• Tidak ada hasil yang ditemukan

Increasing Students’ Vocabulary Mastery by Using Eye-Spy Game at the Second Grade of SMP Babussalam Selayar - Repositori UIN Alauddin Makassar

N/A
N/A
Protected

Academic year: 2019

Membagikan "Increasing Students’ Vocabulary Mastery by Using Eye-Spy Game at the Second Grade of SMP Babussalam Selayar - Repositori UIN Alauddin Makassar"

Copied!
93
0
0

Teks penuh

Gambar

Table 4.3: The mean score and standard deviation of experimental and
Figure 2.2: Experimental Design .........................................................................
Figure 2.1 Variable of Affecting Score Achieved Theoretical Framework
Figure 3.1 Experimental Design
+7

Referensi

Dokumen terkait

In this case, the writer used descriptive method to describe the implementation of teaching vocabulary by storytelling to increase vocabulary mastery for the

The current study concluded that students’ experiences and reading strategies help the students to understand texts but vocabulary mastery was more contributive

grade students’ of MTs Abnaul Amir vocabulary mastery (Nouns) impro ved by using Collaboration between Quantum Teaching Method & Speed Drawing Games by the increase of the

The Implementation of Spelling Bee Game to Improve the Students’ Vocabulary Mastery A Pre-Experimental Research at the Seventh Grade Students of SMP Aisyiah Paccinongan supervised by

Based on the findings above, the researcher concluded that there was an improve students' vocabulary mastery by playing Word Chain Game on the first grade students at SMK Negeri 1

The researcher was applied pre-test, treatment, post-test design to know how far Quick-fire game to improve the students’ vocabulary and to increase the students’ interest in the

Vocabulary is important in the following ways: 1 the ability to recognize words is aided by vocabulary knowledge; 2 one of the best measures of verbal ability is phonological awareness,

Based on the explanation above the researcher carried out the research to solve the students’ problem entitled, “Increasing the Students’ Vocabulary Mastery Through Jeopardy Game at the