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A. Previous of Related Findings

3. Quizizz as Learning Media

Quizizz is a game-based educational app, which brings multiplayer activities to the classroom and makes classroom practice interactive and fun (Rahman et al., 2020). Learners can play practice questions on the Quizizz application through the electronic media they have, such as smartphones, tablets and others that are connected to the internet. Furthermore, Quizizz is different from other educational applications because it has game characteristics such as avatars, themes, memes, and entertaining music in the learning process. Quizizz also allows students to compete with each other and motivates them to learn so that learning outcomes can improve. Learners take quizzes at the same time in class and see their rankings live on the leaderboard.

Quizizz is a game platform or classroom activity using a quiz game application where students become the controller of their pace in the game.

Quizizz also has some very prominent features that are very useful for both students and teachers. For students, it is advantageous because of the speed with which students appear on each student's screen, so they can answer questions at their own pace and review their answers at the end. Teachers also get detailed grade-level and student-level insights for each quiz and download reports as Excel spreadsheets. There are several other features of Quizizz such as BYOD (Bring Your Own Device) which can be played by students using all types of devices with browsers, including PCs, laptops, tablets, and smartphones.

Quizizz is an online formative assessment tool that is easy to use by students and free of charge so that it is very helpful for teachers to assess students' knowledge. Quizizz is a game or interactive online tool that helps students check their knowledge and progress in their learning. In the Quizizz application, the order of questions is randomized for each student so as to reduce cheating that can be done by students. In addition, teachers can also assign homework to give students additional practice.

Quizizz is an online learning application that is easy to use by anyone. In using the Quizizz application, you only need a device such as a smartphone, tablet, or PC computer and an internet connection like other online learning applications.

The steps that can be taken include:

a. Make sure your phone, tablet or computer is connected to the internet.

b. Open a browser on the device (Google Chrome, Mozilla Firefox, Microsoft, Edge or others) then type Quizizz.com.

c. The screen will display the login and sign up page as shown in Picture 2.1. The login menu is used for those who have already created an account on Quizizz, while the sign up menu is for those who will just create an account on Quizizz.

Picture 2.1 Login or Sign up in to Quizizz

d. If the teacher/student does not have an account, then click sign up to create an account using email then click next.

Picture 2.2 Make an Quizizz acount by using email acount.

e. The Quizizz page will display three options, namely as a teacher, as a student and for business as shown in Figure 2.3. The teacher chooses the teacher menu to be able to make questions with variations in the form of questions. The teacher account has more menus than the student account.

Picture 2.3 Option for Quizizz acount that will make.

f. Fill in all the required data including the password then click continue as shown in Picture 2.4

Picture 2.4 Filling in personal data and password.

g. The account is ready to be used to do online learning, either to deliver material or to give questions or work on online questions.

In the Quizizz application there are several menus that can be used including:

a. Create new quiz (create a new quiz by inputting directly, adopting from someone else's property or uploading a question file in excel form);

b. Find quiz (find quizzes created by other people);

c. My questions (views a collection of quizzes that have been created);

d. Reports (displays the results of quizzes that have been done);

e. Classes (organizing students in a class);

f. Collections (organizing quiz collections);

g. Memes (creating inspirational pictures);

h. Profile (set name, profile photo and social media accounts);

i. Settings (set up email account, username, change password and delete account);

j. Log out (exit Quizizz).

These menus make it easier for teachers to organize students. The results of the quizzes that have been done can be directly seen by students after completing the work. The teacher sees the students' results by downloading the available excel files.

Presentation of material on the Quizizz application can be done by the teacher by making material through PowerPoint in Microsoft Office. The steps in entering and presenting material through the Quizizz application are as follows:

a. Log in to the Quiziz account that was created earlier.

b. On the left side there is a "Create" menu.

Picture 2.5 Make leraning material.

c. After the "Create" menu is clicked, an option will appear to create the subject matter.

Picture 2.6 Learning material option.

d. Next, the teacher will be directed to fill in the name of the material and subject.

Picture 2.7 Insert subject name and material name.

e. Next, on the left side there is a menu to enter files.

Picture 2.8 Import learning material.

f. Next, after the “Add New Slide” menu is selected, an option will appear to insert a file.

Picture 2.9 Import file option.

g. Next, a new option will appear to insert the previously created PowerPoint file, but before inserting the file it must be converted into "pdf" format first.

Picture 2.10 Select file.

h. When finished selecting the files to be included, then select import and save.

Then the process of uploading the material has been completed.

Picture 2.11 Save material.

After the material is successfully entered, the next step is to present the material to students. The steps for presenting the material are as follows:

a. Open the material that was entered previously, and select the "Start a live lesson" menu.

Picture 2.12 Start a live lesson.

b. Next, a menu will appear to present the material. Then select the "Present".

Picture 2.13 Present the material.

c. Next, a screen will appear showing slides and a code that will be distributed to students to be able to join in online learning which will be done through the Quizizz application.

Picture 2.14 Starting a lesson.

After all stages have been carried out and students have entered a code that can be shared via Whatsapp groups and other social media. The code that appears on the right is the code that students must enter in order to join the class to be implemented. By entering the code, students will automatically join the class.

After students join, the teaching and learning process through the Quizizz application can be started by pressing the "Start" button.

Quizizz is a fun game-based application that can attract students' interest in learning. Thus, Quiziz can be the right learning media for teachers in carrying out online learning. Furthermore, besides being able to be used as a medium for delivering material, Quizizz can also be used as a medium for giving fun assignments with various available facilities. Quizizz provides various types of question formats that can be chosen in giving assignments to students including multiple choice, essay, true false, and others. Furthermore, teachers who do not have time to create their own questions can take advantage of questions that have been created and posted by other users. Here's how to make questions in the Quizizz application:

a. Click create new quiz on the Quizizz web, then the quiz name and choice of subjects will appear.

Picture 2.15 Insert quiz name and subject.

b. After that, click next, a variety of questions will appear.

Picture 2.16 Quiz Option.

c. After that a box will appear to enter the question.

Picture 2.17 Input question.

d. Determine the answer for the questions that have been made. After all, the questions have been inputted, click save. Questions are ready to be used for evaluation.