This Project entitled "Internship at AAVA 3D on 3D Visualization", submitted by Tanjim Akter to the Department of Multimedia and Creative Technology, Daffodil International University, has been accepted as satisfactory for the partial fulfillment of the requirements for the degree B.Sc. Department of Multimedia and Creative Technology Faculty of Natural Sciences and Information Technology Daffodil International University. Autodesk Max and Lumion are also compatible with After Effect, which is my editing and compositing software.
It was launched through Kinetics, which at that time became Autodesk's media and entertainment division.
AutoCAD
Adobe Photoshop
Vray
Lumion
Adobe After Effect
Adobe Media Encoder
Dressing Table
It was given by the company and told me to create a modern dressing table with low poly, so it is a challenge for me to create an object with details and containing low poly. And since this scene had to be animated, I have to keep each part separate from each other.
Photo frame
Take another edit poly on it> give more segment on it and take the vertices and make a shape like rounded. For the base stand, take a line> from the shapes> draw half section like the references> take the centers and apply> fillet on it for the round shape> enlarge the line segment for smoothness. Then again go to the edit panel > apply lathe modifier > adjust the value x,y,z and then get the actual shapes.
It is more useful to work if you take individuals to edit polys instead of converting the model to edit polys.
Dining Table
The top was made from a box shape also box > edit poly > face selection > insert > extrude a bit > chamfer the edges.
Chair
16 For the sit take the chamfer of the panel > ffd 4x4x4 and control the shapes. Take rectangle > change spline > corner all vertices > edit poly > print off > edit poly take the faces > print out the legs and the head part. 20 In the figure 4.1.12 a plane is taken > edit poly connect the edges> edit poly> chamfer the edges> removed the planes between then go to modifier> apply shell modifier.
22 For the blanket I took a plane, then change it thoroughly by adding edit poly> then apply shell modifier> for the thickness> then add ffd4x4x4 and hand draw the vertices where I need.
Office Desk
For the seat modeling we use a plane > modification panel edit poly > connect the edges > create the half part first > apply shell modifier > go-to modifier apply FFD 4x4x4 and select the vertices and create a curve for the back part and then go to modifier. If you're doing the seating part, take a box > go to modifier > edit poly > FFD 4x4x4 > bevel the entire object. For the legs we use cylinder scale the size > edit poly > remove face >.
For the top, take a plane > apply a bend modifier > bend the object and connect it together with the wheel.
Tv shelf
25 half section> take border> extrude> increase size> copy object and rotate and merge them. 28 For television modeling, we take a field from the board > edit poly > connect segment >. Take the border edges and use > edit poly> and extrude them to create a border and the legs are created from the box.
Take a line and draw a curve> convert to line > corner vertices > snap two vertices and apply fillet>.
Headphone
The other side or part copy and go to the modifier panel> apply edit poly> deleted the border edges and bring the two objects together and apply the bridge modifier which connects the different parts together.
TV Shelf
Almirah Modeling
All those photos are step by step how this model was created in Autodesk Max.
Bunk Bed Modeling
39 The bed was in two parts, so first he created the lower part and then he created the upper part so that it is easy to make. And for the second part we need to add a scale where we were using the plane> then apply the shell modifier for the thickness.
Basin Table
41 Added the front part as a gate to the table and took a line in front of the mirror > converted to the spline > placed the vertices in a corner > then selected two vertices and made the rounding so that it resembled the shape of a crescent moon.
Chair Modeling
Bottle Modeling
The bottom part was created by box > modifier > edit poly > took the vertices and created shapes like the picture.
Dining Table Modeling
Then Rectangle> convert to spline> and take all the vertices> and apply the corner method. For the chair modeling we use a box > modifier panel edit poly > connect the edges > make the bottom part first > select the corners and make a curve for the back part. 53 Make the sitting part, take a box > need to modify > edit poly > FFD 4x4x4 > edited the corners and make it a bit fluffy.
This table is arranging in the kitchen next to the cabinet so that everyone can take their seat and do rest of the work.
Tool Set Modeling
This figure contains the object using rectangle and this model is easy to create with low polygon count. For the chair, take a bevel box on the panel > apply poly > enlarge the edges > select the vertices > connect them and create a diamond shape with the object called Chester field. The side part was created by box > copy > bring to another side > copy > turn to top > modifier > edit poly > modifier > bevel.
Take a line from the shape > change to the spline > angle the vertices > take the vertices and apply fillet to them. For the base part take another rectangle and > edit poly > fillet > extrude.
Exterior Plan
Interior Plan
This is the setup when we take it to adobe photoshop to arrange the furniture. Take the reference file we made in AutoCAD, then import into max and take a line to outline the shape.
Balcony Modeling
Entrance Gate Model
Pool Modeling
I modeled two of the same design curve shape and also created several cylinders connecting precious shapes.
Car Parking Modeling
Window Modeling
Interior Plan (Another)
Chair Modeling
As we practiced in the institute, so did the rest of the work done by the other group members. For the legs take cylinder and > edit poly > scale the bottom side a bit and make this round shape. Take a box for the table part and apply the palette to it to smooth the edges.
Then take other boxes for the table legs and place the chamfer on them as well. For the cloth modelling, we use a plane >and apply cloth modifier >make a realistic cloth.
Sofa Modeling
Kitchen Cabinet Modeling
Fire Place Modeling
Curtains Modeling
Kitchen Hood Modeling
Kitchen Tool Modeling
Rattan Bucket Modeling
Sofa Set Modeling
Sitting Tool Modeling
Sitting Tool Modeling (Another)
Door Modeling
Washroom Modeling
88 For the dresser part, take a box > edit poly > make the shape the way the product looks >.
Bed side Table Modeling
89 Finally, join them together with the bridge modifier and apply bevel over the entire object for smoothness.
UV Unwrap
Chair
Rendering
- Dining Table
- Dressing Table
- Office Desk
- Tv Shelf
- Apartment Render with Lumion
- Post Production Work
First collect a script for this and then to Autodesk max panel > run script > load textures. For the delivery, we test a few times by changing the lighting, material and so on, then we take the main picture. For the rendering of the dressing table I use the same method as before for the other objects.
93 Take the book and press Alt+Q to select the top part, hide the rest of the parts of this vanity and apply the loading texture. For the headphone view I use the same method as before for the other object. Take the headphones and press Alt+Q to select the top part and hide the ear part of this headphones and apply the loading texture texture.
Before delivery, we test changing the lighting, material, etc. a few times, then take the final photo. For the representation of the office table, I use the same method as before for the other object. This image contains the lighting, how we set the lights to display all the product to maximum effect using vray for the full quality display.
We take a lot of light and test the environment and interior for the best results. When initiating a design like this, many effects from a cultural perspective must be taken into account.
Challenges
There were some gestures throughout the process, but the correct channel was not followed. When it was necessary to follow such a large design with a suitable channel, we suddenly fell on experiences that affected the time performance and random results to the problems we are facing. These kinds of problems wasted a lot of time, which wouldn't be a problem if better quality computers were available.
Keeping in mind the limitations of the computer, sufficient time slots are required to be allocated to the image member. To produce the required jobs, a lot of software and new commands from familiar software were required to be learned in a short time. The light set and camera movement are different from other softer 3D like Autodesk max and Autodesk maya etc.
They are also short of time so we have to reduce the quality of some work and give the output in the given time schedules. For the big work we need a lot of patience and time management because the animation needs a lot of time to render a frame. As a financial factor, this picture helps to gain the buyer's interest through means of displaying the right features of the product in the shortest possible time.
3D visualization work provides plenty of room for producers to innovate and give gifts to consumers in the space. Because they are satisfied, we are happy to work with them, and also with the Aava 3D Institute.