• Tidak ada hasil yang ditemukan

S IPSE 1200811 Abstract

N/A
N/A
Protected

Academic year: 2017

Membagikan "S IPSE 1200811 Abstract"

Copied!
1
0
0

Teks penuh

(1)

Chika Laraswati Putri, 2016

THE USE OF VIRTUAL LAB AND ROLE PLAY IN DIFFERENT SEQUENCE TOWARDS STUDENTS’ UNDERSTANDING IN LEARNING SOLAR SYSTEM

Universitas Pendidikan Indonesia| repository.upi.edu | perpustakaan.upi.edu

THE USE OF VIRTUAL LAB AND ROLE PLAY IN DIFFERENT

SEQUENCE TOWARDS STUDENTS’ UNDERSTANDING

IN LEARNING SOLAR SYSTEM

Chika Laraswati Putri

International Program on Science Education

Universitas Pendidikan Indonesia

[email protected]

ABSTRACT

Role play as a teaching method could improve cognitive, affective and psychomotor skills of students even though it has several disadvantages of applying this in learning science since it needs longer time to prepare and not all of science topics can be taught using role play. The topic that could be abstract phenomena that occur in a daily life which involves analogical analytic. Solar system concept is one of the topic which is suitable to be learned using role play. The aim of this research is to investigate how is the differences between role play that conducted in the beginning of the learning process and role play that conducted in the end of a learning process. The method used in this research is quasi experiment. This research used two classes, experiment class 1 and experiment class 2. Before the learning process conducted, pre-test is given to know the initial of students’ understanding. The result is there are no significant difference between experiment class 1 and experiment class 2. The same materials given to both classes but the syntax of learning was different. After that, the post-test was conducted in the end of learning process. The result is statically significant, experiment class 1 get higher score than experiment class 2. The N-gain of experiment class 1 was 0.40 and experiment class 2 was 0.18. Students performance and students respond are better in experiment class 1 because the students more ready to implement the role play. The conclusion is before the students conduct the role play, students need to be taught about the concept because without prior knowledge, the role play is much less effective.

Keywords: Virtual Lab, Role play, Students’ Understanding, Students’ Performance,

Referensi

Dokumen terkait

By the assistance of ANATES software, the result has been presented and analyzed with the result as follow: (1) Generally, there was a fluctuated trend in scientific inquiry

Contextual Teaching Learning to Improve Students’ Critical Thinking Skill and Concept Comprehension in Changes of Matter Topic for Junior High School.. Universitas Pendidikan

This research was investigated the impact of Numbered Heads Together (NHT) as a type of cooperative learning to be acted as an endeavor to improve students

CONSTRUCTED INTERACTIVE ANIMATION AS A MEDIA TO MEASURE STUDENTS’ COLLABORATIVE PROBLEM SOLVING. SKILLS AND IMPROVE STUDENTS’ UNDERSTANDING IN

CONSTRUCTED INTERACTIVE ANIMATION AS A MEDIA TO MEASURE STUDENTS’ OLLABORATIVE PROBLEM SOLVING SKILLS AND IMPROVE STUDENTS’ UNDERSTANDING IN

CONSTRUCTED INTERACTIVE ANIMATION AS A MEDIA TO MEASURE STUDENTS’ OLLABORATIVE PROBLEM SOLVING SKILLS AND IMPROVE STUDENTS’ UNDERSTANDING IN

CONSTRUCTED INTERACTIVE ANIMATION AS A MEDIA TO MEASURE STUDENTS’ OLLABORATIVE PROBLEM SOLVING SKILLS AND IMPROVE STUDENTS’ UNDERSTANDING IN

Termed ‘in situ simulation’, this model allows deliberate practice and assessment of cognitive, psychomotor and affective skills of individuals within the actual work environment.1 Key