Satisfaction Component
CHAPTER 6: CONCLUSION 6.1 Conclusion
In conclusion, Persatuan Dyslexia Malaysia does not use force feedback or haptic touch- based teaching. Educational applications that are available does not incorporate force feedback. Furthermore, these applications are not designed for students that suffer from dyslexia. To overcome this problem, we must first address what kind of touch sensation is most suitable for the dyslexic. This research aims to accurately determine what type of touch sensation is the most suitable and stimulate the best response on dyslexic students.
After analyzing the data, we can conclude that constant force is the most suitable sensation to be used and implemented into software for dyslexic students. Meanwhile, vibration comes second place after constant force,
6.1 Contribution
Our research was able to determine that force-feedback is a suitable as an element to be implemented in the teaching format for dyslexic students.
Previous research suggested that haptic touch is beneficial for the students. Hence, this research has proven that constant force and vibration is the best sensation or force-feedback to be used for dyslexic students.
6.2 Future Work
An educational based app can be created with this knowledge. We can use constant force and vibration sensation as an element to create a program that smoothen the learning process of dyslexic kids on alphabets and symbols.
Besides that, further testing on dyslexic kids shall be done as the results between constant force and vibration is close. More participants are required to further study and to be observed to get a credible result.
52 S
Apendices
References
1. American Dyslexia Association, The International Dyslexia Association, The Dyslexia Center, The Dyslexia Foundation, The Child Mind Institute
2. 6 apps for dyslexia, http://dyslexiahelp.umich.edu/latest/6-ipad-apps-help-students- dyslexia ,Retrieved 20 August 2018
3. Treating Dyslexia by Margie Gills , Ed,d. With Eve Kessler Esq. Retrieved 20 August 2018
4. Phantom Omni 6 DOF Master device , http://www.delfthapticslab.nl/device/phantom- omni/ Retrieved 20 August 2018
5. Reid, G. (2009) Dyslexia: A Practitioners Handbook (4th Edition) Wiley.
Reid, G. (2007) Dyslexia (2nd edition) Continuum Publications Retrieved 20 August 2018
6. Savage JF. Dyslexia: Understanding Reading Problems. New York: J. Messner; 1985.
Retrieved 20 August 2018
7. Dyslexia centre of [email protected] Retrieved 20 August 2018
8. 12 Essential Applications for Dyslexic students. Jamie Martin Assistant Technology Consultant for Students and adults with dyslexia Retrieved 20 August 2018
9. How to design for Dyslexia. Robin Collinge Retrieved 20 August 2018
10. Hulme, Charlesa; Snowling, Margaret, J.b “Reading disorders and dyslexia”
Current Opinion in Pediatrics: December 2016 - Volume 28 - Issue 6 - p 731–
735
11. Eu Gene Chong , “5% of Malaysian Kids Can’t Actually Read Properly ” 25th Febuary 2017.Cho Suet Sen “Children With Reading Problems,” The sun , 2003
53 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
12. Cho Suet Sen “Children With Reading Problems,” The Star , 2003 13. Wong Li Za“Hope For Dysexlics” The Star , 2009
14. Joseph Chin “Children aged below 18 yrs in Malaysia nearly 30% of population”
The Star , 15 Nov 2017
15. A. Thanasayan, “Teachers learn to reach out to dyslexic students,” The Star, pp.
1–3, 2015.
16. Huriyah, Shofiyatul. (2018). Using ICT Programs to Support Students with Dyslexia in Aquiring Literacy. ETERNAL (English Teaching Journal). 9.
10.26877/eternal.v9i2.2982.
17. M. Manoranjitham, Lim Kok Ooi, K.S Savita (2011) “Touch Sensation Based Computer Application to Facilitate the Learning Process of Dyslexic Children”
18. 18 . Dyslexia centre of [email protected] Retrieved 20 August 2018
19. 19. 12 Essential Applications for Dyslexic students. Jamie Martin Assistant Technology Consultant for Students and adults with dyslexia Retrieved 20 August 2018
20. Roshanur Hazwan Nur Ashriel “The Role of Haptics Feedback in supporting the learning process of dyslexic children” Universiti Teknologi Petronas 21. Leseyane, M., Mandende, P., Makgato, M. & Cekiso, M., 2018, ‘Dyslexic
learners’ experiences with their peers and teachers in special and mainstream primary schools in North-West Province’, African Journal of Disability 7(0), a363
22. Sara Mint “What You need to know about Dyselxia” 22 Nov 2017 MedicalNewsToday
23. “Scribbling supports for dyslexic” The Star 3 July 2017 The Star
54 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
24. 24 Al-Shidhani, T. A., & Arora, V. (2012). Understanding Dyslexia in Children through Human Development Theories. Sultan Qaboos University medical journal, 12(3), 286–294.
25. Robyn Collinge“How to design for Dyslexia” March 2 2017
26. Masriwanie Muhamading ”Dyslexia: Are we reading the problem right?
February 11, 2018 NST”
27. 27 . Hodge, Patricia Lynn. (200) A Dyslexic Child in the Classroom. Davis Dyslexia Association International,
55 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview questions Close ended questions
1. Q. .Does computer involved in any teaching process ?
2. Q. In your opinion do you think a computer software will be able to aid in the learning process ?
4.Q Are the teaching methods the same among all the branches?
5.Q. Is internet available in this area ?
56 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Open Ended questions.
Question and answer Comments
What do you find difficulty in teaching ? Answer: Alphabets , students here have difficulty in learning alphabets especially letters that can be mirrored , for example the letter ‘p’ and ‘q’ , students fail to understand and full grasp these kind of letters.
Alphabets are hard to teach as dyslexic students cant distinguish between mirrored letters such as p and q.
Therefore I designed and will create a game that teaches alphabet.
Which is harder to teach , lower case or upper case ?
Answer: Lower case , for some reason , students are able to grasp upper case letters easily , but most fail to properly learn lower case letters.
During the past project, only capital letters are used in the game. My game will implement lower case letters
What language is harder to teach , Bahasa or English ?
Answer :Bahasa is easier to teach compared to English as Bahasa uses the
‘suku-kata’ concept while English have silent words like ‘phone’ and ‘knee’.
Students have difficulty understanding phonic sounds. Hence , phonic sounds will be implemented in the game.
What subjects do you teach ? English , Bahasa Maths and Art.
A language , maths and art game will be designed and created for each subject.
57 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Do students have difficulty in learning maths ?
A. Yes , subtraction that involves 11~19 that needs to ‘ borrow value from tens’ is especially difficult to teach to the
students. We hope you’re able to help.
Students find it difficulty to borrow value , in the maths game . A 2D game will be created specifically for this purpose.
Is there any other suggestions that you would like to implement in this
application?
A. Phonic sounds of alphabets might help to improve the application. Phonic sounds is like the ‘suku-kata’ of English
language.
The game will have phonic sounds.
Table 5.1
58 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 1 Age: 8 Gender: Male
Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Incorrect (Force) 155s Yes
2 Viscosity Correct 56s Yes
3 Friction Correct 53s No
4 Constant Force Correct 2s No
5 Vibration Correct 14s No
6 Spring Incorrect (Friction) 12s No
7 Viscosity Correct 21s No
8 Friction Correct 23s No
9 Constant Force Correct 8s No
10 Vibration Correct 1s No
Comments: At first, the student was curious and played around with the sensations for a period of time. He was unsure and answered the questions uncertainly without confidence. During the 4th and 9th question the student was quick and confident in his answer, as well as excited and described the sensation as “ping pong”.
Score: 8 /10
Average Time taken per question: 34.5s
59 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (Yes) 2. Was the game difficult? (No)
3. Would your lessons be more enjoyable if this device is used during lessons? (Yes)
60 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 2 Age: 7 Gender: Male
Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Incorrect (Force) 143s Yes
2 Viscosity Incorrect (Vibration) 61s Yes
3 Friction Correct 28s Yes
4 Constant Force Correct 16s Yes
5 Vibration Correct 15s Yes
6 Spring Correct 17s Yes
7 Viscosity Correct 56s No
8 Friction Correct 11s No
9 Constant Force Correct 22s No
10 Vibration Incorrect (Friction) 56s No
Comments: Student was highly cooperative when he discovered prize is awarded at the end of the quiz. When he did a mistake, he insisted to redo the question until he got the correct answer.
Score: 7 /10
Average Time taken per question: 42.5s
61 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (Yes) 2. Was the game difficult? (No)
3. Would your lessons be more enjoyable if this device is used during lessons? (Yes)
62 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 3 Age: 5
Gender: Female Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Incorrect (Viscosity) 144s Yes
2 Viscosity Correct 76s Yes
3 Friction Incorrect (Viscosity) 191s Yes
4 Constant Force Correct 45s Yes
5 Vibration Correct 23s Yes
6 Spring Incorrect (Force) 13s Yes
7 Viscosity Correct 27s Yes
8 Friction Incorrect (Force) 33s Yes
9 Constant Force Correct 16s Yes
10 Vibration Incorrect (Force) 23s Yes
Comments: Student wasn’t really interested in the game. She was fairly confused on what is happening. She does not have good language skill and communication was difficult. After answering answer questions incorrectly, she felt down, defeated and gives up.
Score: 5/10
Average Time taken per question: 59.1s
63 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (No) 2. Was the game difficult? (Yes)
3. Would your lessons be more enjoyable if this device is used during lessons? (No)
64 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 4 Age: 6
Gender: Female Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Incorrect (Viscosity) 124s Yes
2 Viscosity Incorrect (Vibration) 43s Yes
3 Friction Correct 19s Yes
4 Constant Force Correct 7s Yes
5 Vibration Correct 16s Yes
6 Spring Correct 65s Yes
7 Viscosity Correct 15s Yes
8 Friction Incorrect (Spring) 25s Yes
9 Constant Force Correct 31s Yes
10 Vibration Correct 39s Yes
Comments: Student was very excited when feeling constant force sensation. She made a tune like “boink boink” when feeling the texture. She was very cooperative and well behaved. She needed assistance on all of the questions.
Score: 7/10
Average Time taken per question: 38.4s
65 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (Yes) 2. Was the game difficult? (No)
3. Would your lessons be more enjoyable if this device is used during lessons? (Yes)
66 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 5 Age: 10 Gender: Male
Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Correct 51s No
2 Viscosity Incorrect (Vibration) 10s No
3 Friction Correct 6s No
4 Constant Force Correct 7s No
5 Vibration Correct 7s No
6 Spring Correct 34s No
7 Viscosity Correct 145s No
8 Friction Correct 85s No
9 Constant Force Correct 12s No
10 Vibration Correct 14s No
Comments: Student is very talented and smart, he understood the game in a short period of time. He was unsatisfied with his 1 error and requested to play the game again. He got perfect score after that.
Score: 9/10
Average Time taken per question: 37.1s
67 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (Yes) 2. Was the game difficult? (No)
3. Would your lessons be more enjoyable if this device is used during lessons? (Yes)
68 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 6 Age: 5 Gender: Male
Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Correct 51s Yes
2 Viscosity Incorrect (Vibration) 42s Yes
3 Friction Incorrect (Vibration) 40s No
4 Constant Force Correct 19s No
5 Vibration Correct 18s No
6 Spring Incorrect (Viscosity) 42s No
7 Viscosity Incorrect (Vibration) 34s No
8 Friction Correct 18s No
9 Constant Force Correct 8s No
10 Vibration Incorrect (Spring) 28s No
Comments: Student is shy and quiet. He does not know English or mandarin. Hence we communicated in Bahasa Malaysia. He communicated by knotting his head for approval and shaking his head for disapproval.
Score: 5/10
Average Time taken per question: 37.1s
69 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (Yes) 2. Was the game difficult? (Yes)
3. Would your lessons be more enjoyable if this device is used during lessons? (Yes)
70 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 7 Age: 11 Gender: Male
Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Correct 90s No
2 Viscosity Correct 13s No
3 Friction Correct 39s No
4 Constant Force Correct 1s No
5 Vibration Correct 28s No
6 Spring Correct 17s No
7 Viscosity Correct 7s No
8 Friction Incorrect (Spring) 30s No
9 Constant Force Correct 1s No
10 Vibration Correct 19s No
Comments: Student said “It was very easy” when he completed the task. He was not hesitant when answering the questions. He did not retry the sensations to double confirm the answer. He was very confident about his selections.
Score: 9/10
Average Time taken per question: 24.5s
71 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (Yes) 2. Was the game difficult? (No)
3. Would your lessons be more enjoyable if this device is used during lessons? (Yes)
72 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 8 Age: 5
Gender: Female Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Incorrect (Viscosity) 108s Yes
2 Viscosity Correct 56s Yes
3 Friction Incorrect (Viscosity) 42s Yes
4 Constant Force Correct 30s Yes
5 Vibration Correct 35s Yes
6 Spring Incorrect (Viscosity) 26s Yes
7 Viscosity Correct 50s Yes
8 Friction Incorrect (Viscosity) 48s Yes
9 Constant Force Correct 40s Yes
10 Vibration Correct 31s Yes
Comments: Student is not able to communicate fluently in English, hence we communicated in Mandarin. When unsure, she picks Viscosity as the answer as viscosity as the same color tone as the question. She required assistance for every question.
Score: 6/10
Average Time taken per question: 46.6s
73 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (Yes) 2. Was the game difficult? (Yes)
3. Would your lessons be more enjoyable if this device is used during lessons? (Yes)
74 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 9 Age: 10 Gender: Male
Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Incorrect (Viscosity) 92s Yes
2 Viscosity Correct 48s No
3 Friction Correct 62s No
4 Constant Force Correct 20s No
5 Vibration Correct 30s No
6 Spring Correct 41s No
7 Viscosity Correct 46s No
8 Friction Correct 32s No
9 Constant Force Correct 10s No
10 Vibration Correct 12s No
Comments: At first, student did not understand the question. He thought that the question was to match the colors and not the sensation. After some explaining, he was able to answer the questions with ease.
Score: 9/10
Average Time taken per question: 39.3s
75 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (Yes) 2. Was the game difficult? (No)
3. Would your lessons be more enjoyable if this device is used during lessons? (Yes)
76 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 10 Age: 9 Gender: Male
Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Correct 21s Yes
2 Viscosity Correct 21s No
3 Friction Correct 37s No
4 Constant Force Correct 28s No
5 Vibration Correct 20s No
6 Spring Incorrect (Viscosity) 30s No
7 Viscosity Correct 29s No
8 Friction Incorrect (Viscosity) 36s No
9 Constant Force Correct 28s No
10 Vibration Incorrect (Force) 35s No
Comments: Student was very confident when answering questions , he does not doubt his answers and is a quick learner.
Score: 7/10
Average Time taken per question: 28.5s
77 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (Yes) 2. Was the game difficult? (No)
3. Would your lessons be more enjoyable if this device is used during lessons? (Yes)
78 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 11 Age: 11 Gender: Male
Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Incorrect (Vibration) 38s Yes
2 Viscosity Correct 21s No
3 Friction Incorrect (Viscosity) 40s No
4 Constant Force Correct 29s No
5 Vibration Correct 24s No
6 Spring Correct 21s No
7 Viscosity Incorrect (Vibration) 50s No
8 Friction Correct 20s No
9 Constant Force Correct 26s No
10 Vibration Correct 24s No
Comments: Student was very confident when answering questions, he took longer time in answering questions that provide a viscosity sensation.
Score: 7/10
Average Time taken per question: 29.3s
79 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (Yes) 2. Was the game difficult? (No)
3. Would your lessons be more enjoyable if this device is used during lessons? (Yes)
80 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 12 Age: 8 Gender: Male
Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Correct 58s Yes
2 Viscosity Incorrect (Vibration) 21s No
3 Friction Correct 27s No
4 Constant Force Correct 28s No
5 Vibration Correct 42s No
6 Spring Correct 32s No
7 Viscosity Incorrect (Vibration) 91s No
8 Friction Correct 51s No
9 Constant Force Correct 8s No
10 Vibration Correct 21s No
Comments: At first, student was confused by the question. After that he was very confident in his answers especially question 9.
Score: 8/10
Average Time taken per question: 28.9s
81 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (Yes) 2. Was the game difficult? (No)
3. Would your lessons be more enjoyable if this device is used during lessons? (Yes)
82 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 13 Age: 8 Gender: Male
Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Correct 28s Yes
2 Viscosity Incorrect (Vibration) 10s Yes
3 Friction Correct 10s No
4 Constant Force Correct 12s No
5 Vibration Correct 62s No
6 Spring Correct 72s No
7 Viscosity Incorrect (Vibration) 82s No
8 Friction Correct 52s No
9 Constant Force Correct 60s No
10 Vibration Correct 12s No
Comments: Excited and happy during constant force , this student uses elimination process to get his answer.
Score: 8/10
Average Time taken per question: 37.8s
83 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (Yes) 2. Was the game difficult? (No)
3. Would your lessons be more enjoyable if this device is used during lessons? (Yes)
84 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 14 Age: 8 Gender: Male
Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Correct 32s Yes
2 Viscosity Correct 18s Yes
3 Friction Incorrect (Vibration) 10s Yes
4 Constant Force Correct 18s Yes
5 Vibration Correct 21s Yes
6 Spring Incorrect (Vibration) 15s Yes
7 Viscosity Correct 20s Yes
8 Friction Correct 51s Yes
9 Constant Force Correct 41s No
10 Vibration Correct 18s No
Comments: Students is shy and very quiet, he lacks communication skills. A glimpse of excitement is shown when playing with constant force.
Score: 8/10
Average Time taken per question: 24.4s
85 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Interview Questions
1. Was the game enjoyable? (Yes) 2. Was the game difficult? (No)
3. Would your lessons be more enjoyable if this device is used during lessons? (Yes)
86 BCS (Hons) Computer Science
Faculty of Information and Communication Technology (Perak Campus), UTAR
Student 15 Age: 8 Gender: Male
Question No
Sensation Results
(Correct/Incorrect)
Time Taken Assistance
1 Spring Correct 61s Yes
2 Viscosity Incorrect (Spring) 72s Yes
3 Friction Correct 18s Yes
4 Constant Force Correct 21s Yes
5 Vibration Correct 52s No
6 Spring Correct 58s No
7 Viscosity Correct 40s No
8 Friction Correct 38s No
9 Constant Force Correct 16s No
10 Vibration Correct 40s No
Comments: Students describes Friction as shaky, he was confident in his answers and is excited during constant force.
Score: 9/10
Average Time taken per question: 41.6