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SCENARIO PLANNING

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Describe alternative behaviour patterns

The upper-right quadrant of the matrix contains all the environmental factors that have the greatest potential impact on the business and the highest level of future uncertainty.

Ideally, two and no more than three different development paths for each of the factors in the quadrant should now be described; the paths should be as contrasting as possible while remaining realistic. Chart 5.3 on the next page shows some examples for domestic consumers.

Chart 5.2 The impact/uncertainty matrix for a typical consumer

Embedded, connected (wireless) devices in the home Identification of “killer” applications

Charges to operators for access to the local loop Prices to end customers

Demand for audio and video-on-demand Rate of adoption of new technologies and services Acceptance and growth in e-commerce The value of a single customer bill

Costs of establishing and upgrading broadband networks

LOW HIGH

Restrictions on broadcasting rights Regulation of access to the local loop

Regulation of television services provided by cable businesses Interest rates

Internet penetration Equipment costs

Volume of content in foreign languages Developments in wireless technologies Economic growth and disposable income

Home-working/tele-working Demand for interactive games Increased demand for distance learning Remote provision of financial and medical services Development of future broadband technologies Software development

Improvements in digital security Copyright laws

Competition law Inflation Exchange rates Population density Topography Leisure time

Availability of competing technologies Improvements to interactive television Advances in automatic language translation software

LOWHIGH

Business impact

Uncertainty

Scenario planning 37

Chart 5.3 Potential development paths

Select the three or four most informative scenarios

Combining different development paths can generate the basis for many potential scenarios. The goal is to identify no more than three or four of the most interesting which will form the basis of the market demand forecast and strategy formulation. During the initial scenario development phase, the scenarios are derived from combinations of just two inputs at a time and their respective development paths. An example two-by-two scenario matrix is presented in Chart 5.4.

Environmental factor Embedded, connected (wireless) devices in the home

Charges to operators for access to the local loop

Demand for audio and video-on-demand from domestic customers Identification of “killer”

applications

Prices to the end customer

Rate of adoption of new technologies and services

Path 1

Hardly any domestic appliances are capable of being connected to the internet

Incumbent monopolists continue to charge high prices for local-loop access Significant demand but from only a few minority customer segments Telecommunication businesses and service providers fail to identify compelling “killer”

applications for their customers

Prices fall rapidly making broadband access affordable for all Consumers are reluctant to commit to new

technologies, and the take-up of new services takes place over an extended period of time

Path 2

A small number of devices such as alarms, televisions and DVD players are connected

Regulation forces prices down to low, cost-based levels

Audio and video-on- demand becomes the norm for nearly all households A range of compelling applications and services are developed which are highly valued by many different customer segments

Prices remain high and fall slowly

Early adopters and high- income consumers adopt the new services rapidly, but the mass market of consumers takes considerably longer

Path 3

Virtually all electronic devices in the home, from garage doors to the oven, are connected to the internet

All consumers swiftly embrace new technologies and services from the outset

Scenario planning 39

Only scenarios that are realistic, contrasting and relevant to the business planning problem should be selected. The scenario from the bottom-right quadrant of Chart 5.4 has been selected as the example for the remainder of this chapter.

Write the scenario descriptions

Use evocative names.Each of the selected scenarios should be given an evocative name.

The name should be a vivid description that captures the essence of the scenario.

Descriptions that say something about the assumptions and the business context are much more valuable as a communications tool than the traditional “base case” and the inevitable “low” and “high” variations. The name chosen for the example scenario is

“The digital home”.

Describe the essence of the scenario. A description of how the scenarios will evolve over time should be prepared. Below is a scenario description for the digital home. Once the basis of the scenario has been determined, additional factors from the upper-right quadrant should be included. After that, additional factors from the other two quadrants can be incorporated. The interactions and development paths of the newly introduced factors should be consistent with the overall theme of the scenario. As the impact and uncertainty of the inputs diminish, less detailed descriptions are required for the development of the remaining factors.

The initial scenario description for the digital home is presented in the box on the next page.

Chart 5.4 Initial scenario matrix

Virtually all electronic devices in the home, from garage doors to the oven, are connected to the internet

Significant demand but from only a few minority customer segments

PATH 1 PATH 2

Virtually all electronic devices in the home, from garage doors to the oven, are connected to the internet

Audio and video-on-demand becomes the norm for nearly all households

Hardly any domestic appliances are capable of being connected to the internet

Significant demand but from only a few minority customer segments

Hardly any domestic appliances are capable of being connected to the internet

Audio and video-on-demand becomes the norm for nearly all households

PATH 2PATH 1

Embedded, connected (wireless) devices in the home

Demand for audio and video-on-demand

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