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THE IMPLEMENTATION OF ROLE-PLAY IN TEACHING SPEAKING TO THE STUDENTS OF TOUR AND TRAVEL BUSINESS STUDY

PROGRAM

(A Qualitative Study at a Vocational High School in Bandung)

A Research Paper

(Submitted to the English Department of FPBS UPI as a partial requirement to achieve Sarjana Pendidikan Degree)

By

Hainur Diana Insani

0907135

ENGLISH EDUCATION DEPARTMENT

FACULTY OF LANGUAGE AND ARTS EDUCATION INDONESIA UNIVERSITY OF EDUCATION

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The Implementation of Role-Play in

Teaching Speaking to the Students

of Tour and Travel Business Study

Program

Oleh

Hainur Diana Insani

Sebuah skripsi yang diajukan untuk memenuhi salah satu syarat memperoleh gelar Sarjana Pendidikan (S.Pd.) pada Fakultas Pendidikan Bahasa dan Seni

© Hainur Diana Insani 2013 Universitas Pendidikan Indonesia

Desember 2013

Hak Cipta dilindungi undang-undang.

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PAGE OF APPROVAL

THE IMPLEMENTATION OF ROLE-PLAY IN TEACHING SPEAKING TO THE STUDENTS OF TOUR AND TRAVEL BUSINESS STUDY

PROGRAM

(A Qualitative Study at a Vocational High School in Bandung)

A Paper By

Hainur Diana Insani 0907135

Approved By First Supervisor

Prof. Dr. Nenden Sri Lengkanawati, M.Pd. NIP. 195111241985032001

Second Supervisor

Rd. Della N. Kartika Sari A., S.Pd., M.Ed. NIP. 197704142001122003

Head of English Education Department Faculty of Language and Arts Education

Indonesia University of Education

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THE IMPLEMENTATION OF ROLE-PLAY IN TEACHING SPEAKING TO THE STUDENTS OF TOUR AND TRAVEL BUSINESS STUDY

PROGRAM

Ditulis oleh: Hainur Diana Insani

Pembimbing 1: Prof. Dr. Nenden Sri Lengkanawati, M.Pd. Pembimbing 2: Rd. Della N. Kartika Sari A., S.Pd., M.Ed.

ABSTRAK

Penelitian berjudul "The Implementation of Role-Play in Teaching Speaking to the

Students of Tour and TraveL Business Study Program" ini dilatarbelakangi oleh

pentingnya penggunaan role-play dalam pengajaran berbicara di Sekolah Menengah Kejuruan (SMK) khususnya program studi usaha perjalanan wisata. Penelitian ini dimaksudkan untuk menyelidiki bagaimana role-play

diimplementasikan dalam pengajaran berbicara kepada siswa/i program studi usaha perjalanan wisata, kesulitan yang dihadapi oleh guru selama pengimplementasian role-play, dan respon siswa terhadap pelaksanaan role-play.

Subjek penelitian ini adalah seorang guru Bahasa Inggris dan siswa/i kelas XI salah satu SMK di Bandung. Pendekatan kualitatif digunakan sebagai metode penelitian dengan menggunakan observasi non-partisipan, wawancara, dan kuisioner sebagai instrumen pengumpulan data.

Hasil penelitian menunjukkan bahwa role-play dapat memotivasi siswa dalam belajar Bahasa Inggris dan membantu siswa dalam mengaplikasikan teori ke dalam praktek. Namun, role-play tidak bisa dimanfaatkan secara optimal untuk mengembangkan kemampuan berbicara siswa karena guru melanggar beberapa prinsip-prinsip dalam pengajaran berbicara dan beberapa elemen utama dalam pengimplementasian role-play. Lebih jauh lagi, ada beberapa kesulitan yang dihadapi oleh guru saat pengimplementasian role-play, yaitu kesulitan untuk memotivasi beberapa siswa yang enggan terlibat dalam aktifitas pembelajaran, menangani keributan ketika pertunjukan role-play sedang berlangsung, dan kesulitan dalam mengelola alokasi waktu.

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THE IMPLEMENTATION OF ROLE-PLAY IN TEACHING SPEAKING TO THE STUDENTS OF TOUR AND TRAVEL BUSINESS STUDY

PROGRAM

Written by Hainur Diana Insani

First Supervisor : Prof. Dr. Nenden Sri Lengkanawati, M.Pd. Second Supervisor : Rd. Della N. Kartika Sari A., S.Pd., M.Ed.

ABSTRACT

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TABLE OF CONTENT

1.1 Background of the study …...……….

1.2 Statements of the Problem……….……….

1.3 The Aims of the Study…..………..…………

1.4 The Scope of the Study ………..

1.5 Significance of the Study….………..……….

1.6 Methodology………...

1.6.1 Research Method……..……….

1.6.2 Data Collection and Analysis Procedure ………..

1.6.3 Validity……….……….

1.7 Participants………... 1.8 Clarification of Main Terms. ………..

1.9 Organization of the Paper………...

CHAPTER II

THEORETICAL FOUNDATION

2. 1 Role-Play...…………...………...

2.1.1 The Definition of Role-Play……….

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2.1.2 The Purpose of Role-Play……….

2.1.3 Types and Procedure of Role-Play……….…..

2. 2 Teaching Speaking………..

2.1.4 The Nature of Speaking………

2.1.5 The Principal of Teaching Speaking ………...

2.1.6 The Methods in Teaching Speaking……….

2. 3 Teaching Speaking through Role-Play in Tourism Fields…………..

2. 4 The Strengths and the Challenges of the Implementation of

Role-Play……….

2. 5 Related Studies on the Use of Role-Play………

CHAPTER III

RESEARCH METHOD

3. 1 Objectives of the Study………...

3. 2 Method of Investigation………..

3. 3 Sites and Participants of the Research………..……..

3. 4 Data Collection……….………..

3. 6 Testing the Validity………..………..……..………..………..……...

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4.1.1 The Implementation of Role-Play in Teaching Speaking to

the Students of Tour and Travel Study Program.………

4.1.1.1 The Elaboration of Each Observation

Meeting….………….…....……….…………..

4.1.1.2 The Steps Conducted in Implementing the

Role-Play…..………….………….………….…………..

4.1.2 The Difficulties Encountered by the Teacher in

Implementing the Role-Play.……….………….

4.1.2.1 The Difficulties Encountered by the Teacher……...

4.1.2.2 The Strategy Used to overcome the Difficulties…...

4.1.3 The Students’ Responses towards the Implementation of the

Role-Play…………..…………..…………..…………..……

4.1.3.1 The Students’ Responses during the Lesson……… 4.1.3.2 The Students’ Responses towards the Contribution

of Role-Play in Learning Activity…………..……..

4.1.3.3 The Students’ Responses towards the Contribution

of Role-Play in Learning Speaking Skill…………..

4.1.3.4 The Students’ Responses towards the Contribution

of Role-Play in Preparing the Future Works………

4.1.3.5 The Students’ Difficulties in Doing the Role-Play...

4.1.3.6 The Students’ Wishes for the Next Role-Play

Implementation …….……….……….

4.2 Discussions……….

4.2.1 The Implementation of Role-Play in Teaching Speaking to

the Students of Tour and Travel Study Program………

4.2.2 The Difficulties Encountered by the Teacher in

Implementing the Role-Play.……….………….

4.2.3 The Students’ Responses towards the Implementation of the

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CHAPTER V

CONCLUSIONS AND SUGGESTIONS

5.1 Conclusions………

5.2 Suggestions……….

REFERENCES………...

APPENDICES……….

75

75

75

77

79

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LIST OF TABLES

Four approaches to role-play in tourism and hospitality………

Schedule of the research………

The observation sheet……….

The Scoring System of the Questionnaire………..

The Framework of the Questionnaire………

The Students’ Responses towards the Contribution of Role-Play in

Learning Activity………...

The Students’ Responses towards the Contribution of Role-Play in

Learning Speaking Skill………

The Students’ Response towards the Contribution of Role-Play in

Preparing for the Future Works……….

The Steps in Implementing the Role-Play Conducted by the Teacher.. 23

The Students’ Difficulties in Doing the Role-Play………

The Students’ Wishes for the Next Role-Play………... 65

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LIST OF PICTURES

2.1 The examples of role cards………. 13

4.1 The teacher monitored the students during the task………... 41

4.2 The students rehearsed the first role-play………... 41

4.3 The teacher monitored the students during the task………... 42

4.4 The teacher explained about CV and job application letter……… 43

4.5 The students performed the role-play about job interview………. 44

4.6 The teacher played the video of the students’ performance…………... 45

4.7 The first video performance……… 48

4.8 The students prepared the setting for the role-play……… 50

4.9 One of the second role-play performances………. 50

4.10 The students were performing in front of the class and bringing their scripts……….. 57 4.11 The students paid attention to the teacher explanation about CV... 59

4.12 One of the second role-play performances………. 60

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CHAPTER I

INTRODUCTION

1.1

Background of the Study

One of the goals of teaching English is to teach communicative skills.

However, currently, there are still a few students who are able to use English

communicatively in the real life situations. The factor might be the teaching

method that is conducted by the teacher in the classroom. Kayi (2006), in her

journal, affirms that when teaching speaking, the teachers keep drilling the

students to do some repetitions and do not provide the context. As the results, the

students might have numerous vocabularies and good pronunciations but few of

them are able to use it in appropriate situations.

Speaking skill is important to convey information and share feeling.

Thornbury (2009) states that practicing is an important factor for the success of

interactive speaking. Hence, the students will be better in speaking if the learning

activities that boost overall language proficiency and ability to comprehend

spoken English, so that the students can use spoken language in the real life

situations for their future work field. This is in line with Nunan (2001) who argues

that carrying out a conversation in English is one of the measurements of successful speaking ability. Hence, increasing the students‟ speaking ability in the context should be the main objective to teach speaking.

In Tour and Travel Business Study Program, where English is taught for

specific purposes, the students are also required to master the communicative

speaking skills to help them interact with foreigners in their future occupation.

(Simion, 2012) adds that nowadays, the development of the globalization in

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who works in tourism field. English communicative skill is also “an essential

tool in any field of their future activity: management, tourist information,

promotion of tourist destinations, intermediary companies, hospitality and

transportation” (Simion, 2012; p. 2).

To bring English into the real-life situation and to develop the

communicative competence, there are some techniques used in the communicative

language teaching such as jigsaws, information gap, pair work, survey, games,

role-play, and interview. According to Hattings (1993), role-play seems to be an

ideal activity in which students are able to use their English creatively. Its aim is

to stimulate a conversation situation and give the students opportunity to practice

and develop their communication skill.

In the field of tourism and hospitality, many students derive great benefit

from role-play and simulation (Harmer, 2001). The students are stimulated in a

real-life occasion (such as in a business meeting, in customer services, or in an

interview) as if they were doing so in the real world either as themselves or taking

on the role of a different character from themselves. In addition, Harmer (2001)

also states that role-play can be used to promote oral fluency or to train the

students studying English for Specific Purposes. In other words, role-play is

important „to involve students in their own learning in a „real-life‟ environment

and its applicability to tourism and hospitality curricula is extensive” (Armstrong,

2003; p. 1).

The study conducted by Ghufron (2009) shows that the use of role-play in

teaching speaking is quite effective. Ghufron applied classroom action research as

the method. The studies proved that using role-play in the right way can improve the students‟ score of speaking. Additionally, the role-play can stimulate the students to speak English in direct communication in enjoyable and interesting

atmospheres.

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in the target group where role-play activity is engaged, the students became more

enthusiastic in speaking English than the students in the control group which use

common oral English tests.

The discussions with other tourism and hospitality educators show that

role-play is used practically frequent (Armstrong, 2003). However, the details of

its application are seldom reported. In addition, based on the researcher‟s

observation, the application of role-play in vocational high school level is still

sparse because of the time limitation. Thus, this study was proposed to investigate

the implementation of role-play in teaching speaking to the students of Tour and

Travel Business Study Program at one vocational high school in Bandung and the students‟ responses towards the implementation of the role-play itself.

1.2

Statements of the Problem

This study essentially wanted to figure out the implementation of role-play

for the students of Tour and Travel Business Study Program. Hence, this research

merely focused on these following questions.

1. How is role-play implemented in teaching speaking to the students of

Tour and Travel Business Study Program?

2. What are the difficulties encountered by the teacher in implementing the

role-play?

3. What are the students‟ responses towards the implementation of

role-play?

1.3

Aims of the Study

Regarding to the background and the statements of the problems above,

this study attempted to investigate by portraying the implementation of role-play

in teaching speaking to the students of Tour and Travel Business Study Program

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during the lesson, and to figure out the students‟ response towards the implementation of role-play.

1.4

The Scope of the Study

This study focuses on investigating the implementation of role-play in

teaching speaking to the students of Tour and Travel Business Study Program at a

vocational high school. It is specified merely to portray the implementation of

role-play in teaching speaking to the students of Tour and Travel Business Study

Program at a vocational high school, to discover the difficulties encountered by the teacher during the lesson, and to figure out the students‟ responses towards the implementation of role-play.

1.5

Significance of the Study

This study was conducted to describe the implementation of role-play in

teaching speaking to the students of Tour and Travel Business Study Program.

The result of this study was expected to enrich the theory in the future. For

English teachers or lecturers, the findings of this study can be used as a reference

of teaching communicative skills or teaching using role-play method, and for

other researchers, this study is expected to give dome informative input to conduct

other researches or investigations.

1.6

Methodology

This section discussed the research method, data collection, and data

analysis that were used in this study.

1.6.1 Research Method

The qualitative approach was used in this study. The researcher

used this method in order to obtain a holistic understanding by examining

the process that emerged in a teaching and learning process when the

role-play was implemented. Fraenkel and Wallen (1990; p.10) state that a

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“holistic depiction of what goes on in particular circumstances or situations without the urgent need to prove or ascertain hypothesis.”

1.6.2 Data Collecting and Analysis Procedure

The data were collected via several methods; non-participant

observation, interview and questionnaire. The observation was conducted

to identify how the teacher implemented the role-play in the classroom

and the students' response when the role-play was conducted, the

interview was addressed to the teacher to know the difficulties she had

when implementing the role-play in the classroom, while questionnaire

were distributed to the students to know students' responses towards the

implementation of the role-play in the classroom, the obstacles they face

in the role-play section, and their wishes about the implementation of the

role-play in the future.

Descriptive qualitative analysis was employed to analyze the

obtained data. Coding and categorization, data reduction, data display, and

conclusion drawing were utilized in analyzing the data.

1.6.3 Validity

Testing the validity is the defense of truth from the doubts about someone‟s research (Alwasilah, 2008). To examine the validity and construct reliability of this research, there were three strategies applied:

triangulation, feedback, and member check.

1.7

Participants

An English teacher and thirty six students of 11th grade in Tour and Travel

Business Study Program were the participants of the research. The rationalization

of choosing those participants is because the teacher used role-play as the method to teach some topics related to the students‟ future occupation.

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It is important to have an obvious perspective towards the terms that was

used in the research title before starting the research. Hence, the main terms that

were highly related to the study would be outlined in this part. The terms were:

1. Role-play in this research is one of teaching techniques that is used to train students‟ communicative ability.

2. Speaking is the action of conveying information or expressing

thoughts and feelings through use of verbal and non-verbal language.

3. Tour and Travel Business Study Program in this research refers to one

of program studies in a vocational high school that focuses the

students to have competencies in professional skill that is devoted to

the tour and travel business to be totally involved in this professional

area.

1.9

Organization of the Paper

This research paperwas organized into five chapters as follow:

Chapter I Introduction

The background of the study, the scope of the study, the statements of the

problems, significance of the study, the research method that comprises

participants, instrument, and procedure, clarification of key terms and

organization of the paper are provided in this chapter.

Chapter II Theoretical Foundation

This section focuses on the theoretical foundations that are relevant to the

present study, with role-play and teaching speaking as the main issue.

Chapter III Methodology

This part encompasses the research methodology, the goal of the present

study, data collection, analytical frameworks and data analysis.

Chapter IV Findings and Discussion

This chapter endows the results of the conducted research and the discussion of research‟s findings.

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All the conclusion of the study, the implications and suggestions for

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CHAPTER III

RESEARCH METHOD

This chapter presents detailed discussion of the research method of this

study. The discussion begins with identifying the objectives of the study and the

method of the investigation. Subsequently, the site, the participants, and the data

collection techniques through observation and interview are also presented in this

chapter followed by the data analysis technique.

3.1.

Objectives of the Study

The main objective of this study was to expose the implementation of role

play in English speaking teaching and learning. Hence, this study was conducted:

1. to investigate how role-play is implemented in teaching speaking to the

students of Tour and Travel Business Study Program

2. to discover the difficulties encountered by teacher during the lesson, and

3. to figure out the students‟ responses towards the implementation of role

-play

3.2.

Method of Investigation

This study employed the qualitative approach as the method of

investigation because this study wanted to obtain in-depth understanding as

regards to the implementation of role play in teaching speaking. This research was

conducted by exploring and investigating behaviors and attitudes that happened in

the classroom during the process of teaching and learning.

Qualitative approach is applied when a researcher wants to get a more

holistic depiction of what actually goes on in a particular setting or situation

(Fraenkel & Wallen, 19900). In line with Fraenkel & Wallen (1990), Nunan

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behavior from their own frame of reference. It can be grounded,

discovery-oriented, investigative, expansionist, descriptive, and inductive research, and also

process-oriented” (Nunan, 1992; p. 4).

A descriptive case study method was applied in this study to attain the

data. Merriam (1988) argues that a qualitative case study is an ideal design to

understand and interpret observation of educational phenomena. Additionally,

when “description and explanation are required rather than prediction based on

cause and effect,” a researcher can commence the non-experimental, a descriptive

research (Merriam, 1988; p. 7). The aim is to observe phenomena without

manipulation of treatments or subjects and the researcher takes things as they are.

Moreover, this study is not intended to prove that one technique is better than

others as experimental study does. As Bromley (1986; as cited in Merriam, 1988;

p.30) asserts that the aim of a case study “is not to find the „correct‟ or „true‟

interpretation of the facts, but rather to eliminate erroneous conclusion so that one

is left with the best possible, the most compelling, interpretation.”

3.3.

Sites and Participants of the Research

An English teacher and thirty six students of 11th grade in Tour and Travel

Business Study Program of a vocational high school in Bandung were the

participants of the research. The rationalization of choosing the participants is

because the teacher used role-play as the method to teach some topics related to

the students‟ future occupation. Besides, the school is a Pioneering International

Standard School in where most of the students possess above-average English

proficiency. The schedules of the research were planned as follows:

Table 3.1. Schedule of the Research

Time of

Observation Objective of the Lesson Topic of the Lesson

1st Observation (September, 11th 2013)

1. The students are able to compose dialogue about making reservation by using at least six modals auxiliary in the dialogue.

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2. The students are able to perform a

1. The students are able to identify the parts of curriculum vitae and job curriculum vitae and job application letter.

1. The students are able to demonstrate a role-play of job interview in front of the class.

1. Review the role-play performance. 2. The students are able to identify

their strengths and their weaknesses in the role-play performance.

3. The students are able to identify the good example of job interview.

Review

3.4.

Data Collection

To answer the research questions, the researcher collected the data from

non-participant observation, interview, and questionnaires. The observation was

conducted in the classroom during the lessons, the interview was conducted every

meeting at the end of the lesson, and the questionnaires were distributed the

students after the role-play implementation had finished.

3.4.1. Observation

In this study, the observation was held to answer the research

question number one, to investigate how the role-play is implemented in

the classroom and number two, the students‟ responses during the

implementation of the role-play in the class. Observation allocates the

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events, and all the process that are examined and are not well conveyed in

the interview or survey (Alwasilah, 2008).

Since the researcher will merely observe the teaching learning

activity without taking part in it, a non-participant observation will be

applied for this study. Non-participant observation is employed when the

researcher do not participate in the activity that is being observed but

“rather sat at the back of the class observing” (Fraenkel and Wallen, 1991; p.369).

As a non-participant observer, the researcher will be able to take

notes of some important points in the classroom activities related to the

aims of the study. Hence, it will help the researcher in making the natural

description of everything that happens in the classroom.

Everything that happened in the classroom was recorded.

Therefore, when something unobserved had happened, the researcher was

still able to see it repetitively and could make sure that all things were well

documented and observed.

The data from observation process were also documented in

observation sheet. The observation sheet consists of the indicators that the

researcher would like to know regarding to the implementation of

role-play in the classroom, including the classroom management, the steps that

the teacher conducted in implementing the role-play, participation degree

from the students, and the boredom or excitement that the students show.

Table 3.2. The Observation Sheet to Know How the Teacher Implements the Role-Play

1 The teacher reviews the previous lesson

2 The teacher gives a task related to the topic.

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4 The teacher provides clear sequences.

5 The teacher encourages the students to speak English

6 The teacher conducts students-centered classroom

7 The teacher uses context in teaching the lesson

8 The teacher monitors the students during the task

9 The teacher provides feedbacks and corrections

10 The activity starts from receptive to productive skills

11 The teacher uses media as the teaching aid.

12 The media helps the students in learning

13 The teacher gives the situation for the role-play.

14

The teacher develops the

situation based on the students‟

conditions.

15

The teacher provides the

model/example/new vocabularies or expression used in the role-play.

16

The teacher provides the concrete information of the situation and clear role descriptions.

17

The teacher asks the students to prepare the properties for the role-play.

18

The teacher assigns what role should be played by which student.

19

The teacher decides whether the students work in pairs on in groups.

20 The teacher asks for the students‟ comment or opinion

Adopted from Brown (2001) and Livingstone (1983)

3.4.2. Interview

The interview in this study was addressed to the teacher.

Specifically, the questions addressed to the teacher were related to what

the teacher was trying to achieve, the material that the teacher used, how

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of the role-play in the classroom, the obstacles that the teacher faced in

conducting the role-play, and how the teacher dealt with the obstacle she

faced. Besides, the researcher had follow-up interviews to confirm

regarding to the questioned things that were found during the lesson.

The purpose of interview is to gather data that are not able to be

collected through observation. Merriam (1988) claims that interview is

necessary when the researcher cannot observe behavior, feelings, or how

the respondents interpret the situation around them. Alwasilah (2003)

states that through interview, a researcher is able to obtain an in-depth

understanding about a phenomenon happened because (1) the researcher

can re-explain the questions if the respondents do not understand about the

questions, (2) the researcher can ask follow-up questions, (3) the

respondents will keep talking because they will answer if they are being

questioned, and (4) the researcher can understand about things that had

happened to the respondents in the past and they target in the future.

The interview in this study was addressed to the teacher.

Specifically, the questions addressed to the teacher were related to what

the teacher was trying to achieve, the material that the teacher used, how

the teacher implemented the role-play, the benefits of the implementation

of the role-play in the classroom, the obstacles that the teacher faced in

conducting the role-play, and how the teacher dealt with the obstacle she

faced. Besides, the researcher had follow-up interviews to confirm

regarding to the questioned things that were found during the lesson.

The interview process was recorded and transcribed to ease the

researcher in analyzing what the respondents had said and in making

conclusion.

3.4.3. Questionnaire

Questionnaire is utilized as a tool to gain data about students‟

responses towards the implementation of the role-play. The rationale of

using questionnaire is because questionnaire is useful for obtaining more

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There were two types of questionnaire used in this study:

closed-ended questionnaire and open-closed-ended questionnaire. The questionnaires

were distributed to 34 eleventh-grade students of Tour and Travel Study

Program.

Close-ended questionnaire required the students to select their

answers from limited selections. Questions and responses for this type of

item used Likert scale categories, from Strongly Agree, Agree, Disagree,

and Strongly Disagree with the same order of interval so the scores would

be 4, 3, 2, and 1. The items that will be explored in the close-ended

questionnaire are the students' responses to the implementation of the

role-play in the classroom. By contrast, open-ended questions would have the

students to answer their own words related to the obstacle the students face

during the role-play activity and their wishes about the implementation of

the role-play in the future. The scoring system of the close-ended items

and the framework of the questionnaire can be seen below:

Table 3.3. The Scoring System of the Questionnaire

Category of Response

Strongly

Agree Agree Disagree

Strongly Disagree

Score 4 3 2 1

Table 3.4. The Framework of the Questionnaire

No. Categories Item Number Total

Close-ended Questions

1. The students‟ responses towards the

implementation of the role-play in the

classroom

1 – 17 17

Open-ended Questions

3. The students‟ difficulties during the

role-play section 18 1

4. The students‟ wishes about the role

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3.5.

Data Analysis

Descriptive qualitative data analysis was employed to analyze the obtained

data. Coding and categorization, data reduction, data display, and conclusion

drawing were utilized in analyzing the data.

3.6.1. Coding and Categorization

The strategy to analyze the data in the presented study was

categorizing. Categorizing helps the researcher organizing the data and

develop a general understanding of what is going on, and finally create

arguments and theoretical concepts (Maxwell, 2008). One of the main

elements of categorization is coding. Coding will help the researcher to

identify the phenomena, to facilitate the calculation of the frequency of the

occurred phenomena; the frequency of the occurrence of the code will

indicate the tendency of the findings thus it will help the writer to

categorize the data (Alwasilah 2008).

After collecting the data from the observation, the interview, and

the questionnaire, the consistency for each similar phenomenon was

coded. Next, the codes were divided into groups and categories. In doing

so, the categories that had been determined by the research questions

previously became the main point. Afterward, those patterns of categories

were described to make the findings presented in the chapter 4.

3.6.2. Data Reduction

As mentioned in the chapter 1, data reduction is the process of

selecting, focusing, simplifying, abstracting, and transforming the data to

make them sharpened, focused, and more organized (Miles and Huberman,

1994). All the data were taken into account. However, after the data

reduction process, the insignificant data were eliminated. Thus, it helped

the researcher to collect, compile and find the data that were significantly

important to the study.

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Data display allows the researcher to present a full data set in the

same place and the data will be analytically arranged to answer the

research questions (Miles and Huberman, 1994). Furthermore, Alwasilah

(2008) adds that by using data displays, the researcher‟s conceptions and

interpretations will be clearer and understandable for the readers. By

looking at the display, the readers will be able to understand what is

happening in the research and can take further action based on the

understanding (Miles and Huberman, 1994). Data display can be graphs,

charts, table, matrixes, diagram, flowchart, network and other kind of

visual representations (Alwasilah, 2008; Miles and Huberman, 1994).

In this study, some data would be displayed in the form of tables

and charts to simplify the description of the students‟ responses about the implementation of role-play.

3.6.4. Conclusion Drawing

At this stage, the researcher made an interpretation of the obtained

data that had been analyzed previously. Finally, when the interpretations of

the data were complete, conclusions related to the research questions were

drawn. As the result the suggestions for further studies were presented.

3.6.

Testing the Validity

Validity is “a truth and honesty in a description, conclusion,

explanation, interpretation, all kinds of reports” (Alwasilah, 2008; p.169).

Validity is used as the defense of truth from the doubts about someone‟s

research. In other words, validity is a device that is used to examine the

trustworthiness of the data. There are three techniques were used in this

research to test the validity and to construct trustworthiness of this study:

triangulation, feedback, and member check.

a. Triangulation

Triangulation benefits the researcher in gaining as many data as

possible and avoiding bias (Alwasilah, 2008). In other words, since

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the inherent bias in one method or data resource will be neutralize by the

other methods or data resources.

In presented study, a non-participant observation when the role-play

was implemented in the classroom and the interview to confirm all the

events in the classroom were used to verify the credibility of the study.

The attained data from the non-participant observation were compared and

associated to the obtained information from the interview and the

questionnaire.

b. Feedback

Asking for feedbacks, such as suggestions, critique and comments

from others, is recommended in order to “identify the threats to the

validity, bias, and assumptions of the researcher, as well as the logical

weaknesses of the research that is being conducted” (Alwasilah 2008;

p.176). He also adds that feedbacks can come from many people who

understand and/or are directly related to our research.

In this research, feedbacks arrived from people who understand the

research, such as, supervisors and experts, from people who understand the

setting or situation of the research very well and from the researcher‟s

peers.

c. Member Check

Member check is an effective technique to “avoid misinterpretation

towards participants‟ answers during the interview, to avoid

misunderstanding concerning participants‟ behaviors and attitudes throughout observation, and also to confirm the participants‟ point of view

toward the ongoing process” (Alwasilah, 2008:178).

Because feedbacks from the respondents are also important and

valuable, after conducting the observation and interviews, the researcher

analyzed the obtained data and reconfirmed it to the respondents. Thus, the

preliminary data could have been changed or added by some new

information. In this fashion, the validity of the data would be highly

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CHAPTER V

CONCLUSION AND SUGGESTION

This chapter represents the research conclusions and suggestions. The

conclusions are drawn from the analysis of the research findings. Meanwhile, the

suggestions are expected to give a contribution for the further researchers and

investigations.

5.1.

Conclusions

Many studies prove that the students learning English as Specific Purposes

may benefit from role-play. However, the details of its application are still seldom

reported. Therefore, this research was conducted to investigate how role-play was

implemented in the ESP classroom especially in teaching speaking to the students

of tour and travel business, discover the teacher difficulties in implementing the

role-play, and the students’ responses towards the implementation of role-play in

the classroom. The conclusions are presented to make the result of research

findings and discussions become more logical to be understood. The conclusions

can be drawn as given below.

Based on the observation, the teacher conducted two role-plays in this

semester. The first role-play was role-play in making reservation and the second

role-play was role-play in job interview. Generally, the teacher conducted the

same stages in implementing role-play in the classroom. The stages were (1)

preliminary activity, which included brainstorming, discussion, giving the task

related about related topic, and providing the general situation for the role-play,

(2) preparing and practicing the role-play, where the students made the dialogue,

practiced the dialogue and the acting, and preparing the setting and the properties,

(3) performing the role-play, and (4) review session where the teacher gave

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comments or opinions. However, the teacher did not conduct a review session in

the first role-play. The feedbacks for the first role-play were still given in between

the students’ performances.

The differences of students’ performances between the two role-play were

quite significant. The second role-play performance seemed to be better than the

first one. The factors were the topic brought in the role-play, the preliminary

activity, the time for preparation, and the feedbacks given by the teacher.

Related to the teaching speaking principles, the teacher gave less exposure

to the students to speak English and did not start the activity from the receptive

skill to the productive skill. Although the teacher was quite successful to serve

different atmosphere and increase the students’ motivation by using the role-play

method, the teacher did not optimally apply the role-play to improve and/or train

the students’ speaking skill.

Some problems also occurred in implementing the role-play. From the

interview results, the teacher affirmed that mainly, she had three difficulties in

implementing the role-play. The first was the difficulty in motivating reluctant

students. To overcome this, the teacher used personal approach to persuade the

reluctant students to make them realized the importance of doing particular

learning activities. Besides, the teacher also let the students work in groups so that

they could motivate each other. The second difficulty was the noise that the

students made when the other students were performing role-play. To cope with

this, the teacher made a commitment with the students and set up some rules

about what the students could and could not do during the role-play activity,

included not to make some noises when the role-play performance was in

progress. The last is the time management in implementing the role-play. The

teacher was still trying to get the way in overcoming this problem. However, at

least she estimated that 15 minutes was a minimum time for each group to

perform a simple role-play and she gave at least a week for the whole class to

practice and prepare the role-play performance. Consequently, it needed at least

two until three meetings to cover a topic where the teacher implemented the

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Regardless to the steps that the teacher conducted and the difficulties that

the teacher experienced, the students’ responses towards the implementation of

role-play was tend to be positive. Most of students were enthusiastic in preparing

and performing the role-play especially in the second role-play. Furthermore, the

questionnaire results show that the students’ responses were predominantly

positive in the contribution of role-play in the learning activity. They agreed that

role-play eased them in bridging the theory into practice and role-play could

increase their motivation to speak English. They also agreed that role-play helped

them in illustrating the real activity in their future work fields. The negative

responses from the students were mostly about the model that the teacher did not

provide before asking students to perform the role-play. They stated that they have

difficulties in preparing the script of the play, especially in job interview

role-play, because they did not get any examples and experiences.

Overall, this study can be envisaged to enrich the literature and/or as

reflection on the use of role-play in teaching the students of tour and travel

business in the level of vocational high school, which is still sparse.

5.2.

Suggestions

From the conclusions mentioned above, there are some general points to

be recommended regarding to the implementation of role-play in teaching

speaking. Those general suggestions hopefully will be helpful recommendations

for the English teachers as well as to the next researchers. The suggestions are as

follow:

1. The result of this study shows that the teacher gave less encouragement to the

students to speak English. Because the foremost objective of the lesson using

role-play is to make the students have fluency in speaking English, it is

expected that the teacher can be more often in using English when teaching.

2. It is recommended for the teacher to provide some models or examples for the

students in the preliminary activity before asking the students to perform the

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language function input. Because, in the level of high schools, their

proficiency in English might not be as high as the students in advance level.

3. Besides the use of complete dialogue, it is suggested to the teacher to use role

cards in implementing the role-play for spontaneous role-play to support

students’ practice in communicative skills rather than just memorizing the

dialogue.

4. In giving the feedback, it is suggested to the teacher to focus not only to how

the students act in role-playing, but also their proficiency of English especially

in speaking skill. Moreover, in the debriefing session, it is recommended to

divide the students into groups and give them some minutes to discuss their

performances after watching the video, and then the teacher can ask every

group to presents their opinions or comments.

5. For the decision maker, it is suggested to give more time allotment for the

students to learn communicative skills. So that, the teacher will not have too

many problems in time limitation to implement the method that supports

communicative learning, includes the role-play.

6. For further researches, the upcoming studies can broaden the use of role-play

not only in teaching speaking, but also in the other aspects of communicative

language teaching. Moreover, the further researchers can extend the research

by using advance ESP learners in the university both in the tourism fields and

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Gambar

Table 3.1. Schedule of the Research
Table 3.2. The Observation Sheet to Know How the Teacher Implements the Role-Play
Table 3.3. The Scoring System of the Questionnaire

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