ABSTRACT
DISCRETE COLLISION DETECTION IN illGH PERFORMANCE COMPUTING (GPU ACCELERA TJON SYSTEM)
(Keywords: 3D Visuali=ation. GPU. Collision Detection. Virtual Environment)
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Virtual environment research has become an important research area in computer graphics due to the need to visualise virtual environment as realistic as possible. Virtual environment consists of elements such as culling, lighting, shadows, collision detection and others that will determine the realism level of simulation. One of the key components tha t need furth er consideration is to equip the synthetic world with fast and efficient collision detection approach so that virtual environment can be done realistically. In general , detecting object interference is an essential element in many three-dimensional (3 D) application areas such as virtual reality, animation, simulation , game and robotics. Virtual environment is quite useful today as it can represent any physical form of engineering technology into 3D visualization . Thus, co llision detection has become one of the important elements that bring virtual world to imitate the realism of a real world especially for medical si mulation, pressure system , and many more. Hence, many issues involving v irtual env ironment a nd collision detection have been investigated. The motivation is to come out with rea li stic simulation when performing collision detection for computer games and animation. The purpose of this research is to study the discrete collision detection technique that can inte ns ify and boost up performance of collision detection scheme in virtual environment. It is believed that the common collision technique can be enhanced by using high performance computing system based on GPU acceleration system in order to increase the magnitude of highe r detection and faster collision system. ln thi s research, our contribution concentration is on Bounding Volume Hierarchies (BVH) technique using high performance computing based on GPU acceleration in order to perform fast and efficient discrete collision detection to be used in virtual environment.
Key Researchers:
Hamzah A syrani Bin Sulairnan (Head) Muhainmad Noorazlan Shah Bin Zainudin
Juwita Binti Mohd Sultan Ahmad Sayuthi Bin Mohamad Shokri
Fakrulradzi Bin Idris
E-mail Tel. No. Vot No,
[email protected] 06-5552150