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SOUTH AFRICAN NUMERACY CHAIR PROJECT

MATHS CLUB

DEVELOPMENT PROGRAMME

Workshop Three

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Key ideas in multiplication and division

Unitising

Commutative, associative distributive and properties

Multiplication and division

as inverse operations &

relationships with + and -

Recognising patterns and

connections within and

between tables

Place value patterns x10

and x100

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Using arrays to teach multiplication & division

“Groups of” or “count in…”

models are additive  

■ Skip counting and the

“Groups of” model often used to introduce

multiplication

■ But both additive or linear models.

■ Issues arise when

numbers begin to get bigger and they cannot assist in visualising the commutative properties of multiplication 

Arrays are a powerful model 

■ Simultaneously see:

the individual items the total

■ Can still skip count in:

3’s or 4’s

but can also see the link between the two

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It is convention to read the array with rows first and

then columns They are important for understanding:

• Factors and products

• The commutative and

distributive properties

• conservation and visualisation of the area of any 2D shape

• conservation and visualisation of fractions (e.g. understand that one half cut vertically and one half cut horizontally really are the same size)

• algebraic concepts such as x squared. This means a square with a side length of x.  This also means that 3x is a rectangle

with one side of 3 and the other of x.

Arrays are an important conceptual, two-

dimensional step between modelling multiplication with

concrete objects, to using an area model for

multiplication and finally

onto algorithms.

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How many dots in this grid?

How many different ways can you see the dots?

How many dots in this array?

The GRID can also be called an

‘ARRAY’

4, 8, 12

3, 6, 9, 12

3 x 4 4 x 3

36?

Representations: arrays

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Early multiplication contexts

■ contexts that lend themselves to being modelled as arrays:

■ rows of chairs or desks

■ square tiles on a floor

■ windows made up of small panes

■ muffin tins, ice trays

■ egg boxes

■ rows of vegetables

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Arrays in the intermediate phase

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How many dots in this array / grid?

Easier to represent it

conceptually using the AREA

MODEL by

breaking each number into its

PLACE VALUE COMPONENTS

10 8

10

2

216?

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10 8 10

2

216?

100 + 80 = 180 20 + 16 = 36

180 + 36 = 216

10 x 10 = 100 8 x 10 = 80 10 x 2 = 20 8 x 2 = 16

Grid multiplication method

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Progression in multiplication and division

Constrained methods Less constrained Semi fluent methods  

Flexible fluency

Inefficient (I)   Somewhere in between (IE)   Efficient (E)

Use of fingers, tally marks,

circles, drawings of any kind Skip counting, repeated addition Arrays, breaking down into expanded notation

Use of known multiplication and division facts, appropriate use of algorithms for 2 and 3 digit problems

Counting in 1s

No sense of groups Recognising groups / counting in

groups Recognising arrays of rows and

columns

Recognising patterns of

multiplication and knowing key tables (x5, x10, x100 doubling etc.)

Solving multiplicative problems using efficient strategies including for example:

* expansion (or grid method)

* combinations of known facts (e.g. times 12 is x 10 and add double)

* standard algorithm (short &

long forms)

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Strategies for learning tables

2 x 2 = 4 4 x 2 = 8 8 x 2 = 16

4 is double 2,

answer is doubled as well 8 is double 4,

answer is doubled as well

3 x 2 = 6 6 x 2 = 12 12 x 2 = 24

6 is double 3,

answer is doubled as well 12 is double 6,

answer is doubled as well

3 x

2 6 x

2 12 x

2 2 x

2 4 x

2 8 x 2

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Object of learning for sessions 10 to 15 ■ Working with the array model to develop multiplicative

thinking in learners

■ Emphasis on using doubling strategies for learning multiplication facts in 4,and 8,6 and 12 times tables.

■ Developing number sense across a range of numbers using different operations

■ All card and dice games are intended to promote

learners’ fluency in using number facts, especially

multiplication tables

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Sessions10 to 15 Focus

■ The activities detailed in this booklet help to focus on these big ideas and are intended to help you as the club leader to encourage learners to progress from counting all to more efficient strategies for addition and subtraction.

■ The session overviews for:

Grade 1

Grades 2 & 3IP grades

■ if you encounter a learner who needs to be extended or remediated in your clubs, you have access to other

activities that can be useful

■ At the start of each session, check the boxes at the top of each planning sheet to set your focus for each session for – PURPOSE OF THE SESSION / OBJECT OF LEARNING

and

APPROACH TO RUNNING THE SESSION

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Preparation for the session

Mental maths / number sense

Card and dice games

Activities

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www.ru.ac.za/sanc

Website

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