• Tidak ada hasil yang ditemukan

Post Test 1 Result

N/A
N/A
Nguyễn Gia Hào

Academic year: 2023

Membagikan "Post Test 1 Result "

Copied!
115
0
0

Teks penuh

This study aims to find a solution to the problem of increasing students' writing skills about the use of mobile legend in the use of procedural text. It is a classroom action research (KAR) with data collection methods in the form of tests, observations and documentation. The findings in this study indicate that students' results increased by 9.29 in post-test I with an average value of 64.28 in this cycle.

Selain itu, nilai siswa meningkat sebesar 10,29 pada siklus II dengan nilai rata-rata 75 yang berarti 74,28% siswa dapat memenuhi nilai KKM yang berarti pemanfaatan mobile legend sebagai perangkat pembelajaran dapat meningkatkan hasil belajar siswa. dalam teks prosedur. . Tujuan dari penelitian ini adalah untuk menemukan solusi permasalahan untuk meningkatkan keterampilan menulis siswa dalam penggunaan mobile legends dalam penggunaan teks prosedur. Observasi digunakan untuk memperoleh data tentang keaktifan siswa sedangkan tes digunakan untuk memperoleh data hasil belajar siswa pada pembelajaran teks prosedur.

Temuan dalam penelitian ini menunjukkan bahwa nilai siswa meningkat sebesar 9,29 pada posttest I dengan nilai rata-rata 64,28 pada siklus ini. Selain itu, nilai siswa meningkat sebesar 10,29 pada siklus II dengan nilai rata-rata 75 yang berarti 74,28% siswa dapat memenuhi nilai KKM yang artinya dengan menggunakan mobile legend sebagai perangkat pembelajaran dapat meningkatkan hasil belajar siswa pada teks prosedur.

INTRODUCTION

  • Background of Study
  • Problem Identification
  • Problem Limitation
  • Problem Formulation
  • Objective and Benefit of Study
  • Prior Research

In this case, the researcher applied writing skills using procedural text with mobile legend as media. The researcher interested in conducting the research title “Using Mobile Legend Media in Procedural Text to Increase Student Writing Skills in Man 1 East Lampung Eleventh Graders”. Can the use of mobile legend media in procedural text increase student writing skills among 11th graders of Man 1 East Lampung?”.

The different in the first previous research focuses on writing Procedure Text Trough Concept-Oriented Writing Instruction (COWI), while this study focuses on increasing students' writing skill in English lesson by using Mobile Legend Media in Procedure text learning process. The different in the other previous research focus in writing skills through text structure task, while this study focuses on increasing students' writing skills in English lesson by using Mobile Legend Media in Procedure text learning process. The different in the third previous research focus in writing skills came from the translation method, while this study focuses on increasing students' writing skills in English lesson by using Mobile Legend Media in Procedure text learning process.

The difference is that this study is focused on increasing the students' writing skill in English lesson by using Mobile Legend learning process. So this research conducted the new kind of research related to writing skill in English lesson by using Mobile Legend Media in Procedure text.

THEORETICAL REVIEW

  • The Nature of Writing
    • Definition of Writing
    • Process of Writing Skills
    • Characteristics of Writing
    • Types of Writing
  • The Concept of Procedure Text
    • The Nature of Procedure Text
    • Characteristics of Procedure Text
  • Game Based Learning
  • The Concept of Mobile Legend
    • History of Mobile Legend
    • Design of Mobile Legend

In the proofreading phase, the students can check the text for spelling, sentence structure and word usage. Written is permanent because extensive writing in the newspaper or computer to provide information to the reader, educational media in model gives a book. In writing, spacing is very important because the writer needs to give space to spacing like specific words, phrases, sentences during the writing process.

So in the written, distance influence information to the reader that no ambiguity in the meaning of the text. 12Nuri Yanni Harahap, "The effect of picture series strategy on students' writing procedure-text ability (a study in the eleventh grade students of the human Sipagimbar)", Tapanuli Selatan: Jurnale Liner (Language Intelligence and Educational Research), P. Other than that , Indonesia is one of the largest users number four most users in the world.

Researching the meta is a term that describes a particular strategy that has been proven to be more successful in the current state of affairs. Based on the above theoretical review, the researcher formulates the hypothesis as “the use of mobile legend media can make the students grow”.

RESEARCH METHOD

  • Variable and Operational Definition of Variable
  • Setting
  • Object of Study
  • Action Plan
  • Data Collection Method
  • Data Analysis Technique
  • Indicator of Success

After that, Researcher gives the post-test to see the student's score after the media implied in the teaching-learning process. In the last steps, the researcher analyzes the observation of the teacher and the result of the teaching-learning process. The researcher will give the students the test in the early cycle and then also in the last cycle.

In this cycle, the researcher and the collaborator carried out three steps, as explained in the following sections. In the design, the researcher and a colleague planned to use the Mobile Legend Game to teach writing in the classroom. In the pre-lesson, the teacher started the teaching and learning process by greeting the students, checking on the students.

In the post-teaching, the teacher asked the students about their difficulties regarding the activity and the materials given. After the learning process, the teacher and the post-test held 1 in the third meeting on November 16, 2019 to measure the students. writing skills were developed or not. This phase of the second cycle focused on solving the problem found in the first cycle.

In this second cycle, the writer focused on increasing students' writing skills in the procedural text, especially in the structural part. In the last meeting of the cycle, the writer developed the post-test 2 and the average result of the text of the procedure extracted to 75 where there are 8 students who received the minimum requirement (KKM) 75. From the result of the learning process in the class of the second cycle , the writer analyzes that by implementing the mobile legend game in the classroom, students' achievement in writing skills can be increased.

In the pretest, the average or mean score of the students' writing ability on the procedure text before consideration was 55.71. Posttest II in the second cycle was successful in meeting the target CAR, where it is 74.28%. Meanwhile, in the post test I, the average increased to 65.00 and the pass percentage was 33.2%.

RESULT OF THE RESEARCH AND INTERPRETATION

The Result of Research

After discussing the entire text, the teacher asked the students to identify the purpose of the text. Then the teacher asked the students to read the text titled How to play the game Mobile Legend. In the first meeting, the researcher acted as the teacher and the colleague as the observer.

In this meeting, the researcher acted as the teacher and the collaborator acted as the observer. The teacher started the teaching-learning process in pre-class by greeting the students, asking the class leader to lead the prayer and checking on the students. presence. The teacher asked the students about the previous material, the title of the text that was given, and the parts of the procedure texts.

Then the teacher started showing the students a text titled How to play Mobile Legend Media. The teacher also asked them to answer ten questions from the How to Play Mobile Legend Media text. In these three meetings, the researcher was in the role of teacher, and the colleague was in the role of observer.

In the first meeting, the researcher acted as the teacher and the collaborator as the observer. In this meeting, the researcher acted as a teacher and collaborator as an observer. The teacher started the teaching and learning process in the pre-lesson by greeting the students, asking the class leader to lead the prayer and checking the students".

The teacher asked the students the previous materials, the title of the text they were given and the parts of the procedure texts. After that, the teacher started showing the students the text titled How to Play Mobile Legend Media. Also, the teacher asked them about the purpose, parts of the procedural texts and the characteristic.

Interpretation

Perbandingan hasil rata-rata siswa dari sebelum ujian, setelah ujian I dan setelah ujian II. Selain itu, terdapat peningkatan yang signifikan pada prestasi akademik siswa pada pre-test, post-test I dan post-test II. Dalam kerja kelompok terbimbing, siswa mendiskusikan. kesulitan dalam membaca, mendengarkan dan menulis manual dan saran dengan penekanan pada tujuan. merekam monolog teks prosedur berupa petunjuk dan nasehat. mendukung proses pengeditan teks prosedural.

Siswa dapat mengidentifikasi struktur teks prosedur sederhana tentang pengalaman/kejadian/kejadian, sesuai dengan konteks penggunaannya. Siswa membandingkan teks prosedur dengan teks lain untuk menemukan dan memahami perbedaan teks prosedur dengan teks lain. Siswa membaca bersama-sama contoh teks prosedur yang diberikan oleh guru kemudian mendiskusikannya bersama.

Siswa membandingkan teks prosedur dengan teks lain untuk menemukan dan memahami perbedaan antara teks prosedur dan teks lain. Siswa membaca bersama-sama contoh teks prosedur yang diberikan oleh guru kemudian mendiskusikannya bersama. Terlambat ke permainan bisa membuat Anda AFK, jadi Anda akan menyusahkan rekan satu tim yang kesulitan.

Mata Pelajaran : Bahasa Inggris Kelas / Semester : XI/ Ganjil Materi Mata Pelajaran : Teks Prosedur Alokasi waktu : 3x45 menit.

CONCLUSION AND SUGGESTION

Conclusion

Mobile legend games proved that this medium can help students to gain their skills in writing skills. The implementation of this medium in the writing class made the learning process in the class easier for the students and made them more active than before. It showed the average score of the pre-test was 55.71 with a success rate of 28.4%.

It could be seen from the result in this research where 72% of the students out of 28 students were able to achieve the minimum required score (75) in their writing skills. While the indicator of success for this research was that 70% students should be able to get KKM score.

Suggestion

  • The Students of XI IPA 2 Pre-Test Score Result
  • The Students of XI IPA II Post-Test I Score Result
  • The Students of XI IPA II Post-Test II Score Result
  • The Comparison of Student‟s Average Score from Pre-Test, Post Test I & Post
  • The Comparison of Student‟s Activities at the First and Second Cycle

Referensi

Dokumen terkait

In English conversation class, the students are asked to practice their english skillز through many ways; the language focus, the role play, the presentation, and the writing in