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T C A R T S B A
h it a R , ir a s a y a
M . 2013. A Se to fReadingInstrucitonalMaterials UsingGames rfo a
tr a k a y g o Y 1 1 N A M S f o s r e d a r G h t n e v e l E e h
t .Yogyakatra :Eng ilsh Language
m a r g o r P y d u t S n o it a c u d
E ,Depatrmen to fLanguage and A tr sEducaiton ,Facu tly o fTeacher sTrainingandEducaiton, SanataDharmaUniverstiy
s i g n i d a e
R an impo tran tskill t hat t he student sshould master .Reading i s o
t d e t a l e r n e tf
o thestudents’s uccess .Thes killt hat si mosltyt aughtt ot hes tudent s o t d e y o l p m e n e tf o s i g n i d a e r f o m r o f e h t n i t s e t h s il g n E , s e d i s e B . ll i k s g n i d a e r s i
y ti li b a e g a u g n a l h s il g n E ’ s t n e d u t s e r u s a e
m .Sincet het est saremoslty i n t hef orm s
g n i d a e r f
o eciton,i tcouldbeaproblem fithestudent sdono tenjoytherir eading s
e it i v it c a e c it c a r
p .Thi sproblem happens in the eleventh grader so fSMA N 11 .
a tr a k a y g o
Y Theyneed somei nteresitngmedia ,acitviites , ro mateirals.Therefore , thi sstudy attemptsto designase tofr eading i nsrtucitona lmateiral susinggames . ’ s t n e d u t s e h t t a h t d e t c e p x e s i t i , y ti v it c a g n i d a e r n i s e m a g f o e c n e s e r p e h t y B
m e l b o r
p wouldbesolved.
e r e h t n i d e t a l u m r o f n o it s e u q a s i e r e h
T search problem .The quesiton i s w tha does a se tof reading insrtucitona lmateiral susing game sfo rthe eleventh
f o s r e d a r
g SMA N11Yogyakatral ook ilke?Toanswert her esearchquesiton,t he ) D & R l a n o it a c u d E ( t n e m p o l e v e D d n a h c r a e s e R l a n o it a c u d E d e y o l p m e r e ti r w
r e ti r w e h T . y d u t
s adapted four step sfrom Dick & Carey’ sinsrtucitona ldesign )
1 e r a y e h T . l e d o
m determine the insrtucitona lgoal ,2 )analyze learner sand 3
, s t x e t n o
c ) identfiy the learning objecitves , and 4 ) develop and selec t r
e t a m l a n o it c u rt s n
i i als
n i s l a ir e t a m d e n g i s e d e h t f o n o i s r e v l a n if e h
T cludes fou runtis .They are
a n o p U e c n O , a i s e n o d n I m o r f a n u a F d n a a r o l F , e r u tl u C r u O f o d u o r P e b s ’t e L
t n e m n o r i v n E r u O e v o L s ’t e L , … e m i
T .The designed mate iral sare fo rthe fris t .s
e t u n i m 0 9 r o f s t s a l t i n u h c a E . r e t s e m e
s Each uni to fthe designed mateiral s e
r e h T . s k s a t x i s f o s t s i s n o
c i sagame i n Task5 .Thegames ea r Choose t heFlag e
m a
g which helpst he student sdfiferenitate t hecharacteirsitc so fbanner ,poster , ;t
e l h p m a p d n
a Gues s i!t game which make s the student s read the detai l s
t x e t e h t m o r f n o it a m r o f n
i ; NarraitveStoryboard game which helpst hestudent s y
r o t s e h t d n e h e r p m o c d n a l l e t e r o
t ; and Which Paragraph gamewhich helpst he y
ll u f e r a c t x e t e h t f o h p a r g a r a p h c a e d n e h e r p m o c d n a d a e r o t s t n e d u t
s .
: s d r o w y e
K reading,i nsrtucitona lmaterial ,game
ii