AN ANALYSIS OF SPEECH ACTS USED IN RF ONLINE GAME
A THESIS
By:
Leonardo Chandra Thomas Student Number : 11.80.0038
ENGLISH LETTERS STUDY PROGRAMME FACULTY OF LANGUAGE AND ARTS SOEGIJAPRANATA CATHOLIC UNIVERSITY
AN ANALYSIS OF SPEECH ACTS USED IN RF ONLINE GAME
A Thesis Presented as Partial Fulfilment of the Requirements to Obtain the Sarjana Sastra Degree in the English Letters Study Programme
By:
Leonardo Chandra Thomas Student Number : 11.80.0038
ENGLISH LETTERS STUDY PROGRAMME FACULTY OF LANGUAGE AND ARTS SOEGIJAPRANATA CATHOLIC UNIVERSITY
A THESIS ON
AN ANALYSIS OF SPEECH ACTS USED IN RF ONLINE GAME
by
Leonardo Chandra Thomas Student Number : 11.80.0038
Approved by,
Antonius Suratno Ph.D September 16th, 2014
Major Sponsor
Cecilia Titiek Murniati Ph.D September 16th, 2014
A thesis defended in front of the Board of Examiners on September 16th, 2014 and declared acceptable
BOARD OF EXAMINERS
Chairperson : Antonius Suratno Ph.D ... Secretary : Cecilia Titiek Murniati Ph.D ... Member : Emilia Ninik Aydawati, SP., M.Hum ...
Semarang, September 16th, 2014 Faculty of Language and Arts Soegijapranata Catholic University Dean,
Angelika Riyandari Ph.D
ACKNOWLEDGEMENT
First of all, I would like to thank Jesus Christ for His blessing and guidance
so that I can finish my thesis. I know that I would never make this achievement
without His blessing.
Further, I would like to express my gratitude to my beloved father (Nurdin
Thomas), my beloved mom (Imelia Irwanto), and my beloved sisters (Eva, Alice,
Hallena). I will never be who I am now without them in my life.
My deepest gratitude also goes to my major sponsor Antonius Suratno, Ph.D
who has sincerely and patiently helped and guided me in this journey. He has
given me a lot of useful advices for my thesis improvement. He has helped me a
lot to improve my grammar. My sincere gratitude also goes to Cecilia Titiek
Murniati, Ph.D as the co-sponsor of this thesis. She has helped me correcting and
improving my thesis. She has helped me in my acknowledgement in using coding.
Both my supervisors encouraged me to finish my thesis. It is really a privilege for
me to work under their supervision.
Then, I would also like to express my gratitude and appreciation to all the
lecturers in Faculty of Language and Arts. They have given me a lot of valuable
knowledge. Especially for Ibu Ninik and Ibu Ekawati, I would like to thank you
for always willing to answer and respond to my questions, concerns and
difficulties.
Lastly, I would like to express my warmest gratitude to my best friend
would also to deliver my gratitude to all my friends in the faculty. You guys are
making my academic years becoming fun and not boring, glad to know you all in
this dearest faculty.
Semarang, September, 16th 2014
2.4.5.1 Promise 17
2.4.5.2 Threat 17
2.4.5.3 Refusal 17
2.4.5.4 Pledge 18
2.4 Rising Force Online Game 18
CHAPTER 3. RESEARCH METHODOLOGY 20
3.1 Data collection 21
3.1.1 Participants and Material 21
3.1.2 Instrument 21
3.1.3 Procedure 21
3.2 Data analysis 22
3.2.1 Coding 22
CHAPTER 4. DATA ANALYSIS AND INTERPRETATION 24
4.1.3.3 Statement of like 31
CHAPTER 5. CONCLUSION AND SUGGESTION 44
5.1 Conclusion 44
5.2 Suggestion 44
BIBLIOGRAPHY 46
LIST OF TABLES
Table 4.1: The number of each kind of speech acts 41
LIST OF GRAPHS
APPENDICES A. List of overall speech acts in RF online game.
B. The analysis of List of overall speech acts in RF online game.
ABSTRACT
This thesis, entitled “An Analysis of Speech Acts used in RF online game”,
discusses the kinds of speech acts in the chat box in RF online game by using the
theory of Yule (1996). The problems that have been analyzed are (1) the speech
acts used in RF online game (2) the context each type of speech acts used in RF
online game (3) the most dominant of speech acts which appear in RF online
game. Analysis result obtained from 1048 utterances shows that the speech acts
used are declarations (17.75%), representatives (22.9%), expressives (4.2%),
directives (54.3%) and commissives (0.85%). Thus, the most dominant speech
acts in RF online game is Declarations because the game is about a war between
ABSTRAK
Tesis ini berjudul “An Analysis of Speech Acts Used in RF Online Game”
membahas jenis-jenis dari speech act yang ada di kotak percakapan game RF
dengan menggunakan teori Yule (1996). Permasalahan yang telahdianalisa adalah
(1) the speech acts used in RF online game, (2) the context each type of speech
acts used in RF online game(3) the most dominant of speech acts which appear in
RF online game. Hasil analisa diperoleh dari 1048 ucapan menjelaskan jika
speech acts yang digunakan adalah declarations (17.75%), representatives
(22.9%), expressives (4.2%), directives (54.3%) and commissives (0.85%). Jadi,
speech act yang lebih dominan di dalam game RF adalah Declarations karena
game ini menceritakan sebuah kisah mengenai perang antara tiga bangsa
Gyz : Guys
MMORPG : Massive Multiplayer Online Role-Playing Game