• Tidak ada hasil yang ditemukan

529

N/A
N/A
Protected

Academic year: 2025

Membagikan "529"

Copied!
26
0
0

Teks penuh

(1)

Artificial Intelligence

Prabhas Chongstitvatana Chulalongkorn University

[email protected]

(2)

AI : Past, Present, Future

(3)

Why AI is popular today?

(4)

Performance in "human task"

• Tagging Faces

• Search Music

• Personal assistance

• Play Go

(5)

Tiny computer for 5 dollars

(6)

Past

Symbolic AI

• based on Predicate logic

• Physical Symbol Hypothesis

Connectionist

(7)

Physical Symbol Hypothesis

"A physical symbol system has the

necessary and sufficient means for general intelligent action."

— Allen Newell and Herbert A. Simon

• General Problem Solver

(8)

General Problem Solver

(9)
(10)

Means – Ends Analysis

(11)

SHDRLU

(12)

SHDRLU

• Here is a famous demonstration of SHRDLU:

• Person: Pick up a big red block.

• Computer: OK.

• Person: Grasp the pyramid.

• Computer: I DON'T UNDERSTAND WHICH PYRAMID YOU MEAN.

• Person (changing their mind): Find a block which is taller than the one you are holding and put it into the box.

• Computer: BY "IT", I ASSUME YOU MEAN THE BLOCK WHICH IS TALLER THAN THE ONE I AM HOLDING.

• Computer: OK.

• Person: What does the box contain?

• Computer: THE BLUE PYRAMID AND THE BLUE BLOCK.

• Person: What is the pyramid supported by?

• Computer: THE BOX.

• Person: How many blocks are not in the box?

• Computer: FOUR OF THEM.

(13)

Example of logic system

• Cyc

• started in 1984 by Dough Lenat (ID3)

• encyclopedia + everyday knowledge

• (such as people will die)

• in June 2012 the knowledge base contains 239,000 concepts and 2,039,000 facts

• can be browsed on OpenCyc website

(14)

OpenCyc

(15)

Special Machines for Logic Systems

• Japan Fifth Generation Computer System

• Knowledge Information Processing systems"

(applied Artificial Intelligence)

• 10 years project, start 1982, $400 millions

• Logic system

(16)

Connectionist

• Artificial Neural Networks

• Deep learning

(17)

Artificial Neural Networks

(18)

• Machine learning

• Machines with common sense

(19)

Generate Music with GA

GenJam

(20)

Present

• machine learning in computer vision

• Alpha Go

(21)

Object Recognition

(22)

Deep Learning

(23)

AlphaGo vs Lee Seidol, March

2016

(24)

Alpha Go

• "Mastering the game of Go with deep neura l networks and tree search"

. Nature. 529 (7587): 484–489.

• Deep learning

• Monte Carlo Tree search

(25)

Team work

(26)

More Information

• Search “Prabhas Chongstitvatana”

• Get to me homepage

Referensi

Dokumen terkait

(2008, 2009, 2010, 2011, 2012, 2013, 2014, 2016, 2017) – Neural Information Processing Systems (2009, 2010, 2014) – Bayesian Nonparametrics (2017).. – Artificial Intelligence

License: CC-BY-NC-ND 4.0 Artificial Intelligence AI: When Humans and Machines Might Have to Coexist Andreas Kaplan Introduction Artificial intelligence AI, defined as a ‘system’s

2 A Comparative Study on Vector Similarity Methods for Offer Generation in Multi-attribute Negotiation 2015 AI 2015: Advances in Artificial Intelligence, Lecture Notes in Computer

[Nilsson 88e] Nilsson, M., and Tanaka, H.: Massively Parallel Implementation of Flat GHC on the Connection Machine, International Conference on Fifth Generation Computer Systems, pp..

Research Areas • Hardware Systems Computer Architecture, Embedded Systems, Secure Systems • Human-Computer Interaction Computer Vision, Image Processing, Speech Processing •

Research Areas • Hardware Systems Computer Architecture, Embedded Systems, Secure Systems • Human-Computer Interaction Computer Vision, Image Processing, Speech Processing •

 The Foundations of Artificial Intelligence  The History of Artificial Intelligence  The State of the Art  Philosophical Foundations  Logic Programming Language Topic Contents

24 These commentators on educational technology have used ideas from a range of disciplines including education, computer science, artificial intelligence, systems design, psychology,