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Computer Software

1

Semesters

1439 H – 2018 G

A Bachelor's Degree

ةيبيردتلا ططـخلا ةينقتلا تايلكلل

Training Plans for Technical Colleges Curriculum for Department of

Engineering of Computer and Information Technology

Major

Computer Software

)ةعجارلما تتح( ةيلوأ ةخسن

Under Revision Draft

(2)

1

Index

No.

Content Page

1. Index 1

2. Program Description 2

3. Study Plans 3

4. Brief Course Description 6

5. Courses Description 11

6. Appendix Laboratory Equipment, Workshops and Laboratories 82 7. List of Detailed Equipment for Each Laboratory, Workshop or Lab 82

8. References 83

(3)

2

Program Description

The development and implementation of Software and Programming Solutions and technologies have changed the way humans live. The tools of Information and Communication Technologies with the Smart Technologies and Devices provide powerful tools to easy our life, do businesses more efficient and provide quality services. However, the demand to create and develop more sophisticated programming solutions and innovative software products continues to evolve, and remains crucial particularly for the Saudi marketplace. The Bachelor of Computer Programming program comes in this critical time to enable the students to gain the theoretical, practical, technical, professional and interpersonal abilities, as well as problem solving and decision making skills, needed for working in different sectors of the Saudi marketplace and for various Saudi companies in the area of Information and Communication Technologies.

This program aims to prepare professional computer and software programmers with the technical and managerial capabilities and competencies to engage in the development of computer systems, software applications, information systems, database applications, Smartphone applications, web services and platforms, etc.

The courses in the Bachelor of Computer Programming focus on different core topics including programming languages, software engineering and development, web technologies, Smartphone technologies and applications, coding testing and security, etc. The skills gained by the students in the Bachelor of Computer Programming will prepare them after graduation for a career in computer and software programming industry, and prepare them for further studies at graduate and postgraduate degrees.

The graduates with the Bachelor of Computer Programming degree will be able to pursue a wide range of careers with high rates of salaries including, but are not limited to: Computer Programmer, Information System Programmer, Software Developer, System Developer, Software and Coding Tester, Software Solutions Programmer, System Analyst, System Designer, Web Developer, Database Programmer, Smartphone Applications Developer, Business Process Analyst, and other careers.

The Theoretical and Practical Tests and Graduation Projects Determine Learning Outcomes and Trainee Levels for each program.

The training courses contain a theoretical part and a practical part. The practical part is tested as a practical test and the theoretical part is a theoretical test with different evaluation methods.

The Bachelor Degree Graduate gets the seventh level in the Saudi Arabian Qualifications Framework (SAQF).

Admission Requirements: The applicant must have a diploma in Computer Programming.

(4)

3

ةيبيردتلا لوصفلا ىلع ةيبيردتلا ةطلخا عيزوت يثلثلا ماظنلاب سويرولاكبلا ةلحرلم

The Curriculum Framework Distributed

on Trimesters

1st Tr imeste r

No. Course

Code Course Name Prereq

No. of Units

بلطتلما ررقلما مسا زمر

ررقلما م

لولأا بييردتلا لصفلا

م.و حم مع تم أ.س

CRH L P T CTH

1 ENGL 301 English Language (1) 4 4 0 2 6 1 ةيزيلجنا ةغل لجنا301 1

2 MATH

301 Mathematics (1) 4 3 2 1 6 1 تايضاير 301

ضاير 2

3 PHYS 301 Physics 4 3 2 1 6 ءايزيف يزيف301 3

4 IPRG 313 Advanced computer

Programming 5 3 4 1 8 ةمدقتلما بساحلا ةجمرب جمرب313 4

Total Number of Units 17 13 8 5 26 عومجلما

2nd Tri mester

No. Course

Code Course Name Prereq

No. of Units

بلطتلما ررقلما مسا زمر

ررقلما م

يناثلا بييردتلا لصفلا

م.و حم مع تم أ.س

CRH L P T CTH

1 ENGL302 English Language (2) ENGL 301 4 4 0 2 6 لجنا301 2 ةيزيلجنا ةغل لجنا302 1 2 MATH

303 Discrete Math MATH 301 4 3 2 1 6 ضاير301 ةعطقتمتايضاير 303

ضاير 2

3 IPRG 335 Advanced Web Programming 4 2 4 0 6 ةمدقتلما بيولا تايجمرب جمرب335 3

4 IPRG 382 IT Terminologies and Technical

Writing 3 3 0 1 4 تامولعلما ةينقت تاحلطصم

ةينفلا ةباتكلاو جمرب382 4

Total Number of Units 15 12 6 4 22 عومجلما

3r d T rimester

No. Course

Code Course Name Prereq

No. of Units

بلطتلما ررقلما مسا زمر

ررقلما م

ثلاثلا بييردتلا لصفلا

م.و حم مع تم أ.س

CRH L P T CTH

1 STAT 303 Statistics and Probability 3 3 0 1 4 تلاامتحلإاو ءاصحلإا 303

اصحا 1

2 INSA 351 Network Technologies -1 4 2 4 0 6 1- تاكبشلا تاينقت 351

كبشن 2

3 IPRG 325 Algorithms Design & Data Structure

4 2 4 0 6 ةلكيهو تايمزراوخلا ميمصت

تانايبلا

325

جمرب 3

4 UACC 301

Principles Of Accounting 4 4 0 2 6 ةبساحلما ئدابم 301

بسحم 4

Total Number of Units 15 11 8 3 22 عومجلما

CRH: Credit Hours L: Lecture P: Practical T: Tutorial CTH:

Contact Hours

،ةدمتعم تادحو : م.و

،ةرضاحم : حم

،شرو /يلمع : مع

،نيرامت : مت

: أ.س

يعوبسأ لاصتا تاعاس

(5)

4

4th Tri mes ter

No. Course

Code Course Name Prereq

No. of Units

بلطتلما ررقلما مسا زمر

ررقلما م

عبارلا بييردتلا لصفلا

م.و حم مع تم أ.س

CRH L P T CTH

1 IPRG 473 Multimedia Systems

Development 4 3 2 0 5 ةددعتلما طئاسولا ةمظنأ ريوطت جمرب473

1 2 IPRG 324 Database Management

Systems

4 2 4 0 6 تانايبلا دعاوق ةرادإ ةمظنأ جمرب324

2 3 IPRG 443 Advanced Software

Engineering

IPRG 313 3 3 0 1 4 جمرب 313 ةمدقتلما تايجمربلا ةسدنه جمرب443 3 4 IPRG 472 Embedded system

programming IPRG 313 4 2 4 0

6 جمرب313 ةجمدلما ةمظنلأا ةجمرب جمرب472 4 5 IPRG 478 Enterprise Resources Planning

Systems - ERP

UACC 301 4 2 4 0 6 301

بسحم

ةكرشلا دراوم طيطخت ةمظنأ 478 جمرب

5

Total Number of Units 19 12 14 1 27 عومجلما

5th Tri mes ter

No. Course

Code Course Name Prereq

No. of Units

بلطتلما ررقلما مسا زمر

ررقلما م

بييردتلا لصفلاسمالخا

م.و حم مع تم أ.س

CRH L P T CTH

1 IPRG 453 Advanced Smart Devices Programming -1

IPRG 313 4 2 4 0 6 جمرب 313 1- ةمدقتلما ةيكذلا ةزهجلأا ةجمرب جمرب453 1 2 IPRG 461 User Interface Design IPRG 443 4 2 4 0 6 جمرب443 مدختسلما ةهجاو ميمصت جمرب461 2

3 IPRG 474 Software security IPRG 324 4 2 4 0 6 جمرب324 تايجمربلا نمأ 474

جمرب

3

4 IPRG *** Elective Courses -1 3 2 2 0 4 1- يرايتخا ررقم جمرب *** 4

Total Number of Units 15 8 14 0 22 عومجلما

6th Tri mes ter

No. Course

Code Course Name Prereq

No. of Units

بلطتلما ررقلما مسا زمر

ررقلما م

بييردتلا لصفلاسداسلا

م.و حم مع تم أ.س

CRH L P T CTH

1 IPRG *** Elective Courses -2 IPRG 324 3 2 2 0 4 جمرب324 2- يرايتخا ررقم جمرب *** 1

2 ******* Elective Courses -3 3 2 2 0 4 3- يرايتخا ررقم ******* 2

3 IPRG 454 Advanced Smart Devices Programming -2

IPRG 453 4 2 4 0 6 جمرب453 2- ةمدقتلما ةيكذلا ةزهجلأا ةجمرب جمرب454 3 4 IPRG 492 Graduation Project IPRG 453

IPRG 472 4 2 4 0 6 جمرب453

472

جمرب جرختلا عورشم جمرب492 4

Total Number of Units 14 8 12 0 20 عومجلما

Total Number of Semesters Units

CRH L P T CTH

جمانبرلا تادحول يلكلا عوملمجا

م.و حم مع تم أ.س

95 64 62 13 139

Total Contact Hours × 13 Co-operative Training بيردتلاتادحول يلكلا عوملمجا ينواعتلا بيردتلا 13× ةيلكلا لاصتلإا تاعاس

1807 0 1807 0 1807

(6)

5

Elective Courses

Elective Courses -1 No. Course Code Course Name Prereq

No. of Units

بلطتلما ررقلما مسا زمر

ررقلما م

ةيرايتخلإا تاررقلما-1

م.و حم مع تم أ.س

CRH L P T CTH

1 IPRG 484 Selected Topics 3 2 2 0 4 ةراتخم عيضاوم جمرب484 1

2 IPRG 483 Software Testing and Quality

Assurance IPRG 443 3 2 2 0 4 جمرب443 ةلماشلا ةدوجلاو تايجمربلا رابتخاجمرب483 2 CRH: Credit Hours L: Lecture P: Practical T: Tutorial

CTH: Contact Hours

،ةدمتعم تادحو : م.و

،ةرضاحم : حم

،شرو /يلمع : مع

،نيرامت : مت

يعوبسأ لاصتا تاعاس : أ.س

Elective Courses -2 No. Course

Code Course Name Prereq

No. of Units

بلطتلما ررقلما مسا زمر

ررقلما م

ةيرايتخلإا تاررقلما-2

م.و حم مع تم أ.س

CRH L P T CTH

1 IPRG 475 Cloud computing IPRG 324 3 2 2 0 4 جمرب324 ةيباحسلا ةبسوحلا جمرب475 1

2 IPRG 476 Big Data Analytics IPRG 324 3 2 2 0 4 جمرب324 ةمخضلا تانايبلاتلايلحت جمرب476 2 CRH: Credit Hours L: Lecture P: Practical T: Tutorial

CTH: Contact Hours

،ةدمتعم تادحو : م.و

،ةرضاحم : حم

،شرو /يلمع : مع

،نيرامت : مت

يعوبسأ لاصتا تاعاس : أ.س

Elective Courses -3 No. Course Code Course Name Prereq

No. of Units

بلطتلما ررقلما مسا زمر

ررقلما م

ةيرايتخلإا تاررقلما-3

م.و حم مع تم أ.س

CRH L P T CTH

1 IPRG 477 Data Mining IPRG 324 3 2 2 0 4 جمرب324 تانايبلا نع بيقنتلا جمرب477 1

2 INSA 485 Internet of Things 3 2 2 0 4 ءايشلأا تنرتنإ 485

كبشن 2

CRH: Credit Hours L: Lecture P: Practical T: Tutorial CTH: Contact Hours

،ةدمتعم تادحو : م.و

،ةرضاحم : حم

،شرو /يلمع : مع

،نيرامت : مت

يعوبسأ لاصتا تاعاس : أ.س

(7)

6

Brief Course Description

Course

Name Advanced computer Programming Course

Code IPRG 313 Credit

Hours 5

Description

This course focuses on Java program’s structure, constants, variables and built-in data types. The arithmetic, assignment, increment and decrement operators. Classes and object definition, UML representation of a class, declaration of objects (Instance variables), primitive types and reference types. Relational and logical operators, Boolean expressions, conditional statements, loop statements. Object oriented principles, encapsulation and information hiding, methods and the message passing principles, setters, and getters. Methods in depth, passing parameters, constructors, setters. Arrays, usefulness of arrays, declaration of arrays, access to array elements, operations on arrays.

Course

Name Advanced Web Programming Course

Code IPRG 335 Credit

Hours 4

Description

This course aims to explore, discuss, and research emerging technologies in the web arena. Emphasis is placed on exposure to up-and-coming technologies relating to the web, providing hands-on experience, and discussion of practical implications of these emerging fields. It allows students to gain an in-depth understanding of new web technologies, services and business models in fixed and mobile networks. The course will cover topics such as HTML, XML, Css, JavaScript, Web services, Rich Internet Applications (RIA), Hypertext and Hypermedia Systems, Web application frameworks, and some Advanced Topics in Emerging Web Technologies such as Cloud/Grid Computing and Mobile Computing.

Course Name

IT Terminologies and Technical Writing

Course

Code IPRG 382 Credit

Hours 3

Description

This course introduces the professional communication and technical documentation and writing a student will need to engage in the marketplace. The course focuses on the production of accurate and clear technical communication and presentation of materials to be accessible to audiences from different domains. Topics of interest include the process of writing including planning, drafting, revising and editing documentation. Computer concepts (digital basics, devices, networks, the web, social networking, etc.), ethical and legal, collaboration, copyright, verbal and visual information, software applications for technical writing, and other issues are also included in this course.

Course Name

Algorithms Design & Data Structure

Course

Code IPRG 325 Credit

Hours 4

Description

This course enhances the programming skills of the students. It emphasizes the importance of information hiding and how to use abstraction in good program design.

This course introduces the basic data structures and algorithm analysis to be used as tools in designing problems solutions. This course includes: algorithm analysis and design where students will be able to estimate algorithms growth rates and describe it using big O notation. Data structures includes: lists and linked-lists, stacks, queues, priority queues, trees and its traversal, binary search trees, heaps, hash tables and graphs and graphs’ algorithms. Also, important sorting and searching algorithms will be discussed including: bubble sort, insertion sort, selection sort, merge sort, heap sort and radix sort, sequential search and binary search.

(8)

7 Course

Name Multimedia Systems Development Course

Code IPRG 473 Credit

Hours 4

Description

The use of multimedia is growing rapidly and become unavoidable part in our daily life. This course introduces the modern multimedia and its evolution. The course focuses on the key components of multimedia technologies including text, graphics, voice, video and animation. Principles, standards and technologies of multimedia systems will be addressed in this course and students will gain hands-on experience in this area. The course provides trends in the development, tools, techniques, compression and decompression standards, and guidelines facilitating the planning, design, production and implementation of multimedia. It also covers scanning process, developing, editing and professional issues related to multimedia systems.

Course

Name Advanced Software Engineering Course

Code IPRG 443 Credit

Hours 3

Description

This course follows Software Engineering course (at diploma degree) as it continues the investigation into software development life cycle to its end. Students will be exposed to an in-depth coverage of design (architectural design, interface design).

They will be introduced to different approaches to software development (e.g. Rapid Software Development, Extreme programming, and Component Based Software Engineering) and system integration (validation, verification, inspections and dynamic testing techniques). This course also introduces students to the program evolution process, software maintenance, managing the code, documentation, configuration management, and software quality management including software measurements and metrics.

Course

Name Embedded System Programming Course

Code IPRG 472 Credit

Hours 4

Description

Applications of embedded systems appears in many areas surrounding us including automotive systems, traffic control and safety, aircraft control systems, defense systems, manufacturing, toys and games, energy management, robotics, medical devices and other industry sectors. This course introduces the concepts of embedded systems with focus on designing, interfacing, configuring and programming embedded systems. Python language, which will be taught in this course, is used by embedded developers in automating tests and writing frameworks that exchange data over serial port to communicate with device firmware. This course prepares students for cutting edge careers in both industry and research sectors.

Course

Name Database Management Systems Course

Code IPRG 324 Credit

Hours 4

Description

This course introduces the concepts and terminologies of modern Data Base Management Systems (DBMS). The course focuses on the concepts and using the statements of the Structured Query Language (SQL) for the development of DBMS and its applications towards building relational databases. The course also introduces the tools, techniques and methods for securing and protection the relational databases with the administrative part of the DBMS. The students will need to practice in the computer labs using SQL statements and query language to develop and manipulate relational databases using a DBMS.

(9)

8 Course

Name

Advanced Smart Devices Programming -1

Course

Code IPRG 453 Credit

Hours 4

Description

The widespread of cutting edge smart devices such as smart phones and tablets creates opportunities in applications development market. This course enhances the programming skills of the students to develop applications for Apple smart devices such as iPhones and iPads. The course focuses on the latest iOS application development with Swift which is a new programming language from Apple. This course follows the application development processes including planning, analysis, design, development & implementation, testing and maintenance.

Course

Name User Interface Design Course

Code IPRG 461 Credit

Hours 4

Description

This course introduces advance features in user interface design by studying both theoretical and practical issues in human-computer interfaces. These include development awareness of various approaches to the design of contemporary user interfaces, and to identify key principles by which effective contemporary user interfaces are designed. The course also addresses various interface issues that are applicable to interactive systems such as user-centered interaction thinking and methods of usability testing since there is a need to develop current and next- generation interactive technologies.

Course Name

Enterprise Resources Planning Systems - ERP

Course

Code IPRG 478 Credit

Hours 4

Description

This course introduces the Enterprise Resources Planning (ERP) systems and the computing paradigms considered by organizations. The focus will be on how enterprise resources planning and information systems with their core modules support accounting, financial, human resources and manufacturing business functions and operations, theoretically and practically. Topics will also include ERP planning, package selection, acquisition, development, integration with business processes and other systems, deployment, and implementation. Technical architecture, security issues related to ERP system and the application of analytical thinking and business knowledge for problem solving and decision making are also included in this course.

Course Name

Advanced Smart Devices Programming -2

Course

Code IPRG 454 Credit

Hours 4

Description

This course will be a complementary of Advanced Smart Devices Programming 1 course as it focuses on the hybrid application development for both android and iOS smart devices. The course is aimed to enable students to ensure that their applications are secure, scalable and high performing in various platforms. Ionic, which was built on top of AngularJS and Apache Cordova, will be taught in this course as it offered a complete solution for hybrid application development for smart devices. It is using Web technologies such as CSS, HTML5, and Sass. Thus, this course provides students with rich practical knowledge on hybrid application development for cross-platform smart devices.

(10)

9 Course

Name Software Security Course

Code IPRG 474 Credit

Hours 4

Description

This course introduces the intersection of computer security and software engineering.

The course provides students with practical experience on building a software system, and on security as part of software engineering process. Topics include computer security, software and devices security, operating systems security, and security for networks and databases. Further, due to the rapidly evolving threats, attacks, risks and countermeasures in computing environments, this course provides best practices to prevent malicious code execution, authenticate users, use encryption, protect privacy, and implement firewalls; ultimately, to build software systems throughout a secure lifecycles of system development and acquisition.

Course

Name Graduation Project Course

Code IPRG 492 Credit

Hours 4

Description

This course introduces the students to a comprehensive experience for the development of computer software or hardware system. The project duration is one semester dedicated to finish the entire stages: investigation, analysis, design, implementation, testing and changes. The students may work in small groups or teams, and will be introduced to project management principles and practices. Students then are to apply their technical skills in a major area of technologies to develop software, hardware or on both to solve practical application or business problem. This may include database, networking, security, smart technologies, or any other ICT area of work.

Course

Name Selected Topics Course

Code IPRG 484 Credit

Hours 3

Description

This course introduces the new trends, research, technological, software engineering and programming approaches in the field of computer programming and technologies with their applications in the marketplace. The focus will be on the latest and emerging trends such as distributed systems and databases, electronic governments, Internet banking, smart technologies, smart government, and so on. Special attention is also given to the latest analytical tools and applications including cloud computing, big data, business intelligence, cyber-security, etc. the lecturer is to update these topics as they appear in the domain of information and communication technologies.

Course

Name Data Mining Course

Code IPRG 477 Credit

Hours 3

Description

This course offers an introduction to data mining concepts and techniques. The goal is for the students to have a solid foundation in data mining that allows them to apply data mining techniques to real-world problems and to conduct research and development in new data mining methods. Topics include data mining algorithms and methods, association analysis, classification, data visualization, prediction techniques and data clustering analysis.

(11)

10 Course

Name Big Data Analytics Course

Code IPRG 476 Credit

Hours 3

Description

This course introduces the fundamental concepts, technologies, and innovative applications of Big Data systems with focus on distributed systems, distributed file systems, virtualization technologies, programming models, resource management, and analytics techniques that are needed for developing scalable and efficient next- generation applications for processing Big Data. Topics will also include bridging the gap between analytics and data driven technologies, and performance evaluation and benchmarking. Hands-on practice with Hadoop, MapReduce platforms and big data databases like SQL and noSQL will be key components of this course.

Course

Name Cloud Computing Course

Code IPRG 475 Credit

Hours 3

Description

This course introduces the fundamental concepts, technologies, and innovative applications of Cloud Commuting systems, distributed systems and file systems, map- reducing programming models, resource management, virtualization technologies, programming models, cloud models and analytics techniques that are needed for developing scalable and efficient next-generation applications for processing Big Data. Hands-on experience with Hadoop, MapReduce platforms and big data databases like SQL and noSQL will be key components of this course.

Course Name

Software Testing and Quality Assurance

Course

Code IPRG 483 Credit

Hours 3

Description

This course introduces the fundamentals, strategies and techniques for ensuring the quality of software systems through the entire development and implementation processes. The course provides students with hands-on and practical strategies and experiences on testing software systems and the technologies used in this field. Topics include software bugs and software faults, Model-Driven test design, Test Automation and Execution, Criteria-Based Test Design, Testing Coverage Criteria such as Graph, Logic and Syntax-Based Testing, assessing, managing and reporting the software defectives, and managing, planning and implementing the software testing process and project.

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11

Courses Description

(13)

12 Department Engineering of Computer and

Information Technology Major Computer Programming Course Name Advanced Computer Programming Course Code IPRG 313

Prerequisites Credit Hours

CRH

5 CTH 8

L 3 P 4 T 1

CRH: Credit Hours L: Lecture P: Practical T: Tutorial CTH: Contact Hours

Course description:

This course focuses on Java program’s structure, constants, variables and built-in data types. The arithmetic, assignment, increment and decrement operators. Classes and object definition, UML representation of a class, declaration of objects (Instance variables), primitive types and reference types. Relational and logical operators, Boolean expressions, conditional statements, loop statements. Object oriented principles, encapsulation and information hiding, methods and the message passing principles, setters, and getters. Methods in depth, passing parameters, constructors, setters. Arrays, usefulness of arrays, declaration of arrays, access to array elements, operations on arrays.

Topics :

 OOP concepts

 Data Structure

 Networking in Java

Java Applet Experiments:

References :

Detailed of Theoretical Contents

No. Contents Hours

1

Object Oriented Programming Concepts

 Inheritance

 Overriding

 Polymorphism

 abstraction

 Encapsulation

 Interfaces

 Packages

12

2

Data Structure

 Linked lists

 Stacks

 Queues

8

3

Collection

 The collection interfaces

 The collection classes

 The collection algorithms

 Collection Methods

 Lists

8

4

Generic

 Generic Methods

 Bounded Type Parameters

 Generic Classes

8

(14)

13

Detailed of Theoretical Contents

No. Contents Hours

5

Networking in Java

 URL Class

 URLConnection class

 InetAddress class

 Socket class

12

6

Java Applet

 Introduction

 The Applet Class

 HTML <applet> tag

 HTML Attribute Reference

 Getting Applet Parameters

 Application Conversion to Applet

 Event Handling

 Image Display

 Audio Play

14

Textbook: JavaTM How to Program, Tenth edition

Java All=IN-ONE FOR DUMMIES, 4th Edition

Detailed of Practical Contents

No. Contents Hours

1 LAB 1: Object Oriented Programming 2

2 LAB 2: Object Oriented Programming 2

3 LAB 3: Object Oriented Programming 2

4 LAB 4: Object Oriented Programming 3

5 LAB 5: Data Structure

4 6 LAB 6: Data Structure

4 7 LAB 7: Collection

4 8 LAB 8: Generic

4

9 LAB 9: Networking 4

10 LAB 10: Networking 4

(15)

14

Detailed of Practical Contents

No. Contents Hours

11 LAB 11: Networking 3

12 LAB 12: Java Applet

3 13 LAB 13: Java Applet

3 Textbook: JavaTM How to Program, Tenth edition

Java All=IN-ONE FOR DUMMIES, 4th Edition

(16)

15 Department Engineering of Computer and

Information Technology Major Computer Programming Course Name Advanced Web Programming Course Code IPRG 335

Prerequisites Credit Hours

CRH

4 CTH 6

L 2 P 4 T 0

CRH: Credit Hours L: Lecture P: Practical T: Tutorial CTH: Contact Hours

Course description :This course aims to explore, discuss, and research emerging technologies in the web arena.

Emphasis is placed on exposure to up-and-coming technologies relating to the web, providing hands-on experience, and discussion of practical implications of these emerging fields. It allows students to gain an in-depth understanding of new web technologies, services and business models in fixed and mobile networks. The course will cover topics such as HTML, XML, Css, JavaScript, Web services, Rich Internet Applications (RIA), Hypertext and Hypermedia Systems, Web application frameworks, and some Advanced Topics in Emerging Web Technologies such as Cloud/Grid Computing and Mobile Computing

Topics :

 HTML5

 Css3

 JavaScript

 PHP & MySql Experiments:

References :

Detailed of Theoretical Contents

No. Contents Hours

1 HTML5

 Introduction to HTML5

 The Evolution of HTML5

 HTML5 Structure Elements, Forms, Audio and Video

 HTML5 Canvas

 HTML 5 APIs

7

2 Using Cascading Style Sheets Version 3 (CSS3)

 Introduction to CSS3

 CSS3 Selectors and Properties

 CSS3 Background, Colors, and Masks Properties

 CSS3 Border and Box Properties

 CSS3 Font and text Properties

 CSS3 Transformations, Transitions, Animations

 CSS3 User Interfaces

 Creating Menus and Buttons with CSS3

9

3 JavaScript

 HTML5 and JavaScript

 Embedding JavaScript into HTML5 Documents

 JavaScript Events

 JavaScript Functions

 JavaScript Methods

9

4 PHP

 Control statements

 Strings and numbers

9

(17)

16

Detailed of Theoretical Contents

No. Contents Hours

 Arrays

 Functions 5 MySQL

 SQL statements for data manipulation

 Introduction to MySQL

 Connecting to MySQL

 Select statement

 Querying a Database in PHP

6

6 eXtensible Markup Language (XML)

 Basic Rules of XML

 Describing and Viewing XML Data

 Validating XML data with a Document Type Definition

 Styling XML data with CSS

6

Textbook:

Web Programming and Internet Technologies, 2nd edition. By Scobey.

Publisher: Jones & Bartlett LearningmRelease Date: September 2016 ISBN:

9781284070699

Detailed of Practical Contents

No. Contents Hours

1 Lab: HTML5 5

2 Lab: Css3 6

3 Lab: JavaScript 6

4 Lab: PHP 3

5 Lab: MySql 2

6 Lab: PHP & MySql 6

7 Lab: XML 4

Textbook:

Web Programming and Internet Technologies, 2nd edition. By Scobey.

Publisher: Jones & Bartlett LearningmRelease Date: September 2016 ISBN:

9781284070699

(18)

17 Department Engineering of Computer and

Information Technology Major Computer Programming Course Name IT Terminologies and Technical

Writing Course Code IPRG 382

Prerequisites Credit Hours

CRH

3 CTH 4

L 3 P 0 T 1

CRH: Credit Hours L: Lecture P: Practical T: Tutorial CTH: Contact Hours

Course description :

This course introduces the professional communication and technical documentation and writing a student will need to engage in the marketplace. The course focuses on the production of accurate and clear technical communication and presentation of materials to be accessible to audiences from different domains. Topics of interest include the process of writing including planning, drafting, revising and editing documentation. Computer concepts (digital basics, devices, networks, the web, social networking, etc.), ethical and legal, collaboration, copyright, verbal and visual information, software applications for technical writing, and other issues are also included in this course.

Topics :

 Technical Communications and Documents

 Writing in Teams, Life Cycle and Management

 Academic and Workplace Research

 Computer and ICT Terminologies

 Verbal and Visual Information

 Ethical and Legal Issues

Experiments: if applicable it will support the course topics References :

 Technical Communication, 11th Edition, 2015, Mike Markel, Bedford/St. Martin MacMillan, ISBN-13: 978-1457673375

 New Perspectives on Computer Concepts 2016, Introductory, 18th Edition, 2016, June Jamrich Parsons, Course Technology, ISBN: 9781305387751

 Technical Communication: Process and Product, 8th Edition, 2013, Sharon Gerson and Steven Gerson, Pearson, ISBN-13: 978-0321864949

Detailed of Theoretical Contents

No. Contents Hours

1 Technical Communication and Writing

 Producing Technical Communication

 Characteristics of a Technical Document

 Excellence in Technical Documents

 Successful Workplace Communicators

 Writing and Documentation Tools

 Organizing and Outlining Documents

 Drafting Documents

 Modifying Documents

 Revising Documents

 Editing Documents

 Proofreading Documents

4

(19)

18

Detailed of Theoretical Contents

No. Contents Hours

2 Writing Collaboratively

 Collaboration for Documentations

 Team Writing Assignment Modules

 Managing Projects

 Conducting Meetings

 Listening Effectively

 Team's Agenda

 Work-Scheduling

 Communicating Diplomatically

 Critiquing Colleagues

 Collaboration Tools

 Messaging Technologies

 Videoconferencing

 Shared Documents

 Gender and Culture issues

4

3 Planning the Documentation

 Understanding Audience and Purpose

 Audience Profile Sheet

 Characteristics of Audience

 Readers’ Attitudes and Expectations

 Interviewing People

 Searching Social Media

 Analyzing Social-media Data

 Communicating Across Cultures

 Using Graphics and Design

 Writing for Multiple Audiences

4

4 Academic and Workplace Research

 Research Process

 Academic Research

 Workplace Research

 Research Methods and Tools

 Primary and Secondary Research

 Social Media Resources

 Research Evaluation

 Observations and Demonstrations

 Inspections and Experiments

 Field Research

 Inquiries and Questionnaires

4

5 Organizing Technical Information

 Conventional Patterns of Organization

 Chronological Organization

 Spatial Organization

 General to Specific

 Important to Less Important

 Comparison and Contrast

 Classification and Partition

 Problem-Methods-Solution

 Cause and Effect

4

(20)

19

Detailed of Theoretical Contents

No. Contents Hours

6 Verbal and Visual Information

 Context of Argument

 Working Within Constraints

 Crafting a Persuasive Argument

 Identifying the Elements of Argument

 Using the Right Kinds of Evidence

 Considering Opposing Viewpoints

 Appealing to Emotions Responsibly

 The Role of Culture in Persuasion

 Using Graphics

4

7 Emphasizing Important Information

 Writing Clear

 Informative Titles

 Informative Headings and Lists

 Effective Paragraph Lists

 Effective Sentence Lists

 Informative Paragraphs

 Structure Paragraphs

 Coherence Devices

4

8 Writing Correspondence

 Process of Writing

 Type of Correspondence

 Effective Correspondence

 Writing Letters, Memos, E-mails and Micro-blogs

 Writing Job-Application

 Crafting Personal Brand

 Writing Résumés

 Writing Research Proposals

 Budget Preparation

 Writing Informational Reports

 Writing Field Reports

 Writing Progress and Status Reports

 Writing Incident Reports, Meeting Minutes and Technical Reports

4

Textbook:

 Technical Communication, 11th Edition, 2015, Mike Markel, Bedford/St.

Martin MacMillan, ISBN-13: 978-1457673375

 Technical Communication: Process and Product, 8th Edition, 2013, Sharon Gerson and Steven Gerson, Pearson, ISBN-13: 978-0321864949

(21)

20 Detailed of Practical Contents

No. Contents Hours

1 Working with Digital Contents and Devices

 Digital Basics and Sounds

 Bitmap Graphics

 Vector Graphics

 Digital Video

 Device Basics

 Device Options

 Processors and Memory

 Storage, Input and Output

4

2 Working on the Web

 Web Basics

 Browsers

 HTML. HTTP

 Search Engines

 Web Pages

 Home Pages

3

3 Working with Software and Information Systems

 Software Basics and Operating Systems

 Applications and Apps

 Productivity Software

 File Management Utilities

 Information System Basics

 Enterprise Applications

 Systems Analysis

 Design and Implementation

 System Security

 Decisions Support

4

4 Communication Channels and Process

 Smartphones and Technical Communication

 Mobile Apps Communications

 Teamwork in Technical Communication

 Diverse and Dispersed Teams

 Effective Collaboration

 Collaborative Projects

 Conflict Resolution

 Communication Process

 Writing Process

 Prewriting, Rewriting and Goals

 Usability Testing

 Revision Techniques

4

5 Ethics in the Workplace

 Business Ethics

 Intellectual Property Types

 Copyrights and Patents

 Ethics of Intellectual Property Laws

 Protecting Intellectual Property

 Making Ethical Decisions

2

(22)

21 Detailed of Practical Contents

No. Contents Hours

6 Research Documentation

 Conduct Research

 Secondary Research

 Primary Research

 Field Research

 Research Groups and Teams

 Research Meeting

 Research Reporting

 Research Writing Process

 Research Validity and Reliability

 Research Publishing

3

Textbook:

 New Perspectives on Computer Concepts 2016, Introductory, 18th Edition, 2016, June Jamrich Parsons, Course Technology, ISBN: 9781305387751

 Technical Communication: Process and Product, 8th Edition, 2013, Sharon Gerson and Steven Gerson, Pearson, ISBN-13: 978-0321864949

(23)

22 Department Engineering of Computer and

Information Technology Major Computer Programming Course Name Algorithms Design & Data

Structure Course Code IPRG 325

Prerequisites Credit Hours

CRH

3 CTH 6

L 2 P 4 T 0

CRH: Credit Hours L: Lecture P: Practical T: Tutorial CTH: Contact Hours

Course description :This course enhances the programming skills of the students. It emphasizes the importance of information hiding and how to use abstraction in good program design. This course introduce the basic data structures and algorithm analysis which are to be used as tools in designing solutions to problems. This course includes: algorithm analysis and design where students will be able to estimate algorithms growth rates and describe it using big O notation. Data structures includes: lists and linked-lists, stacks, queues, priority queues, trees and its traversal, binary search trees, heaps, hash tables and graphs and graphs’ algorithms. Also, important sorting and searching algorithms will be discussed including: bubble sort, insertion sort, selection sort, merge sort, heap sort and radix sort, sequential search and binary search.

Topics :

 Basics of algorithm analysis

 Arrays and Linked lists

 Stacks

 Queues

 Trees

 Sorting

 Searching

 Graphs algorithms Experiments:

References :

Detailed of Theoretical Contents

No. Contents Hours

1 Complexity Analysis :

 Algorithm and its properties,

 Computational and Asymptotic Complexity,

 Complexity Notations – Big-Omega(Ω) and Theta(Ɵ) Notations,

 The Best, Average and Worst Case Analysis.

8

2 Arrays and Linked Lists:

 Practical uses of Arrays

 Singly Linked List and its basics operations – Insertion, Deletion and Search,

 Circular Linked Lists,

 Double Linked Lists

6

3 Stacks:

 Introduction to Stack,

 Basic Operations on Stacks – clear,

 push and pop. Applications of Stack ,

6

4 Queues:

 Introduction to Queue,

6

(24)

23

Detailed of Theoretical Contents

No. Contents Hours

 Basic operations on Queue – clear, enqueue, dequeue.

 Applications of Queue,

 Priority Queues.

5 Trees

 Trees definitions and properties

 Binary Trees

 Tree representation

8

6 Searching:

 Sequential search

 Binary Search,

8

7 Sorting:

 Sorting Techniques,

 Insertion Sort,

 Selection Sort,

 Bubble Sort,

 Quick Sort

 Merge Sort,

7

8 Graph Algorithms

 Definitions

 Topological Sort

 Shortest Path Algorithms Network Flow Problems

 Minimum Spanning Tree

6

Textbook: Data Structure & Algorithms in Java, sixth edition

Data Structures and Algorithm Analysis in C++, Addison Wesley, 2014. M. A. Weiss Detailed of exercise Contents

No. Contents Hours

1 Complexity Analysis :

 Algorithm and its properties,

 Computational and Asymptotic Complexity,

 Complexity Notations – Big-Omega(Ω) and Theta(Ɵ) Notations,

 The Best, Average and Worst Case Analysis.

3

2 Arrays and Linked Lists:

 Practical uses of Arrays

 Singly Linked List and its basics operations – Insertion, Deletion and Search,

 Circular Linked Lists,

 Double Linked Lists

2

3 Stacks:

 Introduction to Stack,

 Basic Operations on Stacks – clear,

 push and pop. Applications of Stack ,

3

4 Queues:

 Introduction to Queue,

 Basic operations on Queue – clear, enqueue, dequeue.

 Applications of Queue,

 Priority Queues.

3

(25)

24 Detailed of exercise Contents

No. Contents Hours

5 Trees

 Trees definitions and properties

 Binary Trees

 Tree representation

3

6 Searching:

 Sequential search

 Binary Search,

3

7 Sorting:

 Sorting Techniques,

 Insertion Sort,

 Selection Sort,

 Bubble Sort,

 Quick Sort

 Merge Sort,

3

8 Graph Algorithms

 Definitions

 Topological Sort

 Shortest Path Algorithms Network Flow Problems

 Minimum Spanning Tree

3

Textbook: Data Structure & Algorithms in Java, sixth edition

Data Structures and Algorithm Analysis in C++, Addison Wesley, 2014. M. A. Weiss

(26)

25 Department Engineering of Computer and

Information Technology Major Computer Programming Course Name Multimedia Systems Development Course Code IPRG 473

Prerequisites Credit Hours

CRH

4 CTH 5

L 3 P 2 T 0

CRH: Credit Hours L: Lecture P: Practical T: Tutorial CTH: Contact Hours

Course description:

The use of multimedia is growing rapidly and become unavoidable part in our daily life.This course introduces the contemporary multimedia and its evolution. The course focuses on the key components of multimedia technologies including text, graphics, voice, video and animation. Principles, standards and current technologies of multimedia systems will be addressed in this course and students will gain hands- on experience in this area. The course provides trends in the development, tools, techniques, compression and decompression standards, and guidelines facilitating the planning, design, production, and implementation of multimedia.This course covers scanning process, developing, editing and professional issues related to multimedia systems.

Topics:

 Multimedia Revolution

 Digital Data

 Computer Hardware

 Computer Software

 Text

 Graphics

 Sound

 Video

 Animation

 Authoring & Multimedia Development

 Professional Issues in Multimedia Development Experiments: if applicable it will support the course topics Reference:

An Introduction to Digital Multimedia, T. M. Savage and K. G. Vogel, Second Edition, Jones and Barlett Learning, 2014, ISBN: 9781449688394.

Detailed of Theoretical Contents

No. Contents Hours

1 Multimedia Revolution

 Nature of a revolution

 Definition of modern multimedia

 Forms of multimedia

 Origins of multimedia

 Visionaries of multimedia

 Potential of digital media

3

2 Digital Data

 Elements of Digital Media

 Digital Codes

 Digital Files

 Digitization Process

3

(27)

26

Detailed of Theoretical Contents

No. Contents Hours

 Compression for Digital Media

 Advantages of Digital Media

 Challenges of Digital Media 3 Computer Hardware

 Components of a Computer System

 Types of Computer Systems

 Computer Platforms

 Hardware Basics

 Network Fundamentals

3

4 Computer Software

 Main Categories of Software

 Functions of The Operating System

 Types of Programming Languages

 Software for Multimedia Development

3

5 Text

 Text tradition.

 Codes for computer text

 Font technologies

 Multimedia text

 Guidelines for use of text in multimedia

3

6 Graphics

 Key Elements of Traditional Graphics

 Features and Uses of Computer Graphics

 Bitmapped Images

 Vector-Drawn Images

 3-D Graphics

 Guidelines for Using Graphics in Multimedia

3

7 Sound

 Nature of Sound

 Traditional Sound Reproduction

 Digital Sound

 Sampled

 Synthesized

 Advantages of Digital Sound

 Guidelines for Digital Sound in Multimedia

2

8 Video

 Digital Video

 Quality Factors

 Compression Strategies

 File Formats

 Create Original Video

 Digital Video Camera Considerations

 Guidelines for Video in Multimedia

3

9 Animation

 Animation Basics

 Traditional Animation Techniques

 2-D Animation Techniques

3

(28)

27

Detailed of Theoretical Contents

No. Contents Hours

 3-D Animation

 Guidelines for Animation in Multimedia 10 Authoring & Multimedia Development

 Approaches of Integrating Media Elements

 Authoring Metaphors

 Authoring Process

 Guidelines to Select an Authoring Application

 Requirements of Multimedia Development

 Team Members

 Development Plan

3

11 Professional Issues in Multimedia Development

 Definition and Characteristics of a Profession

 Elements of A Professional Code of Ethics

 Copyright

 Challenges Created by The Digital Revolution

 Digital Rights Management

 Challenges and Opportunities

3

Textbook: Computer Networking: A Top-Down Approach, 2017, James Kurose and Keith Ross, 7th Edition, Pearson, ISBN-13: 978-0133594140

Detailed of Practical Contents

No. Contents Hours

1 Digital Data& Computer Software

 Elements of Digital Media

 Digital Codes

 Digital Files

 Digitization Process

 Compression for Digital Media

 Software for Multimedia Development

4

2 Text

 Text tradition.

 Codes for computer text

 Font technologies

 Multimedia text

 Guidelines for use of text in multimedia

4

3 Graphics

 Key Elements of Traditional Graphics

 Features and Uses of Computer Graphics

 Bitmapped Images

 Vector-Drawn Images

 3-D Graphics

 Guidelines for Using Graphics in Multimedia

5

4 Sound

 Nature of Sound

 Traditional Sound Reproduction

 Digital Sound

4

(29)

28 Detailed of Practical Contents

No. Contents Hours

 Sampled

 Synthesized

 Advantages of Digital Sound

 Guidelines for Digital Sound in Multimedia 5 Video

 Digital Video

 Quality Factors

 Compression Strategies

 File Formats

 Create Original Video

 Digital Video Camera Considerations

 Guidelines for Video in Multimedia

5

6 Animation

 Animation Basics

 Traditional Animation Techniques

 2-D Animation Techniques

 3-D Animation

 Guidelines for Animation in Multimedia

5

7 Authoring & Multimedia Development

 Approaches of Integrating Media Elements

 Authoring Metaphors

 Authoring Process

 Guidelines to Select an Authoring Application

 Requirements of Multimedia Development

 Team Members

 Development Plan

6

Textbook: Computer Networking: A Top-Down Approach, 2017, James Kurose and Keith Ross, 7th Edition, Pearson, ISBN-13: 978-0133594140

(30)

29 Department Engineering of Computer and

Information Technology Major Computer Programming Course Name Advanced Software Engineering Course Code IPRG 443

Prerequisites IPRG 313 Credit Hours

CRH

3 CTH 4

L 3 P 0 T 1

CRH: Credit Hours L: Lecture P: Practical T: Tutorial CTH: Contact Hours

Course description :This course follows Software Engineering course (at diploma degree) as it continues the investigation into software development life cycle to its end. Students will be exposed to an in-depth coverage of design (architectural design, interface design). They will be introduced to different approaches to software development (e.g. Rapid Software Development, Extreme programming, and Component Based Software Engineering) and system integration (validation, verification, inspections and dynamic testing techniques). This course also introduces students to the program evolution process, software maintenance, managing the code, documentation, configuration management, and software quality management including software measurements and metrics.

Topics :

 System Analysis & Design Stages

 Software Testing

 Software Evolution

 Software reuse

 Software management

Experiments:

References :

Detailed of Theoretical Contents

No. Contents Hours

1 Planning

 Identifying and Selecting Development Projects

Process of identifying and selecting development projects Corporate Strategic Planning

Information System Planning

 Initiating and Planning Systems Development Projects

The process of Initiating and Planning Information Systems Development Projects

Assessing Project Feasibility

Building and Reviewing the Baseline Project Plan

7

2 Analysis

 Determing Software Requirements

Performibng Requirements Detemination Traditional Methods

Contemporary Methods Radical methods

Requierments Management Tools

Requieremnt Determenation Using Agile Methodologies

 Analyzing Software Process Requirements Process Modiling

Data Flow Diagramming Mechanics

 Object-Oriented Analysis & Design Use cases

Activity Digram

9

Gambar

8  Graph Algorithms
8  Graph Algorithms
5  Graph Coverage Testing
3  Graph Coverage Testing

Referensi

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