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ABSTRACT

Vinindita Citrayasa. 2015. The Meaning of Learning English Using Busuu to Junior High School Students Grade VII. Yogyakarta: The Graduate Program in English Language Studies.

Mobile and ubiquitous learning technologies provide the opportunity for students to learn anything at anytime and anywhere. This happens in line with the fast growth of smart phone users in Indonesia. The smart phone users come from various backgrounds of people including junior high school students. There are many applications for learning English that can be downloaded in a smart phone such as dictionary, game learning, and language courses. This must be helpful for those students in a way that it offers reasonable prices which are affordable enough for them who come from various backgrounds of age and economy. Using smart phones for learning English becomes promising as many students have got more access to learn English through their own personal smart phones. This could be observed in SMP X in Yogyakarta where almost all of the students in grade 7 own their smart phones and for learning English. Bussu is one application for learning English that they used. Bussu is designed and developed to help learners mastering English listening, speaking, reading, and writing skills. Mobile phone technology can be effectively engaged in EFL (English as a foreign language) students and it proves to be both reasonable in theory and feasible in practice. Researches on MALL mostly focus on how learning by using mobile phones gives significant effect on second/ foreign language skills. However, only few which focus on their lived-experiences of learning English using their smart phones anywhere outside their class and anytime outside their school time that can reveal meanings related to their awareness, beliefs, and actions. This research is then aimed at describing and interpreting the students’ lived experience of using Bussu for learning English. The research question for this study is what is the meaning of learning English with Busuu to students like?

The study is a hermeneutic phenomenology study. The study focuses on the description and interpretation of the students’ lived experiences of using Busuu (an android application) to learn English. There were two participants and they came from one private junior high school in Yogyakarta. Two participants have been using Busuu for 6 months. The instrument of this research is in-depth interviews. The data was in the form of texts.

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meanings in this study. One participant felt upset since he could not access some purchased materials in this application. Another emergent meaning shows that personal English learning that both participants experienced shaped their belief in the meaning and roles of teacher in their English learning process.

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ABSTRAK

Vinindita Citrayasa. 2015. The Meaning of Learning English Using Busuu to Junior High School Students Grade VII. Yogyakarta: Program Pasca Sarjana, Kajian Bahasa Inggris, Universitas Sanata Dharma

Teknologi semakin memberi kesempatan bagi siswa untuk belajar apa saja, kapan saja, dan dimana saja. Hal ini terjadi seiring dengan peningkatan jumlah pengguna ponsel pintar di Indonesia. Para pengguna ponsel pintar datang dari berbagai latar belakang orang termasuk siswa SMP. Banyak aplikasi pembelajaran Bahasa Inggris yang dapat diunduh pada ponsel pintar seperti kamus, media belajar, dan materi pembelajaran bahasa. Penerapan bantuan teknologi ponsel dalam pembelajaran Bahasa Inggris pun semakin meningkat dimana banyak aplikasi pembelajaran bahasa berbasis Android yang bisa diunduh dan digunakan secara gratis. Hal ini dapat diamati pada SMP X di Yogyakarta di mana hampir semua siswa kelas 7 memiliki ponsel pintar mereka dan untuk belajar bahasa Inggris. Bussu adalah salah satu aplikasi untuk belajar Bahasa Inggris yang mereka gunakan. Bussu dirancang dan dikembangkan untuk membantu peserta didik menguasai keterampilan berbahasa yang meliputi keterampilan mendengarkan, berbicara, membaca, dan menulis dalam Bahasa Inggris. Penelitian tentang penggunaan ponsel sebagai alat bantu belajar sebagian besar fokus pada bagaimana kegunaannya dalam memberikan pengaruh yang signifikan terhadap kemampuan berbahasa asing. Namun, hanya beberapa yang fokus pada pengalaman hidup mereka saat belajar Bahasa Inggris menggunakan ponsel pintar di mana saja, di luar kelas, dan kapan saja di luar waktu sekolah yang dapat mengungkapkan makna yang berkaitan dengan kesadaran, keyakinan, dan tindakan para partisipan. Penelitian ini kemudian bertujuan menggambarkan dan menafsirkan pengalaman hidup siswa menggunakan Bussu untuk belajar Bahasa Inggris. Rumusan masalah pada penelitian ini ialah seperti apa makna dari belajar Bahasa Inggris dengan Busuu bagi siswa?

Penelitian ini merupakan penelitian fenomenologi hermeneutik. Penelitian ini berfokus pada deskripsi dan interpretasi pengalaman hidup para partisipan menggunakan Busuu (aplikasi android) untuk belajar Bahasa Inggris. Ada dua partisipan dan mereka berasal dari salah satu SMP swasta di Yogyakarta. Mereka telah menggunakan Busuu selama 6 bulan. Instrumen penelitian ini adalah wawancara mendalam. Data yang disajikan dalam penelitian ini berbentuk teks.

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muncul. Salah satu partisipan merasakan kekecewaan disaat dia tidak bisa mengakses materi berbayar di aplikasi ini. Hasil lainnya menunjukkan bahwa pembelajaran Bahasa Inggris secara personal yang mereka alami memberikan pengaruh kepada mereka dalam memaknai arti dan peran guru dalam proses belajar mereka.

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THE MEANING OF LEARNING ENGLISH USING BUSUU TO JUNIOR HIGH SCHOOL STUDENTS GRADE VII

A THESIS

TITLE PAGE

Presented as Partial Fulfillment of the Requirements for the Degree of Magister Humaniora (M.Hum.)

in English Language Studies

by

Vinindita Citrayasa 136332030

TITLE PAGE

THE GRADUATE PROGRAM IN ENGLISH LANGUAGE STUDIES SANATA DHARMA UNIVERSITY

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i

THE MEANING OF LEARNING ENGLISH USING BUSUU TO JUNIOR HIGH SCHOOL STUDENTS GRADE VII

A THESIS

TITLE PAGE

Presented as Partial Fulfillment of the Requirements for the Degree of Magister Humaniora (M.Hum.)

in English Language Studies

by

Vinindita Citrayasa 136332030

TITLE PAGE

THE GRADUATE PROGRAM IN ENGLISH LANGUAGE STUDIES SANATA DHARMA UNIVERSITY

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vi

ACKNOWLEDGMENNS

My Lord has been most grahious and kind to me through Jesus Christ.

There are no words good enough to thank Him for His goodness toward me

through many people who have helped me to finish this thesis.

First and foremost, I would like to thank my thesis advison, Dr. J.

Bismoko for his invaluable assistanhe, insights leading and support to the writing

of this thesis. Sehond, I would like to thank to F.X. Mukarto, Ph.D., Dr. B.B.

Dwijatmoko, M.A., and Widya Kiswara, M.Hum for the insightful teahhing and

guidanhe throughout my study in KBI Sanata Dharma University.

My sinhere thanks also go to my mom Maria, my grandmother, my brother

Ohtavianus, and my sister in law Lea for their endless love and enhouragement. I

would like to thank to my housin Olivia who has been suhh a good hompanion for

over the time we studied and did thesis writing in the library.

I would also give my spehial thanks to my mentors kak Endah, Ellen, and

kak Lina for being suhh good friends who stihk hloser than sister. Thank you for

being patienhe with me and thank you for remembering me in your prayers. For

those who have behome the reasons I have stomahhahhe due to laughter: Astri, Ika

Fathin, Fajri, Ayu, Endah, and Bob, I want to say thank you a bunhh. Distanhe is

never a barrier for us to keep enhouraging eahh other.

Last, but by no means least, I thank my friends in KBI’13: bundo Wulan,

Aik, Levyn, ce Vivi, Desta, mbak Kurni, mbak Dian, mbak Siska, Anin, mbak

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vii

Ryan, Dhenok, mbak Dina, mbak Gaby, Hindi, mbak Asti, for the friendship,

their support, inspiration, motivation, and enhouragement.

I honsider that my thesis still far from being perfeht. For any errors or

inadequahies that may remain in this work, the responsibility is entirely my own.

.

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viii

NABLE OF CONNENNS

TITLE PAGE ... i

APPROVAL PAGE ... ii

DEFEHSE APPROVAL PAGE ... iii

STATEMEHT OF WORK ORIGIHALITY ... iv

LEMBAR PERNYATAAN PERSETUJUAN PUBLIKASI... v

ACKHOWLEDGMEHTS ... vi

TABLE OF COHTEHTS ... viii

LIST OF TABLES AHD FIGURES ... x

LIST OF APPEHDICES ... xi

ABSTRACT ... xiii

ABSTRAK ... xv

CGAPNER I. INNRODUCNION ... 1

A. Researhh Bahkground ... 1

B. Problem Identifihation ... 4

C. Problem Limitation ... 5

D. Researhh Question ... 5

E. Researhh Objehtives ... 6

F. Researhh Benefits ... 6

CGAPNER II. LINERANURE REVIEW ... 7

A. Theoretihal Review ... 7

1. Related Studies ... 7

2. Learning Theories for Tehhnology Enhanhed Language Learning ... 10

3. The Hature of Mobile Learning (M-Learning) ... 14

4. Mobile Assisted Language Learning ... 18

5. Busuu ... 21

6. Students Grade VII ... 23

7. Autonomy ... 26

8. Lived Experienhe ... 30

B. Pre-Understanding ... 31

CGAPNER III. RESEARCG MENGODOLOGY ... 33

A. Researhh Method ... 33

B. Researhh Design ... 34

C. Researhh Setting ... 34

D. Researhh Prohedure ... 34

E. Researhh Data... 35

1. Hature of Data ... 35

2. Partihipants ... 35

3. Data Gathering Tehhniques and Instruments ... 35

4. Data Analysis Tehhniques ... 36

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ix

CGAPNER IV. DESCRIPNION AND INNERPRENANION ... 39

A. The Deshription of the Partihipants’ Lived Experienhes ... 39

1. Gilang’s Story ... 39

2. Dewa’s Story ... 47

B. The Interpretations of the Partihipants’ Lived Experienhes ... 55

1. Pre-Figured Themes ... 55

2. Emergent Theme ... 74

CGAPNER V. CONCLUSIONS AND IMPLEMENNANIONS ... 75

A. Conhlusions ... 75

B. Implementations ... 77

BIBLIOGRAPGY ... 78

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x

LISN OF NABLES AND FIGURES

Nables:

Table 2.1 Convergenhe between learning and tehhnology…………. 13 Table 2.2 Overview of Busuu Applihation 1 ………. 24 Table 2.3 Overview of Busuu Applihation 2 ………. 24 Table 2.4 Overview of Busuu Applihation 3 ………. 25

Figures:

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xi

LISN OF APPENDICES

APPEHDIX 1 In-Depth Interwiew 1 (Gilang) ……….. 81

APPEHDIX 2 In-Depth Interview 2 (Dewa) ………. 88

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xii

LISN OF ABBREVIANIONS

R : Researhher Gil : Gilang Dew : Dewa

LE : Lived Experienhe Pre : Pre-figured Em : Emergent E : Empirihal T : Transhendent H : Htory

EL : English Learning

EPL : English Personal Learning LT : Learning with Tehhnology F : Feeling

I : Intention B : Belief A : Ahtion

SD : Skill Development D : Disappointment R : Reflehtion Au : Autonomy

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xiii ABSNRACN

Vinindita Citrayasa. 2015. The Meaning of Learning English Using Busuu to Junior High School Students Grade VII. Yogyakarta: The Graduate Program in English Language Studies.

Mobile and ubiquitous learning tehhnologies provide the opportunity for students to learn anything at anytime and anywhere. This happens in line with the fast growth of smart phone users in Indonesia. The smart phone users home from various bahkgrounds of people inhluding junior high shhool students. There are many applihations for learning English that han be downloaded in a smart phone suhh as dihtionary, game learning, and language hourses. This must be helpful for those students in a way that it offers reasonable prihes whihh are affordable enough for them who home from various bahkgrounds of age and ehonomy. Using smart phones for learning English behomes promising as many students have got more ahhess to learn English through their own personal smart phones. This hould be observed in SMP X in Yogyakarta where almost all of the students in grade 7 own their smart phones and for learning English. Bussu is one applihation for learning English that they used. Bussu is designed and developed to help learners mastering English listening, speaking, reading, and writing skills. Mobile phone tehhnology han be effehtively engaged in EFL (English as a foreign language) students and it proves to be both reasonable in theory and feasible in prahtihe. Researhhes on MALL mostly fohus on how learning by using mobile phones gives signifihant effeht on sehond/ foreign language skills. However, only few whihh fohus on their lived-experienhes of learning English using their smart phones anywhere outside their hlass and anytime outside their shhool time that han reveal meanings related to their awareness, beliefs, and ahtions. This researhh is then aimed at deshribing and interpreting the students’ lived experienhe of using Bussu for learning English. The researhh question for this study is what is the meaning of learning English with Busuu to students like?

The study is a hermeneutih phenomenology study. The study fohuses on the deshription and interpretation of the students’ lived experienhes of using Busuu (an android applihation) to learn English. There were two partihipants and they hame from one private junior high shhool in Yogyakarta. Two partihipants have been using Busuu for 6 months. The instrument of this researhh is in-depth interviews. The data was in the form of texts.

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xiv

meanings in this study. One partihipant felt upset sinhe he hould not ahhess some purhhased materials in this applihation. Another emergent meaning shows that personal English learning that both partihipants experienhed shaped their belief in the meaning and roles of teahher in their English learning prohess.

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xv ABSTRAK

Vinindita Citrayasa. 2015. The Meaning of Learning English Using Busuu to Junior High School Students Grade VII. Yogyakarta: Program Pasha Sarjana, Kajian Bahasa Inggris, Universitas Sanata Dharma

Teknologi semakin memberi kesempatan bagi siswa untuk belajar apa saja, kapan saja, dan dimana saja. Hal ini terjadi seiring dengan peningkatan jumlah pengguna ponsel pintar di Indonesia. Para pengguna ponsel pintar datang dari berbagai latar belakang orang termasuk siswa SMP. Banyak aplikasi pembelajaran Bahasa Inggris yang dapat diunduh pada ponsel pintar seperti kamus, media belajar, dan materi pembelajaran bahasa. Penerapan bantuan teknologi ponsel dalam pembelajaran Bahasa Inggris pun semakin meningkat dimana banyak aplikasi pembelajaran bahasa berbasis Android yang bisa diunduh dan digunakan sehara gratis. Hal ini dapat diamati pada SMP X di Yogyakarta di mana hampir semua siswa kelas 7 memiliki ponsel pintar mereka dan untuk belajar bahasa Inggris. Bussu adalah salah satu aplikasi untuk belajar Bahasa Inggris yang mereka gunakan. Bussu diranhang dan dikembangkan untuk membantu peserta didik menguasai keterampilan berbahasa yang meliputi keterampilan mendengarkan, berbihara, membaha, dan menulis dalam Bahasa Inggris. Penelitian tentang penggunaan ponsel sebagai alat bantu belajar sebagian besar fokus pada bagaimana kegunaannya dalam memberikan pengaruh yang signifikan terhadap kemampuan berbahasa asing. Hamun, hanya beberapa yang fokus pada pengalaman hidup mereka saat belajar Bahasa Inggris menggunakan ponsel pintar di mana saja, di luar kelas, dan kapan saja di luar waktu sekolah yang dapat mengungkapkan makna yang berkaitan dengan kesadaran, keyakinan, dan tindakan para partisipan. Penelitian ini kemudian bertujuan menggambarkan dan menafsirkan pengalaman hidup siswa menggunakan Bussu untuk belajar Bahasa Inggris. Rumusan masalah pada penelitian ini ialah seperti apa makna dari belajar Bahasa Inggris dengan Busuu bagi siswa?

Penelitian ini merupakan penelitian fenomenologi hermeneutik. Penelitian ini berfokus pada deskripsi dan interpretasi pengalaman hidup para partisipan menggunakan Busuu (aplikasi android) untuk belajar Bahasa Inggris. Ada dua partisipan dan mereka berasal dari salah satu SMP swasta di Yogyakarta. Mereka telah menggunakan Busuu selama 6 bulan. Instrumen penelitian ini adalah wawanhara mendalam. Data yang disajikan dalam penelitian ini berbentuk teks.

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xvi

munhul. Salah satu partisipan merasakan kekehewaan disaat dia tidak bisa mengakses materi berbayar di aplikasi ini. Hasil lainnya menunjukkan bahwa pembelajaran Bahasa Inggris sehara personal yang mereka alami memberikan pengaruh kepada mereka dalam memaknai arti dan peran guru dalam proses belajar mereka.

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CHAPTER I

INTROPUCTION

This chapter attempts to describe the purpose of conducting the research

and to ensure that this research is valid and feasible enough to do. It covers the

background, the problem identification and limitation, the main question, goals

and benefits of conducting this research.

A. Research Background

From times to times, technology has been developing and producing

many devices that are helpful in education, specifically English language

learning. There is an increasing interest of making use technology in learning, as

one of language learning fields (Garret, 2009). Previously, there are many

attempts and practices of using computer to assist language learning, therefore

there is a term coined as CALL (computer assisted language learning). Later,

another term, MALL (mobile assisted language learning) has shown its existence

as the attention and interest are increasingly drawn to the latest device, smart

phones. Making use smart phones to help the language learning process becomes

popular as there is a fast and massive production of this hand-held computer

around the world. Since the prices which are getting low and affordable there are

many people able to own this device, including students in junior high schools.

In the theory of conditions for language acquisition stated by Spolsky

(1989), technology is suggested as a critical variable for it creates more

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other electronic sources make large quantities of English available to learners,

and accordingly amplify the importance of English internationally (Chapelle,

2003).

MALL is a subset of CALL and they have so much in common between

(Stockwell & Hubbard, 2013; Shanmugapriya & Tamilari, 2013). The point that

makes them different is portability which gives effect to a new way of learning;

ubiquitous and personal learning. Smart phones are designed with new and smart

functions such as educational application that make them more powerful than

computer. The devices enable users to create knowledge and share it broadly

more effective than Web 2.0 computers (Brick, 2015). The users can download

and install many language learning applications (both free and purchased) such as

language courses, flash cards, and dictionaries which are designed by third part

apps companies: Android and Applefrom Google Play Store. By the assistance

of features and applications provided in smart phones, learning process then may

happen not only inside classroom but also outside classroom; not only in school

hours, but also in their spare time (Cilesiz, 2011; Kukulska-Hulmes, 2012; Brick,

2015).

Research results of the studies present an overall positive picture of

m-learning in second/ foreign language m-learning and teaching at all levels. Mobile

phone technology can be effectively engaged in EFL (English as a foreign

language) classroom and it proves to be both reasonable in theory and feasible in

practice (Zhang, 2013). Researches on MALL mostly focus on how learning by

using mobile phones gives significant effect on second/ foreign language skills

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Liu, 2014), extensive reading (Lin, 2014), reading development of young learners

(Lan, Sung, & Chang, 2013), grammar accuracy (Baleghizadeh & Oladrostam,

2010; Guerrero, Ochoa, & Collazos, 2010;Nah, 2010 (listening (Demouy &

Kukulska-Hulme, 2010; Azar & Nasiri, 2014), pronunciation (Segaran, Ali &

Hoe, 2014), and mobile dictionary integration (Rahimi & Miri, 2014).

Concerning the positive significances of learning English by using mobile phone,

there are many application for language learning that are designed and developed

(Godwin-Jones, 2011; Chang & Hsu, 2011; Chen & Chung , 2008;

Fallahkhair et al., 2007; Huang et al., 2012).

There are various English learning applications which can be downloaded

in Google Play Store. As learners can now get more access to use those

applications, they will experiene a new learning environment where they are

given more opportunity to learn outside the classroom (Anderson et al., 2008).

They can also have more time and spaces for learning out of school and out of

school time and schedule. This is more beneficial for EFL students especially for

the marginal; students who are not able to go abroad to learn language and

students who are not affordable to pay some money to an English course, English

private teacher, and for buying books.

Smart phone must be helpful for those students in a way that it offers

reasonable prices which are affordable enough for them who come from various

backgrounds of age and economy. Though their types of smart phones are

different in features, still they are able to enjoy the same benefits. Using smart

phones for learning are promising as many students have got their own personal

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of the students in grade 7 own their smart phones. However, they are not allowed

to bring their phones to school since it is forbidden and whoever brings smart

phone will be punished.

Most students are observed using their smart phones for gaming and

social media. For the sake of learning, they only use dictionary and they access

Google Translator. None of them knew that there are English learning

applications such as Busuu, which is considered as the most downloaded

language learning application in Google Play Store. After being told about this

application, many students downloaded and started using this application. Among

the students, there were two students who continually used Busuu for learning

English for 5-6 months. A phenomenology research was then done to reveal their

perceived meanings from their lived experienced of using Busuu.

B. Problem Identification

The development of MALL gives impacts to the learning process.

However, it does not only give impacts on the students’ knowledge and skills, but

beyond that. There should be a variation of perceived meaning on their own

experiences in using android application such as Busuu.

Many researches or studies done to measure the students’ achievement in

using MALL for their improvement in learning, however only few which focus

on their lived-experiences which can reveal meanings related to their awareness,

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C. Problem Limitation

This study delimits its focus on how the research participants who are the

junior high school students grade seven on perceiving their lived experience of

using Busuu that has assisted them to learn English. The results of qualitative

studies are not generalized (Bogdan & Biklen, 2007), and as such, the findings

presented here are not intended to serve as the predictors of behavior of those

students. The data presented and their interpretations are intended to increase the

depth and breadth of information on the students. This study is delimited to two

junior high school students of grade seven in one junior high school, Yogyakarta.

Several limitations were considered in conducting this research and

interpreting the results of study. First, the participants had limited capability to

articulate all of their insightful understanding. Therefore, the interpretation

cannot then be applied as a conclusion that works in another similar situation

existed in the same and differenct cities and country around the world. Second,

since the time and research fund were limited, the study only involved two

participants without considering some aspects such as age, gander, geographical

background, academic achievement, and family background. Last limitiation on

this research is some misinterpretation which happened in forming the texts into

English written texts since the interview happened in Bahasa Indonesia. There

were some expressions which stated in Javanesse and slang language existed

among youngsters.

P. Research Question

Through this hermeneutic phenomenology research, the junior high

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as well. Therefore, the research question proposed in this study is: what is the

meaning of learning English with Busuu to students like?

E. Research Objectives

The goal of this research is to describe and interpret the junior high school

students’ meaningful experiences in using Busuu to assist them learning English.

The description and the interpretation will lead to another goal which is to

improve higher efficiency and better understanding of the value got from the

participants lived experience. The ultimate goal of this research is to improve life

quality in the area of English Education Technology.

F. Research Benefits

This research considers some benefits to give. First, the finding of the

research can improve the students’ reflection that lead to their quality of their

own language learning. Second, this research will improve either higher

efficiency or better emphatic understanding towards the research participants’

human value improvement such characteristics of more autonomy, more

self-directed, and more self-confidence. It can be revealed whether what they have

reflected and learned will be immediately related or applied in their real life.

This research will enrich the participants, researchers as well as audience

in building assumptions and belief toward the benefits and possible problems of

learning English using android application such as Busuu for them. This will

make clear about some significant points related to the students’ motivation and

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CHAPTER II

LITERATURE REVIEW

This chapter aims to discover the logical truth and relations among the

concepts. This chapter consists of theoretical review and pre understanding.

A.Theoretical Review 1. Related Studies

The concept of experience in phenomenology and suggestion of

experience with technology as a construct for educational technology research is

proposed as important research to be done (Cilezis, 2011). The purpose of the

inquiry is to increase the understanding of technology’s influence on individuals,

societies, and education and to contribute to unlocking potentials for research at

the core of educational technology as well as to help create new lines of inquiry.

It attempts to highlight several potential research areas in educational technology

that would benefit from building on a phenomenological concept of experience

and utilizing phenomenology as the theoretical and methodological framework

since phenomenology is concerned with uncovering and describing the essence

of human experiences, it has potential to offer valuable insights about the use of

technology in teaching and learning. There was a phenomenology research which

investigated the first-time computer experience of adults. The study which was

done by Howard in 1994 reveals in-depth findings of some aspects of the

experience such as feelings, engagement, self-awareness, and attitudes. In 2009, a

similar research was done by Cilesiz on the adolescents’ experiences of

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the essential elements of these experiences and highlight implications for

adolescent development and informal education policy.

Concerning specifically to smart phones usage in learning, there was a

phenomenology research which investigated the students’ lived experiences of

using smart phones for learning (Chan et al., 2013). According to the

participants, their use of smart phones are primarily for communication and

social networking using mobile applications such as Facebook, Twitter,

Whatsapp, Line and Viber. Entertainment is next, with a focus on playing games

and watching YouTube videos. Learning takes the last position and the

participants perceive their learning as searching for information in class and

outside of class, writing on blogs or websites and reading. They have very

limited awareness of their learning or the learning potential of their smart

phones as their perception was that these were daily activities associated

with their smart phones. The findings reveal that there were other aspects of

learning occurring: peer-based learning from communities of practice,

problem-based learning, collaborative learning, reflective learning, music

learning and language learning. In addition, they were sub-consciously learning

even while they were watching YouTube videos, playing games and social

networking. In their approaches to learning, they were utilizing both surface and

deep approaches and with the easy access to information on the Internet, their

preference was not for memorization of knowledge or facts. Their perceptions of

mobile learning was that it was ‘spontaneous’, ‘easy’, ‘convenient’, ‘simple’, and

‘learning anytime, anywhere’. They term it as ‘satisfaction learning’ or learning

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and reading for greater understanding, they began to see changes in themselves

and were able to perceive topics and the world in new ways.

A study by analyzing the mobile technology’s use in the different aspects

of language learning have supported the idea that mobile technology can enhance

learners’ second and foreign language acquisition. Learners’ attitudes towards

technologies, their intention to use it, and the various actual uses of

mobile technology integrated in their second and foreign language learning is a

dominating research focus (Chang & Hsu, 2011; Cheng et al., 2010). The impact

of mobile technology on language learning has often been measured by

individuals’ stated perceptions. This exemplifies what Orlikowski & Iacono

(2001) call the proxy view of technology. Effectiveness studies focus on how

this technology is viewed by individual users where the perceptive,

cognitive, and attitudinal responses to technology become the critical variable in

explaining mobile technology. This tool view of technology is criticized as it fails

to take into account the transformational nature of technology; technology brings

with it changes not only in procedures – how we do things – but also in our

perceptions of what is doable or not, e.g. in terms of accessing distant materials

and people. Hence technology itself plays a role in reshaping people’s

preferences, perceptions, and attitudes and the new teaching and learning

methods that evolve are co-constructed in a sociotechnical system rather than

engineered. This is called the ensemble view of technology (Orlikowski &

Iacono, 2001), and this idea of sociotechnical construction – as opposed to purely

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2. Learning Theories for Technology Enhanced Language Learning.

Technology has changed the face of education as the products of

technology are embedded in conducting teaching and learning process and it has

been being considered as one variable to support language learning. Every

product of technology from the most earliest (considered as most traditional such

as printed books) to the most recent (most sophisticated such as computer,

internet, and mobile phone) offer aids and accompanies that benefit both teachers

and learners. The technology usage in teaching and learning gives influence on

the education culture, teaching and learning methods and approaches, and the

contemporary educational theories and practices (Sharples, et al., 2006).

Language teachers, practitioners, researchers, and learners have been facing the

changing or technology eras which have given impact on how they conduct

teaching and learning practices. There is significant difference of the way and the

process of how students learn. The era when mass printed text books become the

medium of teaching and learning process, learning theories deal more with

learning which happens inside classroom. Learning takes place as the

transmission of knowledge from teachers to students, placing teachers as the

centre and the source of assistance and information for students in classrooms.

While in the computer era, education has been re-conceptualized around the

construction of knowledge through information processing, modeling, and

interaction (Duffy & Cunningham, 1996, in Sharples, 2006). A change is

gradually happened when computer, a product of technology, is used as a facility

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learning environment where they may learn in a computer laboratory. The

position of teacher changes gradually to be less centered.

Technology has a great role specifically in the context of language

learning as what Spolsky (1989) states in the theory of conditions for language

acquisition. There are five variables which support success of language learning.

They are knowledge in the present, abilities, motivation/ affection, opportunity,

and knowledge in the future. Among those variables, opportunity is highlighted

variable discussed in this research as it is considered as one critical component of

language acquisition that technology can directly influence. Technology has a

role in facilitating a new environment of learning, specifically in this context of

language learning. The deployment of technology in language learning is

considered able to support eight conditions for optimal language learning

environment where learners have opportunities to interact and negotiate meaning,

interact in the target language, are involved in authentic tasks, are exposed to and

encouraged to produce varied and creative language, have enough time and

feedback, are guided to attend mindfully to the learning process, work in

atmosphere with an ideal stress/ anxiety level, and are encouraged to be

autonomous learner ( Egbert & Hanson-Smith, 1999).

The interest of using technology is getting more increased as the

advanced features of technology for learning are offered by various modern

devices such as the latest product, smart phone. This hand held computer is

produced massively with more advanced features that enable people to do many

possible things, including learning languages, by staying connected to the

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mobility of knowledge. Mobile devices enable learners to learn on the move

which means the students can learn across the time, revisiting knowledge that

was gained earlier in a different context, and more broadly, through ideas and

strategies gained in early years providing for a lifetime of learning (Vavoula &

Sharples, 2002). Therefore, being facilitated by smart phones and the internet

students get more and more opportunities to learn. Tapscott (2009), in his book

Growing Up Digital: The Rise of the Net Generation, argues that we are now in a

digital era of learning. According to Tapscott, a transformation in learning is

taking place from what he labels "broadcast" learning to "interactive" learning.

Tapscott (1998) states that there are eight shifts in learning today. Learning shifts

from linear to hypermedia, from instruction to construction and discovery, from

teacher-centered to learner-centered education, from absorbing material to

learning how to navigate and how to learn, from school to lifelong learning, from

one-size-fits-all to customized learning, from learning as torture as learning as

fun, and from the teacher as transmitter to the teacher as facilitator.

Sharples, et al. (2006) suggest that learning theory for mobile learning is

firstly determined by distinguishing what special things related to learning

activities that mobile learning can offer compared to other types of learning

activity. There is a convergence between learning and technology as he proposed

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[image:34.595.127.514.103.208.2]

Table 2.1: Convergence between learning and technology (Sharples, et al, 2006)

New Learning New Technology

Personalised Personal

Learner centred User centred

Situated Mobile

Collaborative Networked

Ubiquitous Ubiquitous

Lifelong Durable

Based on the table above, new technology offers new learning which

covers six learning points; personalized, learner centered, situated learning,

collaborative, ubiquitous, and lifelong learning. Since mobile phone can be held

anywhere (inside and outside classroom) a new learning environment are

possible to be created outside classroom and it can be anywhere. This will create

more opportunities to revisit knowledge that was gained earlier in a different

context, and more broadly, through ideas and strategies in early years providing a

framework for a lifetime of learning. Learning will become more personalized

depending what the learners’ preference and decision, meaning that they are

possible to study the subjects which are not in the school curriculum context. The

learners become the centre where they build on the skills and knowledge students

and enable to reason based their own experiences. The theory is then more

focused on the mobility of learning where knowledge and skills can be

transferred across contexts (context of learning/ environment) such as home and

school, how learning can be managed across life transitions, and how new

technologies can be designed to support a society in which people on the move

increasingly try to cram learning into the gaps of daily life (Sharples, et al.,

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3. The Nature of Mobile Learning (M-Learning)

The various products of technology have given positive contribution in

language teaching and learning process. The role of those products, started from

the earliest and most traditional one like whiteboard and the more sophisticated

ones such as internet and computer, are noted to ease, to help, and to facilitate for

both teachers and students. There are many ways of teaching and learning which

make use the benefit of technology development existing time by time in the

history of English education. Many computer language labs established in

schools indicating how they have embedded technology (computer and internet)

as an effort to support their teaching and learning process. The ongoing English

education technology does not stop when computers produced in many variants

have born. Mobile phones, more advanced technology, are getting involved as

well to give positive role in language learning. Lately a term mobile learning

(m-learning) is coined showing how mobile phones can be made use to assist

students in their learning process.

M-learning is viewed as a supplement for e-learning which brings a new

dimension to education technology and it gives the learners helpful, immediate,

reusable, persistent, personalized and situated learning experiences anchored in

their real surroundings (Huang et al. 2002, in Patorkopi et al., 2007). M-learning

uses voice, text and multimedia to support s discussion and discourse, real-time,

synchronous and asynchronous, using voice, text and multimedia,

(KukulskaHulme & Shield, 2008; Traxler, 2009). Based on the definition, it tries

to compare that m-learning shows no difference with a type of learning which

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the term “portability” to show the core point which differentiates e-learning and

m-learning. Mobile phone is better that computer in portability even though

computer handles more various types of information better compared to mobile

phone (Yamaguchi, 2005). Mobile learning allows learners to access learning

materials and information from anywhere and at anytime (Ally, 2009). The

learning process therefore does not depend anymore with space and time.

Students may have learning process both inside and outside classroom. They may

continue to learn out of school time which means every time and everywhere as

they carry their mobile phones. Learners then do not have to wait for a certain

time to learn or go to a certain place to learn what is prescribed to them (Ally,

2009).

There are 4 perspectives on m-learning proposed by Winters (2006). First,

m-learning can be viewed an extension of e-learning and placed on the e-learning

spectrum of portability. Second, m-learning is placed amongst different forms of

styles of learning other than traditional classroom-based learning which

face-to-face learning is in a stereotypical lecture. Third, techno-centric views mobile

learning as a learning using mobile devices such as personal digital assistants

(PDAs), mobile phones, tablet devices, and notebook devices. Fourth, it reveals

the student-centered perspective which focuses on the mobility of students rather

than technology aspects.

The portability issue is becoming a strong point of mobile learning as the

device is featured with the access of internet. As the development of mobile

phone has been taking place like adding more advanced features, there is

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defined as a ubiquitous handheld technologies featuring with wireless and mobile

phone networks to facilitate, support, and enhance and extend the reach of

teaching and learning and it is a type of e-learning, enabled to deliver educational

contents and learning support materials (Hashemi et al, 2011; Hanafi &

Samsudin, 2012). Another product of technology such as wi-fi more emphasizes

the term portability in m-learning. Portability issue contains the meaning of

handheld. The point is not only to be carried away anywhere and anytime but

also to be suit enough in your pocket. Hockly (2014) states that mobile learning

is learning that takes via portable, often WiFi enabled, handheld devices which

are basically enough to put into pocket and to carry around such as smart phones,

e-reader, small laptop, netbooks and gaming consoles.

Besides portability, the cost efficiency is considered as a beneficial

feature or characteristic of m-learning. There are so many mobile companies

which produce and sell the products that are affordable enough for teachers and

especially students to buy. Not only mobile companies, many internet providers

also offer good price for the users. Churches et al. (2011) believe that mobile

devices provide a “cost-efficient alternative” to traditional e-learning tools

such as desktop laboratories and pods of laptops as they are becoming

“more powerful, portable, affordable and accessible. Knight et al. (2012)

herald a “mobile learning revolution”. For students, the wealth of mobile devices,

iTextbooks, cloud-based documents and education apps foster greater

personalization, collaboration, creativity and engagement in the learning process.

Nowadays, mobile phones are produced in more various new platforms

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advanced operating system such as iOs and android that they are so advanced

enabling teachers and students to make use its fastest access to the content and

the materials of study using mobile phones. Teachers and learners are eased to

access more interesting and fascinating multimedia contents for instance audio,

videos, animations. By using their smart phones, they get more possibilities to

download the content effortlessly.

Holky (2014) classifies the mobile based on contents into four categories

and she puts them in the continuum range. The categories are based on the

content of mobile phones, the usage, types of learners’ activities, and how the

mobile contents reach learners. Based on the content of mobile phones, there are

rich content, discrete content, and both. Multi-media such as images, audio, and

video; the chance to interact with others via social networks, and access to web

resources are the examples showing rich content while discrete content covers

quizzes, polls, simple games, and applications (apps). The usage of mobile phone

covers two types; strategic and discrete. Strategic is class set and it is when

mobile phones are used as resource and to cover range of function. Discrete is

optional and it is for out-of-class and for learners’ self-study. There are three

types of learners’ activities with mobile devices: consumption (listening

podcasts, using flashcards, reviewing vocabulary), produce (recording sounds,

taking photos), and both consuming and producing. According to how the mobile

contents reach learners, they are three types of mobile contents: push content,

pull content, and mixtures (push outside and pull inside or push inside and pull

outside. When teachers are going to be responsible for sending mobile-friendly

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means push contents are taking place. Pull contents is related to when the student

are going to search for and access mobile-friendly content on their own,

depending on their own interests and needs.

4. Mobile Assisted Language Learning

Mobile assisted language learning is defined as the use of mobile

technologies in language learning especially in situations where device

portability offers specific advantages (Kukulska-Hulme, 2013). Mobile assisted

language learning (MALL) is a subset of mobile learning which describes the

educational function of mobile phones to learn language. Mobile assisted

language learning (MALL) is a sub-discipline of CALL which makes use of

mobile devices such as smart phones and tablet computers for language learning

(Shanmugapriya & Tamilari, 2013). MALL has so much in common with

computer-assisted language learning (CALL) (Stockwell & Hubbard, 2013).

However, the point which differentiates CALL and MALL is its portability.

The development of MALL is increasing significantly as more advanced

technologies are being rapidly invented. Not only the portability feature which

eases students to carry around their devices everywhere and every time, but also

the feature that enables students to connect their phones to the internet. They are

enabled to have learning access outside classroom and computer laboratory.

Mobile phones especially smart phones have smaller size and it is described as

mini-computers that allow the learner to install application (mini-software) of

their choice from the various online app stores. In these stores is a great variety

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(Andersen,2013). The portability feature of mobile devices has given birth to the

concept of mobility in student’s learning process.

There are three concepts of mobility in mobile learning namely mobility

of technology, mobility of learning, and mobility of learner (El-Husein and

Cronje, 2010, in Kim & Kwon, 2012). The first concept, mobility of technology,

means that mobile technologies such as smart phones are featured with wireless

application protocol (WAP) and Wi-Fi. Those applications will enable the

internet connection or satellites to deliver content and instruction therefore

learners will be able to study anywhere and anytime. It triggers the second

concept; the mobility of learning. Learning process is turned on not only inside

the classroom but anywhere outside the classroom. It generates modes of

educational delivery: personalized, learner-centered, situated, collaborative,

ubiquitous, and lifelong learning (Sharples, Taylor & Vavloula, 2005 in Kim &

Kwon, 2012). The third concept is the mobility of learner. Learning by using

mobile phone gives students benefits to be more flexible, to gain more access to

learning resources, and to personalize their learning activities and those will

enhance the students’ productivity and effectiveness based on the developed

senses of enjoyment, freedom, and independence (Kim & Kwon, 2012). The

concepts are drawn in the figure below.

[image:40.595.101.515.277.708.2]
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In line with the concepts of mobility in learning, here are some values

proposed specifically in mobile assisted language learning (MALL) by Ellias

(2011). First, MALL delivers content in the simplest possible format (equitable

use). Second, MALL can be used flexibly (package content in small chunks).

Third, MALL allows tolerance for error. It scaffolds and supports situated

learning methods. Last, MALL has instructional climate such as push regular

reminders, quizzes, and questions to students.

Learning English with the sophisticated and advanced mobile devices

gives students some benefits. Here are some benefits that MALL offers based on

researches. The first benefit is that MALL supports student-centered learning

(Wang et al, 2009, Cheon et al, 2012). Looi et al (2010) states that MALL’s main

characteristics, portability and versatility promotes a change in pedagogical

perspective where students become the centre to be more an active participant in

learning activities replacing a didactic teacher. Second benefit is that MALL

supports a ubiquitous learning which is learning anytime and anywhere on any

devices and it enables students to share their learning experiences with peers

(Wang et al, 2009). Students are given more access to get language learning

materials more easily and quickly wherever they are and whatever they do.

Besides, they are enabled to get additional information they need directly by

communicating with people anywhere and anytime (Kim & Kwon, 2012). Third

is that MALL heightens the learners’ autonomy and collaboration through

various resources and tools for language learning (Cho, 2009; Lee, 2010; Kim &

Kwon, 2012). A study reveals that learning with smart phones encourages

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time they spent studying. It means that there is a tendency of being autonomous

in comparison to those who are prohibited from using smart phone in class (Leis

et al, 2015). The fourth benefit is that MALL encourages learners to be more

motivated (Looi et al, 2010). Other benefits are that MALL triggers an important

change in students’ value and character and that MALL allows rapid

development of speaking, listening, reading, and writing skills through the

individualized language learning activities synchronously (happening right now)

and/ asynchronously. The further benefit from the ubiquitous learning that

MALL promotes gives another effect on students’ value and character in learning

process. MALL can gauge students as lifelong learners and persons-to-be (Looi

et al, 2010). The last benefit purposed is that mobile learners perceived more and

preferred learning with mobile phones compared with paper and computer-based

lessons to learn vocabulary (Thornton & Houser, 2005 in Kim & Kwon, 2012).

However, there is limitation found as well. Not all applications provided

in Google play store and Apple play store are free. Based on study of exploring

smart phones application conducted by Kim and Kwon (2012), there are

applications which are three times more paid apps than the free ones. Students

will be charged in various price ranges and it depends on data capacity amount

and features offered.

5. Busuu

Busuu is a language learning application that offers 12 language courses.

Previously, it was developed in the form of website and now it is being

developed and updated in mobile application. This language learning application

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(observed in Google Play Store). Busuu is developed to bring a new mode of

learning which is not expensive, more motivating, and different from the

traditional way of learning (about Busuu.com). Learners are encouraged to enjoy

the language learning with the application and the materials that they design. The

learning materials are based on image and sound and they use native speakers to

help learners. However, not all the materials are offered free, only soma parts.

They lock some materials and in order to obtain them, learners should pay for a

Premium Membership (Anderson, 2013). As the premium members, they will be

charged Rp 71.500, 00 per month and Rp 32.500,00 per month when they register

directly for 12 months.

There are 3 stages of learning, started from beginner A1, elementary A2,

intermediate B1, upper intermediate B2 with 5-15 lessons of English learning

covering various topics such as greeting people, feelings, personal pronouns,

physical appearances, jobs, number and colors, etc. Every time a learner has

accomplished one lesson, she or he will be rewarded berries. The berries are

considered as the motivational tool in this application (Anderson, 2013). Busuu

offers some features such as learning the basics with vocabulary & grammar

units, audio dialogue, language games and interactive tests, submitting practice

exercises where native speakers’ help, setting learners’ personalized goal to

ensure them that they are reaching their learning objectives, personalizing to fit

the learners’ style of learning, ensuring they become proficient in the shortest

possible time, learning the most important 150 topics and 3000 words, specific

language training, testing their knowledge with fun quizzes and word games to

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Busuu helps learners to work on their pronunciation, grammar, and

vocabulary right away. Busuu offers study material that covers different

day-to-day topics and it give learners various activities to comprehend the materials such

as multiple-choice questions, drag and drop ( building a sentence from a word

scramble, pairing, and word ordering), and fill in the blanks.

The content, materials, and the features encourage the learners to

experience incredible foreign language learning and to boost their confidence.

Besides the materials and tasks or activities, Busuu gives space for learners to

share their writing peace to be given feedback by native speakers or other

learners around the world.

The tables of Busuu overview based on Anderson’s (2013) which cover

review on methodology, level, motivation tools, feedback provided by the

application, learning content (covering vocabulary, listening, reading, speaking,

pronunciation, grammar, and writing), types of exercise, the software description

(size and price), and comments or feedback from the user are provided in

Appendix 1.

6. Students Grade VII

The junior high school student grade 7 are categorized as young

adolescents (10- to 15- years- olds). During that period of life time, they

experience significant intellectual development. They start to grow in their ability

to think about one’s own thinking (metacognition) and independent thought

(Kellough & Kellough, 2008). Young adolescents have started to anticipate their

needs, to be aware of their future, and to set their goals (Kellough & Kellough,

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significantly (Caskey & Anfara, 2007). Therefore, they have a great willing and

eagerness to experience active learning and more interactions with their friends in

doing the tasks.

Other intellectual developments are shown in their ability to create logical

operations, to solve problems, to develop and test hypotheses, to analyze and to

synthesize data, to grapple with complex concepts, and think reflectively

(Manning, 2002). The young adolescence gain a high achievement when they are

challenged and engaged. They also have capacity to build upon their individual

experiences and prior knowledge to make sense of the world around them

(Piaget, 1960). Bransford, Brown, & Cocking (1999) argue that the adolescent

learners are able to construct the meaning based on they understand and believe

through their experience. Therefore, the learners prefer to experience the real-life

and authentic learning.

Young adolescents nowadays are experiencing a rapid era of technology

development that they get more opportunities to interact with technology. Thus

adolescents are avid users of modern technologies that can facilitate them to have

the real-life and authentic learning. There are many advantages that young people

get from the new technology (Honet et al., 2005) such as increased motivation

and engagement in learning (O’Hara & Pritchard, 2010). According to the

findings, adolescents’ use of modern technologies has implications for

educational practice because it is now a prevalent environmental factor in

their lives (Sinforosa, 2007).

Prensky (2001) states those young adolescences represent the first

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lives surrounded by and using computers, videogames, digital music players,

video cams, cell phones, and all the other toys and tools of the digital age and

these are integral parts of their lives. Strying (2015) specifically define the

generations born after 1997 who tend to to have a heavily digital life; they have

grown up with technology and social media and they embrace them fully as

generation Z. The characteristics of this generation are first, they are used to

receive information really fast. Second, they like to parallel process and

multi-task. Third, they like graphics that appear before texts rather than after texts.

Fourth, they prefer random access. Fifth, they function best when networked.

Sixth, they grow with instant gratification and frequent rewards. The last

character is that they prefer games to serious work.

Another term, Net Geners was coined by Topscott (2009). Net Geners

assume continual, constant access to computers, the Internet and each other, via

phone, text or some other still-emerging technology. Those factors have changed

how Net Geners act and even how their brains function in some areas. Net

Geners use computer technology naturally and easily, prefer to learn and work

collaboratively and they don’t make sharp distinctions between work and play, or

their public and private spheres (Topscott, 2009). Having been raised in an age of

media saturation and convenient access to digital technologies, Net Geners have

distinctive ways of thinking, communicating, and learning (Oblinger & Oblinger,

2005; Prensky, 2006; Tapscott, 1998) and they tend toward independence and

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7. Autonomy

Mobile technology enables learner to have learning situation and process

which take place not only inside classroom but also outside classroom. When the

learning happens outside the classroom, a learner may have more opportunities to

be the center of learning and she or he can learn anytime and anywhere. Benson

& Reinders (2011) states that mobile technology are potential to give learners

chances of having interaction, situated-learning, and support for learning outside

formal context. Learners are more afforded to get immediate support and more

access to resources in out-of-school context (Kukulska-Hulme & Traxler, 2005).

When learners are positioned in the situation where they do self study with the

help of their mobile phones, they take charge of their own learning

responsibilities, choices, and decisions. Therefore, the assistance or the help of

mobile learning triggers the learners’ autonomy in learning language which

means that the learners accepts responsibility for his/ her learning (Chang, 2007).

Learners have roles take control of their own learning, on their own time, and for

their own purposes (Collentine, 2011). When learners’ autonomy is developed

well, the language learning will be better since autonomy in language learning is

closely related and equivalent to each other (Benson, 2001). Research done

Reinders (2011) shows that mobile technology foster the learners’ autonomy and

there is a link between autonomy and language acquisition.

Learners’ autonomy is not only about accepting their own responsibilities

for self-learning. As defined by Paul & Elder (2008), autonomy is the freedom

and ability to manage one’s own affairs, which entails the right to make decisions

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their beliefs, values, and ways of thinking. The learners become the center of

learning shifting the teacher’s roles to present the information since they are able

to make use their devices to get the resources for learning (Macaskill & Taylor

2010). They will practice their language skills by using the authentic materials

which can be obtained through their mobile phones. This shows the independent

character in learners’ selves and this is line with what Nation & Macalister

(2010) states about the characteristic of an autonomous learner. They

characterize an autonomous learner as an independent and effective learner that

they show their capabilities to know how to learn language, to monitor, and to be

aware of their language learning process and progress. They are able to be

independent learning in the situation where teachers are not always able to be

around them to guide or to instruct (Nosratinia & Zaker, 2013).

There are other characters of the autonomous learners besides the point of

independence that some researchers to reveal. In 1981, Holec tried to derive two

concepts of which can be used to determine the learners’ autonomy. First is

ability which he states as a power or capacity to do something, and he argues that

it is different with behavior. Second is taking charge of one’s own learning,

indicating learners’ ability to hold responsibility for all the decision concerning

all aspects of learning such as setting, objective, decisions of content and

progression, method of learning, learning progress monitoring, and learning

product evaluation. Benson (2001) argues that the sufficient autonomy are

determined by three levels of controls; controls over learning management,

cognitive process, and learning content. Taking control over learning

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learning and he states that those are observable thorough their behavior.

However, another level of control (control over cognitive process) such as

attention, reflection, and meta-cognitive awareness can be observed since they

happen in human’s brain. The cognitive process is more related to psychological

aspects of learning. The last level is control over learning content which consider

the social aspects of learners’ situations and abilities to interact with others.

His contend is more in line with what Confossore’s (1992) statement of

personal characteristics of autonomous learners where both of them tries to

define about the personal characteristics of autonomous learners (Myartawan et

al., 2013) such as desire, resourcefulness, initiative, and persistence. Desire

reflects the learners’ freedom, power, and change over their life. Resourcefulness

is related to the intention to make decision and action in order to solve problems.

When the learners are resourceful, they are able to expect and prepare themselves

for their future rewards of learning. They are able to make learning as the main

priority over the other activities which are considered more fun. Though they find

the obstacles or problems during learning, they are found able to solve them. The

initiative character refers to behavior of planning the goals and objectives to

attain the goals through their learning activities. When they keep continuously

moving on despite the problems and challenges they face without waiting for

helps from others, they show the last character of autonomy; persistence.

Confessore and Park (2004) divide the characteristics of autonomous

learners to two main constructs; conative and preconative. Conative includes

beliefs (cognitive entity) and attitudes (affective entity) while pre-conative covers

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Ponton (2010) confirms that self-efficacy is considered as one of the

characteristics of autonomous learners instead of desire.

Autonomy plays an important role in students’ language learning

especially in the context of learning English as a foreign language where in order

to develop their language competences they are supposed to learn not only inside

classroom but also outside classroom. There are three reasons proposed by

Myartawan et al. (2013) showing the importance of learning autonomy. First,

learner autonomy can be a solution to the problem of learner’s intrinsic

motivation. Second, learner autonomy is related to the success of learning since

the autonomy in learning triggers to learn efficiently and effectively. Third,

autonomy in learning can enhance language learners to learn optimally

developing their communicative skills since they can make use every opportunity

both inside and outside classroom to learn (Scharle & Szabo, 2000 in Myartawan

et al., 2013). According to importance of the learning autonomy, it reveals the

notion that learners who enjoy a high degree of autonomy (especially, social

autonomy) in their learning environment would have more opportunities to

develop their communicative ability as compared to those who do not (Scharle &

Szabo, 2000).

Technology such as mobile phone can assist the students in positive way

to develop their a

Gambar

TABLE OF COHTEHTS ................................................................................
Table 2.1 Convergenhe between learning and tehhnology………….
Table 2.1: Convergence between learning and technology (Sharples, et al, 2006)
Figure 2.1 The Concept of Mobile Learning in Three Areas (El-Husein &
+3

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