A thesis submitted in partial fulfillment of the requirements for the Master's degree (M. Pd) at the IAIN Parepare Postgraduate Program. Abdul Latief, S.Pd.I, M.Pd as Principal of Mts DDI Ujung Lare, who gives permission to the author to conduct the research and collect the data. Therefore, this research aimed to design English vocabulary materials based android application for seventh grade students of Mts DDI Ujung Lare Parepare.
Moreover, the design of the English vocabulary product consisted of three main menus, such as material, video and quiz.
LIST OF APPENDICES
INTRODUCTION INTRODUCTION
- Background of the research
- Questions of the Research
- Objectives of the Research
- Significance of the Research
So that the purpose of the lesson can be achieved by using technology in the classroom. 3 Mohammad Reza Ahmadi, “The Use of Technology in English Language Learning: A Literature Review,” International Journal of Research in English Education, vol. 9 Nugrahani, “The development of film-based literary materials that support character education”, Cakrawala Pendidikan, vol.36, no.3, 2017, p.
This means a fun learning media is needed so that they can motivate students in the teaching and learning process.
REVIEW OF RELATED LITERATURE
Previous Research Finding
The first is about the effectiveness of Android-based interactive physics mobile learning media for improving students' psychomotor and self-efficacy. The objective is to determine the effectiveness of learning using an android-based IPMLM to improve the psychomotor ability and self-efficacy of high school students.20 The second is about the effect of using an android-based application in collaborative learning to improve students' academic performance. . 20 Suparno, Tiara Kusuma Ardiyati, Beatrix Elvi Dasilva and Sukardiyono, "The Effectiveness of Android-Based Interactive Physics Mobile Learning Media to Improve Students".
Sugiyarto and Jaslin Ikhsan, "Effect of using Android-based application in collaborative learning to improve students' academic performance", in Proceedings of the International Conference on "Education, Mathematics and Science", 2016, p.1.
Some Pertinent Ideas
Meanwhile, the researcher chooses English vocabulary teaching material and seventh grade students as the research subject. On the other hand, the researcher wants to show the novelty of the research. 38 Bambang Yudi Cahyono and Utami Widiati, “Teaching EFL Vocabulary in an Indonesian Context: The State of the Art”, TEFLIN Magazine, vol.19, no.1, 2008, p.
42 Bambang Yudi Cahyono and Utami Widiati, “Teaching EFL Vocabulary in an Indonesian Context: The State of the Art”, TEFLIN Journal, vol.19, no.1, 2008, p.14.
Conceptual Framework
The second phase is the phase of creating the media design that will be developed. In this phase an overview of the total learning media that will be included in the application. The researcher will use the ISPRING application to arrange an attractive design in the application to be created.
After selecting instructional delivery methods and formulating learning objectives in the planning phase, the development phase consists of creating and organizing the actual instructional materials that will be used during the instruction with testing.
RESEARCH METHODOLOGY
Research Design
Subjects of the Research
Instrument of the Research
In other words, it aimed to validate the applicability of the material, to validate the depth of the material and to validate the accuracy. To identify the appropriate presentation design of the media and layout of material appearance. To evaluate the first concept of the interactive multimedia in terms of the applicability of the buttons.
Use neutral colors for background, dark letters on a light background for text Avoid warm colors on the screen as the appear to be strong 7. To identify the quality performance of the displayed audio components, it meant the quality of sound is loud and apparent. The data are from the questionnaire for students' point of view about the material and a questionnaire for.
It is used to indicate the strength of the material development expert's agreement and disagreement related to the statements given. The data is calculated using a formula to find the range or the data interval. Data conversation table is used to convert the data as the average of the data is calculated.
So, if the results of the assessment of the English learning materials by the teachers and students are average (2.50<
FINDINGS AND DISCUSSIONS
Findings
- Very Important
- Always The learning problems faced by the students are in the “Always” level of
- The Design of English Learning Materials for Seventh Grade Students of MTs DDI Lil-Banat
- Reflection
- The Result of the Expert Judgments
- Development
- Students’ perception of the appropriateness content
- The appropriateness of layout
- The appropriateness sound and video of presentation
- Final Product
The data showed that most of the students' decisions agree "Use flashcard as a vocabulary learning medium. From the classification, the researcher can conclude that seventh grade students agree "The image of use as vocabulary learning was very important in English vocabulary learning media. Based on the classification, the researcher can conclude, that seventh-grade students agree “The image of use was very important in English vocabulary media.
The data explained that the frequency of students' decisions about "Using history as media for learning vocabulary". The data showed that the frequency of students' decisions about "Difficulty in translating English vocabulary". The data explained that the frequency of students' decisions about "Difficulty in remembering English vocabulary".
The data showed that the frequency of student decisions about "The difficulty in pronouncing English vocabulary correctly". The data explained that the frequency of student decisions about "The difficulty of making sentences in English vocabulary". Based on the classification, the researcher can conclude that seventh grade students agree that "The background color in the application is not too flashy" was appropriate.
Based on the classification, the researcher can conclude that seventh grade students agree that “The navigation display and layout are eye-catching” was appropriate. Based on the classification, the researcher can conclude that seventh grade students agree that “The use of fonts and colors is easy to read” was appropriate. Based on the classification, the researcher can conclude that seventh grade students agree that “The overall appearance of the material is interesting” was appropriate.
Based on the classification, the researcher can conclude that seventh grade students agree that "The sound of pronunciation is clear" was appropriate.
Discussion
- Students’ Need Analysis in Learning vocabulary
- The Design of English Vocabulary Material
- Students’ Acceptance towards the English Vocabulary Material Based on Android
The data showed that most students chose “The videos match the topic of the material.” It was found that students accepted that the English vocabulary material is interesting and supports their learning. The data showed that the English vocabulary material was very good for the students and had a positive level of acceptance.
None of the students in the video group mentioned difficulty understanding the conversations. In this case, the material product of the English vocabulary consisted of videos, pictures and pronunciation, which help students learn the vocabulary easily. Then, the students' need was analyzed by identifying the students' needs using the needs analysis questionnaire.
54 Raniah Kabooha, Tariq Elyas, “The Impact of Using YouTube Videos on Vocabulary Learning in Saudi EFL Classrooms,” Proceedings of ICERI Conference 2015, p.3525. This study shows that the students have a positive acceptance towards the use of mobile apps in vocabulary learning. 56 Setya Chendra Wibawa, Rina Harimurti, Yeni Anistyasari & Meini Sondang Sumbawati, “The Design and Implementation of an Educational Multimedia Interactive Operating System Using Lectora Inspire”.
The use of games, which are fun and entertaining, managed to motivate and trigger the students to learn more. The use of mobile apps is also able to motivate them to learn as it is more fun and interesting than the usual lecture based lesson.57 It can be seen that the students were able to learn vocabulary anywhere at any time by accessing via the mobile Application.
CONCLUSION AND SUGGESTION
Conclusion
Moreover, the acceptability of the material developed in this research was determined with "High" categories. In this case, the acceptability of the English vocabulary material that was developed was determined with "High" category as the average score within the interval 2.50 < x < 3.24 was with percentage of (84% -92) having high categories. In this research, the results average score overall students were categorized as respondent (3.22) with acceptability rate (90%).
Based on the result of the mean score, the researcher concluded that the product of the English vocabulary material for the students was considered "acceptable". Conclusion on the result, students' perception towards English vocabulary material was good. The materials were presented coherently and easily understood because the topics were interesting and complemented with the pronunciation of the English vocabulary material in the android application.
Suggestion
In addition, it is recommended that further researchers explore more about the design and development of material-based Android application in some English skills. The role of mobile phones as an effective language learning tool for Libyan EFL learners. Areeyoo, Nussree & Mukminan, “Developing an Android Application as a Medium for Indonesian Language Learning for Thai Students to Improve Their Learning Motivation”.
Using Needs Analysis to Develop English Teaching Materials in Introductory Speaking Skills for Indonesian University Students of English”. The effects of using a self-developed mobile app on vocabulary learning and retention among EFL learners”. The effectiveness of Android-based interactive physics mobile learning media in improving students' psychomotor and self-efficacy”.
The Effectiveness of Android-Based 2D Mobile Learning Teaching Materials on Indonesian Language Subject in Primary School. The effect of using Android-based applications for collaborative learning to improve students. Develop a problem-based learning (PBL)-oriented picture story material supported by Android to improve scientific learning outcomes.
APPENDICES
Students Perception on The Vocabulary Learning N
Students Problem in Learning Vocab
Topics for Vocab Materials
KI1 dan KI2 : Menghargai dan menghargai ajaran agama yang dianutnya serta menghargai dan menjunjung tinggi perilaku jujur, disiplin, santun, percaya diri, peduli dan bertanggung jawab dengan berinteraksi secara efektif sesuai dengan perkembangan anak di lingkungan, keluarga, sekolah, masyarakat dan masyarakat. lingkungan alam, bangsa, negara dan wilayah regional. KI4: Menunjukkan kemampuan menalar, mengolah, dan menyajikan secara kreatif, produktif, kritis, mandiri, kolaboratif, dan komunikatif, dalam ranah konkrit dan abstrak sesuai dengan yang dipelajari di sekolah dan sumber lain yang sejenis dari sudut pandang teori. Deskripsi diri/perkenalan diri sebagai bagian dari keluarga: ayah, ibu, kakak, adik yang dapat mendorong perilaku yang terkandung dalam KI.
Nomor peringkat untuk referensi tanggal (diucapkan): . antara lain. tanggal satu, kedua, tanggal dua puluh tiga, tanggal tiga puluh satu bulan Mei). Beri tanda centang (√) pada salah satu kolom skor SS, S, TS atau STS untuk menilai pernyataan pada tabel.
Komponen Kelayakan Isi
Kelayakan Penyajian/Tampilan
Penyajian Audio dan Video
Judul Penelitian: Pengembangan Materi Kosakata Bahasa Inggris Berbasis Android untuk Siswa Tahun Pertama Mts DDI Ujung Lare Parepare. Saya dengan tulus meminta agar Anda mengisi angket penilaian mengenai bahan ajar yang saya kembangkan sebagai hasil penelitian kelulusan saya. 12 Tampilan navigasi dan layout menarik perhatian √ 12 Materi disajikan dalam bentuk teks dan gambar.
Saya mohon kesediaannya untuk mengisi angket evaluasi mengenai bahan ajar yang saya kembangkan dari penelitian tesis saya. 12 Layar navigasi dan layout menarik perhatian √ 13 Materi disajikan dalam bentuk teks dan gambar.