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3D-printing of Generative Art by using Combination and Deformation of

Direction-specified 3D Parts

Yasusi Kanada

Dasyn.com, Japan

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Introduction

Direction-specified 3D modeling method and FDM-based printing method for directed models were proposed.

■ These methods enable expression of natural or artificial directions, such as hairs, fabric, or other directed textures, in modeled objects.

Based on these methods, a method for creating various shapes using the following techniques is proposed.

Deformation

enables transforming simple 3D models to create varieties of shapes by generative design.

Spiral/helical printing method

enables seamless print results by making filament directions of the surface & interior portion consistent.

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Modeling

Outline of Direction-specified Methods

A methodology for modeling and printing “directed”

3D models with three steps were proposed.

NC program (G-code) Printed 3D object Field-based tool-

path generation Non-horizontal

3D printing

Partitioning Deformation Field-oriented

modeling

Conventional CAD cannot be used

Field-oriented solid model

STL cannot be used

Spiral/helical printing method Light-reflection control method

Not layer-by-layer

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Field-oriented modeling method

Partitioning into a sequence of strings

Field-oriented Modeling and Partitioning

Field-oriented 3D parts Field-

oriented 3D model

Assemble

(union, intersection,

difference, etc.)

Circular field Parallel field

Circular field

cylinder

torus sphere

cone cube

z

Cross section

c Cross section

r c h

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Representation of Models

This model is suited for deformation.

A model is represented by a sequence of directed strings.

■ Directed string: (Pstart, Pend, c, v)

■ Pstart : tail

■ Pend : head

■ c : cross section of string

■ v : printing speed

Models must be printable.

■ Printing directions must be properly designed.

s1 s2

s3

s4

Pstart

Pend

c

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Deformation: Method

Purpose:

To generate various (artistic) shapes and directions in a generative way while preserving printability.

Original shape and Deformed shapes

helix (empty cylinder)

deformation

filled cylinder

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Description of Deformations

Deformation using Descartes coordinates

deform_xyz(fd(x, y, z), fc(c, x, y, z), fv(v, x, y, z))

fd maps a location (x,y,z) to a new location (x’,y’,z’).

fc maps a cross section at (x,y,z) to a new cross section at (x’,y’,z’).

fv maps a printing speed at (x,y,z) to a new speed at (x’,y’,z’).

Deformation using cylinder coordinates

deform_cylinder(fd(r, θ, z), fc(c, r, θ, z), fv(v, r, θ, z))

fd maps a location (r,θ,z), which is expressed in cylinder coordinates, to a new location (r’, θ’, z’).

fc maps a cross section at location (r, θ, z) to a new cross section at (r’, θ’, z’).

fv maps a head speed at location (r, θ, z) to a new speed at (r’, θ’, z’).

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Deformation: Axisymmetric Examples

Dish:

deform_cylinder(

fdd(r, θ, z), fcd(c, r, θ, z), fvd(v, r, θ, z)) where fdd(r, θ, z) = (r + 1.05 z, θ, 0.3 z).

Vase:

deform_cylinder(

fdp(r, θ, z), fcp(c, r, θ, z), fvp(v, r, θ, z)) where fdp(r, θ, z) =

(r (0.8 + 0.4 sin(z / 8 + 6.5)), θ, z)

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Deformation: Axisymmetric Examples (cont’d)*

Sphere:

deform_cylinder(fds(r, θ, z), fvs(v, r, θ, z), fcs(c, r, θ, z))

where fds(r, θ, z) =

(Radius * sin(z / cylinderHeight), θ, rRadius * cos(z / cylinderHeight))

Modulation Another

deformation

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Spiral/helical Printing Method

Printing parts spirally or helically in this method.

■ A (mostly) horizontal surface can be printed spirally.

■ A horizontally-closed surface can be printed helically.

Advantages of spiral/helical printing method

■ Seams (non-printing head motions) can be reduced by this method.

■ Low-angle overhang without support is allowed by this method.

disk

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Light-reflection Control Method

Brilliantly shining objects can be generated by transparent filaments such as clear PLA.

The amount and the direction of reflection can be controlled.

■ Reflection controlled by overhang angle

■ Reflection controlled by filament density

Weak reflection

Strong reflection

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Print Results

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Printing Process of Dish and Result

YouTube http://youtu.be/5P1vaahzW98

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Summary and Conclusion

Summary

■ A method for creating various shapes by using the following three techniques was developed:

- Deformation

- Spiral/helical printing method - Light reflection control method.

■ This method was implemented and evaluated.

Conclusion

■ The proposed method works well for thin axisymmetric shapes.

■ Object with variety of (artistic) shapes and attractive attributes such as brilliant reflection can be obtained by deforming thin axisymmetric shapes.

Referensi

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