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Teks penuh

(1)

Tomorrow’s Technology

and You

(2)

© 2008 Prentice-Hall, Inc.

Slide 2

Tomorrow’s Technology

and You 8/e

Chapter 6

(3)

Tomorrow’s Technology and You 8/e

Chapter 6

Objectives

Compare and contrast several types of computer graphics

programs used by artists, photographers, designers, and others.

Explain how computers are changing the way professionals

and amateurs work with video, animation, audio, and music.

Describe several ways that computers are used to create

(4)

© 2008 Prentice-Hall, Inc.

Slide 4

Tomorrow’s Technology and You 8/e

Chapter 6

Objectives (continued)

Explain the relationship between hypermedia and

multimedia, describing applications of each.

Describe several present and future applications for

(5)

Tomorrow’s Technology and You 8/e

Chapter 6

Tim Berners-Lee Weaves the Web for Everybody

Born in London in 1955

Wanted to create an open-ended

distributed hypertext system with no boundaries, so scientists everywhere could link their work together

Invented the World Wide Web and gave

it to all

Now works at MIT

Heads the World Wide Web

(6)

© 2008 Prentice-Hall, Inc.

Slide 6

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

Painting: Bitmapped Graphics

Painting software:

Paints pixels on the screen with a

pointing device

Pointer movements are translated

into lines and patterns on the screen

Stores an image at 300

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Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

Pixels: tiny dots of white, black, or color that make up

images on the screen

Palette of tools mimics real-world painting tools

Also contains other tools that are unique to computers

Bitmapped graphics (or raster graphics): pictures that

show how the pixels are mapped on the screen

Color depth: the number of bits devoted to each pixel

(8)

© 2008 Prentice-Hall, Inc.

Slide 8

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

Image Processing: Photographic Editing by Computer

Allows the user to manipulate photographs and other

high-resolution images with tools such as Adobe Photoshop

Far more powerful than traditional photo-retouching techniques

(9)

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

Digital photo management software programs such as Apple

iPhoto and Microsoft PictureIt! simplify and automate common tasks associated with capturing, organizing, editing, and sharing digital images.

(10)

© 2008 Prentice-Hall, Inc.

Slide 10

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

Drawing: Object-Oriented Graphics

Drawing software stores a picture as a collection of lines and

shapes (called object-oriented or vector graphics).

Memory demands on storage are not as high as for

bit-mapped images.

Many drawing tools–line, shape, and text tools–are similar

(11)

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

PostScript:

a standard

page-description language

for

describing text fonts, illustrations, and other elements

of the printed page

Used by professional drawing programs such as Adobe

Illustrator and Macromedia FreeHand

Built into many laser printers and other high-end output

devices so those devices can understand and follow PostScript instructions

PostScript-based drawing software constructs a PostScript

(12)

© 2008 Prentice-Hall, Inc.

Slide 12

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

Bit-mapped painting (pixels)

gives you these advantages:

More control over textures, shading,

and fine detail

Appropriate for screen displays,

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Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

Object-oriented drawing gives you

these advantages:

Better for creating printed graphs,

charts, and illustrations

Lines are cleaner and shapes are

(14)

© 2008 Prentice-Hall, Inc.

Slide 14

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

Some integrated programs contain both drawing and painting

modules

Allows you to choose the right tool for each job

Some programs merge features of both in a single application

Blurs the distinction between types

(15)

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

Rules of Thumb: Creating Smart Art

Reprogram yourself . . . Relax.Choose the right tool for the job.Borrow from the best.

Don’t borrow without permissionProtect your own work.

U.S. Copyright Office Web Site:

(16)

© 2008 Prentice-Hall, Inc.

Slide 16

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

3-D Modeling Software

Used to create three-dimensional objects with tools

similar to those in drawing software

Goal for some applications: to create an animated

presentation on a computer screen or videotape

Flexible: can create a 3-D model, rotate it, view it from

different angles

Can “walk-through” a 3-D environment that exists only in

(17)

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

(18)

© 2008 Prentice-Hall, Inc.

Slide 18

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

CAD/CAM: Turning Pictures into Products

Computer Aided Design (CAD) software:

Allows engineers, designers, and architects to create

designs on screen for products ranging from computer chips to public buildings

Can test product prototypes

Cheaper, faster, and more accurate than traditional

(19)

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

Computer-Aided Manufacturing (CAM) is the process by

which data related to the product design are fed into a program that controls the manufacturing of parts.

Computer-Integrated Manufacturing (CIM) refers to the

(20)

© 2008 Prentice-Hall, Inc.

Slide 20

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

Presentation Graphics: Bringing Lectures to Life

Automates the creation of visual aids for lectures,

training sessions, sales demonstrations, and other

presentations

(21)

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

(22)

© 2008 Prentice-Hall, Inc.

Slide 22

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

You can design the background, borders, and text format yourself, or select a

professionally-designed template from the collection that comes with PowerPoint.

The program places your text on this

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Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

You can print overhead

(24)

© 2008 Prentice-Hall, Inc.

Slide 24

Tomorrow’s Technology and You 8/e

Chapter 6

Focus on Computer Graphics

(25)

Tomorrow’s Technology and You 8/e

Chapter 6

Rules of Thumb: Making Powerful Presentations

Remember your goal.

Remember your audience.Outline your ideas.

Be stingy with words.Keep it simple.

Use a consistent design.Be smart with art.

Keep each slide focused.

Tell them what you’re going to tell them, then tell them,

(26)

© 2008 Prentice-Hall, Inc.

Slide 26

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

Modern media contains dynamic information, which is

information that changes over time or in response to user input.

Animation

Desktop VideoAudio

Hypertext and hypermedia

“We’re on the threshold of a moment in cinematic history that is unparalleled.

(27)

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

Animation: Graphics in Time

Each frame of computer-based

animation is a computer-drawn picture; the computer displays these

frames in rapid succession.

Tweening: Instead of drawing each frame

by hand, the animator can create key frames and objects and use software to help fill

(28)

© 2008 Prentice-Hall, Inc.

Slide 28

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

Desktop Video: Computers, Film, and TV

Analog and Digital Video

A video digitizer can convert analog video signals from a television

(29)

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

Many video digitizers can import signals from televisions,

videotapes, video cameras, and other sources.

Signals are displayed on the computer’s screen in real time—at

the same time they’re created or imported.

Digital video cameras capture footage in digital form.

Digital video can be copied, edited, stored, and played back

without any loss of quality.

Digital video will soon replace analog video for most

(30)

© 2008 Prentice-Hall, Inc.

Slide 30

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

Video Production Goes Digital

Today most video editing is done using nonlinear editing

technology.

Video editing software, such as Adobe Premiere, makes it

easy to eliminate extraneous footage, combine clips from multiple takes, splice together scenes, create specific effects and perform a variety of other activities.

Morphs are video clips in which one image metamorphoses

into another.

Data compression software and hardware are used to

(31)

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

(32)

© 2008 Prentice-Hall, Inc.

Slide 32

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

The Synthetic Musician: Computers and Audio

Audio digitizer – captures sound and stores it as a data file

Synthesizeran electronic instrument that

synthesizes sounds using mathematical formulas

MIDI (Musical Instrument Digital

(33)

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

The iTunes Music Store helps Mac and Windows users purchase

music by their favorite artists in protected digital format.

Music is digitized on audio CDs at a high sampling rate and bit

(34)

© 2008 Prentice-Hall, Inc.

Slide 34

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

Rule of Thumb: Digital Audio Dos and Don’ts

Don’t steal.

Understand streaming and downloading.Know your file formats.

(35)

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

Popular Digital Audio Formats

Format Description

WAV, AIFF Standard formats for uncompressed audio for Windows and the Mac OS,

respectively. Both formats are supported on Windows, Mac OS, and Linux. Both create large files. Both are lossless – a CD track encoded with WAV or AIFF sounds identical to the original.

MP3 A popular format for transmitting audio on the Internet. A CD track converted to MP3 format can be 1/10 the size of the original – or smaller – but still sound very similar.

WMA An alternative to MP3 developed by Microsoft for Windows. WMA compression can result in smaller files of higher fidelity. WMA files may be protected by DRM. AAC Apple’s alternative to MP3 and WMA is used primarily by iTunes and iTunes

Music Store. AAC compression is sonically superior to MP3 compression. AAC files may be protected by DRM.

(36)

© 2008 Prentice-Hall, Inc.

Slide 36

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

Samplers, Synthesizers, and Sequencers:

Digital Audio and MIDI

Multimedia computers can control a variety of

electronic musical instruments and sound sources

using

MIDI

.

MIDI commands can be interpreted by a variety of:

(37)

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

A piano-style keyboard sends MIDI signals to the computer

Computer interprets the MIDI commands using sequencing software

Sequencing software turns a computer into a musical

composing, recording, and editing machine

Electronica—music designed from the ground up with digital

technology

(38)

© 2008 Prentice-Hall, Inc.

Slide 38

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

A growing number of musicians depend on sequencers to play along with live musicians in performances

(39)

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

Hypertext and Hypermedia

Hypertext

refers to information linked in non-sequential

ways.

Hypermedia

combines text, numbers, graphics,

animation, sound effects, music, and other media in

hyperlinked documents.

Useful for on-line help files

(40)

© 2008 Prentice-Hall, Inc.

Slide 40

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

Hypermedia documents can be disorienting and leave

readers wondering what they’ve missed.

Documents don’t always have the links readers want.

Authors can’t build every possible connection into documents.

Some readers get frustrated because they can’t easily get “here” from

(41)

Tomorrow’s Technology and You 8/e

Chapter 6

Dynamic Media: Beyond the Printed Page

Documents sometimes contain “lost” links,

especially on the Web, where even a popular page

can disappear.

Documents don’t encourage scribbled margin notes,

highlighting, or turned page corners for marking key

passages.

Hardware can be hard on humans.

(42)

© 2008 Prentice-Hall, Inc.

Slide 42

Tomorrow’s Technology and You 8/e

Chapter 6

Interactive Multimedia:

Eye, Ear, Hand, and Mind

Interactive Multimedia: What Is It?

A combination of text, graphics,

animation, video, music, voice, and sound effects that allows the user to take an active part in the experience

Requirements: high-quality color

(43)

Tomorrow’s Technology and You 8/e

Chapter 6

Interactive Multimedia:

Eye, Ear, Hand, and Mind

Multimedia Authoring: Making Mixed Media

Uses authoring programs such as

HyperStudio and MetaCard

Binds source documents together to

(44)

© 2008 Prentice-Hall, Inc.

Slide 44

Tomorrow’s Technology and You 8/e

Chapter 6

Interactive Multimedia:

Eye, Ear, Hand, and Mind

Multimedia authoring involves

programming objects on the screen to react, or behave, in particular ways under particular circumstances.

(45)

Tomorrow’s Technology and You 8/e

Chapter 6

Interactive Multimedia:

Eye, Ear, Hand, and Mind

Rules of Thumb:

Making Interactive Multimedia Work

Be consistent in visual appearance.

Use graphical metaphors to guide viewers.Keep the screen clean and uncluttered.

Include multimedia elements to enliven the presentation.Focus on the message.

(46)

© 2008 Prentice-Hall, Inc.

Slide 46

Tomorrow’s Technology and You 8/e

Chapter 6

Interactive Multimedia:

Eye, Ear, Hand, and Mind

Inventing the Future: Shared Virtual Spaces

Virtual reality combines virtual worlds with networking.

It places multiple participants in a virtual space.

People see representations of each other, sometimes called avatars.

Most avatars today are cartoonish, but they convey a sense of presence and

(47)

Tomorrow’s Technology and You 8/e

Chapter 6

Interactive Multimedia:

Eye, Ear, Hand, and Mind

Tele-immersion:

Uses multiple cameras and high-speed networks to create a

videoconferencing environment in which multiple remote users can interact with each other and with computer-generated objects

Combines the display and interaction techniques of virtual reality with

new vision technologies that allow participants to move around in shared virtual spaces, all the while maintaining their unique points of view

Augmented reality (AR):

The use of computer displays that add virtual information to a person’s

(48)

© 2008 Prentice-Hall, Inc.

Slide 48

Tomorrow’s Technology and You 8/e

Chapter 6

Lesson Summary

Computer graphics today encompass more than quantitative

charts and graphs generated by spreadsheets.

Computers today aren’t limited to working with static images;

they’re widely used to create and edit documents in media that change over time or in response to user interaction.

The interactive nature of the personal computer makes it

(49)

Tomorrow’s Technology and You 8/e

Chapter 6

Lesson Summary (continued)

Today we can create or explore hypermedia documents—

interactive documents that mix text, graphics, sounds, and

moving images with onscreen navigation buttons—on disk and on the World Wide Web.

Multimedia computer systems make a new kind of software

possible—software that uses text, graphics, animation, video, music, voice, and sound effects to communicate.

Regardless of the hardware, interactive multimedia software

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