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Pembelajaran

Pembelajaran Jarak Jarak Jauh: Jauh : Masalah

Masalah dan dan Keuntungan Keuntungan

Romi Satria Wahono Romi Satria Wahono

http://

http://romisatriawahono.netromisatriawahono.net [email protected] [email protected]

z

z LahirLahirdidiMadiun, 2 Madiun, 2 OktoberOktober19741974

zz SMU SMU TarunaTarunaNusantaraNusantaraMagelangMagelang(1993)(1993)

z

z Department of Computer Science,Department of Computer Science, Saitama University, Japan

Saitama University, Japan(1994-(1994-2004)2004)

z

z Core Competence: Core Competence: Software Engineering, Software Engineering, Knowledge Management

Knowledge ManagementdandaneLearningeLearningSystemSystem

z

z Peneliti di Pusat Dokumentasi dan Informasi Peneliti di Pusat Dokumentasi dan Informasi Ilmiah

IlmiahLIPILIPI

z

z KoordinatorKoordinatorUmumUmumIlmuKomputer.ComIlmuKomputer.Com

Confusing Terms

e e- -Learning Learning

Distance Distance Learning Learning

Multimedia Multimedia Learning Learning

Computer Computer

Based Based Learning Learning Distance

Distance Education Education

Online Online Learning Learning

Learning Methods

Conventional Conventional Learning

Learning IT Based IT Based Learning Learning

Distance learning

Distance learning Distance learning

Multimedia Learning

Multimedia Learning e-Learning

e-Learning

Blended Learning

IT Based Learning Æ eLearning

IT Based IT Based Learning Learning

e-Learning Online Learning

eLearning

General

Classroom of The Future (COTF)

Classroom of The Future (COTF)

(2)

eLearning Delivery Methods

z

zSynchronous: Instructor and

Synchronous : Instructor and

participants are involved in the course, participants are involved in the course, class or lesson

class or lesson at the same time

at the same time

zzAsynchrounous: Instructor and

Asynchrounous : Instructor and participants are involved in the course, participants are involved in the course, class or lesson

class or lesson at different times

at different times

Synchronous eLearning

Asynchronous eLearning

eLearning System

zz ContentContent

z

z MultimediaMultimedia

zz TextText

zz Learning Management SystemLearning Management System

z

z Application SoftwareApplication Software

zz Class ManagementClass Management

z

z InfrastructureInfrastructure

z

z Multimedia PeripheralMultimedia Peripheral

zz ComputerComputer

z

z Network (Internet)Network (Internet)

Student Student

Lecturer Lecturer

Admin Admin

eLearning

eLearning System - System - Cisco Cisco

(3)

eLearning

eLearning System - System - UT UT

Text Content Text Content

MIT OpenCourseWareMIT OpenCourseWare(http://ocw.mit.edu(http://ocw.mit.edu))

Learning Method % Learned

Teach Others 90%

Learn by Doing 75%

Discussion Groups 50%

Reconceptualizing Effective Learning -1-

How People Learn*

(4)

Reconceptualizing Effective Learning -2-

z

z PenyerapanPenyerapansebesarsebesar1,5% melalui1,5% melaluisentuhansentuhan

zz PenyerapanPenyerapansebesarsebesar3,5% melalui3,5% melaluipenciumanpenciuman

z

z PenyerapanPenyerapansebesarsebesar11% melalui11% melaluipendengaranpendengaran

z

z PenyerapanPenyerapansebesarsebesar83% melalui83% melaluipenglihatanpenglihatan

Francis M. Dwyer Francis M. Dwyer

Reconceptualizing Effective Learning -3-

65%

85%

3. Memperdengarkan dan Mempertunjukkan

20%

72%

2. Mempertunjukkan

10%

70%

1. Memperdengarkan

Pengungkapan Pengungkapan Kembali Kembali Setelah 3 Setelah 3

HariHari Pengungkapan

Pengungkapan Kembali Setelah Kembali Setelah

3 Jam 3 Jam Metode Pengajaran

Metode Pengajaran

Multimedia Content

Multimedia Multimedia

Linier

Linier Multimedia Multimedia Interaktif Interaktif

Berjalan

Berjalansekuensekuendandan garis

garisluruslurus BerjalanBerjalandengandengan bantuan

bantuankomputer, komputer, mouse, mouse, dsbdsb Perpaduan

Perpaduanantaraantarateks, teks, grafikgrafik, sound, , sound, animasianimasi, , dandan video

video untukuntukmenyampaikanmenyampaikanpesanpesankepadakepadapublikpublik

Multimedia Content

Benefit Benefit - -1 1- -

zz

Mengurangi Mengurangi biaya biaya perjalanan perjalanan

zz

Menghemat Menghemat biaya biaya pendidikan pendidikan secara secara keseluruhan

keseluruhan (infrastruktur ( infrastruktur, , peralatan peralatan, , buku buku- - buku) buku )

z

z BuckmanBuckmanLab: $2.4juta ÆLab: $2.4juta Æ$400 $400 riburibu

z

z Aetna: menghematAetna: menghemat$3 juta$3 juta

z

z HP: $7 jutaHP: $7 jutaÆÆ1.5 1.5 jutajuta

z

z Federal InternasionalFederal InternasionalFinance: Finance: menghematmenghemat$1 $1 jutajuta z

z

Menghemat Menghemat waktu waktu dan dan fleksibel fleksibel dalam dalam proses

proses belajar belajar mengajar mengajar

z

z DapatDapatdilakukandilakukandimanadimanasajasajadandankapankapansajasaja

Benefit Benefit - -2 2- -

z

z

Menjangkau Menjangkau wilayah wilayah geografis geografis yang lebih yang lebih luas

luas

z

z

Melatih Melatih pembelajar pembelajar lebih lebih mandiri mandiri dalam dalam mendapatkan

mendapatkan ilmu ilmu pengetahuan pengetahuan

zz

Percepatan Percepatan program program pelatihan pelatihan dan dan sertifikasi sertifikasi

Æ

Æ

peningkatkan peningkatkan daya daya saing saing SDM SDM

(5)

Benefit Benefit - -3 3- -

NoneNone Hotel, travel, allowance

Hotel, travel, allowance Accommodation

Accommodation

In working hours In working hours Used for training

Used for training Man hours

Man hours

Low cost Low cost High cost

High cost Simulation

Simulation

Multimedia Multimedia Paper based

Paper based Method

Method

Easy to update Easy to update Fixed

Fixed Material

Material

Flexible Flexible Scheduled based

Scheduled based Instructor

Instructor

Unlimited Unlimited Limited

Limited Participant

Participant

Anywhere Anywhere Centralized

Centralized Place

Place

24 hours 24 hours Limited

Limited Availability

Availability

eLearning eLearning Conventional

Conventional

Problems

z

z InfrastructureInfrastructure

z

z Network and Internet ConnectionNetwork and Internet Connection

z

z ContentContent

z

z Combining Tacit and Explicit KnowledgeCombining Tacit and Explicit Knowledge

z

z Delivered as well as Conventional LearningDelivered as well as Conventional Learning

zz Quality AssuranceQuality Assurance

z

z ProcedureProcedure

z z LegalityLegality

zz Human FactorHuman Factor

z

z Behavior and Culture ChangeBehavior and Culture Change

Content Shift-Paradigm -1- Content Shift-Paradigm -2-

Data

Data Kegagalan Kegagalan eLearning eLearning

z

z StudiStudiForrester Group tahunForrester Group tahun2000 2000 kepadakepada40 40 perusahaan

perusahaanbesar:besar:

z

z LebihLebihdaridari68% menolak68% menolakuntukuntukmengikutimengikutipelatihan/kursuspelatihan/kursus yang

yang menggunakanmenggunakankonsepkonsepe-e-LearningLearning z

z KetikaKetikaee--Learning Learning ituitudiwajibkandiwajibkankepadakepadamereka:mereka:

z

z 30% 30% menolakmenolakuntukuntukmengikutimengikuti[Dublin, 2003][Dublin, 2003]

Is Not Just a Technology Is Not Just a Technology

Everyone is talking about Everyone is talking about technology, when what

technology, when what’ ’s important s important

is is what people do with technology what people do with technology

Referensi

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