Augmented Reality – Based Shooting Simulator System to Analysis of Virtual Distance to Real Distance Using Unity 3D
by Oky Dwi Nurhayati
Submission date: 16-Apr-2020 12:29PM (UTC+0700) Submission ID: 1298938771
File name: C6_JATIT2017.pdf (605.48K) Word count: 5539
Character count: 26971
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ORIGINALITY REPORT
PRIMARY SOURCES
eprints.perbanas.ac.id
Internet Source
www.medgadget.com
Internet Source
Achmad Widodo, Djoeli Satrijo, Muhammad
Huda, Gang-Min Lim, Bo-Suk Yang. "Application of Self Organizing Map for Intelligent Machine Fault Diagnostics Based on Infrared
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Internet Source
Bradley Herbert, Barrett Ens, Amali
Weerasinghe, Mark Billinghurst, Grant Wigley.
"Design considerations for combining augmented reality with intelligent tutors", Computers & Graphics, 2018
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Jian Gu. "Mobile Augmented Reality Game
Engine", Handbook of Augmented Reality, 2011
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www.edikomputer.com
Internet Source
tutcris.tut.fi
Internet Source
Shriram K. Vasudevan, T. Naveen, K.V.
Padminy, J. Shruthi Krithika, P. Geethan.
"Marker-based augmented reality interface with gesture interaction to access remote file
system", International Journal of Advanced Intelligence Paradigms, 2018
Publication
FINAL GRADE
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Augmented Reality – Based Shooting Simulator System to Analysis of Virtual Distance to Real Distance Using Unity 3D
GRADEMARK REPORT
GENERAL COMMENTS
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