Annisa Nurramadhani, 2013
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA ON OPTIC TOPICS
Universitas Pendidikan Indonesia | repository.upi.edu
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA
ON OPTIC TOPICS
RESEARCH PAPER
Submitted as requirement to obtain degree of Sarjana Pendidikan in International Program on Science Education study program
Written by:
Annisa Nurramadhani
0902175
INTERNATIONAL PROGRAM ON SCIENCE EDUCATION
FACULTY OF MATHEMATICS AND SCIENCE EDUCATION
INDONESIA UNIVERSITY OF EDUCATION
BANDUNG
Annisa Nurramadhani, 2013
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA ON OPTIC TOPICS
Universitas Pendidikan Indonesia | repository.upi.edu
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA
ON OPTIC TOPICS
Oleh
Annisa Nurramadhani
Sebuah skripsi yang diajukan untuk memenuhi salah satu syarat memperoleh gelar Sarjana pada Fakultas Pendidikan Matematika dan Ilmu Pengetahuan Alam
© Annisa Nurramadhani 2013 Universitas Pendidikan Indonesia
Agustus 2013
Hak Cipta dilindungi undang-undang.
Annisa Nurramadhani, 2013
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA ON OPTIC TOPICS
Universitas Pendidikan Indonesia | repository.upi.edu
APPROVAL FORM OF RESEARCH PAPER
ANNISA NURRAMADHANI
0902175
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA ON
OPTIC TOPICS
APPROVED AND AUTHORIZED BY:
Supervisor I
Dr. Setiya Utari, M.Si.
NIP: 196707251992032002
Supervisor II
Dr.Phil. Ari Widodo, M.Ed.
NIP: 196705271992031001
Head of Study Program of
International Program on Science Education
Dr. Diana Rochintaniawat, M.Ed.
Annisa Nurramadhani, 2013
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA ON OPTIC TOPICS
Universitas Pendidikan Indonesia | repository.upi.edu
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL
LABORATORY MEDIA ON OPTIC TOPICS
Annisa Nurramadhani 0902175
International Program On Science Education Indonesia University Of Education
ABSTRACT
Based on previous research, virtual laboratory or multimedia interactive can improve students conceptual mastery and boys students has outperformed in physics subject than girls, boys also outperformed than girls in multimedia interface. So, this research is done to investigate gender differences and junior high school students conceptual mastery by using virtual laboratory media on optic topics. Based on the purpose of this research, the method that is used in this research is quasi experiment with the subject are two classes, VIII A (Boys class) and VIII B (Girls class) in Pribadi Bilingual Boarding School Bandung and the research design is matching pretest-posttest comparison group design. The research instrument that is used is item test for conceptual mastery, interest in physics questionnaire, and virtual laboratory learning media which is developed by the researcher. To develop virtual laboratory learning media, storyboard of media should be developed then, it should be judged. After that, virtual laboratory can be made by using macromedia flash. Data processing was done by independent sample t-test using Microsoft Office Excel 2010 and SPSS 18. The result of this research shows tcomputation value > ttable, tcomputation value is 3,348 > 2,020 that there are significant differences conceptual mastery improvement between boys class and girls class by using virtual laboratory in optic topics. The level cognitive between girls class and boys class are different and interest in physics also has differences between boys class and girls class. For whole result, boys has outperformed in conceptual mastery and level cognitive than girls class. Also boys have more interest in physics than girls class.
Annisa Nurramadhani, 2013
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA ON OPTIC TOPICS
Universitas Pendidikan Indonesia | repository.upi.edu
TABLE OF CONTENT
DECLARATION... i
ABSTRACT ... ii
PREFACE ... iii
ACKNOWLEDGEMENT... iv
TABLE OF CONTENT ... vi
LIST OF TABLES... ix
LIST OF FIGURES... x
CHAPTER I INTRODUCTION A. Background………... 1
B. Research Problem……… 4
C. Research Question ………... 4
D. Limitation of Problem………... E. Research Variable………... F. Research Objective………... G. Research Benefit………... 4 4 5 5 CHAPTER II LITERATURE REVIEW AND HYPOTHESIS A. Learning and Instruction………... 6
B. Learning Media………... 10
C. Virtual Laboratory as Learning Media………... 13 D. Achievement and Conceptual Mastery...
E. Different gender... 19
Annisa Nurramadhani, 2013
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA ON OPTIC TOPICS
Universitas Pendidikan Indonesia | repository.upi.edu
F. Optic Material...
A. Research Method and Design…………... 26
Annisa Nurramadhani, 2013
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA ON OPTIC TOPICS
Universitas Pendidikan Indonesia | repository.upi.edu
H. Data Analysis and Hypothesis Test...
1. Normality Test...
2. Homogenity Test...
3. Hypothesis Test...
4. Flow of Data Analysis... 44
44
44
44
46
CHAPTER IV RESEARCH RESULT AND DISCUSSION
A. Concept Mastery...
B. Students Interest In Physics...
C. Discussion...
47
52
55
BAB V CONCLUSION AND SUGGESTION
A. Conclusion ...
B. Suggestion………...
64
64
BIBLIOGRAPHY……….. 66
Annisa Nurramadhani, 2013
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA ON OPTIC TOPICS
Universitas Pendidikan Indonesia | repository.upi.edu LIST OF TABLES
Table 2.1 Comparison Between Virtual Laboratory and Real Laboratory... 16
Table 2.2 Instructional Objective and Indicator of Learning... 20
Table 2.3 Standard Competences and Basic Competences of Optic... 23
Table 3.1 Research Design: Matching Pretest-Posttest Comparison Group Design.. 27
Table 3.2 Blueprint of Objective Question Before Doing Instrument Analysis Item Test... 29
Table 3.3 Blueprint of Objective Question After Doing Instrument Analysis Item Test... 30
Table 3.4 Blueprint of Interest in Physics Questionnaire... 30
Table 3.5 Discriminating Power... 32
Table 3.6 Discriminating Power Result... 33
Table 3.7 Difficulty Level... 34
Table 3.8 Difficulty Level Result... 35
Table 3.9 Validity Interpretation... 36
Table 3.10 Validity Test Result... 36
Table 3.11 Reliability Interpretation... 38
Table 3.12 Recapitulation of Instrument Data Analysis Result... 39
Table 3.13 Criteria of N gain Improvement... 46
Annisa Nurramadhani, 2013
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA ON OPTIC TOPICS
Universitas Pendidikan Indonesia | repository.upi.edu LIST OF FIGURES
Figure 1. 1 Flow of Dependent Variable and Independent Variable of
Research... 5
Figure 2. 1 Essential component of Learning and Instruction... 8
Figure 2. 2 Media Grouping ... 12
Figure 2. 3 Communication Process in Learning Activity... 12
Figure 3. 1 Flow of Research... 43
Figure 3. 2 Flow of Data Analysis... 46
Figure 4. 1 N-Gain Value of Boys Class and Girls Class Level Cognitive... 50
Figure 4. 2 Percentage Result Interest In Physics Questionnaire... 52
Figure 4. 3 Percentage Results of Interest in Physics Based on Indicator... 53
Figure 4. 4 Light Rays in Different Medium Simulation... 56
Figure 4. 5 Light Rays in Thin Lens Simulation... 58
Annisa Nurramadhani, 2013
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA ON OPTIC TOPICS
Universitas Pendidikan Indonesia | repository.upi.edu CHAPTER I
INTRODUCTION
A. Background
Science deals with how to find out about the systematic nature, so science is
not just the acquisition of knowledge in the form of facts, concepts, or principles,
but also a process of discovery. As stated in the Education Unit Level Curriculum
who have goals in each subject area to produce a product of quality education.
One of these subjects is science, it allows learners to develop an understanding of
a wide range of natural phenomena, science concepts and principles that are useful
and can be applied in everyday life (Badan Nasional Standar Pendidikan, 2006).
Education Unit Level Curriculum or can be called as KTSP has goals that has to
be reached by each subject, so that it can be produced the qualified education. One
of the science subject goals is develops the understanding of nature phenomena,
concept, and science principals that advantages for apply in daily life (BSNP,
2006).
In reality and implementation, that expectation is not happened. Because,
science in implementation is delivered on by one way direction means that teacher
give science material only lecturing. This statement is in a line with the result of
preliminary observation in the school that becomes experiment schools. The
students learn science especially physics only by lecturing and they rare to do
experiment activity because of lack the equipment, a lot of equipment are broken.
Then, teachers is not search about the alternative for doing the experiment or
enable physics learning becomes more active and fun for the students. This is
strengthen by the data taken from interview with teacher subject of physics.
Actually, if the experiment activity want to take a place it will take a long times,
so the times is not enough for that and some of the equipment are broken. Teacher
also said that they do not know about laboratory virtual that can be easily taken
from the internet or interactive CD. Because of that, there is bad impact to the
2 examination in physics lesson year 2012-2013 of Pribadi Bilingual Boarding
School students grade VIII. The data shown that students achievement above
graduation standard, boys class has 29,4% out of 100%, while girls class got
21,7% out of 100%. It is shows that their achievement in physics lesson still low.
So, to overcome all of the obstacle that occurs in physics lesson at Pribadi
Bilingual Boarding School Bandung is develops a media that provides students to
get their self-learning activities, construct their understanding of physics concept
by themselves, and also media that can make them easier to comprehended the
physics concept, especially in optic topics that tends to cumulative and contains
abstract concept. The media is virtual laboratory as multimedia interactive.
Virtual laboratory as simulation program using computer that more specific
to the science experiment activity such as, biology, chemistry, and physics. This
program provide the material and substance as like in laboratory, then students do
the experiment based on the objective of experiment. After that, students can
develop that experiment based on the clue or objective of experiment itself. And
students are expected can explain certain concept or phenomena based on virtual
experiment that has been done by them (Warsita, 2008). After that, students can
improve their achievement. Because the instruction using computer can improve
students motivation to improve students comprehension in concept of material
(Warsita, 2008) especially in physics. When there is a motivation inside a
students, so the students minds will be opened to receive a concept that is given
during an instructional process. This also in a line with the research which is told
that virtual laboratory can overcome the remote observations and remote
experiments to be used to update information and motivate students, e.g. in the
form of virtual experiments to be applied in interpretation of real experiments
(simulators of laboratory activities, predicting and verifications of results in
experiments) and experiments which cannot be made in schools (dangerous,
requiring demanding instruments, unobtainable, etc.) (Bilek and Skalicka, 2009).
This cases also has already researched by other researcher, which is stated
that virtual laboratory or multimedia interactive can improve students conceptual
3 Dinevski, 2010; Putri et al, 2013). So, actually this solution has already done by
other researcher and it is proven this solution is effective to overcome the obstacle
in learning science especially in experiment activity.
This research is very important to carry out because in this research there is
differences with other research that has been explained before. Therefore this
research is quite similar with the research that has been done by Tuysuz (2010), it
has uniquely different with that.
This research use two classes with different gender or we can called single
sex class. This research use boys class and girls class. Both of class got the same
treatment using virtual laboratory in optic topics. And this research is conducted
in international schools that has different curriculum. Also characteristic of
students is different also because they placed in single sex class.
So, this research would investigate about differences of students
improvement in conceptual mastery by using virtual laboratory between boys
class and girls class at that schools. Then, teachers can know the appropriate
media to overcome in different characteristic of students during physics learning.
Also the can know the appropriate way to make physics learning become
meaningful in different class based on gender.
This research also very important to do because it can develop a model that
can use virtual laboratory learning media inside in order to improve learning
outcomes of students especially conceptual mastery of students based on gender
in optic topics. So, this research has the tittle about Gender Differences and
Junior High School Students Conceptual Mastery by Using Virtual Laboratory
4 B. Research Problem
The research problem of this research, “Is there any differences of student’s
conceptual mastery improvement based on gender differences by using virtual
laboratory learning media in optic topic?”
C. Research Questions
1. How is the differences of conceptual mastery improvement between boys
class and girls class by using virtual laboratory learning media in optic
topics?
2. How is the differences of students interest in physics lesson especially on
optic topics between female and male students?
D. Limitation of Problem
In order to this research more focused, so to limit the problem as follows:
1. The differences of conceptual mastery improvement can be meassured if
the results of statistical test (independent sample t-test) from posttest,
tends to tcomputation is greather than ttable.
2. Students' interest in physics lesson will be determined from the percentage
of students' answers to the questions in the questionnaire.
E. Research Variable
In this research there are independent variable ( X ) that can be applied to
the object of research, students. There is Virtual laboratory learning media as
independent variable in this reasearch. While, dependent variable (Y) is variable
that can be changed because of the treatment of independent variable. The
dependent variable in this research is Students conceptual mastery. The flow of
5 Figure 1.1
Flow of Dependent Variable and Independent Variable of Research
F. Research Objective
This Research objective is to investigate gender differences and junior high
school students conceptual mastery by using virtual laboratory media on optic
topics.
G. Research Benefit
The results of this study are expected to provide the following benefits:
1. For teachers, this study may add insight teachers about using innovative
media or multimedia computer-based learning as an alternative learning
model and media that can be used in teaching at schools, so that learning is
done more innovative and varied in order to increase students' skills and
concepts. Also teacher can know the characteristic and ability of students
based on gender, so that the teacher ca apply the appropriate learnig media
in his or her teaching learning activity.
2. For students, the existence of this research, students can have new
experience in learning physics lessons at school in particular optical
material implemented using virtual laboratory learning media, so that they
can improve their understanding of science and improve their
achievement.
X Variable
Virtual Laboratory Learning Media
Y Variable
Annisa Nurramadhani, 2013
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA ON OPTIC TOPICS
Universitas Pendidikan Indonesia | repository.upi.edu CHAPTER II
LITERATURE REVIEW AND HYPOTHESIS
A. Learning and Instruction
Learning by Dimyati and Mudjiono (2009) is an action and interaction. As a
student behavior, learning only experienced by students. While, according to
Sagala (2010: 11) learning is a component of science education with respect to the
purpose and reference materials interactions, both be explicit or implicit (hidden).
It is often said that teaching is organizing student activities, learning in its
broadest sense means any activity that is designed to help a person learn new
ability and value. The learning process was originally asked teachers to learn
basic skills, motivation, academic background, social background, and so forth.
Readiness of teachers to get to investigate the characteristics of students in
learning is the main capital delivery of learning materials and an indicator of the
success of the implementation of learning (Sagala, 2010: 9).
According Dimyati and Mudjiono (2009: 7) "learning is an activity
programmatically teachers in instructional design, to make the students learn
actively, which emphasizes the provision of learning resources." Article 1 of
Chapter 1 of the Law on National Education System No. 20 of 2003 states
learning is the process of interaction with educators and learners learning
resources in a learning environment. Learning as a learning process that was built
by the teachers to develop creative thinking can improve students' ability to think,
and to improve the ability construct new knowledge as an effort to improve a
good mastery of the subject matter. This shows that the learning process is a
7 From the learning students get the learning outcomes that are the result of an
interaction that is undergoing a process of action learning to improve their mental
and follow teacher that teaching students. To clarify the interaction, based on
Gagne cited Dimyati and Mudjiono (2009: 11) described that learning has three
essential components, there are external condition, internal condition, and learning
outcome. Gagne identifies five major categories of learning: verbal information,
intellectual skills, cognitive strategies, motor skills and attitudes. Different
internal and external conditions are necessary for each type of learning. For
example, for cognitive strategies to be learned, there must be a chance to practice
developing new solutions to problems; to learn attitudes, the learner must be
exposed to a credible role model or persuasive arguments. Internal condition
include motivational states and previously acquired knowledge and skill stored in
long-term memory that are accessible for new learning. External condition, when
deliberately planned and instituted, make up a set of events collectively called
instruction (Gagne, 1977: 339). The components as an essential component of
teaching and learning based on Gagne, condition of learning in the form of a
8 Figure 2.1
Essential Component of Learning and Instruction
According to Warsita (2008: 62), instruction is one of the effort to make a
students learn about something or make them learn in some activity. In other
words, instruction is an effort to create one condition in order learning activity can
be happened. Based on UU No.20 Year 2003 about Sisdiknas Chapter 1 article 20,
instruction is process of students interaction with teacher and learning sources in
one of learning environment. Instructional activity are designed to give learning
experiences that involve mental process and physical through interaction between
students, students and teacher, environment and other learning sources to reach Cognitive
Motoric skills
Attitude Verbal
Intellegent skill Learning outcome
Learning Activity Internal condition of Learning
Internal condition
and cognitive
condition of students
Interaction with
External condition of Leraning Stimulus from The
9 basic competences (BSNP, 2006). Learning experiences can be reached through a
varieties of using learning approaches and focused on students condition and
ability or we can called it leaner centered. Learning activity can be done if the
students learn actively and has their own experiences . It will become meaningful
for students if it is done in comfortable environment for them (Warsita, 2008:65).
Instructional activity should based on the learning theory that perspective on
problem solving in difficulties of learning or learning problem, it should can
overcome the problem in learning. Based on the problem that has been told about
learning media, learning theory that appropriate with it are cognitivism theory
and constructivism theory. Cognitivism theory reflects from behaviorism theory
that has been dominated by information processing model in human memories.
This theory according to Good & Brophy cited Warsita (2008: 69) see that
instructional activity involve comprehension and reorganize from cognitive
structure through information process and saving.
Different from cognitivism theory, constructivism theory as knowledge
construction. This theory stated about responsibility of learning is on students
hand. Thinking process is one of important things and as a main tools in learning
activity. According to Warsita (2008: 78), The basic principals of learning based
on constructivism theory are: 1) construct interpretation of students based on
learning experiences; 2) build a learning as active process in knowledge
construction, it is not only knowledge communication process; 3) objective of
learning activity is problem solving; 4) Students Centered leaning; and 5) push the
10 B. Learning Media
Learning media comes from latin language and prular from medium
words, so it can be define as medium and transfer a message (Sanjaya, 2011: 204).
Learning Media according to Sadiman cited Warsita (2008: 122) is combination
between materials and tools or combination of software and hardware. Learning
media can be called as media that is used in goals and process of learning.
Accorrding to Heinich, Molenda, and Russel cited Sanjaya (2011: 204) media is a channel of communication. Derived from the Latin word for “between”, the term refers, “to anything that carries information between a sources and receiver”.
Actually, learning process also as communication process, where the
teachers as a messenger and students as a recipients. A message that is sent by the
teachers is learning material as a communication symbol either verbal or
nonverbal, this process called encoding. The translation of those communication
symbol by students called decoding. Nevertheless, there are some obstacle in
communication process. It means that not all the message can be delivered by
messenger successfully to the recipient and recipient can understand what
recipient said. This is called the mistake in communication process. According to
(Sanjaya, 2011: 205) there are several factor that causes communication mistake,
first the lack of ability in messenger to deliver the information so the message that delivered is not clear for recipient. Second, the lack of ability in recipient for
receive the message, so there is a mistake in message interpretation. So that, in
communication process is needed a medium that has function to make delivery
information process easier. That is a nature of learning media ,so learning media
can be called as communication media that is used in learning contextual to reach
the learning goals.
Learning media can be classified as several categories depend on point of
view. Based on Sanjaya (2011: 211) learning media can be classified first, from
its properties, such as: a) auditory media, the media that has only sound unsure or
it can be only heard. For example, radio and recorder; b) visual media, learning
media that can be only seen, it is not contain audio .For example, slide, picture,
11 audio unsure and visual unsure that can be seen as like video recorder, film, audio
slide. Second, from its ability to reach the recipient, learning media can be
classified as: a) media that has large and simultaneously broadcasting ability as
like radio and television. Through this media, students can learn material actually
and simultaneously without using specific room; b) media that has limited
broadcasting ability by spaces and times, as like slide film, video, film, and etc.
Third, from the way or technique to use it, learning media can be classified as: a)
media that can be projected, for instance film, slide, stripped film, and etc. This
kinds of media is needed a special tools. For example film projector, slide
projector, over head projector (OHP). Without supports from those tools, this media can‟t work properly; b) media that cannot be projected, as like pictures, photo, painting, radio, and etc. Beside those classification of media, there are
media classified according to Rudy Brets cited by Sanjaya (2011: 212), there are
seven classification of media: 1) audiovisual movement media, as like audio film,
tv film, and etc; 2) audiovisual static media, for example film audio; 3) semi
moving audio, for instance far audio; 4) visual movement media, as like silent
film; 5) static visual media, for example printed pages, photo, microphone, silent
slide; 6) audio media, as like radio, telephone, audio tape; 7) printed media, for
example books, modular, and etc. Those learning media are classified based on its
function and role in multimedia interface.
Besides that, the media can be classified as big media means that complex
expensive and little media means that simple cheap. Learning media that include
in big media are computer, film, slide, video program. While, for little media are
sketch, picture, simple reality, and etc. From Klasek cited (Sanjaya, 2011: 212)
classified learning media as visual media, auditory media, display media, real
experiences and simulation, printed media, learning program, and learning trough
computer or it often called computer Aided Instruction Program (CAI).
According to Anderson cited (Warsita, 2008: 124) media is divided into
two categories. There are instructional aids and instructional media or learning
media. In order make more detailed about the grouping of media will figure out
12 Figure 2.2
Media Grouping
Nowdays, Learning media is not as instructional tools for teacher anymore,
but it has a function to carries message, chosen and developed systematically and
used integrate in learning process. Based on Heinich & Molenda cited Warsita
(2008: 128) media means as communication tools that carried out a message from
sources to the recipient. Media contains message that has possibility for students
interact with it directly. As figure out in the diagram below based on Wijaya cited
13 Learning media as part of learning system has simple value as like has
ability to: 1) make abstract concept become concrete; 2) brings the impossible
object and dangerous, also hard to find out to the classroom; 3) Shows the object
that has big or small size that cannot be seen by naked eyes; 4) shows the fast
motion into slow motion or vice versa; 5) possibility in varieties observation; 6)
Provide consistent information that can be repeated and saved; 7) Overcome the
obstacle about time and rooms; 8) Give a chance to the user that they can control
the speed of learning.
Based on research Sovocom Company from America, found that there is
relationship between type of media with human memory to absorb and save a message, type of media with brains‟ ability in memorize of message. For instance ability of memorize in audio media 10%, visual (visual text) 40%, and audiovisual
50%. While, the ability to save the message based on audio media less than three
days is 70%, more than three days is 10%, media visual (visual text) less than
three days is 72%, more than three days is 20%,and audiovisual media less than 3
days is 85%, more than three days is 65% (Warsita, 2008: 126).
C. Virtual Laboratory as Learning Media
Learning media usually use technology based computer. According to
Seels & Richey cited Warsita (2008: 33) Computer technology is the way to
produce and transfer sources of learning by using a tools that comes from
microprocessor. Computer technology either hardware or software has a
characteristic as follows: students learner centered; principals of cognitive
knowledge are applied during development of this media, and etc. Computer
technology also gives an opportunity for students to do self-learning in conceptual
mastery. That is possible because computer technology has an ability to save and
manipulate the alphanumeric data; shows some operation in right way; combine
text, color, animation, sounds, video, and has an ability to provide interactive
activity.
Using computer in learning as covered Computer Assisted Instruction
14 students generally involve in two ways interaction with computers through one
terminal. While, the other one is Computer Aided Learning (CAL) that the use of
computer in delivery of learning material, students actively involve giving a
feedback. Some research has already done to measure how the interest of
computer as learning media in learning process. Computer Assisted Learning
(CAL) is learning helped by computer through computer-aided instruction,
computer simulation, and etc. In a line with that, there are research from Kulik,
Bergert, and William, 1983 cited from Munir (2012: 178) about how far the
interesting of students in computer during learning process trough 48 students.
The result is 39 students that using computer gain higher score than the students
that using traditional method. This research also said that CAL has level of
confidence 0.5 compare with learning process that using traditional method.
According to Chaeruman cited Warsita (2008: 35), computer technology
or learning activity helped by computer media can possible the process of learning
as follow: Students can active, Constructive means that students can combine the
new experiences with their previous experiences, collaborative means that
students can work together share the idea in one group of learning, Enthusiastic,
dialogue activity, contextual learning, reflective means that students realize what they have already learnt and think what they have got as learning process inside
them, multisensory learning can be delivered by using of 5 senses there are audio,
visual, or kinesthetic; the last is higher order thinking means that train them to
think in higher order thinking level.
Multimedia interactive is one of learning media based computer
technology that combine and integrate all the media which consist of text, graph,
photo, video, animation, music, narration, and interactivity that programed by
using principal and theory of learning. The characteristic of this media based on
Warsita (2008: 36) are: The idea is often delivers realistically in students
contextual experiences, relevant with condition of students, and under controlled
of user, also leaning is emphasize and organize according to the cognitive
15 One of multimedia interactive is simulation virtual laboratory that
simulation program that more specific to the science experiment activity such as,
biology, chemistry, and physics. This program provide the material and substance
as like in laboratory, then students do the experiment based on the objective of
experiment. After that, students can develop that experiment based on the clue or
objective of experiment itself. And students are expected can explain certain
concept or phenomena based on virtual experiment that has been done by them
(Warsita, 2008: 141).
After that, students can improve their achievement. Simulation are most
commonly used at secondary level that provide the students opportunities for
observation, the development of concept, logical thought, posing of question and
the selection of answer (Harlen, 1993: 146).According to Munir and Halimah
Badioze zaman, simulation laboratory also include in one of the using CAL. In
science learning, using of CAL can improve the students motivation twice rather
than in traditional method (Munir, 2011: 179).
Virtual laboratory also was defined as "laboratory experiment without real
laboratory with its walls and doors. It enables the learner to link between the
theoretical aspect and the practical one, without papers and pens. It is
electronically programmed in computer in order to stimulate the real experiments inside the real laboratories” (Babateen, 2011).The virtual lab can be defined as virtual studying and learning environment that stimulates the real lab. It provides
the students with tools, materials and lab sets on computer in order to perform
experiments subjectively or within a group at anywhere and anytime.
These experiments are saved on CDS or on web site (Herga and Dinevski,
2012). According to Munir (2011: 179), simulation laboratory or we can called it
virtual laboratory is provide the easiness for students that will do the experiment
activity based on real model that has already programmed by computer. Computer
itself is not only as learning tools but also as learning sources.
Professionals confirmed certain characteristics of the virtual lab. Based on
Babateen (2011), creating new intellectual model in education better than the real,
16 1. Knowledge-building and inculcate information.
2. Encouraging and guiding students.
3. Registering students' information and evaluating them automatically. 4. Performing experiments, which are difficult to be performed in the
traditional lab due to its danger and high cost.
5. Reducing the learning time spent in the traditional lab.
6. Develop an exploration based on scientific assumptions and processes. 7. Permanently updated.
The characteristic of virtual experiment with real experiment are so
different. There are the differences between virtual experiment and real
experiment based on Saepuzaman (2011: 26).
Tabel.2.1
Comparison Between Virtual Laboratory and Real Laboratory
Category Virtual Experiment Real Experiment
Abstract
concept
Can be figured clearly
through modeling Can‟t be figured out clearly
Learning
Process
Beside can understand a concept through experiment, it can be also develop science process skill and higher order
Need a high cost for buying experiment tools and
17 Students use virtual laboratory to overcome some dangerous experiment,
requiring demanding instrument, unobtainable, and etc (Bilek and Skalicka,
2009). Based on Andaloro (1991) cited in Roblyer (2006: 90), the field of science
seems to include more simulation than any others area. However, more
simulations are currently in developments to combine the control, safety, and
interactive features of computer simulation with visual impact of picture of
real-life devices and process. The following benefits of virtual laboratory or laboratory
simulation for students based on Roblyer (2006: 91-92) are: 1) compress time,
means that a simulation can make something happen in seconds that normally
takes days, month, or longer. So, students can cover more variation of the activity
in a shorter time; 2) slow down process, conversely a simulation can also model
processes normally invisible to the human eyes because they happen so quickly;
3) get students involved, simulation can capture student‟s attention by placing
them in charge of things and asking. It also allows users to interact with the
program instead users seeing its output; 4) make experimentation safe, whenever
learning involves physical danger, simulation are the strategy of choices. They
can experiment with strategies in simulated environments that might result in
personal injury to themselves or others in real life; 5) make the impossible
possible, very often, teachers simply cannot give students access to resources or
the situation that simulation can. By simulation, the students can see the light that
is formed in lens so that they know the form of image comes from; 6) save money
and other resources, simulation can save the cost to do the experiments but it
depends on the subject. A simulated experiment may be just as effective as a
learning experience, but at fraction of the cost; 7) allow repetition with variation,
unlike real life, simulation let students repeat events as many times as they wish
and with unlimited variation; 8) allow observation of complex process, real life
events often so complex that they are confusing, especially to those seeing them
for the first time. Simulation can control the complex process and this make it
easier for students to see what is happening later when all the parts come together
18 Interactive 3D virtual environments have great educational potential
because they enable the active participation of students, research and management
of virtual objects. Virtual laboratories reproduce the conditions of a real physics
laboratory and enable learning through an interactive simulation and are a
valuable tool for distance learning and lifelong learning of physics. Virtual laboratories allow the execution of experiments without teacher‟s presence; therefore students have a major role in their learning process.
According to Dalgano cited Herga et al. (2012) studies have shown that
virtual laboratory is an appropriate tool with which physics students prepare for
practical work. Virtual laboratory exercises are held in the virtual world. Virtual
lab brings many advantages. We can perform dangerous experiments without
endangering ourselves or others. Cover the time overlap for using laboratory
room. Students can repeat the laboratory activity wherever they want. Simulations
are affordable. Once developed, they can be done at no extra costs as many times
as we want.
The results are always the same Herga and Dinevski (2012), in a line with
the characteristic multimedia that learning media as part of learning system has
simple value as like has ability to: 1) make abstract concept become concrete; 2)
brings the impossible object and dangerous, also hard to find out to the classroom;
3) shows the object that has big or small size that cannot be seen by naked eyes;
4) shows the fast motion into slow motion or vice versa; 5) possibility in varieties
observation; 6) provide consistent information that can be repeated and saved; 7)
overcome the obstacle about time and rooms; 8) give a chance to the user that
they can control the speed of learning (Warsita, 2008: 124-125). So, virtual
laboratory is appropriate with physics subject that its scope comes from
macroscopic until microscopic. Especially in optics topics that has microscopic
scope is about ray of light and particle of things, something that cannot be seen by
19 D. Achievement and Conceptual Mastery
According to Gange cited (Dahar, 2006: 3), learning can be define as a
process where an organism change their attitude as the impact of their
experiences. In learning there is a differences indicator as knowledge, attitude,
skill, information skill, and value. Those are called as achievement in students as
an impact from learning activity. So, Learning is very important to form those
indicator inside of the students.
Achievement of students generally can be categorize become 3 indicators,
as follows: 1) learning effectiveness that can be identified from the conceptual
mastery or achievement of students. 2) efficiency of learning activity can be
measured from the time management and cost for this learning. 3) learning
interest can be measured from the activity of students during learning process.
Thus, achievement is a performance that indicated as capability that has been
gained.
In Educational Indonesia Curriculum System, instructional or curricular
objective using Benyamin Bloom classification for students achievement. Bloom
cited Dimyati & Mudjiono (2009: 174) classify the students achievement becomes
three, there are cognitive, affective, and psycomotor. For example, if students
before learning has 25% of their ability, after then they receive learning or
treatment so they ability will be improved until 100%. Those cognitive, affective,
and psychomotor are suitable with the objective of instruction. According to
Blooom et.al, those indicators of learning have a strata. Emphasis to the content
and process, for instance it emphasis fact, concept, and theory in certain subject.
Also emphasis to the how students can solve the problem, tools of learning, and
discover with process skill approach. Here there are the table with content and
20 Tabel.2.2
Instructional Objective and Indicator of Learning
Instructional objective Content Process
Cognitive Subject in the school and knowledge
Problem solving, discovery, and ect
approaches
Affective Value education The value based on attitude
Psycomototric Skill education Psycomotoric movement
Affective indicator is about ability to control the emotional, attitude, value,
passion, appreciation, and social. There are affective steps from the lowest to the
highest or from the simplest to the complex, there are ability to receiving, ability
to responding, ability to valuing, organization, and characterization by a value
complex.
Psychomotor indicator is about skill achievement of students either
manually or individually. The steps are perception, readiness, mechanism, guided
responses, skill ability, adaptation, and organization. According to Dimyati &
Mudjiono (2009: 175) psycomotoric indicator has six aspect, there are: 1)
reflective movement, 2) fundamental movement, 3) perceptual ability as like
hearing, seeing, 4) physical ability, 5) motoric ability, 6) non-verbal activity.
Cognitive indicator relates with students achievement in intellectuality.
One of the students achievement in cognitive indicator is conceptual mastery.
Mastery itself is comprehension and ability to use the knowledge. While, the word “Concept” according to Rose cited Dahar (2006: 62) is an abstraction that represent the objects, phenomenon, activities, and relation that has the same
attribute. Based on Dahar (2006: 63) concept is mental abstraction that represents
one of stimuli class.
Conceptual mastery is the strata where the students is not only know about
knowledge itself but they has to be comprehended about it. It is indicated by their
ability when they try to solve the problem, even it relates with the process itself or
21 been revised, conceptual mastery covers a cognitive indicators C1
(Remembering), C2 (Understanding), C3 (Applying), C4 (Analyzing), C5
(Evaluating), C6 ( Creating). The indicator of remembering and understanding can
be called as lower thinking, while applying, analyzing, evaluating, and creating
can be called as higher order thinking (Widodo, 2005).
Students achievement has influenced by some factor. According to
Dimyati & Mudjiono (2009: 94), there are:
1. Internal Factor
Internal factor comes from students itself. There are two internal factor
inside the students. Physiology that is nature aspect and physicology that is in
soul aspect. Physiology aspect relate with body organ and healthy, while for
physicology aspect relates with intelegency, passion, talent, students motivation.
According to Gagne said that the students who are learning has to be given a
motivation in order the knowledge that has already received by them are very
useful for them.
2. External Factor
External factor comes from outside of students. This factor has two aspect,
i.e. social environment and non-social environment. Social environment of
school are, teacher, school staff, classmates that can give a student‟s motivation
for learning. Non-social environment are school building, houses, learning
equipment, weather condition, and learning time that is used by students.
E. Different Gender
Gender is defined by FAO as „the relations between men and women, both perceptual and material. Gender is not determined biologically, as a result of
sexual characteristics of either women or men, but is constructed socially. It is a
central organizing principle of societies, and often governs the processes of production and reproduction, consumption and distribution‟ (FAO, 1997). If we talk about gender, we also talk about the sex in human that cannot be changed,
22 Those are female and male has the stereotype, according to Harlock cited
Putri (2010: 24) that male or boys has a characteristic more masculine, ambitious,
aggressive, competitive, has the high analysis ability, also leadership, and high
confident. Beside that, the characteristic of women are more feminist, loves,
peaceful, sensitive, and high ability in communication. Those are proven by the
research from University California in Los Angles said that, women has more
than 30% corpus callosum. corpus callosum itself connects the right part of brain
to the left part of brain and it possible has a communication between them. If the
corpus callosum has more in amount, so it make a possibility to the women has a
good ability in communication. Estrogen hormone in women can activate the cell
to work and produce more.
Both men and women use their lobes of their brain but in different
composition. Men tends to use his left hemisphere of brain. Left hemisphere of
brain in men develops more than women. Left hemisphere of brain here controlled
the logical thinking, abstract things, numerical arrangement, analytical thinking.
That is why male doing better in multimedia interface than women or girls in
learning (Chuang, 2008). dr Camilla Benbow and colleague dr Julian Stanley
tested a group of gifted children and found that boys good at math outnumbered
girls by 13 to 1. Boys can construct a block building from two-dimensional plans
easier and quicker than girls, they can estimate angles accurately and can see
whether a flat surface is level. These ancient hunting skills are the reason men
dominate areas like architecture, chemistry, physics, building, and statistics (Pease
and Pease, 2008:124). According to Carter (2005), the perception of the subject of
leaning especially in physics. That physics can be called as “Boys subject”
because physics contain analytical, numerical, logical thinking that more tends to
male students. While women has better develops in her right hemisphere of brain.
Right hemisphere of brain that controls the intuitive, artistic, imaginative, holistic,
and others task and visual (Wood, 2009).
Using computer in education for learning, in this cases girls students
consider that computer is used to do something useful for them. Girls in
23 while boys is tends to navigation and control the multimedia or computer itself
(Passig and Levin, 2000). This statement is in a line with Turkle et. Al cited
Johnson (2006) that boys consider the computer is something that has to be
comprehended, while girls use a computer as tools to reach a goal or doing their
task, and expected that computer can make them comfort. Also the research told
male in learning using media or multimedia demonstrate better than female users
did (Chuang, 2008). So, even female or male students has differences in
multimedia interface, they actually construct their mind and develop their
thinking. Besides that, The research said 84% of girls consider computer as a
tools to reach their goals or tools to give them a freedom in creativity, while boys
that agree with that, only 33% (Pease and Pease, 2008: 142).
Women brain is arranged to do the some tasks in the same time, can
handle works or activity that needs a smooth movement in the small area, one of
them is when she reads in computer screen (Pease and Pease, 2008: 121). In
hearing activity, generally women has better ability than men, because women
brain has an ability to separate and grouping the type of sounds and they can
recognize it (Pease and Pease, 2008: 121). Not only that, but women and men has
differences in receiving of visual information (Passig and Levin, 2000).
F. Optic Material
1. Analysis of Material
In KTSP curriculum, Optic topic placed on VIII Grade of Junior High
School second semester with standard competences and basic competences below
on the table:
Table 2.3
Standard Competences and Basic Competences of Optic
Standard Competence Basic Competence
Understand a concept and application
of waves and optic in daily product of
technology
Investigate properties of light and its
relationship with the shape of mirror
and lens.
24 Junior High School of Pribadi Bilingual Boarding School has a special
curriculum as called national plus. Means that, they use KTSP as standard but
they combine it with developed country curriculum as Turkey and Cambridge
curriculum. So, there is a rich in content delivery. For instance, the teacher tells
about the ray of refraction until detailed.
2. Description of Optic Topic
Optic topic as one of abstract topic that is taught in junior high school
students. The material covers reflection, refraction, converging lens, and
diverging lens. In this research the material that will be taught is refraction,
converging lens, and diverging lens.
Refraction is the phenomena of change in direction, or bending of light
when it passes from one medium to another is called refraction. Refraction also
has laws of refraction there are ; 1) the incident ray, the refracted ray , and the
normal at the point of incidence all lie in the same plane; 2) light passing from a
less optically dense medium into denser medium toward the normal; 3) light
passing from an optically denser medium into a less dense medium bends away
from the normal. The ray is refracted from one substance to the other substance
with different refracted index and density of its particle, so it causes the form of
image in every substance that rays refract.
Converging lenses is a thin lens that is able to converge (bring together)
to a point parallel beam of light passing through it. Some rays will pass without
deviation, through the center C, of the lens. C is called its optical center. The line
which is pass symmetrically through the optical center of the lens is known as the
parallel axis of the lens. All rays close to and parallel with the principal axis,
converge to a point of F on the axis called focal point or the principal focus. The
distance between the focal point and the optical center, C is termed the focal
length f of the lens. Ray diagram of converging lens are: 1) the incident ray
parallel to the principal axis passes through the focal point, F1. 2) the incident ray
which passes through the optical center, C is not deviated. 3) the incident ray
25 lens is the lens that has ability to diverge(spread out) the light beam. The special
ray of diverging lens are: 1) light ray parallel to the principal axis is refracted so
that it appears to come from the principal focus behind the lens. 2) a ray directed
towards F on the other side of the lens bends, so that it becomes parallel to the
principal focus. 3) a light ray passing through he optical center travels without
changing its direction. The special image that is formed by diverging lens is
Virtual, upright, diminished.
An optic topic that is explained has relationship with other subject in
science. For instance in biology, optic topics can be integrated with the human
body, there are the structure of human eyes. Also in chemistry, optic topics can be
integrated with the structure of particle that arranged in each substance. It can
causes the differences of image which is formed by light rays that travels from
two different medium.
G. Hypothesis
The research hypothesis in this result as following:
H0 : There is no differences of students conceptual mastery improvement between boys class and girls class by using virtual laboratory media on optic
topic.
H1 : There is differences of students conceptual mastery improvement between boys class and girls class by using virtual laboratory media on optic
topic.
Annisa Nurramadhani, 2013
GENDER DIFFERENCES AND JUNIOR HIGH SCHOOL STUDENTS CONCEPTUAL MASTERY BY USING VIRTUAL LABORATORY MEDIA ON OPTIC TOPICS
Universitas Pendidikan Indonesia | repository.upi.edu CHAPTER III
RESEARCH METHOD
A. Research Method and Design
1. Research Method
In general, the research method is defined as a scientific way to get the
data with the purpose and specific uses. How meaningful scientific research
activities are based on the characteristics of science, namely rational, empirical,
and systematic (Sugiyono, 2007: 1). Various methods can be used to obtain
research data. However, taking into account the objectives of this research are to
determine the differences of students conceptual mastery based on gender
differences through virtual laboratory learning media in optic topic. The method is
used method of Quasi experiments. In this method, the research carried out on two
groups of students VIII Grade, girls class (VIII B) and boys class (VIII A)
2. Research Design
The design used in this research are two groups pretest-posttest design
(Fraenkel and Wallen, 2007: 253), it can be called matching pretest-posttest
comparison group design (Sukmadinata, 2011: 208), because in this design, there
is no control class. Both of class become experiment class by non-random taken a
group.In this design, both of class are given a pretest before learning. Pretest in
this research can become as statistical control and also can be used to see the
effect to the gain score.
Here is the study design matching pretest-posttest comparison group
27 Table 3.1
Research Design: Matching Pretest-Posttest Comparison Group Design
Class Pretest Treatment Posttest
Experiment class
(Female) O1 X O2
Experiment class
(Male) O3 X O4
O1 = Pretest for female class O2 = Posttest for female class O3 = Pretest for male class O4 = Posttest for male class
X = Using virtual laboratory learning media
B. Operational Definition
In order to avoid misconception about this research, so in this research will
be explained about some operational definition. Those terms are:
1. Conceptual mastery in this research is the competences of students
when they answer the conceptual question that is measured by multiple
choices question for about 30 questions. Type of question consist of
level cognitive from C1 (Remembering), C2 (Understanding), C3
(Applying), C4 (Analyzing), C5 (Evaluating).
2. Virtual laboratory that is used in this research is software that consist
of animation, simulation, sound in one package. This software is given
to the students in each computer on computer laboratory.
3. Interest in physics is how far the students interest in physics lesson. It
is measured by questionnaire that 20 statements which is given to the
28 C. Population and Sample
The population is the totality of all the values which can be complicated,
the results of counting and measurement, quantitative, and qualitative
characteristics of certain of the set of objects is limited by a certain criteria or
restrictions, while the sample is a part of the population (Kumar, 2005: 165).
The population in this study was VIII Grade Junior High School students
Pribadi Bilingual School year 2012/2013. After observation, the sample was taken
two classes in the eighth grade, there are VIII A and VIII B as single-sex class. As
follow, VIII B is Female class and VIII A is Male class both of them are given the
same treatment that is virtual laboratory learning media. Sampling were selected
by purposive sample technique. Purposive sampling technique is the sampling that
is used by the researcher if the researcher has the specific objective in the research
(Kumar, 2005: 179).
D. Research Location
The location of this research is Junior High School of Pribadi Bilingual
Boarding School. This school is very special. First, this school has a word “Bilingual” but not in usual terms. Bilingual in usual terms is the teaching learning process using dual language i.e. Indonesian Language and English
Language, but in this school, the terms bilingual means that system of teaching
and learning itself. When students learn Science, Mathematics, and Computer the
language of learning is English, while for the other subject such as Indonesia
Language, Civic education, sports, and etc are using Indonesia language. The
second is this school very appropriate being a location of research because they do
the separating classes based gander, so this school is single-sex school. Means that
Female students and Male students has different classes.
29 E. Research Instrument
To obtain primary data in this study, the use of test instrument was for
measure conceptual mastery of students on the topic optics and questionnaires for
students interests in physics subject.
1. Objective Test
Test was used to evaluate the conceptual mastery of students in learning
physics, especially optics topics using virtual laboratory. Conceptual test is
multiple-choice with 4 options with the cognitive value as C1 (Remembering), C2
(Understanding), C3 (Applying), C4 (Analyzing), C5 (Evaluating). The test is for
about 30 questions. It was tested two times to the students as pretest and posttest.
Blueprint of objective question before doing instrument analysis item test
is shown in table 3.2:
Table 3.2
Blueprint of Objective Question Before Doing Instrument Analysis Item Test
Concept Theme Conceptual mastery
30 Table 3.3
Blueprint of Objective Question After Doing Instrument Analysis Item Test
Concept Theme Conceptual mastery
Questionnaire is used to determine students' interest in physics lesson
especially on optic topics. How the interest of girls students and boys students is.
There are 20 statements, 5 statements in this questionnaire include in negative
statement to control students answer. The questionnaire using Likert scale. The
blueprint of interest in physics questionnaire is:
Table 3.4
Blueprint of Interest in Physics Questionnaire
No Indicator questions
1 Indicate interest in physics learning through virtual
laboratory learning media. 1,2,4,16,19
2 Indicate student’s interest toward layout and
facilities of virtual laboratory in physics learning. 3,5,17,18,20
3 Indicate students interest and optimistic in learning
physics. 6,7,8,12,14
4 Indicate students are not interested and pessimist in
31 This questionnaire uses likert scale form. That consist of 5 category of
scale, Strongly Agree (SA), Agree (A), Neutral (N), Disagree (D), Strongly
Dissagree (SD). The computation of questionnaire using MSI (Measurement
Successive Interval). Point of the scale in this questionnaire are divided into two.
First, positive statement from Strongly Agree (SA) until Strongly Disagree (SD)
are given point 5 until 1 orderly and vice versa for negative statement.
3. Virtual Laboratory Learning Media
Virtual laboratory learning media that is used is a software which is
developed by the researcher. First, storyboard should be made based on
curriculum, optic topics material, and characteristic of junior high school students.
Then, the storyboard is judged. After revision, virtual laboratory learning media
can be made by using macromedia flash helped by animator based on the
storyboard. After that, it trial first and judged by the expert. Then, make it in one
package software to apply at school for the treatment in the research.
F. Instrument Analysis
In the preliminary study, the research instrument for cognitive test that is
construct to know how far the conceptual mastery of the students will be tested
before used as pretest and posttest. It will be tested to the students that has already
got the material or the topic that will be taught in this research, optic topic. So, it
will be given to the IX B and IX A. The analysis of instrument covers validation,
discriminating power, level of difficulty, reliability using Microsoft Excel.
1. Discriminating Power
Analysis discriminating power is to examine whether such questions have
ability to distinguish between students who fall into the category that have a high
32 given to high achiever students, results show higher than if given to students who
lower achiever (Arikunto, 2010: 211).
The formula that is to analyze discriminating power as follow:
DP = Discriminating Power
Ba = The number of upper group that answer correctly .
Ja = Total of students in upper group
Bb = The number of upper group that answer incorrectly .
Jb = Total of students in lower group.
(Arikunto, 2010: 213)
Table 3.5
Discriminating Power
Value Criteria
0,00 – 0,20 Poor
0,20 – 0,40 Satisfactory
0,40 – 0,70 Good
0,70 – 1,00 excellent
(Arikunto, 2010: 218) DP =