• Tidak ada hasil yang ditemukan

THE EFFECTIVENESS OF FOUR CORNERS GAME FOR TEACHING VOCABULARY (An Experimental Study of the First Grade Students at SMP Negeri 1 Bawang Banjarnegara in the Academic Year 2017/2018) - repository perpustakaan

N/A
N/A
Protected

Academic year: 2019

Membagikan "THE EFFECTIVENESS OF FOUR CORNERS GAME FOR TEACHING VOCABULARY (An Experimental Study of the First Grade Students at SMP Negeri 1 Bawang Banjarnegara in the Academic Year 2017/2018) - repository perpustakaan"

Copied!
13
0
0

Teks penuh

Referensi

Dokumen terkait

The Effectiveness of Monopoly Game for Teaching Writing Descriptive Text (An Experimental Research at First Grade Students of SMP Negeri 2. Banyumas in the Academic

The aim of the research was to know the effectiveness of card sort technique in teaching English vocabulary at the seventh grade students of SMP Muhammadiyah

THE INFLUENCE OF USING SCRABBLE GAME TOWARDS STUDENTS’ VOCABULARY MASTERY AT THE EIGHTH GRADE OF THE FIRST.. SEMESTER OF SMP BUDAYA BANDAR LAMPUNG IN THE ACADEMIC

The Effect of Using Guessing Game in Teaching Vocabulary: An Experimental Study at the 8 th Grade Students of SMPN 7 Mataram.. in Academic

The aim of the research was to know the effectiveness of contextual teaching technique in teaching English vocabulary at the seventh grade of SMP Gunung

To sum up, Ludo Words Game (LWG) was effective for teaching English vocabulary at the second grade students of SMP Muhammadiyah 1 Purwokerto in academic year 2013/2014.. So

Based on the research result, it was concluded that whispering game was effective for teaching vocabulary at the Eighth Grade students of SMP PGRI 1 Kuwarasan in the Academic

372 THE USE OF FOUR IN ROW GAME IN TEACHING VOCABULARY AT THE FIRST GRADE STUDENTS OF SMA YP PGRI 2 MAKASSAR Lian Ayuni1, Rina Asrini Bakri2, Andi Haeriati Alimuddin3 1STKIP