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To observe and evaluate how the implementation of game

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To observe and evaluate how the implementation of game- based learning can improve students’ focus in class and at the same time having fun with their study.

PROJECT DESCRIPTION & OBJECTIVES

 Fun

 Cooperative learning

 Learn by doing

 User-friendly

 Easy to play

 Practical

VALUE ADDED USEFULNESS

 Primary school

 Kindergarten

COMMERCIALISATION

POTENTIAL RECOGNITION

Innovators :

Acknowledgement:

UNIMAS Scholarship of Teaching and Learning (SoLT) Grant: SoLT/FSKTM/2018(1)/016

The Efficiency of Game-Based Learning Towards Student’s Focus And Enjoyment Using Board Game:

A Case Study at SK Martin

Jonathan Sidi :: UNIMAS::

Nur Shaheerah Binti Mohamed Nor, Andalina Dayang ak Madang,

Suhaira Binti Suhaimi, Ainin Sofea Binti Azhari,

Nur Fatin Fareeda Binti Roslan, Siti Khadijah Binti Abdullah, Rapheal Andar

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