) and different cumulative times ( τ2) of a player choosing the hoarding strategy (b) with the punishment mechanism. Other parameter settings for (a) are as follows: T r= 25 , r = 1 . 8 , ρ1= 0 . 1 , ρ2= 0 . 4 , ρ3 = 0 . 5 , ∅ a= ∅ b= 0 . 5 , P a= P b= 0 . 002 , P p= P t = 0 . 5 , τ2= 1 , and for (b): T r= 25 , r = 1 . 8 , ρ1= 0 . 1 , ρ2= 0 . 4 , ρ3= 0 . 5 , ∅ a= ∅ b= 0 . 5 , P a= P b= 0 . 002 , P p= P t= 0 . 5 , δ2= 50 .
edgecontributorwhenthebonus ishighenough.However,when the bonus exceeds acertain range,the process doesnot work as hypothesized. In Fig. 3(b), the blue curve is lower than the red curve, signifying that a high bonus is lesseffectivein promoting knowledgesharingthanisamoderatebonus.Accordingly,thesat- isfactory solutionto promoteknowledge sharingwiththereward mechanismistosetamoderatebonus.
3.2.Pressuresandcoworkers’attitudes
Inthissection,theimpactsoftimepressure,peerpressure,and coworkers’attitudesontheevolutionofknowledgesharingbehav- iorareconsidered.
Fig.4 explainsthe influences ofpeerpressure andtime pres- sureonknowledgesharing.Intheabsenceofotherexternalcondi-
Fig. 3. Time evolution of the fraction of knowledge contributors θfor different bonuses in the reward mechanism. (a) Shows the different results when bonuses equal 10 (black curve) and 50 (red curve). (b) Shows the different results when bonuses equal 50 (red curve) and 100 (blue curve). Other parameter settings include: T r = 25 , r = 1 . 8 , ρ1= 0 . 1 , ρ2 = 0 . 4 , ρ3 = 0 . 5 , ∅ a= ∅ b= 0 . 5 , P a = P b= 0 . 002 , P p= P t = 0 . 5 , τ1= 1 . (For interpretation of the references to color in this figure legend, the reader is referred to the web version of this article.)
Fig. 4. Time evolution of the fraction of knowledge contributors θ under time pressure ( P t) and peer pressure ( P p). Other parameter settings include: T r = 25 , r = 1 . 8 , ρ1= 0 . 1 , ρ2= 0 . 4 , ρ3 = 0 . 5 , ∅ a= ∅ b= 0 . 5 , P a= P b= 0 . 002 .
tions,whenPp(peerpressure)isequaltoPt(timepressure)(green curve),
θ
is maintained ata stable state of around 20%. This in-dicates that the effects of Pp and Pt can likely be offset. When Pp exceeds Pt (redcurve),
θ
reaches70% in100 time steps;afteranother100time steps,
θ
achievestheequilibriumstate of100%.Thus,Pp hasasignificanteffecton
θ
,asit canpromotetherapidincreaseof
θ
. Conversely, whenPp islessthan Pt (blue curve),θ
issustained at about20% formost of the rounds until the time
stepiscloseto10,000.Then,
θ
dropssharplyto0,signifyingthatPt hasaninhibitoryimpact on
θ
;however,thisaffectisnot verystrong.Overall,knowledgesharingiseasiertopromoteandmain- tainwhenPpexceedsPt,thuspartiallyillustratingtheimportance oftheroleofPp.
Then, theeffect ofcoworkers’ attitudeson knowledge sharing behaviorwasinvestigated.Specifically,therolesofNa(thenumber ofthe playerswith thepersonality traitsof openness, agreeable- Pleasecitethisarticleas:Z.Zhang,F.SongandZ.Song,Promotingknowledge sharingintheworkplace:Punishmentv.reward,Chaos,
Fig. 5. (a): Time evolution of the fraction of knowledge contributors θfor P aand P b. N ais the number of the players with personality traits of openness, agreeableness, and conscientiousness; N bis the number of the players who have greater self-interest. ∅ aand ∅ bare the percentage ratios for N aand N bamong all the players, respectively.
Meanwhile, P aand P bare the influence coefficients of N aand N b, respectively, which either facilitate or inhibit knowledge sharing. Other parameter settings include: T r = 25 , r = 1 . 8 , ρ1= 0 . 1 , ρ2 = 0 . 4 , ρ3= 0 . 5 , ∅ a= ∅ b= 0 . 5 , P p= P t= 0 . 5 . (b) Time evolution of the fraction of knowledge contributors θfor varying ∅ a. Other parameter settings include: T r= 25 , r = 1 . 8 , ρ1= 0 . 1 , ρ2= 0 . 4 , ρ3= 0 . 5 , P a= P b= 0 . 002 , P p= P t= 0 . 5 , ∅ a+ ∅ b= 1 .
ness, andconscientiousness),Nb (the numberofthe playerswho havegreaterself-interest),Pa(theinfluencecoefficientofNa),and Pb(the influencecoefficientofNb)areconsidered inthePGG. For theconvenienceofexplanation,∅a and∅b aredefinedastheper- centage ratios forNa and Nb amongall the players, respectively.
Fig.5(a)indicatestheinfluences ofPa andPbonknowledgeshar- ing;theresultshowsthatPa (thepromotioneffect)hasastronger influenceon
θ
thanPb(the inhibitioneffect).Thus,Pacontributes to the quick improvement ofθ
, which achieves an equilibrium state of100%.Fig.5(b)demonstratesthe impactsof∅aand∅bon knowledgesharing.When∅a=∅b=0.5,θ
remainsatastablesta-tusofapproximately20%(blackcurve).Forthenextstep,thevalue of∅a isalteredto0,0.1,and0.3respectively(green,red,andblue curves,respectively);contributionsdiegradually,andfinally,allthe players turn into free-riders asthe time steps reach 63, 78, and 136, respectively. Alternatively, when ∅a is set to equal 0.55 and 0.6, respectively,theknowledgesharingstrategy isadoptedby all playersafteronly afew rounds,and
θ
quicklyachievestheequi-librium state of 100%.Therefore, the facilitating effects from the work environmenthaveimportant influenceson knowledgeshar- ing;theycaninfluence
θ
togrowrapidlyandreachanequilibrium statusof100%.TheeffectsofPaand∅aonθ
arestrongerthanthatof Pb and ∅b, signifying the relative ease with which knowledge contribution can be improved andmaintained when Pa is bigger thanPb,orwhen∅aisbiggerthan∅b.
3.3. Otherparameters
To analyze the models comprehensively, other important pa- rameters,including r(the synergyfactor) and
ρ
1 (the percentage ofCA,knowledgecontributorwithaltruisticintention),needtobe tested.Thesimulationresultsareelaborateduponinthefollowing content.Fig.6illustratestheeffectsofdifferentvaluesofr(synergyfac- tor) on knowledge sharing. Four casesare compared here, when ris setto be1.2, 1.8, 3,and5,respectively. As shown,
θ
reachesits highestpoint whenr=3(blue curve),signifying that optimal
Fig. 6. Time evolution of the fraction of knowledge contributors θ for different values of r (synergy factor). Other parameter settings include: T r= 25 , ρ1= 0 . 1 , ρ2= 0 . 4 , ρ3 = 0 . 5 , ∅ a = ∅ b= 0 . 5 , P a= P b= 0 . 002 , P p= P t = 0 . 5 .
valueofr(=3)exists,allowing theevolutiontoachieveitshigh- point.
Asaminimalnumberofcooperatorsareneededtoelicitcoop- eration[52],adeeper investigationintothe influenceofCA play- ersonpromoting knowledge sharing isstill needed. As in Fig.7,
θ
couldbegreatlyincreasedasρ
1isincreased,suggestingthatρ
1hasasignificanteffecton
θ
andcanpromotetherapidincreaseofθ
.Fig. 7. Time evolution of the fraction of knowledge contributors θ for different values of ρ1. Other parameter settings include: T r= 25 , r = 1 . 8 , ρ1+ ρ2= 0 . 5 , ρ3= 0 . 5 , ∅ a= ∅ b= 0 . 5 , P a= P b= 0 . 002 , P p= P t= 0 . 5 .
4. Conclusion
Previousstudieshaveelucidatedthatbothpunishmentandre- ward can improve knowledge sharing to some extent; however, whichone better encouragesknowledge sharing hasbeen debat- able. Additionally,the ability of either a higher fine or a higher bonusto leadtoa betterknowledge sharingperformance hasre- mainedlargely uninvestigated.Therefore,weanalyzedtheknowl- edge contributionbehavior by introducing four models of a PGG followed by the following incentive mechanisms: no incentive mechanism, areward mechanism, apunishment mechanism, and a mixedincentive mechanism. Each model wasused to simulta- neouslyconsider the effects ofdifficult pressures and coworkers’
attitudesintheworkenvironment.WithaJavasimulation,thefol- lowingconclusionswereascertained:
First, either punishment or reward can promote knowledge sharingbehavior; however,punishment can lead to a much bet- terperformancethan reward.Contrarytowhat wasexpected,the mixedmechanism isnot aseffectiveaseitherpunishmentor re- ward in facilitating knowledge sharing. Second, the amount of a fineisnonlinearlyrelatedtotheknowledge sharingperformance.
Withinacertainrange,
θ
improvesasthefineincreases;however,θ
reachesamaximumvaluewhenthefinereachesacertainlevel.Accordingly,amoderatefineissuggestedasthemostsatisfactory choicetopromoteknowledgesharingwiththepunishmentmech- anism.Additionally,knowledgesharingcanattainahigherequilib- riumstate when thefrequency ofpenalty is higher.Nonetheless, punishmentis a kind ofnegative incentivemechanism that may causedissatisfactionamongemployees.Thus,organizationsshould setan appropriatefrequencyofpunishmentaccordingtotheir re- alisticcircumstances.Third,thechangeof
θ
isnotparticularlysig- nificantwhenthebonusamountisadjusted;however,amoderate bonus can promote knowledge contribution better than either a highorlowbonus.Thus,themostsatisfactorysolutiontopromote knowledgesharingwiththerewardmechanismistosetamoder- atebonus. Fourth, theinfluences ofpeerpressure, time pressure, andcoworkers’attitudesonknowledgesharingwere investigated, whereinthey alldemonstratedcrucialrolesinknowledgesharing behavior.Furthermore,itiseasiertoimproveandmaintainknowl-edgecontributionunderthreeconditions:(1)whenpeerpressure is stronger than time pressure, (2) when the attitude of sharing fromcoworkersisstrongerthanthatofhoarding,and(3)whenthe numberofplayerswhohavepersonalitytraitsofopenness,agree- ableness, or conscientiousness is greater than that ofthose with greater self-interest. Lastly, the synergy factor r andthe number ofCAplayersbothhaveimportantinfluencesinpromotingknowl- edgesharing.Moreover,thereexistsan optimalvaluer(=3)that allowstheevolutiontoachieveitshighestpoint.
From the above conclusions, the following management sug- gestions are proposed topromote knowledge sharingin an orga- nization. First, it is necessary to create an open and caring or- ganizational climate, as such an environment is essential to en- couraging knowledge sharing. Organizational climaterefers to an organization’s value system in terms of risk taking, reward sys- tems, andprovidinga warm andsupportive environment [65].A goodclimatecanfacilitateknowledgesharing[66]forseveralrea- sons:(1) Itencourages interactionamong individualsand, conse- quently, the exchange of learningand knowledge. (2)It helps to reduce the cost ofcommunication betweenemployees whileen- hancing the synergy factor of knowledge sharing. (3) The influ- enceofthegroupnormorsubjectivenorm,suchaspeerpressure, can prompt employees to adopt the strategy of knowledge shar- ing.Secondly,tomoreeffectivelyovercometheknowledgesharing dilemmainanorganization,punishmentshouldbeadoptedrather thanreward.However,a higherfineorhigherbonusdoesnotin- duce better knowledgesharing. Rather,amoderate fineorbonus is the more satisfactory choice for the organization to promote knowledge sharing.Thirdly,leadersshould paymore attentionto an individual’s personality trait. Different personality traits tend to exhibit different behaviorsand attitudes; namely, whetheran employee has a facilitating orinhibiting attitude towards knowl- edgesharingisrelatedtotheindividual’spersonality.Additionally, different personalitiesare perhaps better suit a differentlevel of pressure. If leaderscould provide the appropriate level andtype of pressure based on an individual’s personality trait, employees maybe better encouraged to shareknowledge and thuscreate a betterlearningenvironment.Lastly,itisbeneficialtohelpemploy- eesdealwithtimepressurewhilereducingthenegativeimpactof timepressure.Thisnotonlypromotesknowledgesharing,butalso ensuresthephysicalandmentalhealthofemployees.Therefore,it is conduciveto theoverall wellbeing of employees,andthus the developmentofthecompetitiveadvantagesofanorganization.Ul- timately,thisworkinformstheuseofincentivemechanismsinthe workplace and seeks a further understanding ofworkplace pres- suresthatimpactknowledgesharing.
DeclarationofCompetingInterest None.
Acknowledgements&funding
ThisworkwasfundedbytheChineseNationalFundingofSocial SciencesunderGrantNo.16BGL138.
WearegratefultoMichaelAllenWatson,andKaladeviSakthivel fortheirsuggestionsandproofreading.
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