• Tidak ada hasil yang ditemukan

Think Different Multimedia: Blender – Interface

N/A
N/A
Protected

Academic year: 2017

Membagikan "Think Different Multimedia: Blender – Interface"

Copied!
26
0
0

Teks penuh

(1)
(2)
(3)
(4)
(5)
(6)
(7)

Splitting the Screen

 To split a screen, position your mouse

over this corner (when the mouse

pointer changes to a cross, you are in the right position), hold down the LMB, and drag toward the center of the

(8)
(9)
(10)

Adding New Objects

(11)
(12)
(13)

Moving Objects

 Moving the object is easy. Simply hold the LMB on one of the

arrows and drag in the direction you wish the cube to move.

Notice that you can only move the cube parallel to the arrow you are pulling. You can drag in all

directions by LMB-dragging the circle where the manipulator arrows meet.

(14)

Rotating Objects

Now that you can move an object, follow these steps to rotate it:

1. Place your mouse near the edge of the object.

2. Press the R key once.

3. Move the mouse around the object in circles to watch it rotate. 4. LMB-click to release the object in

place, or press Esc to cancel.

5. If you press R twice, however, the rotation changes to trackball mode.

Normal rotation (left) and trackball

(15)
(16)

The Difference Between

Global and Local

 The difference is that with

global coordinates, the x, y, and z directions are given in terms of world space. This means that z is always up, no matter which way an object is rotated.

 However, in local

(17)

Scaling Objects

Select the cube (RMB-click it). 1. Place the mouse pointer near

the edge of the cube. 2. Press S.

3. Draw the mouse pointer away from the cube (do not hold any mouse buttons) to enlarge it.

4. LMB-click to finalize the scale operation or press Esc to cancel. 5. Experiment with the same

(18)
(19)
(20)

Layers

To move an object to a different layer, RMB-select the object and then press the M key. The Move to Layer dialog will appear (see Figure 2–25), allowing you to select the

layer(s) on which you wish the selected object to appear.

(21)
(22)

Undoing Things

This is all very well, but what if you want to change an

object’s rested position? For example, you might want

the rested position to be 45 degrees diagonal, or the

default shape to be taller. The solution is to make the

change to the object, and then lock it in its new

positioning by selecting Object Apply

(23)

Saving Your Work

To save your work, go to File Save or File

(24)
(25)
(26)

Referensi

Dokumen terkait

The Doctor and Leela came tearing around the corner, and ran straight into Jack and Granny Tyler.. ‘Are you two all right?’ asked the