• Tidak ada hasil yang ditemukan

Ermitano, Jeano Frederick U..pdf (11.26 MB)

N/A
N/A
Protected

Academic year: 2023

Membagikan "Ermitano, Jeano Frederick U..pdf (11.26 MB)"

Copied!
62
0
0

Teks penuh

(1)
(2)

UNIVERSITY PERMISSION PAGE

"/ herebv arant the University of the Philippines a non-exclusive, worldwide, royalty-

free license to reproduce, publish and publicly distribute copies of this thesis or d^ertafon /o whatever form subject to the provisions of applicable laws, the

mSns of the UP IRR policy and any contractual obligations, as well as more

specific permission marking on the Title Page.

'Specifically, I grant the following rights to the University:

a rnov Of the work in the theses database of the

cliS^/ihMstitute/department and in any other databases

available on

^ of the

c) To give open work in accordance w of especially for Reaching, scholarlythe Intellectual Property Code of

the Philippines (Republic Act /v .

and research purposes.

(MrP

eaching, scholarly

t/i

student Name over Signature and Date

(3)

ACCEPTANCE PAGE

This thesis titied Go Guro Mobile Application Buiit With Android and Firebase is hereby accepted by the Facuity of Information and Communication Studies, U.P.

Open Univereity in partial fulfillment of the requirements for the degree Master of Sdence/Master of Arts/Master of Information Systems/Master of Development

Communication.

Members of the Academic Advisory Committee;

Chair, Advisory Committee

signature ov(

Signature ove

(Signature printed name)

Member, Advisory Committee

r printed name)

, Member. Advisory Committee (Signature over printed name)

Dean,

(Date)

(Date)

1 Q_2JU 8

(4)

ACKNOWLEDGEMENTS

RnH whose unseen guidance has certainly helped create this capstone. Is a

Person who I would like to thank for everything that has happened to me during the

rerson wno i w „roiect When I spent countless, sleepless night writing code

development of t^s project, wne j ^

Irerl^^th to eSure the process of this master's thesis. Without Him, this would not be

possible at all.

..r<=.e Hox/Plnned to help students. Therefore, I would like to

This . ates I would also like to thank my classmates from other

acknowledge iny bate patchmates, I enjoyed the brief time we subjects in UPOU, even . ^ g subjects. My batchmates and classmates

had while we were enroireo m i especially during IS295a and IS 295b. Even

supported each other in o ^eans only, I cherished the times when we all If our Interactions were thro g

helped each other out.

Ion use this application. Hence, I would like to acknowledge

Teachers can aiso uo professors before,

the hardworking teachers in u brought teaming to far away places, but all teachers working m ur ogcause of this, I am sincerely grateful to

Without you, there would be no upuu.

have teachers like you-

name I would like to acknowledge SImCoder,

Although I forgot peiped me learn Android and FIrebase

whose Youtube videojutorrais a Jgyg,gpment a direction, forwards, and without development. Your videos otherwise be backwards.

them the direction of this cap , . ..

.1, nk the company the I work for, for giving me enough I would also like to tnaw , pgught. This Increased my productivity

money to pay for the ultrai^de m and a video tutorial beside It.

SSerably I had W ^-workem They always gave me something to

In addition, i would jj ® y«hen I was depressed.

laugh about during ti tk r • • c h-

^ ^^om I miss so much. They are living in Saudi

I also acknowledge 'Jgsured the times you called me on video, despite Arabia at the time of writing.^^

while I was busy pr -fledge my sweet girlfriend. She supported my

I a.stlv I would like to acknow » ^j^g^g ,ggg ^^ig jg^ gggf,

,0 .mil. I. tae. «

Other. She has alway 9 ^ g^

hardships. Therefore, I thank y

(5)

ABSTRACT

In universities or coileges. most students have control of their class schedule.

Tu . iJ!! of irreaular students, whose class times are different,

Theres also insta j ^ j enrolment. Hence, there are times a student

depending project, or reviewing for exams, but there are no

needs heip with a ies • jgg jq fjnd heip. one must roam the campus and ask

avaiiable professors o discouraged to ask because of fear of other students face-to-face. Often, may wn

rejection or that they're too shy

1 • r-n r^iiro a mobiie application for students who need help

The proposal'S " -..hiect they need help and with a press of a button, the

quick. The tutee selects t I people who also have the app. The tutors can

app instantly searches loi tptee's invitation. Once accepted, a map shows the

choose to accept or decline in-person, the

location of both which can be "jed to

study session can now b

Android 4 0 3 "Ice Cream Sandwich" up to Android 8.0

Mobile devices u^ng A development with Java as the

"Oreo" was targeted. Androio o provide backend services,

programming language. Firebase was

^ • o<.««factorv remarks from end-users, indicating that it is

Testing resulted m ^ vvouid also like to see it published on Google practical to use in their coHege_ y ^ggardless of school. The application Play for every student and teacn invitations anonymous, meaning

lessened the user's face of the tutor and vice-versa. Only when the

the tutee cannot see the name a ^ faces. Go Guro does tutor accepts the invite wll they s but only those who accepted,

not show the tutors who have j

(6)

TABLE OF CONTENTS

University Permission Page Acceptance Page

Acknowledgements

Abstract

II

iv

.V

vi 1

List of Tables

List of Figures

Chapter I: The Problem Domain '

A. Statement of the " 1

B. Background and Objectives of 1

C. Significance and ^P® ° seriousness of the Problem 2

D Documentation of Existent anu

chwt^f II: Revw 4

Chapter III: Approach to Be Taken in ^

A. Theoretical Framework...^..- ^

B. Rationale Con^^^^^^^ Use 5

C. Technologies You Kian w g

Chapter IV: Project Plan 6

A. Concept 8

Chapler V: Results and ' 12

A. Database Remodel

B. iOSPort "

Chapter VIII: References^

Cl^rVIV:^^^„i'

19

20 21 22 23 25 26 27

OQ

E. Resources jetina on

F. Complete Program Listing 30

G. Technical Reference 31

r^^»SS'dVen«nSspes«oa«en

A. Deliverables and

B. Budget...- C. Qualifications

D. Contributors/Coliaooia

(7)

LIST OF TABLES

Table 1. Point value of each option in System Usability Scaie 13

Table 2. Score computation for one respondent 14

Table 3. Initial project expenses

Table 4. Recurring project expenses per month

(8)

LIST OF FIGURES

Figure 1. Activity diagram of current system 2

Figure 2. Pie chart for Android version distribution in Google Play Store 4

Figure 3. Activity diagram for Go Guro 6

Figure 4 Us© case diagram for Go Guro 7

Figure 5. Main activity and map activity screenstiots of Go Guro 8

Figure 6. Project timetable from week 1 to week 2 8

Figure 7. Project timetable from week 3 to week 4 9

Figure 8. Project timetable from week 5 to week 6 9

Figure 9. Project timetable from vieek7to week 8 9

Fiaure 10 Project timetable from week 9 to week 10 9

Figure 11' Goigle Form questionnaire with first ^o statements ii

F 19 Bar chart for statements one to five of Google Form survey 12

13 Ba! chart for statements six to ten of Google Form survey 12

FiSre 14." System Usability System Calculations spreadsheet by Satori Interactive

with values from respondents Figure 15. Login/register form.

Figure <6. Main

Figure 17. *°Ji.reenshot of Go Guro 32

Fr'S 2?: Srpassword ernaii from ^

Figure 22. Reset password for ^

Figure 23. Reset ^ notification 35

Figure 24. Password chan^U^^^„ 35

Figure 25. Pointing to picture placeholder 36

Figure 26. Pointing to ^Ston 36

Figure 27. Pointing to j^Qgn button 37

Figure 28. Pointing to i pyi^sSWORD" button 37

Figure 29. Pointing to pirebase 38

Figure 30. Reset passwo d email tr

Figure 31. Reset Passw 33

Figure 32. Reset notification 39

Figure 33. Password e ^ ,g ^,^,tton 39

Figure 34. Pointing to O^r "DECLINE" buttons 40

Figure 35. Pointing to SESSION" button 40

Figure 36. Pointing to SESSION" button 41

Figure 37. Pointing to ^elp with?" textbox 41

Figure 38. Pointing to ^^^P" button 42

Figure 39. Pointing to MESSAGE" button 42

Figure 40. Pointing to yoUR TUTOR" button 43

Figure 41. Pointing to ^.pQpy" button 43

Figure 42. Pointing

(9)

.. 44

Figure 43. Pointing to single tiistory item ^

Figure 44. Single history psg©

Figure 45. Pointing to star rating

F«„,. 46, Pointing to -i-oGouT- Mon^ „

Figure 47. Use case diagram for Go Our

(10)

Chapter 1

THE PROBLEM DOMAIN

A Statement of the Problem

Who have difficulties in a subject might need help from a nearby

Studerits who p: j:--, a nearby tutor is a problem and involves plenty of teacher or ® -nd asking people. This is difficult especially when class

walking around ^"P^fg^gmS ^ready gone home,

hours are over, and your ciassiii<»«=

... There is also the • fear of rejection, one of our deepest human fears, that willg ^gjor because of getting rejected in-person.

discourage those who are j;^sic fear of separation— "the fear of abandonment, Fear of rejection fails unaer ^ becoming a non-person—not wanted,

rejection, and loss of connec ^ ^g^l^g ggpQgj jg jbg hierarchy

respected, or valued by anyone else.

of fear (Albrecht, 2012).

and Obiectives of the Project

B. ®®®'*®/|?rMular students (those who failed to follow the

Because instances or iri^ feiiures or dropping courses; course shifters) recommended course sequem» develop a system that will help not only are common in colleges, there rs Ending tutors without worrying about

irregular students but also reguia needlessly going around the campus, getting rejected personally ana

Therefore, the objective . g to find a tutor,

. to reduce the t""® , „ffootsteps it takes to find a tutor,

• to reduce the num , ^r^g^ of rejection.

. and; to lessen the tutees

The

and Scope of the Project

C. otfear of rejection by using anonymity. ..._

„ol .ho. I" the tule. »,«tuhxe who have

personal rejection. ^ho accepted.

declined but only the u Kgsed on one parameter only: proximity to the

The appltcetlh" f tutor i. loanO thetehv, tatlaoiog

tutee. This ensures tha^

physical movements o students in their academics and

Whan MV WPle."^ to attt<te..t.stu<lent o, atudaat-taaohar

pan also boost their mterp

interactions.

(11)

Go Guro is limited to only finding tutors. Monitoring of the study session is out of the project's scope.

D. Documentation of Existence and Seriousness of the Problem

The current system of finding tutors is to move around the campus and ask other students or professors if they are willing to help them in a topic. The problem with this is that it can be tiresome for the tutee to walk around the campus looking for tutors. Those that qualify to be a tutor are often invisible to tutees looking for them because they do not know they are able to help them.

The human fear of rejection is also a problem because it discourages tutees

to use this system due to fear of being rejected in-person. This fear extends to an altemative system that uses social media or messaging sites like Facebook, Twitter, Messenoer or Viber to privately contact a student or teacher and ask for help. There

is a possibility that the tutee can still be rejected with this alternative system, albeit

not face-to-face.

Tutee Tutor

Walk

Look for nearby Tutors

bund Tutqp-yes-

no

I

increase search radius iccept invitj

^•es

Start session

i

End session

(12)

Chapter II

REVIEW OF EXISTING ALTERNATIVES

There are two systems available for those looking for tutors. One system is

purely manuafand the other is a hybrid between manual and computerized.

. The manual system involves walking around the campus to

Manual systemJhe manua^ ^

look for tutors ^ "lopen face-to-face, they might be discouraged to ask due to

sincG th© invitation will napp fear of rejection.

Thic Qv«5tem uses social networks like Facebook and Twitter;

Hybrid Messenger. Viber. and WhatsApp; and SMS instant messaging . .. g.© used to facilitate communication between tutee

messaging. These apP"^ tutor. Even though the tutee and the tutor and tutor, but the t"*®® rejection still influences the tutee. "Most people can be physically ap^. t"®^ or rejected via a remote source like the would probably expert tnai^i a » rejected in person. Yet. our studies show

Intemet would not hurt as muc f^ological reactions to online exclusion as

Iha. PWte ™ TSSIJaSS. (S^wth. 2012>.-

they do with face-to-fa

has two problems in that it can be tiring for the tutee and

The manual system iw ^ system solves the first problem of the

the fear of rejection is communication techniques, but the fear of rejection

manual system ''y.|'®"?i'ilbrid system,

is still a problem with the nyor

developed to be completely computerized through

The proposed system w ^ gystem. remote messaging technologies is used a mobile application. Like the ny personally: the application invites

but the tutee does not n^d to a pre-set message that tells them nearby tutors who The names and faces of both tutee and tutor is not be what the tutee needs f^® P'";,g_roach lessens the fear of rejection by not attaching a

person's name or fa

(13)

Chapter Ml

approach to be taken in this subject

A. Theoretical Framework

The system is an Android application targeted for mobile devices using at least Android 4.0.3 "Ice Cream Sandwich." This makes the system portable and

usable in any location provided that the tutee has mobile data and location services

enabled.

B. Rationale for the Framework

There are more Android devices in 2016 than any other platform (Gartner.

2017) This means that the system is compatible with more users. More users mean

more adoption of the system.

Rv taroetinq Android 4.0.3 "Ice Cream Sandwich" as the minimum Android ver<.inn thP svstem is guaranteed to work with phones from as early as October

2ni 1 aHnftLn the system also targets Android 8.0 "Oreo" as the maximum. Using 2011. In addition, the sysi February 5. 2018, Android 4.0.3 "Ice Cream

to around 0.4% of visitors. Adding Google Play distribution

Sandw ch conshtutes Sandwich" to Android 8.0 "Oreo," we get

SSlTvfsSs devices capable of using the application.

low

Lcl ipop

Oreo

GicQcrbicao

Ice C'cnni Sandwich

^ Jo!lv Dean

KitKat

(14)

c Technologies You Plan to Consider to Use

AoHrniH qtiidio 3 0 1 wss used to build the application. This is the official IDE

Android Studio ^u.i wa ^p, ^j^gbase, GeoFire.

for Android Tte syste ^ jher with GeoFire. was used to display a map and

and Glide Google Maps An. lo^ ^

Glide was used for user profile photo management.

(15)

Chapter IV PROJECT PLAN

A. Concept

students will have a mobile application that can help them find tutors easily

Students win anonymously sending the invites for the study

and lessen the fear o'^ jf they will accept or reject the invitation

session. The apphcat^ mentioned in previous sections, what

o„, «e

personally. The activity diagram oeiu

finding tutors.

Go Guro

Type in topic

press search-button

GivefeedbacK

Look for nearby active Tutors

- increase search radius

Show names and profile picture

fOe feedb^

ound Tutoj>~y6S

ccept invit

Start session

End session

Figure 3- Activity diagram for Go Guro

(16)

•> • • .v "irrr-'-•'

The use case diagram below represents what can be done in the system, it';

worth noting that the tutor can also be a tutee and therefore, can do use cases of the

tutee.

Register Accoum

Reset Password

Logout

<<iflclude>>

Select Topic Look ForTutw

view History Tuto

Accept invKaton

End Session

Figure 4. Use case diagram for Go Guro

HnnP bv not showing the name and face of the tutor to the Anonymity was ooi / j^nation before they see the name and face of tutee. The tutor must accept

each other.

riesianed according to Google's Material Design guidelines.

The the system user-friendly and therefore, more enjoyable and

This can help in screenshots of the main activity and map activity of the

enticing to use. See

application below.

(17)

liiiiii

■ r i) ioo%112.li Mi<

Oagupan

San Jos« Citj

' ToilacCity .Cabanatuan

Ctty

Angeles

San Fernando

Olonoapo A

Manila

What <Jo yCKj want to do'

. y fid\9ng9S ^

Figure 5. Main activity and map activity screenshots of Go Guro

B. Methods

j k 69 days or ten weeks. Programming the prototype

Project development spanning 56 days or eight weeks. This wa;

alone took most of the ^„erience with Android development. Video tutorials

mainly due to having no prior programming. Because of this,

were extensively use longer than expected,

prototype development took long

Weekl Week 2

2/14/ia 2/15/15 2/16/18 2/17/18 2/18

1

2/8/18 2/9/18 /18

SUrtDate End Date 05-«h l8 Ol-Apr-18

Develop prototype

Oemo prototype to end

oe-Apr

Revise prototype

07.Apr-l8 08-Apr

Create user manual

-^"7 " 09-Apr-i8 lA-Apr-W

Revise systems proposa'

ftpr-16

Figure 6. Project timetable from week 1 to week

(18)

Mart Date End Date Week 3

Develop protctYpe OS-Feb-ia 01-Apr

1/,0/iB 7/n/I8 2/22/18 2/23/18 2/24/18 2/2S/18 2/26/13 2/27/18 2/28/18 3/1/18 3/2/18 3/3/18_3/4/_W

Demo prototype 10 end-users 02-Apf-18 02-Apr-ia

Revise fwototype 03-Apr-lS Ofr-Apr-18

Create user manual 07-Apf-lB Oa-Apr-IB Revise systems proposal

Task

Develop prototype

W-Apr-lB 14-Apr-18

Figure 7. Project timetable from week 3 to week 4

Weeks Weeks

Mart Date End Date 3/8/i8 3/9/« 3^0/183/11^83/1^183/1^^

OS-Feb-IS Ol-Apr-18

Oemo piDlotypetoend-tJsers OZ-Apr-IB 02 Apr 18 Revise prototype O^-Apr-IS 06-Ap.-18

07-Apr-18 OS-Apr-18

Create user manual

Revisesystemsproposal <«-Apr-l8 lA-Apr-lB

Figure 8. Project timetable from week 5 to week 6

Figure 8.

Task

start Date End Date

Develop prototype OS-Fet^TS 01-Apr i8|

Oemo prototype to eod-us^rs 02-Apr-18 02-Apr-18

Revise prototype 03-Apr-lS OB-Apr-W

Create user manual

07.Apr-18 08-Apr-18 Revise systems proposal 09.Apr-J8 14-Apr-13•Apr-io i- "f

week 7

ate , art3/l8 3/24/18 3/25/18 3/26/18 3/27/18 3/28/18 3/23/18 3/30/18 3/31/18 4/1/18

Figure 9. Project timetable from week 7 to week 8

niete on April 1. However, there were only thirteen The prototype testing was done in one day only. Four days were

days left in the to bugs founds during the dema Bugs were found

allotted to prototype re^the application was used outside of the development because it was the . ||g data was used instead o i 1.

ted in two days. After that, the manuscript was revised

User manual ^[ff/submission date,

on the last week up o

week 9 week 10

. ./«;/,« 4/fi/18 4/7/18 4/8/18 4/9/18 4/10/18 4/11/18 4/12/18 4/13/18 4/14/18

^^^^/3/18 4/4/18 4/5/16 J_

SrartDate En^D^^

05.Feb-l8 Ol Apr-W

Develop prototype ^ •—

02-Apr-l8 Oi-kC Demo prototype to end-osers ^ ^ —-

O^AP- W

Revise prototype __ „——

"o-'i":''

Create user manual

,^Apr « Revise systems proposal

. n Project timetable from week 9 to week 10

Figure 1U-

(19)

C. Plan for User Testing and Project Assessment

Testing was done on AMA Computer College - Las PInas and De La Salle - College of Saint Benllde. 9:00 AM to 12:00 NN time period was dedicated to AMA Computer College — Las PInas, and 3:00 PM to 6:00 PM time period was dedicated to De La Salle — College of Saint Benllde. 12:00 NN to 03:00 PM was accounted for lunch break and travel time from Las Plhas to Taft Avenue, Manila.

A total of 21 persons took part In testing. First, they were briefed with the goal and methodology of the test. They were given at most thirty minutes to use Go Guro on a control device. They were Instructed to use the app as a tutee while the author acted as the tutor, and vice-versa. Once they were ready to answer the

questionnaire, they were redirected to an online survey using Google Forms on the

same control device.

The questionnaire was maoe accoraing lo me - a quicK ana dirty

usability scale (Brooke, 1986), freely provided by Usablllty.gov. The System Usability Scale was created by John Brooke In 1986. It Is a LIkert scale consisting often Items. These Items are the following.

1 I think that I would like to use this mobile app frequently.

2. I found this mobile app unnecessarily complex.

3 I thought this mobile app was easy to use.

4 I think I would need assistance to be able to use this mobile app.

5 I found the various functions In this mobile app were well Integrated.

6 I thought there was too much Inconsistency In this mobile app.

7. I would Imagine that most people would learn to use this mobile app very

8. Snd this mobile app very cumbersome to use.

9 I felt very confident using this mobHe app.

10 I needed to learn a lot of things before I could get going with this mobile app.

I Hriitinn there was a textbox on the end of the system usability scale where

respondents can suggest Improvements to the app. It was titled: "How would you

improve this mobile app?

(20)

Go Guro Usability Evaluation

3o Guro IS an Ard'cid application :hat aiir^s to prov-de students an easy v.-ay to call for a tutor.

V.-b-'T-voj need neb on a specinc topic, a project, or for a peer revieiv of your thesis. Go Guro is

your app

Th'S survev focuses on general ease of use of Go Guro This can be accoirplished m less than 5

minutes

Please sjbni t 'eedback regarding tne general ijsabilit>' of Go Suro js.ng tne System tsab.lity Scale

below

S Digital Eq jipn^ent Corporation. 1986

rec ..iref

Email address

System Usability Scale

strongly Disagree

Disagree Neut'al Agree Strongly Agree

i think that)

v.ould liketouse Q

this rrobre aop frequently

I found this

mobile app Qj

unnecessarily complex.

O

o

o

o

o

o

o

o

Figure

11 Google Form questionnaire with first two statements

was of this was

focused on the overall ease of use of Go Guro. The survey

The and administer, but scoring it proved to be difficult. Because

not hard to set automatically calculates the SUS score was used. This

'Jovided b?Satori Interactive.

11

(21)

ChspiBr V

RESULTS AND DISCUSSION

A. System Usability Scale Results

The fiaures below show bar charts. In the X-axis are the statements and in the

Y-axis are the number of respondents. These charts were provided by Google

Forms.

,,, —Dtcaoree M Agree Mi Strongly Agree

12 5 nn stroftgly Disagree Mi Disagree

100

75

50

25

00

Figure 12 Bar chart for statements one to five of Google Form survey

■ Disagree 7 ■; Neutral M Agree Mi Strongly Agree

. o Dor rhart for statements six to ten of Google Form survey Figure 13. Barcndu

iri like to use this mobile app frequently. Majority of I think that I wouio , ..gtrongly agree." However, there were three respondents answered ag » gpe who answered "neutral," and one who

respondents who d'®^^ •

answered "strongly ci'

. ann unnecessarily complex. Nine respondents I found this six with "disagree." Four answered "neutral" and

answered "strongly disagre are in disagreement with this statement, two that answered "agree.

bile app was easy to use. Majority of respondents agreed, I thought answered "agree" and five answered "strongly agree."

having eleven respon

d assistance to be able to use this mobile app. Majority

I think I would ne ^ respondents answered "disagree" and seven

of respondents "

V disagree.

InS "Strongly disagree.

(22)

I found the various functions in this mobiie app were well integrated.

I founa I anree" and eight answered "agree." Three answered

SsSr^'^and two answered "strongly disagree." Nonetheless there are five who

answered "neutral."

. .u there was too much inconsistency In this mobile app. Many

respondente disagree with this statement, but seven respondents were neutral.

. j ■ ..iee that most people would learn to use this mobile app

I would imagmeth statement, with five "strongly agree" and eight

very quickly. Majority ^9 -neutral." three answered "disagree." and one

"agree" answers. Four answereu ii<=

answered "strongly disagree.

o I«t of things before I could get going with this mobile I needed to learn a lot w » g^gjement. Nine respondents answered

app. Most are in ««®®®H®«transwered "disagree." There were also four who answered

"neuirai anaiwown

. - I Kabllltv Scale Results Interpretation

B. the corresponding point each option on the statements

in the questionnaire.

Value

Option

Strongly Disagree

Disagree Neutral Agree

strongjy_^?!^

4 5

,e 1 Point value of each option in System Usability Scale

^ , .tP the scores for each statement. For odd numbered

I leinn this we can *^0 value minus one. For even numbered . » 3 5.7. 9). minus the value. The scores are within

statements ( . ^ ^ g .,0) the ^ computed, they are added

?h?S 0 to 4.'0nce aj p^^^yed the overall system usability score for

together then multipHe

13

(23)

one respondent. The table below shows an example computation for one

respondent.

Number

Strongly Disagree

Strongly

Agree Value Calculation Score

1 0 4 4-1 3

2 0 1 5-1 4

3 0 5 5-1 4

4 0 1 5-1 4

5 0 2 2-1 1

6 0 1 5-1 4

7 0 4 4-1 3

8 0 O 1 5-1 4

9 0 4 4-1 3

10 0 3 5-3 2

Sum x2.5

32 80

Table 2. Score computation for one respondent

fnr all respondents have been computed, the final score for

a., respSnTs^Seraged and the overall score Is produced.

tinn was done using Satori Interactive's System Usability System The computa computations built-in. The survey information Calculations spreaos porms and put into the spreadsheet. The figure below

was extracted from ooog

shows the overall system usabihty score.

(24)
(25)
(26)
(27)
(28)
(29)
(30)
(31)
(32)
(33)
(34)
(35)
(36)
(37)
(38)
(39)
(40)
(41)
(42)
(43)
(44)
(45)
(46)
(47)
(48)
(49)
(50)
(51)
(52)
(53)
(54)
(55)
(56)
(57)
(58)
(59)
(60)
(61)
(62)

Gambar

TABLE  OF  CONTENTS
Figure 3- Activity diagram for Go Guro
Figure 4. Use case diagram for Go Guro
Figure 5. Main activity and map activity screenshots of Go Guro
+5

Referensi

Dokumen terkait

Strongly Disagree Disagree Agree Agree Strongly Disagree Somewhat Somewhat Agree SD D DS AS A SA 9.I have a firm understanding of the mission of God SD D DS AS A SA 10.The local