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Desain Produk kualitas dan Layanan

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Teks penuh

(1)

Operations

Operations

Management

Management

Design of Goods and

Design of Goods and

Services

(2)

Desain Para Insinyur

© 1984-1994 T/Maker Co.

Divisi Operasi Mendesain

© 1984-1994 T/Maker Co.

Interpretasi Pemasar

© 1984-1994 T/Maker Co.

Keinginan konsumen/Pelanggan

© 1984-1994 T/Maker Co.

(3)

Product & Service Design

Proses penentuan sejumlah

karakteristik unik dari penawaran product & service perusahaan

Bertujuan untuk mendefinisikan

(4)

Products versus Services

Products:

 Tangible offerings

 Dimensions, materials, tolerances &

performance

Services:

 Intangible offerings

 Physical elements + sensory, esthetic, &

(5)

Penawaran pemenuhan/pemuasan Need-Wants oleh organisasi

 Contoh:

P&G tidak menjual laundry detergent

P&G menjual manfaat dari pakaian bersih

Pelanggan ‘membeli’ kepuasan,

Dalam bentuk produk; barang atau jasa

(6)

Strategic Importance of

Design

Apa yang ditawarkan harus mendukung strategi bisnis perusahaan

Jika tidak, perusahaan akan kehilangan pangsa pasar dan kerugian bisnis muncul

Desain difokuskan pada ‘produk inti’

(7)
(8)

Product Life Cycle

Introduction

Growth

Maturity

(9)

Product Life Cycle

Introduction

Persiapan

 Penelitian & pengembangan produk

 Modifikasi & peningkatan kemampuan

(10)

Product Life Cycle

Growth

Penerimaan produk mulai stabil

(11)

Product Life Cycle

Maturity

Kompetitor mulai muncul

Volume tinggi; produksi inovatif mulai diperlukan

Strategi efisiensi biaya dan

(12)

Product Life Cycle

Decline

Pilihan:

Jika laku: a) produk dipertahankan; b) modifikasi minor; c) penambahan atribut  servis, diskon, dsb

(13)

Negative cash flow

Introduction

Introduction GrowthGrowth MaturityMaturity DeclineDecline

S

ow Cost of development and productionCost of development and production

Cash Cash

flow flow

Net revenue (profit) Net revenue (profit) Sales revenue

Sales revenue

Loss Loss

(14)

Costs incurred

Costs incurred

Costs committed

Costs committed

Ease of change

Ease of change

Concept

Concept DetailedDetailed ManufacturingManufacturing Distribution,Distribution, design

design designdesign service,service, prototype

prototype and disposaland disposal

(15)
(16)

Product Life Cycle: Gadgets

Virtual reality, game console

Smartphone Tablet PC, Laptop

Personal Computer

Introduction

Introduction

Maturity

(17)

Scope of product development

team

Scope for design and engineering

(18)

Steps in Product Design

 Idea Development:

 Kebutuhan-keinginan diidentifikasi, & ide

produk mulai digabungkan

 Product Screening:

 Ide-ide awal dievaluasi kesulitan produksi

dan keberhasilan

 Preliminary Design & Testing

 Tes pasar & pengembangan prototip

 Final Design

(19)

Idea Development

Existing & target customers

 Customer surveys & focus groups

Benchmarking

 Studying “best in class” companies from your

industry or others and comparing their practices & performance to your own

Reverse engineering

 Disassembling a competitor’s product &

analyzing its design characteristics & how it was made

(20)

Product Screening

Operations:

 Are production requirements consistent with

existing capacity?

 Are the necessary labor skills & raw

materials available?

Marketing:

 How large is the market niche?

 What is the long-term potential for the

product?

Finance:

(21)

Preliminary Design & Testing

General performance characteristics are translated into technical

specifications

Prototypes are built & tested (maybe offered for sale on a small scale)

(22)

Final Design

Specifications are set & then used to:

 Develop processing and service delivery

instructions

 Guide equipment selection

 Outline jobs to be performed

 Negotiate contracts with suppliers and

(23)

Quality Function Developtment  proses penetapan

keinginan pelanggan dan menerjemahkan keinginan tersebut ke dalam atribut yang dapat dipahami dan dilaksanakan oleh setiap bagian fungsional organisasi

Tim anda diminta untuk membuat produk kamera

‘Alat’ House of Quality Alat’ House of Quality  matrik yang menghubungkan antara keinginan konsumen dengan bagaimana perusahaan memenuhi keinginan konsumen

(24)

 Identify customer wants

 Identify how the good/service will satisfy

customer wants

 Relate customer wants to product hows  Identify relationships between the firm’s

hows

 Develop importance ratings  Evaluate competing products

 Compare performance to desirable

technical attributes

(25)

House of Quality

(26)
(27)

Concurrent Engineering

Benefit

Pendekatan desain multi/lintas fungsi,

yang secara simultan/bersama-sama mendesain produk dan proses

Menggantikan pendekatan tradisional

yang berbasis ‘sekat/batas’ desain antar tim (layaknya pendekatan sequential)

Waktu dan biaya pengembangan bisa

dikurangi

Menekankan pada ‘problem-solving’ atas

(28)

ISU PENTING DALAM DESAIN PRODUK

ROBUST DESIGN disain yang dapat memproduksi sesuai

dengan persyaratan, meskipun dalam kondisi tidak layak

MODULAR DESIGN komponen produk yang disub-subkan

dalam modul yang mudah digantikan atau ditempatkan, customize, misal perakitan modular pada Harley davidson yang dengan mudah dimodifikasi, restauran swalayan dll

COMPUTER-AIDED DESIGN (CAD) penggunaan komputer

untuk mengembangkan dan mendokumentasikan produk

COMPUTER-AIDED MANUFACTURING (CAM) penggunaan

teknologi informasi untuk mengontrol mesin

ENVIRONMENTALLY FRIENDLY DESIGN mengembangkan

(29)

TIME BASED COMPETITION

 Kompetisi berdasar waktu dalam hal

kecepatan pengembangan produk, dan melempar ke pasar

 Membeli teknologi dengan menguasai

sebuah perusahaan

 Joint ventures (join kepemilikan untuk

mendapatkan produk baru)

 Aliansi (membuat kesepakatan kerja

(30)

Service Design

Service Design

Service typically includes direct interaction Service typically includes direct interaction

with the customer

with the customer

Increased opportunity for customizationIncreased opportunity for customizationReduced productivityReduced productivity

Cost and quality are still determined at the Cost and quality are still determined at the

design stage

design stage

Delay customizationDelay customizationModularizationModularization

Reduce customer interaction, often through Reduce customer interaction, often through

automation

(31)

Service typically includes direct interaction Service typically includes direct interaction

with the customer

with the customer

Increased opportunity for customizationIncreased opportunity for customizationReduced productivityReduced productivity

Cost and quality are still determined at the Cost and quality are still determined at the

design stage

design stage

Delay customizationDelay customizationModularizationModularization

Reduce customer interaction, often through Reduce customer interaction, often through

automation

automation

(c) Customer participation in design and delivery such as counseling, college education, financial management of personal affairs, or interior decorating

Service Design

Service Design

Figure 5.12 (a) Customer participation in design

such as pre-arranged funeral services or cosmetic surgery

(b) Customer participation in

(b) Customer participation in

delivery such as stress test for

delivery such as stress test for

cardiac exam or delivery of a

cardiac exam or delivery of a

baby

(32)

Tugas Kelompok

Buat Product Life Cycle untuk produk jasa

Gunakan skenario pendekatan House

of Quality untuk mendesain sebuah

produk jasa

TERIMA KASIH

TERIMA KASIH

Gambar

Figure 5.12(a) Customer participation in design

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