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LISTING PROGRAM A.1 Inno Setup 5 (Installer)

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LISTING PROGRAM

A.1 Inno Setup 5 (Installer)

/Script generated by the Inno Setup Script Wizard.

#define MyAppName "Dream House" #define MyAppVersion "1.0"

#define MyAppPublisher "Dream House" #define MyAppExeName "Dream house.exe"

[Setup]

; (To generate a new GUID, click Tools | Generate GUID inside the IDE.)

AppId={{83DD2EB7-102A-4C48-9C87-DAA9960D8A41} AppName={#MyAppName}

AppVersion={#MyAppVersion}

;AppVerName={#MyAppName} {#MyAppVersion} AppPublisher={#MyAppPublisher}

DefaultDirName={pf}\{#MyAppName} DefaultGroupName={#MyAppName}

InfoBeforeFile=D:\inkubator\ta\dreamhouse\read me.txt OutputBaseFilename=dreamhouse setup

SetupIconFile=D:\inkubator\icon\icon.ico Compression=lzma

SolidCompression=yes

[Languages]

Name: "english"; MessagesFile: "compiler:Default.isl"

[Tasks]

Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"; Flags: unchecked

Name: "quicklaunchicon"; Description: "{cm:CreateQuickLaunchIcon}"; GroupDescription: "{cm:AdditionalIcons}"; Flags: unchecked;

OnlyBelowVersion: 0,6.1

[Files]

Source: "D:\inkubator\ta\dreamhouse\Dream house.exe"; DestDir: "{app}"; Flags: ignoreversion

Source: "D:\inkubator\ta\dreamhouse\*"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs

[Icons]

Name: "{group}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}" Name: "{group}\{cm:UninstallProgram,{#MyAppName}}"; Filename: "{uninstallexe}"

Name: "{commondesktop}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; Tasks: desktopicon

Name: "{userappdata}\Microsoft\Internet Explorer\Quick

Launch\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; Tasks: quicklaunchicon

[Run]

Filename: "{app}\{#MyAppExeName}"; Description:

(2)

A.2 Dream House.Fla

Leanding page 1

Tombol Exit

on (release){

fscommand("quit", "");

}

Tombol Website

on (release) {

getURL("http://www.raftorigin.com", "");

}

Tombol Next

on (release) {stopAllSounds();

gotoAndPlay(2);

}

Leanding page 2

Tombol Logo

on (release) {stopAllSounds();gotoAndPlay(167);

}

Leanding page 3

Tombol Go

on (release) {gotoAndPlay(375);

}

Home

Tombol Exit

on (release){

fscommand("quit", "");

}

Tombol Website

on (release) {

getURL("http://www.raftorigin.com", "");

}

(3)

on (release) {

getURL("https://twitter.com/RAFTorigin", ""); }

Tombol Facebook

on (release) {

getURL("http://www.facebook.com/RAFTorigin?fref=ts", ""); }

Tombol Twitter

on (release) {

getURL("https://twitter.com/RAFTorigin", ""); }

Tombol Blog

on (release) {

getURL("http://raftorigin.blogspot.com", ""); }

Jam

onEnterFrame = function () { waktu = new Date(); jam = waktu.getHours(); menit = waktu.getMinutes(); detik = waktu.getSeconds(); if (jam<10) {

jam = "0"+jam; }

if (menit<10) {

menit = "0"+menit; }

if (detik<10) {

detik = "0"+detik; }

};

Katalog

on (release) {gotoAndPlay(442);

}

Marker

on (release) {gotoAndPlay(440); }

<FlippingBook>

<width>1000</width> <height>316</height>

<scaleContent>true</scaleContent> <firstPage>0</firstPage>

<alwaysOpened> false </alwaysOpened> <autoFlip> 50 </autoFlip>

<flipOnClick> true </flipOnClick>

<staticShadowsDepth> 1 </staticShadowsDepth> <dynamicShadowsDepth> 1 </dynamicShadowsDepth>

(4)

<closeSpeed> 3 </closeSpeed> <gotoSpeed> 3 </gotoSpeed>

<flipSound>sound/03.mp3</flipSound> <pageBack> 0x1C90CB </pageBack>

<loadOnDemand> true </loadOnDemand> <cachePages> true </cachePages>

<cacheSize> 4 </cacheSize>

<preloaderType> Progress Bar </preloaderType> <userPreloaderId></userPreloaderId>

<pages>

<page>pages/1.jpg</page> <page>pages/2.jpg</page> <page>pages/3.jpg</page> <page>pages/4.jpg</page> <page>pages/5.jpg</page> <page>pages/6.jpg</page> </pages>

</FlippingBook>

@echo Sedang membuka file @start Marker.pdf

@cls @exit

AR (augmented reality)

on (release) {gotoAndPlay(438);

}

@echo Sedang membuka file @start Marker.pdf

@cls @exit

Harga desain

on (release) {gotoAndPlay(436); }

Tombol Interior

on(release){

hasilgambar=luar1*luar2*100000; }

Tombol Eksterior

on(release){

hasildalam=dalam1*dalam2*200000; }

Help

on (release) {gotoAndPlay(437);

(5)

A.3 ARToolkit

#ifdef _WIN32

# include <windows.h> #endif

#include <stdio.h> #include <stdlib.h> #include <string.h>

#ifdef __APPLE__

# include <GLUT/glut.h> #else

# include <GL/glut.h> #endif

#include <AR/config.h> #include <AR/video.h>

#include <AR/param.h> // arParamDisp() #include <AR/ar.h>

#include <AR/gsub_lite.h> #include <AR/arvrml.h>

#include "object.h"

===================================================================== =======

// Global variables //

===================================================================== =======

// Preferences.

static int prefWindowed = TRUE;

static int prefWidth = 640; // Fullscreen

mode width.

static int prefHeight = 480; // Fullscreen mode height.

static int prefDepth = 32; // Fullscreen

mode bit depth.

static int prefRefresh = 0; // Fullscreen

mode refresh rate. Set to 0 to use default rate.

// Image acquisition.

static ARUint8 *gARTImage = NULL;

// Marker detection.

static int gARTThreshhold = 100;

static long gCallCountMarkerDetect = 0;

// Transformation matrix retrieval.

static int gPatt_found = FALSE; // At least one marker.

// Drawing.

static ARParam gARTCparam;

static ARGL_CONTEXT_SETTINGS_REF gArglSettings = NULL;

// Object Data.

(6)

// Functions

static int setupCamera(const char *cparam_name, char *vconf, ARParam *cparam)

{

ARParam wparam;

int xsize, ysize;

// Open the video path.

if (arVideoOpen(vconf) < 0) {

fprintf(stderr, "setupCamera(): Unable to open connection to camera.\n");

return (FALSE); }

// Find the size of the window.

if (arVideoInqSize(&xsize, &ysize) < 0) return (FALSE);

fprintf(stdout, "Camera image size (x,y) = (%d,%d)\n", xsize, ysize);

// Load the camera parameters, resize for the window and init. if (arParamLoad(cparam_name, 1, &wparam) < 0) {

fprintf(stderr, "setupCamera(): Error loading parameter file %s for camera.\n", cparam_name);

return (FALSE); }

arParamChangeSize(&wparam, xsize, ysize, cparam); fprintf(stdout, "*** Camera Parameter ***\n"); arParamDisp(cparam);

arInitCparam(cparam);

if (arVideoCapStart() != 0) {

fprintf(stderr, "setupCamera(): Unable to begin camera data capture.\n");

return (FALSE); }

return (TRUE); }

static int setupMarkersObjects(char *objectDataFilename) {

// Load in the object data - trained markers and associated bitmap files.

if ((gObjectData = read_VRMLdata(objectDataFilename, &gObjectDataCount)) == NULL) {

fprintf(stderr, "setupMarkersObjects(): read_VRMLdata returned error !!\n");

return (FALSE); }

printf("Object count = %d\n", gObjectDataCount);

return (TRUE); }

(7)

{

arglCleanup(gArglSettings); arVideoCapStop();

arVideoClose(); #ifdef _WIN32

CoUninitialize(); #endif

exit(0); }

static void Idle(void) {

static int ms_prev; int ms;

float s_elapsed; ARUint8 *image;

ARMarkerInfo *marker_info; //

Pointer to array holding the details of detected markers.

int marker_num; //

Count of number of markers detected. int i, j, k;

// Find out how long since Idle() last ran. ms = glutGet(GLUT_ELAPSED_TIME);

s_elapsed = (float)(ms - ms_prev) * 0.001;

if (s_elapsed < 0.01f) return; ms_prev = ms;

// Update drawing. arVrmlTimerUpdate();

// Grab a video frame.

if ((image = arVideoGetImage()) != NULL) {

gARTImage = image; // Save the fetched image. gPatt_found = FALSE; // Invalidate any previous detected markers.

gCallCountMarkerDetect++; // Increment ARToolKit FPS counter.

// Detect the markers in the video frame. if (arDetectMarker(gARTImage, gARTThreshhold, &marker_info, &marker_num) < 0) {

exit(-1); }

// Check for object visibility.

for (i = 0; i < gObjectDataCount; i++) {

k = -1;

for (j = 0; j < marker_num; j++) {

if (marker_info[j].id == gObjectData[i].id) { if( k == -1 ) k = j;

else if (marker_info[k].cf < marker_info[j].cf) k = j; }

(8)

if (k != -1) {

if (gObjectData[i].visible == 0) { arGetTransMat(&marker_info[k],

gObjectData[i].marker_center, gObjectData[i].marker_width,

gObjectData[i].trans);

} else {

arGetTransMatCont(&marker_info[k], gObjectData[i].trans,

gObjectData[i].marker_center, gObjectData[i].marker_width,

gObjectData[i].trans);

}

gObjectData[i].visible = 1; gPatt_found = TRUE;

} else {

gObjectData[i].visible = 0; }

}

// Tell GLUT to update the display. glutPostRedisplay();

} }

static void Visibility(int visible) {

if (visible == GLUT_VISIBLE) { glutIdleFunc(Idle); } else {

glutIdleFunc(NULL); }

}

static void Reshape(int w, int h) {

glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glViewport(0, 0, (GLsizei) w, (GLsizei) h);

glMatrixMode(GL_PROJECTION); glLoadIdentity();

glMatrixMode(GL_MODELVIEW); glLoadIdentity();

}

static void Display(void) {

int i;

GLdouble p[16]; GLdouble m[16];

glDrawBuffer(GL_BACK);

glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

arglDispImage(gARTImage, &gARTCparam, 1.0, gArglSettings); arVideoCapNext();

(9)

if (gPatt_found) { .

arglCameraFrustumRH(&gARTCparam, VIEW_DISTANCE_MIN, VIEW_DISTANCE_MAX, p);

glMatrixMode(GL_PROJECTION); glLoadMatrixd(p);

glMatrixMode(GL_MODELVIEW);

/

glLoadIdentity();

for (i = 0; i < gObjectDataCount; i++) { if ((gObjectData[i].visible != 0) && (gObjectData[i].vrml_id >= 0)) {

arglCameraViewRH(gObjectData[i].trans, m, VIEW_SCALEFACTOR_4); glLoadMatrixd(m);

arVrmlDraw(gObjectData[i].vrml_id); }

} }

glutSwapBuffers(); }

int main(int argc, char** argv) {

int i;

char glutGamemode[32]; const char *cparam_name =

"Data/camera_para.dat"; #ifdef _WIN32

char *vconf = "Data\\WDM_camera_flipV.xml"; #else

char *vconf = ""; #endif

char objectDataFilename[] = "Data/object_data_vrml";

// ---

// Library inits. //

glutInit(&argc, argv);

// ---

// Hardware setup. //

if (!setupCamera(cparam_name, vconf, &gARTCparam)) {

fprintf(stderr, "main(): Unable to set up AR camera.\n"); exit(-1);

}

#ifdef _WIN32

(10)

// Library setup.

glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH); if (!prefWindowed) {

if (prefRefresh) sprintf(glutGamemode, "%ix%i:%i@%i", prefWidth, prefHeight, prefDepth, prefRefresh);

else sprintf(glutGamemode, "%ix%i:%i", prefWidth, prefHeight, prefDepth);

glutGameModeString(glutGamemode); glutEnterGameMode();

} else {

glutInitWindowSize(gARTCparam.xsize, gARTCparam.ysize); glutCreateWindow(argv[0]);

}

// Setup argl library for current context.

if ((gArglSettings = arglSetupForCurrentContext()) == NULL) { fprintf(stderr, "main(): arglSetupForCurrentContext() returned error.\n");

exit(-1); }

debugReportMode(); arUtilTimerReset();

if (!setupMarkersObjects(objectDataFilename)) {

fprintf(stderr, "main(): Unable to set up AR objects and markers.\n");

Quit(); }

// Test render all the VRML objects.

fprintf(stdout, "Pre-rendering the VRML objects..."); fflush(stdout);

glEnable(GL_TEXTURE_2D);

for (i = 0; i < gObjectDataCount; i++) { arVrmlDraw(gObjectData[i].vrml_id); }

glDisable(GL_TEXTURE_2D); fprintf(stdout, " done\n");

// Register GLUT event-handling callbacks. // NB: Idle() is registered by Visibility. glutDisplayFunc(Display);

glutReshapeFunc(Reshape);

glutVisibilityFunc(Visibility); glutMainLoop();

return (0); }

DreamHouse

#the number of patterns to be recognized 6

#pattern 1

VRML Wrl/denahrumah.dat Data/d

(11)

#pattern 2

VRML Wrl/ruangan.dat Data/c

80.0 0.0 0.0

#pattern 3

VRML Wrl/rumahkosong.dat Data/b

80.0 0.0 0.0

#pattern 4

VRML Wrl/kursi.dat Data/a

80.0 0.0 0.0

#pattern 5

VRML Wrl/rumah1.dat Data/e

80.0 0.0 0.0

#pattern 6

VRML Wrl/gedung.dat Data/f

80.0 0.0 0.0

WRL

denahrumah.wrl

0.0 0.0 0.0 # Translation 0.0 0.0 0.0 0.0 # Rotation 10.0 10.0 10.0 # Scale

gedung.wrl

0.0 0.0 0.0 # Translation 0.0 0.0 0.0 0.0 # Rotation 10.0 10.0 10.0 # Scale

kursi.wrl

0.0 0.0 0.0 # Translation 0.0 0.0 0.0 0.0 # Rotation 10.0 10.0 10.0 # Scale

ruangan.wrl

0.0 0.0 0.0 # Translation 0.0 0.0 0.0 0.0 # Rotation 10.0 10.0 10.0 # Scale

rumah1.wrl

0.0 0.0 50.0 # Translation 90.0 1.0 0.0 0.0 # Rotation

25 25 25 # Scale

rumahkosong.wrl

(12)

CURRICULUM VITAE

Nama

: Tedjamukti Raharja

Alamat Sekarang

: Jl. Tembakau 3 No. 47 P.Simalingkar, Medan

Alamat Orang Tua

: Jl. Tembakau 3 No. 47 P.Simalingkar, Medan

Telp/ Hp

: 083199148723

Email

: [email protected]

Riwayat Pendidikan

2008

2012

: S1 Ilmu Komputer Universitas Sumatera Utara, Medan

2005

2008

: SMA Negeri 2 Medan

2002

2005

: SMP Kemala Bhayangkari 1 Medan

1996

2002

: SD Al-azhar Medan

Keahlian/Kursus yang diikuti

Referensi

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