Going Beyond the Basics
Objectives
Use the Transform Each command
Select within groups and make guides
Modify objects with the Direct Selection tool Work with the stacking order
Create interlocking objects Use the Unite shape mode
Add visual complexity with the stacking order Apply effects
Using the Transform Each Command
Offers the option to transform multiple objects simultaneously but individually
Great for making a complex pattern from a simple illustration
Transform Each dialog box
One of nine reference points can be selected
• Indicates which point the selected object will transform from
Using the Transform Each Command
Point of origin
Chosen the from in the dialog box
Default point of origin
Center reference point selected
Using the Transform Each Command
FIGURE C-2: Squares are scaled 70%
FIGURE C-3: Pattern created with the Transform Each command
Selecting Within Groups and Making Guides
Selection tool
Used to select all objects in a group
Direct Selection tool
Used to select individual objects within a group
Make Guides command
Used to convert Illustrator objects into guides (i.e., object guides)
Selecting Within Groups and Making Guides
Working with guides
Quick keys for Hide, Lock, Make, and Release Guides
Use the Preferences dialog box with the Guides & Grid settings to change the color or style of guides
Selecting Within Groups and Making Guides
FIGURE C-4: Converting the rectangle to an object guide
Selecting Within Groups and Making Guides
FIGURE C-5: Viewing two object guides
Modifying Objects with the Direct Selection Tool
Direct Selection tool performs two essential functions:
Selects individual objects within a group
Selects individual components of a single vector object
• Select individual paths and anchor points on vector objects
Modifying Objects with the Direct Selection Tool
Anchor points appear white or hollow
Hollow anchor points can be selected individually
When you apply the Add Anchor Points command, the entire object becomes selected
Modifying Objects with the Direct Selection Tool
FIGURE C-6: Repositioning the 4" x 4" square
Modifying Objects with the Direct Selection Tool
FIGURE C-7: Moving a single anchor point
Modifying Objects with the Direct Selection Tool
FIGURE C-8: Recreating the starburst
Working with the Stacking Order
Stacking order
Order of how objects are arranged in front of and behind other objects on the artboard
• Objects are created in front of the existing objects
Arrange commands on the Object menu
• Allows you to manipulate stacking order
Draw Behind drawing mode
• Allows objects to be created behind a object or at the bottom of the stacking order
Working with the Stacking Order
FIGURE C-9: Red rectangle sent to the back of the stacking order
FIGURE C-10: Moving the blue oval forward in the stacking order
Working with the Stacking Order
FIGURE C-11: The new red circle behind the purple rectangle
Working with the Stacking Order
Arrange commands
Creating Interlocking Objects
Line segments
Selected when you click a path with the Direct Selection tool
Fall within each set of two anchor points
Interlocking objects
Created using the Paste In Front command
Creating Interlocking Objects
FIGURE C-12: Identifying the orange path to select
FIGURE C-13: A copy of the
orange path is in front of all objects
Creating Interlocking Objects
FIGURE C-14: Identifying the green path to select
FIGURE C-15: Identifying the purple path to select
Creating Interlocking Objects
FIGURE C-16: Identifying the two anchor points to select
FIGURE C-17: The completed effect—it’s all an illusion
Using the Unite Shape Mode
Pathfinder panel
Contains pre-programmed actions to
perform basic functions on selected objects
Shape modes and pathfinders: allow new shapes to be created from overlapping
objects
• Shape modes: top row
• Pathfinders: bottom row
Using the Unite Shape Mode
Unite shape mode
Unites multiple paths as a single object
FIGURE C-18: Uniting all the paths
Using the Unite Shape Mode
FIGURE C-19: Odd “holes” remain where paths didn’t overlap
Using the Unite Shape Mode
FIGURE C-20: Drawing rectangles over holes
Adding Visual Complexity with the Stacking Order
Stacking order
Manages which objects are in front of or behind other objects
Can be used to add visual complexity to an illustration
• Pasting new objects in front of or behind
existing objects can add a sense of dimension, layering, and depth
Adding Visual Complexity with the Stacking Order
Using the Offset Path command
Works by making a copy of a path and moving it a specific distance from the original path
Great way to make concentric circles
FIGURE C-24: Concentric and evenly spaced circles
Adding Visual Complexity with the Stacking Order
FIGURE C-21: Bringing the paths to the front
FIGURE C-22: Pasted path with dark blue fill
Adding Visual Complexity with the Stacking Order
FIGURE C-23: Final illustration
Applying Effects
Effects
Operations that you can apply to an object to alter its appearance without actually
altering the object itself
Distort, transform, warp, outline, and offset a path—among others—without changing the original size, anchor points, and shape of the object
Appearance refers to what an object looks like when an effect has been applied to it
Applying Effects
FIGURE C-25: Viewing the Bloat effect
Applying Effects
FIGURE C-26: Viewing the square with the appearance of a circle
Applying Effects
If you use the Scale tool to try and create
concentric circles, each successive circle is a percentage of a different size original circle
Percentages are relative, not absolute, so the space between each circle and the original
from which it was scaled keeps getting
smaller, because the original keeps getting smaller
With the Offset Path command, the offset is an absolute
Summary
Use the Transform Each command
Select within groups and make guides
Modify objects with the Direct Selection tool
Work with the stacking order
Create interlocking objects
Use the Unite shape mode
Add visual complexity with the stacking order
Apply effects